ARC

Intel HD Graphics 4000

Intel graphics card specifications and benchmark scores

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VRAM
1050
MHz Boost
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TDP
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Bus Width

Intel HD Graphics 4000 Specifications

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HD Graphics 4000 GPU Core

Shader units and compute resources

The Intel HD Graphics 4000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
128
Shaders
128
TMUs
16
ROPs
2
Execution Units
16
⏱️

HD Graphics 4000 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the HD Graphics 4000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The HD Graphics 4000 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
650 MHz
Base Clock
650 MHz
Boost Clock
1050 MHz
Boost Clock
1,050 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

Intel's HD Graphics 4000 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The HD Graphics 4000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
📈

HD Graphics 4000 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel HD Graphics 4000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
268.8 GFLOPS
FP64 (Double)
67.20 GFLOPS (1:4)
Pixel Rate
2.100 GPixel/s
Texture Rate
16.80 GTexel/s
🏗️

Generation 7.0 Architecture & Process

Manufacturing and design details

The Intel HD Graphics 4000 is built on Intel's Generation 7.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD Graphics 4000 will perform in GPU benchmarks compared to previous generations.

Architecture
Generation 7.0
GPU Name
Ivy Bridge GT2
Process Node
22 nm
Foundry
Intel
Transistors
1,200 million
Die Size
133 mm²
Density
9.0M / mm²
🔌

Intel's HD Graphics 4000 Power & Thermal

TDP and power requirements

Power specifications for the Intel HD Graphics 4000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the HD Graphics 4000 to maintain boost clocks without throttling.

📐

HD Graphics 4000 by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel HD Graphics 4000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
Ring Bus
Display Outputs
Motherboard Dependent
Display Outputs
Motherboard Dependent
🎮

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel HD Graphics 4000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (11_0)
DirectX
11.1 (11_0)
OpenGL
4.0
OpenGL
4.0
Vulkan
1.0
Vulkan
1.0
OpenCL
1.2
Shader Model
5.0
📦

HD Graphics 4000 Product Information

Release and pricing details

The Intel HD Graphics 4000 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the HD Graphics 4000 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
May 2012
Production
End-of-life

HD Graphics 4000 Benchmark Scores

geekbench_metalSource

Geekbench Metal tests GPU compute using Apple's Metal API. This shows how Intel HD Graphics 4000 performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs.

geekbench_metal #147 of 147
289
0%
Max: 222,653
Compare with other GPUs

🏆 Top 5 Performers

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how Intel HD Graphics 4000 handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #579 of 582
538
0%
Max: 380,114
Compare with other GPUs

About Intel HD Graphics 4000

Intel HD Graphics 4000 debuted in May 2012 as part of the 22 nm Generation 7.0 architecture, featuring a base clock of 650 MHz and a boost up to 1.05 GHz via a ring‑bus interface. Its reliance on system‑shared memory means the actual VRAM pool varies with the host configuration, but the integrated design keeps power consumption modest for workstation laptops. In benchmark suites the GPU scores 538 points in Geekbench OpenCL and 289 points in Geekbench Metal, placing it squarely in the low‑to‑mid range for integrated solutions of its era. For professional workloads such as spreadsheet crunching, basic CAD preview, or non‑real‑time video encoding, these figures translate to acceptable frame times when paired with a multi‑core CPU. However, heavy‑duty tasks like large‑scale 3D rendering or high‑resolution GPU‑accelerated simulations quickly outpace its capabilities.

The HD 4000’s modest compute throughput makes it a borderline choice for content creators who work primarily with 1080p footage and lightweight photo editing. Applications that can offload certain filters or encode H.264 streams to OpenCL see modest speedups, but the integrated nature limits simultaneous high‑resolution timelines and multi‑layer compositing. Users who rely on Adobe Photoshop’s GPU‑accelerated filters or Premiere Pro’s Lumetri color grading will notice smoother UI responsiveness compared to CPU‑only rendering, yet real‑time playback of complex sequences remains constrained. Its 1050 MHz boost clock helps maintain consistent performance in short bursts, but sustained workloads quickly saturate the shared memory bandwidth. For creators focused on occasional edits rather than intensive post‑production pipelines, the chip offers a cost‑effective entry point without demanding a discrete GPU.

Driver support for this integrated solution has matured over its decade‑long lifespan, with Intel providing regular stability updates through the Windows Update channel and occasional feature packs for OpenCL and Vulkan. The mature driver stack ensures compatibility with most professional software releases up to the early 2020s, though newer APIs may lack full optimization. Users benefit from a low incidence of crashes or graphical artifacts, thanks to Intel’s emphasis on stability for business laptops. Nevertheless, the lack of frequent driver refreshes means support for the latest codec accelerations or AI‑based enhancements is limited. For environments where predictable driver behavior outweighs cutting‑edge feature sets, the GPU remains a reliable workhorse.

From an enterprise perspective, the integrated graphics unit offers several advantages beyond raw performance. Its shared memory architecture reduces BOM costs and simplifies thermal design, which aligns with the needs of thin‑and‑light business notebooks. Built‑in support for Intel® Clear Video Technology and DRM‑enabled content protection aids compliance with corporate media policies. The GPU also integrates with Intel vPro platforms, enabling remote diagnostics and firmware updates without physical access. While it does not provide dedicated compute clusters, the HD 4000 delivers sufficient graphical acceleration for typical office suites, web‑based collaboration tools, and light data visualization tasks, making it a pragmatic choice for cost‑sensitive deployments.

The NVIDIA Equivalent of HD Graphics 4000

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 670 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 670

NVIDIA • 2 GB VRAM

View Specs Compare

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