Revolution Idle

Revolution Idle

AVERAGE FPS
52
playable

This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 26 27 36
1440p QHD 32 49 52 69
1080p Full HD 50 78 82 109

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 27
3840x2160 High 26
3840x2160 Ultra 17
2560x1440 Low 69
2560x1440 Medium 52
2560x1440 High 49
2560x1440 Ultra 32
1920x1080 Low 109
1920x1080 Medium 82
1920x1080 High 78
1920x1080 Ultra 50

Revolution Idle with Intel Core Ultra 5 235 + Intel Arc B580, In-Depth Analysis

Revolution Idle, a 2023 idle game, is not typically associated with demanding hardware, yet the measured data for the Intel Core Ultra 5 235 paired with the Intel Arc B580 reveals a surprisingly steep performance curve as resolution increases. The benchmark results show a clear shift in the system's bottleneck, moving from a largely CPU-bound state at 1080p to a heavily GPU-limited one at 4K. This analysis walks through the specific FPS measurements, component roles, and ranking data to provide a methodical breakdown of this combo's capabilities.

Resolution Scaling

The most striking observation from the measured FPS data is the dramatic impact of resolution on performance. At 1920x1080 with Low settings, the combo achieves an average of 109 FPS, which is a highly playable and fluid experience. However, moving to 2560x1440 at the same Low preset drops the average to 69 FPS, a reduction of 40 frames. The scaling continues to be severe at 3840x2160, where the Low preset yields only 36 FPS on average. This represents a 67% performance loss from 1080p to 4K at Low settings, indicating a significant strain on the rendering pipeline.

The pattern persists across all quality presets. For High settings, the average FPS falls from 78 at 1080p to 49 at 1440p, and then to 26 at 4K. Similarly, the Ultra preset starts at 50 FPS at 1080p, drops to 32 FPS at 1440p, and plummets to a nearly unplayable 17 FPS at 4K. The scaling between 1440p and 4K is particularly harsh, often halving the frame rate. For instance, on Medium settings, the average FPS goes from 52 at 1440p to 27 at 4K. This steep decline suggests that while the system can handle the game's logical simulation at lower resolutions, the pixel fill rate and memory bandwidth demands of 4K quickly overwhelm the Intel Arc B580's capabilities.

The data strongly indicates that the limiting component at 4K is the GPU. The consistent and significant frame rate drops when increasing resolution point to the graphics card being unable to keep up with the increased number of pixels. The Intel Arc B580, which has a 192-bit memory bus and 456.0 GB/s bandwidth, appears to be saturated by the demands of 4K rendering, even in a game as visually simple as Revolution Idle. The CPU, while having plenty of headroom at lower resolutions, becomes less of a factor as the GPU takes longer to render each frame. For a smooth 60 FPS experience at 4K, the data suggests that even Low settings are insufficient, as the measured average is only 36 FPS.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process. Its performance in synthetic benchmarks shows a strong single-threaded capability, with a Cinebench R23 single-core score of 2085 and a Passmark single-thread score of 4516. This is crucial for an idle game, as the core game loop often relies on a single primary thread for updating the game state, calculating idle gains, and processing user interface interactions. The high boost clock of 5.00 GHz ensures that these tasks are executed with minimal latency.

The CPU's multi-threaded performance is also robust, with a Cinebench R23 multi-core score of 14769 and a Passmark multithread score of 37816. While Revolution Idle may not utilize all 14 threads heavily, this headroom means the CPU is unlikely to be a bottleneck, even when background processes are active. The processor's percentile ranking of 89 indicates it outperforms 89% of all CPUs in the benchmark database. Its nearest rivals include the AMD Ryzen AI 9 HX 375, which has a nearly identical average score with a deltaPct of 0.1%, and the Intel Core i9-13900HX, which is essentially tied with a deltaPct of -0.1%. This places the Ultra 5 235 in a very competitive position for CPU-intensive tasks.

Given the FPS data, the CPU's role is most pronounced at 1080p. At this resolution, the GPU is less burdened, allowing the CPU to dictate the maximum frame rate. The fact that the game reaches 109 FPS at Low settings suggests that the CPU is capable of feeding the GPU with enough data to achieve this level of performance. The difference between Low (109 FPS) and Ultra (50 FPS) at 1080p highlights the GPU's increasing workload, but the CPU is still able to provide a stable foundation. The L3 cache of 24 MB and dual-channel DDR5 memory support (102.4 GB/s bandwidth) further contribute to a responsive system, ensuring that game assets and simulation data are quickly accessible.

GPU Role

The Intel Arc B580 is the decisive factor in this combo's higher-resolution performance. Based on the Xe2-HPG architecture (Battlemage) and built on a 5 nm process, it features 2560 shading units, 20 ray tracing cores, and 12 GB of GDDR6 memory on a 192-bit bus. Its memory bandwidth of 456.0 GB/s is substantial for a mid-range card, but the measured FPS data suggests it is insufficient for 4K in this title. The GPU's base and boost clocks are both 2670 MHz, and it achieves a Passmark G3D score of 15748, placing it in the 68th percentile of all GPUs.

The GPU's performance relative to its rivals is interesting. Its nearest rival by average benchmark score is the AMD Radeon RX 580 2048SP, with a deltaPct of -0.2%, meaning the B580 is slightly slower. It also trades blows with the NVIDIA GeForce RTX 2080, which it outperforms by 0.6%, and the RTX 3080, which outperforms it by 0.7%. This places the Arc B580 in a performance tier that is competitive with older high-end cards but falls short of more modern mid-to-high-range offerings.

The GPU's role is most evident when examining the performance drop from 1440p to 4K. The average FPS on High settings halved from 49 to 26, and on Ultra settings it halved from 32 to 17. This indicates that the B580's rendering capabilities are being taxed to their absolute limit. The 12 GB VRAM is likely sufficient for the game's textures, but the raw compute power and memory bandwidth are the limiting factors. The FP32 performance of 13.67 TFLOPS and pixel rate of 213.6 GPixel/s are simply not enough to maintain fluid frame rates at a 3840x2160 resolution in this scenario. For a game like Revolution Idle, which might have UI elements and background animations, the GPU still has to render every frame, and the data shows it struggles to do so at 4K.

How This Combo Ranks

In the database of tested combinations, the Intel Core Ultra 5 235 and Intel Arc B580 combo ranks 2220 out of 2986 tested combos for Revolution Idle. This places it in the lower third of all tested systems, which is surprising given the individual component specs. This rank suggests that while the CPU is highly capable, the GPU's performance at higher resolutions drags down the overall combined score for this specific game. The rank of 2220 out of 2986 indicates that a significant majority of other CPU-GPU pairings deliver better performance in this title.

This ranking is a direct consequence of the measured FPS data. While the combo can achieve high frame rates at 1080p, its inability to maintain playable performance at 4K severely impacts its average score across all resolutions. Many other combos, likely with more powerful GPUs or better-balanced configurations, are able to handle 1440p and 4K more gracefully, thereby earning a higher overall rank. The data shows that this specific pairing is not optimized for high-resolution gaming, which is a key factor in its low position. The individual component percentiles (CPU at 89, GPU at 68) do not translate into a high combined rank, illustrating that the pairing's synergy is poor for this workload at higher resolutions.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend heavily on the target resolution and desired frame rate. For a smooth 60 FPS experience, the data suggests that 1920x1080 is the only viable resolution. At 1080p, the Low preset achieves 109 FPS, Medium hits 82 FPS, and High reaches 78 FPS. Even the Ultra preset, at 50 FPS, is close to the 60 FPS target. For the best balance of visual quality and performance at 1080p, the High preset is recommended, as it provides a significant visual upgrade over Low while still maintaining an average of 78 FPS.

Moving to 2560x1440, the data shows that achieving 60 FPS is not possible with any preset. The Low preset comes closest with 69 FPS, while Medium (52 FPS) and High (49 FPS) fall below the threshold. For a playable experience at 1440p, the Low preset is the only option that stays above 60 FPS. If visual fidelity is prioritized, Medium at 52 FPS is the highest preset that remains relatively smooth, but users must accept a lower frame rate. At 3840x2160, all presets result in sub-30 FPS averages, ranging from 17 FPS on Ultra to 36 FPS on Low. None of these are ideal for a responsive experience, making 4K gaming impractical with this combo for this title.

The best experience, according to the measured data, is at 1080p with the High preset. This configuration delivers a high frame rate of 78 FPS, which is well above the playability threshold, while offering better visual details than the Low or Medium presets. The Medium preset at 1080p, with a minimum FPS of 70 and maximum of 94, also provides a stable experience. For users who prefer maximum performance, Low at 109 FPS is the clear choice. Ultimately, the data indicates that this combo is best suited for 1080p gaming in Revolution Idle.

Measured FPS Breakdown

The following is a comprehensive breakdown of the average frame rates measured for this combo.

At 1920x1080, the performance is strong across all settings. The Low preset yields an average of 109 FPS. The Medium preset delivers 82 FPS, with a minimum of 70 FPS and a maximum of 94 FPS. The High preset produces 78 FPS, and the Ultra preset, while more demanding, still achieves a respectable 50 FPS. This resolution provides the most headroom and is the only one where the Ultra preset is playable.

At 2560x1440, the frame rates drop considerably. The Low preset averages 69 FPS. The Medium preset averages 52 FPS, with a minimum of 44 FPS and a maximum of 60 FPS. The High preset averages 49 FPS, and the Ultra preset falls to 32 FPS. This resolution marks a clear transition point where the GPU begins to bottleneck, preventing the system from maintaining high frame rates.

At 3840x2160, the performance is severely limited. The Low preset is the only one that manages an average above 30 FPS, coming in at 36 FPS. The Medium preset averages 27 FPS, with a minimum of 23 FPS and a maximum of 31 FPS. The High preset averages 26 FPS, and the Ultra preset drops to a very low 17 FPS. The data shows a linear and steep decline in performance as resolution increases, confirming that 4K is not a viable option for this combo.

FAQ

Q: What is the best resolution to play Revolution Idle with this combo?

A: Based on the measured FPS data, 1920x1080 is the best resolution. It is the only resolution where the majority of presets achieve frame rates above 60 FPS, with Low hitting 109 FPS and High hitting 78 FPS.

Q: Can this combo handle 4K gaming in Revolution Idle?

A: No. At 3840x2160, the measured average FPS ranges from 17 on Ultra to 36 on Low. All of these results are below the typically accepted threshold for smooth, playable performance.

Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 2080?

A: According to the benchmark data, the Intel Arc B580 has a slightly higher average score, with a deltaPct of 0.6% compared to the RTX 2080, indicating it is marginally faster overall.

Q: What is the CPU's single-threaded performance like?

A: The Intel Core Ultra 5 235 scores 2085 in Cinebench R23 single-core and 4516 in Passmark single-thread, indicating strong single-threaded capability crucial for an idle game's core logic.

Q: What are the minimum and maximum FPS recorded on Medium settings at 1440p?

A: At 2560x1440 with Medium settings, the minimum FPS recorded is 44, and the maximum FPS is 60, with an average of 52 FPS.

Q: How many combos does this pairing rank above?

A: The combo ranks 2220 out of 2986 tested combos in Revolution Idle, meaning it performs better than 766 other tested combinations.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + Intel Arc B580 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 36.0
3840x2160 Medium 27.0
3840x2160 High 26.0
3840x2160 Ultra 17.0
2560x1440 Low 69.0
2560x1440 Medium 52.0
2560x1440 High 49.0
2560x1440 Ultra 32.0
1920x1080 Low 109.0
1920x1080 Medium 82.0
1920x1080 High 78.0
1920x1080 Ultra 50.0

Revolution Idle with iUltra 5 235 + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B580 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with iUltra 5 235 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.