AMD FirePro W8000 vs NVIDIA GeForce GTX 980 Ti Comparison
AMD FirePro W8000
GeForce GTX 980 Ti
PERFORMANCE BENCHMARKS
Analysis: AMD FirePro W8000 vs NVIDIA GeForce GTX 980 Ti
The AMD FirePro W8000 and NVIDIA GeForce GTX 980 Ti represent two very different philosophies from the same 28 nm era, and the benchmark data reflects that split clearly. The GTX 980 Ti dominates the shared synthetic tests, but the FirePro W8000’s positioning as a workstation card means its strengths lie in specific, professional workloads rather than raw compute headroom.
Head-to-Head Benchmarks
The head-to-head results are unambiguous, with the NVIDIA GeForce GTX 980 Ti claiming victory in both recorded tests. In the Geekbench OpenCL benchmark, the GTX 980 Ti scores 43,513 against the FirePro W8000’s 24,440, a decisive delta of -43.8% from the AMD card’s perspective. This means the FirePro W8000 trails by roughly 44%, a massive gap that underscores the generational and architectural differences between the two. The GTX 980 Ti’s advantage here is not marginal; it is a landslide that points to its superior raw compute throughput.
The Vulkan test narrows the gap but does not change the outcome. NVIDIA’s card posts 47,724 points, while the AMD FirePro W8000 manages 33,981, resulting in a -28.8% delta for the FirePro. While the relative difference shrinks compared to OpenCL, the GTX 980 Ti still holds a clear edge, outperforming the W8000 by nearly 29%. This suggests that while the FirePro’s GCN 1.0 architecture handles Vulkan more efficiently than it does OpenCL, it still cannot match the Maxwell 2.0 design’s raw execution resources.
The wins tally is a clean sweep: NVIDIA takes 2, AMD takes 0. The average benchmark scores corroborate this trend, with the GTX 980 Ti averaging 28,020 across all its tested workloads versus the FirePro W8000’s 29,211. Interestingly, the FirePro W8000’s average score is actually higher than the GTX 980 Ti’s, despite losing both head-to-head tests. This is because the FirePro’s average is derived from only two benchmarks (OpenCL and Vulkan), while the GTX 980 Ti’s average includes its lower-scoring Metal and 3DMark Steel Nomad results, which drag its mean down. The FirePro W8000 also holds a higher percentile rank among all GPUs at 75, compared to the GTX 980 Ti’s 73, indicating that in the broader context of the entire GPU landscape, the W8000’s limited benchmark set positions it as a more consistent performer relative to its peers.
FAQ
Q: Which card wins the Geekbench OpenCL benchmark, and by how much?
A: The NVIDIA GeForce GTX 980 Ti wins decisively, scoring 43,513 compared to the AMD FirePro W8000’s 24,440. This represents a 43.8% advantage for NVIDIA.
Q: Is the Vulkan performance gap as large as the OpenCL gap?
A: No, it is smaller but still significant. The GTX 980 Ti scores 47,724 versus the FirePro W8000’s 33,981, yielding a 28.8% delta in NVIDIA’s favor.
Q: How do the two cards compare in terms of overall benchmark percentiles?
A: The AMD FirePro W8000 ranks in the 75th percentile of all GPUs, while the NVIDIA GeForce GTX 980 Ti sits in the 73rd percentile. Despite losing the head-to-head tests, the W8000 has a slightly higher overall percentile.
Q: What are the average benchmark scores for each card?
A: The FirePro W8000 has an average benchmark score of 29,211, while the GTX 980 Ti averages 28,020. The W8000’s higher average is influenced by its smaller set of tested workloads.
Q: Which card has a higher launch MSRP?
A: The AMD FirePro W8000 has a launch MSRP of 1,599 USD, which is substantially higher than the NVIDIA GeForce GTX 980 Ti’s launch MSRP of 649 USD.
Q: Do both cards support the same version of DirectX?
A: No. The GTX 980 Ti supports DirectX 12 (12_1), while the FirePro W8000 supports DirectX 12 (11_1), which is an older feature level.
Where Each One Wins
The NVIDIA GeForce GTX 980 Ti is the clear winner for any workload that leverages raw compute performance. Its victories in both OpenCL and Vulkan benchmarks make it the superior choice for general-purpose GPU computing, machine learning inference, or any task that scales with FP32 throughput. The GTX 980 Ti’s 6.060 TFLOPS of FP32 performance, compared to the W8000’s 3.226 TFLOPS, explains why it dominates these synthetic tests. It also boasts a higher pixel rate (103.3 GPixel/s vs 28.80 GPixel/s) and texture rate (189.4 GTexel/s vs 100.8 GTexel/s), making it better suited for graphics-intensive rendering tasks that rely on fill rates.
The AMD FirePro W8000, despite losing the head-to-head benchmarks, holds its own in the broader context of its peer group. Its average benchmark score of 29,211 is actually higher than the GTX 980 Ti’s 28,020, and its 75th percentile ranking places it above the GTX 980 Ti’s 73rd. This suggests that when compared against a wider field of GPUs, the W8000 is a more balanced performer relative to its contemporaries. For professional users in a workstation environment who prioritize OpenGL 4.6 support (which both cards share) and need multiple DisplayPort outputs — the W8000 offers 4x DisplayPort 1.2 and 1x SDI, versus the GTX 980 Ti’s 1x DVI, 1x HDMI 2.0, and 3x DisplayPort 1.2 — the FirePro’s display configuration might be more practical.
Where the W8000 also wins is in power efficiency per dollar of performance, though not in absolute performance. Its 225 W TDP is lower than the GTX 980 Ti’s 250 W, and it requires only a 550 W suggested PSU versus 600 W for the NVIDIA card. For a multi-GPU workstation setup, the FirePro’s lower power draw and 2x 6-pin connectors (versus the GTX 980 Ti’s 1x 6-pin + 1x 8-pin) could simplify power delivery requirements.
Specification Differences
The specification sheets reveal stark contrasts beyond the benchmark scores. The GTX 980 Ti is built on a much larger die: 601 mm² versus the FirePro W8000’s 352 mm², with more than double the transistors (8,000 million vs 4,313 million). This translates to higher transistor density for NVIDIA at 13.3M/mm² versus AMD’s 12.3M/mm². The memory subsystem favors NVIDIA as well: 6 GB of GDDR5 on a 384-bit bus delivering 336.6 GB/s of bandwidth, compared to the FirePro’s 4 GB on a 256-bit bus at 176.0 GB/s.
The compute units tell a similar story. NVIDIA packs 2,816 shading units, 176 TMUs, and 96 ROPs, while AMD offers 1,792 shading units, 112 TMUs, and just 32 ROPs. This explains the massive pixel rate disparity (103.3 GPixel/s vs 28.80 GPixel/s) and the texture rate gap (189.4 GTexel/s vs 100.8 GTexel/s). Clock speeds also differ: the GTX 980 Ti has a base clock of 1000 MHz and boost of 1076 MHz, while the FirePro W8000 has no listed base or boost clocks, only a memory clock of 1375 MHz (5.5 Gbps effective) versus the GTX 980 Ti’s 1753 MHz (7 Gbps effective).
Physical dimensions are close but not identical. The FirePro W8000 measures 279 mm in length and 111 mm in height, while the GTX 980 Ti is slightly shorter at 267 mm but has a specified width of 40 mm. Both are dual-slot cards. The FirePro offers 4x DisplayPort 1.2 and 1x SDI outputs, while the GTX 980 Ti includes 1x DVI, 1x HDMI 2.0, and 3x DisplayPort 1.2. DirectX support also differs: the GTX 980 Ti supports 12 (12_1), while the FirePro W8000 is limited to 12 (11_1). Both support OpenGL 4.6 and PCIe 3.0 x16.
Architecture Differences
The two cards are built on fundamentally different architectures from different eras of GPU design. The AMD FirePro W8000 uses the Tahiti chip, based on the Graphics Core Next (GCN) 1.0 architecture, which debuted in 2012. GCN 1.0 was designed with compute-heavy workloads in mind, favoring general-purpose GPU computing over pure rasterization. The NVIDIA GeForce GTX 980 Ti, released in 2015, uses the GM200 chip based on Maxwell 2.0. Maxwell 2.0 was a major architectural overhaul that prioritized power efficiency and raw throughput, with a massive increase in shader count and a redesigned memory subsystem.
The process nodes are identical — both are fabricated on TSMC’s 28 nm process — but the transistor budgets tell the story of divergent design goals. AMD’s Tahiti packs 4,313 million transistors into a 352 mm² die, while NVIDIA’s GM200 crams 8,000 million transistors into a 601 mm² die. NVIDIA’s higher transistor density (13.3M/mm² vs 12.3M/mm²) reflects a more aggressive design that favors raw compute resources. The FirePro W8000’s GCN 1.0 architecture was designed for asynchronous compute and heterogeneous workloads, which explains its relatively strong Vulkan performance despite lower raw specs. Maxwell 2.0, by contrast, achieves its results through sheer parallelism, with 2,816 shading units executing at higher clock speeds.
The memory architectures are also products of their time. The FirePro W8000’s 256-bit bus with 176.0 GB/s bandwidth was adequate for 2012-era professional workloads, but the GTX 980 Ti’s 384-bit bus with 336.6 GB/s is nearly double the bandwidth, which is crucial for high-resolution textures and large datasets. The API support reflects the generational gap: NVIDIA’s Maxwell 2.0 supports DirectX 12 (12_1) and Vulkan 1.4, while AMD’s GCN 1.0 is limited to DirectX 12 (11_1) and Vulkan 1.2.170. Both cards support OpenGL 4.6, but the GTX 980 Ti’s newer architecture gives it a clear advantage in modern graphics APIs, as evidenced by its superior Vulkan benchmark performance.