Intel HD Graphics 4000
Intel graphics card specifications and benchmark scores
Intel HD Graphics 4000 Specifications
HD Graphics 4000 GPU Core
Shader units and compute resources
The Intel HD Graphics 4000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
HD Graphics 4000 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the HD Graphics 4000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The HD Graphics 4000 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Intel's HD Graphics 4000 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The HD Graphics 4000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
HD Graphics 4000 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the Intel HD Graphics 4000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Generation 7.0 Architecture & Process
Manufacturing and design details
The Intel HD Graphics 4000 is built on Intel's Generation 7.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD Graphics 4000 will perform in GPU benchmarks compared to previous generations.
Intel's HD Graphics 4000 Power & Thermal
TDP and power requirements
Power specifications for the Intel HD Graphics 4000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the HD Graphics 4000 to maintain boost clocks without throttling.
HD Graphics 4000 by Intel Physical & Connectivity
Dimensions and outputs
Physical dimensions of the Intel HD Graphics 4000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Intel API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the Intel HD Graphics 4000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
HD Graphics 4000 Product Information
Release and pricing details
The Intel HD Graphics 4000 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the HD Graphics 4000 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
HD Graphics 4000 Benchmark Scores
geekbench_metalSource
Geekbench Metal tests GPU compute using Apple's Metal API. This shows how Intel HD Graphics 4000 performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs.
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how Intel HD Graphics 4000 handles parallel computing tasks like video encoding and scientific simulations.
About Intel HD Graphics 4000
Intel HD Graphics 4000 debuted in May 2012 as part of the 22âŻnm GenerationâŻ7.0 architecture, featuring a base clock of 650âŻMHz and a boost up to 1.05âŻGHz via a ringâbus interface. Its reliance on systemâshared memory means the actual VRAM pool varies with the host configuration, but the integrated design keeps power consumption modest for workstation laptops. In benchmark suites the GPU scores 538 points in Geekbench OpenCL and 289 points in Geekbench Metal, placing it squarely in the lowâtoâmid range for integrated solutions of its era. For professional workloads such as spreadsheet crunching, basic CAD preview, or nonârealâtime video encoding, these figures translate to acceptable frame times when paired with a multiâcore CPU. However, heavyâduty tasks like largeâscale 3D rendering or highâresolution GPUâaccelerated simulations quickly outpace its capabilities.
The HD 4000âs modest compute throughput makes it a borderline choice for content creators who work primarily with 1080p footage and lightweight photo editing. Applications that can offload certain filters or encode H.264 streams to OpenCL see modest speedups, but the integrated nature limits simultaneous highâresolution timelines and multiâlayer compositing. Users who rely on Adobe Photoshopâs GPUâaccelerated filters or Premiere Proâs Lumetri color grading will notice smoother UI responsiveness compared to CPUâonly rendering, yet realâtime playback of complex sequences remains constrained. Its 1050âŻMHz boost clock helps maintain consistent performance in short bursts, but sustained workloads quickly saturate the shared memory bandwidth. For creators focused on occasional edits rather than intensive postâproduction pipelines, the chip offers a costâeffective entry point without demanding a discrete GPU.
Driver support for this integrated solution has matured over its decadeâlong lifespan, with Intel providing regular stability updates through the Windows Update channel and occasional feature packs for OpenCL and Vulkan. The mature driver stack ensures compatibility with most professional software releases up to the early 2020s, though newer APIs may lack full optimization. Users benefit from a low incidence of crashes or graphical artifacts, thanks to Intelâs emphasis on stability for business laptops. Nevertheless, the lack of frequent driver refreshes means support for the latest codec accelerations or AIâbased enhancements is limited. For environments where predictable driver behavior outweighs cuttingâedge feature sets, the GPU remains a reliable workhorse.
From an enterprise perspective, the integrated graphics unit offers several advantages beyond raw performance. Its shared memory architecture reduces BOM costs and simplifies thermal design, which aligns with the needs of thinâandâlight business notebooks. Builtâin support for IntelÂŽ Clear Video Technology and DRMâenabled content protection aids compliance with corporate media policies. The GPU also integrates with Intel vPro platforms, enabling remote diagnostics and firmware updates without physical access. While it does not provide dedicated compute clusters, the HD 4000 delivers sufficient graphical acceleration for typical office suites, webâbased collaboration tools, and light data visualization tasks, making it a pragmatic choice for costâsensitive deployments.
The NVIDIA Equivalent of HD Graphics 4000
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 670 offers comparable performance and features in the NVIDIA lineup.
Popular Intel HD Graphics 4000 Comparisons
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