GPU Comparison
RADEON
AMD FirePro W4100
CORE STATE
Cape Verde
VRAM
2 GB
CLOCK SPEED
—
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2014
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
FirePro W4100
GTX 1650 Mobile
Core Specs
Shading Units
512
1,024
+100.0%
Shaders
512
1,024
+100.0%
TMUs
32
64
+100.0%
ROPs
16
32
+100.0%
Compute Units
8
—
SM Count
—
16
Clocks
Base Clock
—
1395 MHz
Boost Clock
—
1560 MHz
GPU Clock
630 MHz
—
Memory Clock
1000 MHz
4 Gbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
2 GB
4 GB
VRAM (MB)
2,048
4,096
+100.0%
Memory Type
GDDR5
GDDR5
Memory Bus
128 bit
128 bit
Bandwidth
64.00 GB/s
128.1 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
256 KB
1024 KB
Performance
Pixel Rate
10.08 GPixel/s
49.92 GPixel/s
Texture Rate
20.16 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
645.1 GFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
40.32 GFLOPS (1:16)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
50 W
50 W
TDP (W)
50
50
0.0%
Suggested PSU
250 W
—
Power Connectors
None
None
Architecture
Architecture
GCN 1.0
Turing
GPU Name
Cape Verde
TU117
Generation
FirePro GCN
(Wx100)
GeForce 16 Mobile
Process Size
28 nm
12 nm
Transistors
1,500 million
4,700 million
Die Size
123 mm²
200 mm²
Foundry
TSMC
TSMC
Density
12.2M / mm²
23.5M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
—
7.5
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Single-slot
—
Length
171 mm
6.7 inches
—
Height
69 mm
2.7 inches
—
Outputs
4x mini-DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
FirePro Terascale
GeForce 10 Mobile
Successor
Radeon Pro Polaris
GeForce 20 Mobile