AMD FirePro D300 vs NVIDIA GeForce RTX 3070 Mobile Comparison

AMD
RADEON

AMD FirePro D300

CORE STATE Pitcairn
VRAM 2 GB
CLOCK SPEED —
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2014
VS
NVIDIA
GEFORCE

GeForce RTX 3070 Mobile

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1560 MHz
TDP 115 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
19,515
92,939
geekbench_vulkan
19,759
86,768
3dmark_3dmark_steel_nomad_dx12
N/A
2,380
passmark_directx_10
N/A
113
passmark_directx_11
N/A
138
passmark_directx_12
N/A
64
passmark_directx_9
N/A
160
passmark_g2d
N/A
641
passmark_g3d
N/A
15,309
passmark_gpu_compute
N/A
6,827

Analysis: AMD FirePro D300 vs NVIDIA GeForce RTX 3070 Mobile

The NVIDIA GeForce RTX 3070 Mobile and AMD FirePro D300 are separated by roughly seven years of GPU architecture, and the benchmark data reflects a decisive performance gap. The RTX 3070 Mobile wins both shared benchmark tests by margins exceeding 300%, placing it in a completely different performance class, while the FirePro D300 remains a functional but dated workstation part.

Where Each One Wins

The data shows a clean sweep for the NVIDIA GeForce RTX 3070 Mobile across the two benchmark tests both GPUs have in common. In Geekbench OpenCL, the RTX 3070 Mobile scores 92,939 against the FirePro D300’s 19,515, a delta of 376.2%. In Geekbench Vulkan, the RTX 3070 Mobile scores 86,768 against 19,759, a delta of 339.1%. These are not marginal wins; they represent roughly a 4.7x and 4.4x performance advantage, respectively.

The FirePro D300 wins no benchmark tests in this comparison. Its only competitive edge lies in its form factor and power delivery design, not raw compute. The RTX 3070 Mobile is a mobile part with no dedicated power connectors, drawing 115 W, while the FirePro D300 is a single-slot desktop workstation card with a 150 W TDP and a suggested 450 W power supply. For workloads that require OpenCL compute, the NVIDIA part is the only viable choice based on these numbers.

The RTX 3070 Mobile also holds a broader benchmark portfolio, with ten recorded tests spanning 3DMark Steel Nomad, PassMark DirectX 9/10/11/12, G2D, G3D, and GPU Compute. The FirePro D300 has only two recorded tests. This means the NVIDIA card’s average benchmark score of 20,534 is derived from a wider range of workloads, while the AMD card’s 19,637 average comes from just OpenCL and Vulkan. The RTX 3070 Mobile’s percentile rank of 65 places it above the FirePro D300’s 64, though both sit in the mid-range of all GPUs tracked.

The Verdict

The verdict is unambiguous from the data: the NVIDIA GeForce RTX 3070 Mobile is the superior GPU for any compute task measured. Its Geekbench OpenCL score is 376.2% higher, and its Vulkan score is 339.1% higher. Users needing OpenCL or Vulkan performance should choose the RTX 3070 Mobile without hesitation. The FirePro D300 offers no benchmark win to justify selection on performance grounds.

For those constrained to a single-slot desktop card with DisplayPort outputs, the FirePro D300 has a niche: it provides four DisplayPort 1.2 outputs and runs from a 450 W system power supply. But the RTX 3070 Mobile, being a mobile part, has display outputs that are portable-device dependent, meaning it relies on the laptop or external enclosure. If the use case requires a standalone single-slot card, the FirePro D300 is the only one here that fits that physical profile.

The RTX 3070 Mobile also offers superior API support, reaching DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the FirePro D300 caps at DirectX 12 (11_1) and Vulkan 1.2.170. For modern gaming or compute workloads, that API gap is significant. The FirePro D300’s only advantage is its lower transistor density and older process node, which are not performance benefits. The RTX 3070 Mobile is the pick for anyone prioritizing compute performance, modern API support, or efficiency per watt.

Head-to-Head Benchmarks

The two shared benchmarks tell a story of generational dominance. In Geekbench OpenCL, the RTX 3070 Mobile scores 92,939 versus 19,515 for the FirePro D300. That 376.2% delta means the NVIDIA card delivers nearly five times the OpenCL throughput. The gap is so large that the FirePro D300’s score is closer to the RTX 3070 Mobile’s PassMark G2D score of 641 than to its OpenCL result — a stark illustration of the compute divide.

In Geekbench Vulkan, the RTX 3070 Mobile scores 86,768 against 19,759 for the FirePro D300, a 339.1% delta. The FirePro D300’s Vulkan score is actually slightly higher than its OpenCL score, suggesting it handles the newer API marginally better, but it still falls short by a factor of 4.4. The RTX 3070 Mobile’s Vulkan score is lower than its OpenCL score by about 6.6%, indicating a slight preference for OpenCL workloads, but both results dwarf the AMD card.

Looking at the RTX 3070 Mobile’s other benchmarks, its PassMark G3D score of 15,309 and GPU Compute score of 6,827 show strong performance across DirectX and compute workloads. Its 3DMark Steel Nomad DX12 score of 2,380 and Geekbench scores above 86,000 confirm that the two head-to-head wins are not outliers. The FirePro D300 has no additional benchmarks to compare, so its performance profile beyond OpenCL and Vulkan remains unmeasured in this dataset.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 3070 Mobile has an average benchmark score of 20,534, while the AMD FirePro D300 averages 19,637. The difference is 897 points, or roughly 4.6% in favor of the NVIDIA card.

Q: How much faster is the RTX 3070 Mobile in OpenCL?

A: The RTX 3070 Mobile scores 92,939 in Geekbench OpenCL, which is 376.2% higher than the FirePro D300’s 19,515. This means the NVIDIA card is about 4.76 times faster in this test.

Q: Does the FirePro D300 win any benchmark against the RTX 3070 Mobile?

A: No. The data shows the FirePro D300 wins zero benchmark tests. The RTX 3070 Mobile wins all two shared tests, with deltas of 376.2% in OpenCL and 339.1% in Vulkan.

Q: What is the memory configuration difference?

A: The RTX 3070 Mobile has 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s bandwidth. The FirePro D300 has 2 GB of GDDR5 memory on a 256-bit bus, delivering 162.6 GB/s bandwidth. The NVIDIA card has four times the capacity and roughly 2.75 times the bandwidth.

Q: Which GPU has better API support?

A: The RTX 3070 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The FirePro D300 supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. The NVIDIA card supports a higher DirectX feature level and a newer Vulkan version.

Q: Are both GPUs end-of-life?

A: Yes, both are listed as end-of-life. The RTX 3070 Mobile was released on 2021-01-11, and the FirePro D300 was released on 2014-01-17. The FirePro D300’s predecessor is FirePro Terascale, and its successor is Radeon Instinct.

Architecture Differences

The architecture gap is the root cause of the performance disparity. The RTX 3070 Mobile uses the GA104 chip built on NVIDIA’s Ampere architecture, manufactured on an 8 nm process at Samsung. It packs 17,400 million transistors into a 392 mm² die, yielding a transistor density of 44.4 million per square millimeter. The FirePro D300 uses the Pitcairn chip on AMD’s GCN 1.0 architecture, built on a 28 nm process at TSMC. It contains 2,800 million transistors on a 212 mm² die, with a density of 13.2 million per square millimeter.

The RTX 3070 Mobile includes 40 ray-tracing cores and 160 tensor cores, features entirely absent from the FirePro D300. This gives the NVIDIA card hardware acceleration for ray tracing and AI workloads, which the AMD part cannot match. The RTX 3070 Mobile also has 5,120 shading units, 160 texture mapping units, and 80 render output units, versus 1,280 shading units, 80 TMUs, and 32 ROPs on the FirePro D300. The NVIDIA card has four times the shading units and 2.5 times the ROPs.

Clock behavior differs as well. The RTX 3070 Mobile has a base clock of 1110 MHz and a boost clock of 1560 MHz, while the FirePro D300 lists no base or boost clock in the data. Memory clocks also differ: the RTX 3070 Mobile runs at 1750 MHz with 14 Gbps effective, while the FirePro D300 runs at 1270 MHz with 5.1 Gbps effective. The RTX 3070 Mobile’s FP32 throughput is 15.97 TFLOPS with a 1:1 FP16 ratio, while the FirePro D300 delivers 2.176 TFLOPS FP32 with no listed FP16 capability.

Specification Differences

The two GPUs diverge sharply on nearly every specification. The RTX 3070 Mobile has 8 GB of GDDR6 memory with 448.0 GB/s bandwidth, while the FirePro D300 has 2 GB of GDDR5 with 162.6 GB/s bandwidth. Both use a 256-bit memory bus, but the NVIDIA card’s newer memory type and higher clock speed triple its bandwidth advantage.

Shading hardware differs by a factor of four: the RTX 3070 Mobile has 5,120 shading units versus 1,280 on the FirePro D300. Texture units are 160 versus 80, and ROPs are 80 versus 32. The pixel rate is 124.8 GPixel/s on the NVIDIA card versus 27.20 GPixel/s on the AMD card. Texture rate is 249.6 GTexel/s versus 68.00 GTexel/s. FP32 compute is 15.97 TFLOPS versus 2.176 TFLOPS.

Power requirements flip the expected direction. The RTX 3070 Mobile has a 115 W TDP with no power connectors, while the FirePro D300 has a 150 W TDP and a suggested 450 W power supply. The FirePro D300 is a single-slot card measuring 242 mm (9.5 inches) in length, while the RTX 3070 Mobile’s dimensions are not specified. The FirePro D300 offers four DisplayPort 1.2 outputs, while the RTX 3070 Mobile’s outputs are portable-device dependent.

Bus interfaces differ: the RTX 3070 Mobile uses PCIe 4.0 x16, while the FirePro D300 uses PCIe 3.0 x16. The RTX 3070 Mobile’s transistor count is 17,400 million versus 2,800 million, and its die size is 392 mm² versus 212 mm². The process node is 8 nm versus 28 nm. The FirePro D300’s generation is listed as FirePro Data Center (Dx00), while the RTX 3070 Mobile belongs to the GeForce 30 Mobile generation.

DETAILED SPECIFICATIONS

SPECIFICATION
FirePro D300
RTX 3070 Mobile
Core Specs
Shading Units
1,280
5,120 +300.0%
Shaders
1,280
5,120 +300.0%
TMUs
80
160 +100.0%
ROPs
32
80 +150.0%
Compute Units
20
—
SM Count
—
40
Clocks
Base Clock
—
1110 MHz
Boost Clock
—
1560 MHz
GPU Clock
850 MHz
—
Memory Clock
1270 MHz 5.1 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
2 GB
8 GB
VRAM (MB)
2,048
8,192 +300.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
256 bit
Bandwidth
162.6 GB/s
448.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
512 KB
4 MB
Performance
Pixel Rate
27.20 GPixel/s
124.8 GPixel/s
Texture Rate
68.00 GTexel/s
249.6 GTexel/s
FP32 (TFLOPS)
2.176 TFLOPS
15.97 TFLOPS
FP64 (TFLOPS)
136.0 GFLOPS (1:16)
249.6 GFLOPS (1:64)
FP16 (TFLOPS)
—
15.97 TFLOPS (1:1)
AI/RT
RT Cores
—
40
Tensor Cores
—
160
Power
TDP
150 W
115 W
TDP (W)
150
115 -23.3%
Suggested PSU
450 W
—
Power Connectors
—
None
Architecture
Architecture
GCN 1.0
Ampere
GPU Name
Pitcairn
GA104
Generation
FirePro Data Center (Dx00)
GeForce 30 Mobile
Process Size
28 nm
8 nm
Transistors
2,800 million
17,400 million
Die Size
212 mm²
392 mm²
Foundry
TSMC
Samsung
Density
13.2M / mm²
44.4M / mm²
API Support
DirectX
12 (11_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
—
8.6
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Single-slot
—
Length
242 mm 9.5 inches
—
Outputs
4x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
FirePro Terascale
GeForce 20 Mobile
Successor
Radeon Instinct
—
View FirePro D300 Details View GeForce RTX 3070 Mobile Details