Revolution Idle

Revolution Idle

AVERAGE FPS
52
playable

This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 24 30 34
1440p QHD 32 50 53 70
1080p Full HD 48 80 81 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 30
3840x2160 High 24
3840x2160 Ultra 18
2560x1440 Low 70
2560x1440 Medium 53
2560x1440 High 50
2560x1440 Ultra 32
1920x1080 Low 106
1920x1080 Medium 81
1920x1080 High 80
1920x1080 Ultra 48

Revolution Idle with Intel Core i5-14600KF + Intel Arc B580, In-Depth Analysis

Revolution Idle is not a typical fast-twitch title, but the measured frame rates across the tested configurations reveal a clear hierarchy of playability. The data shows that the combination of the Intel Core i5-14600KF and Intel Arc B580 delivers a smooth experience primarily at 1080p, with performance degrading predictably as resolution and graphical fidelity increase. This analysis explores how the specific hardware characteristics of the CPU and GPU shape the experience, and where the bottleneck lies for this particular pairing in this idle game.

Settings Recommendations

The measured FPS data for this hardware combination points to a specific sweet spot. At 1920x1080, the Low preset achieves an average of 106 FPS, while the Medium and High presets deliver nearly identical results at 81.1 and 80.1 FPS, respectively. The Ultra preset at this resolution drops significantly to 48.3 FPS. The data suggests that the Medium preset offers the best balance, as it provides a substantial visual upgrade over Low with a minimal performance cost—a drop of only 24.9 FPS. The jump from Medium to High is negligible, costing just 1 FPS, but the leap from High to Ultra is a steep 31.8 FPS loss, which is difficult to justify for an idle game.

At 2560x1440, the performance scaling changes. The Low preset averages 69.8 FPS, which is still playable. Medium and High are again clustered together at 52.6 and 50.4 FPS, respectively. The Ultra preset falls to 32.4 FPS. For a game in this genre, the 1440p Medium setting appears to be the optimal choice, offering a 4K-like sharpness in a windowed mode while maintaining a frame rate above 50. The 4K resolution results are the most telling; even the Low preset only manages 34 FPS, and the High preset is 24.1 FPS. These figures are below the threshold for a consistently fluid experience, making 4K impractical for this combo.

GPU Role

The Intel Arc B580's memory configuration is a defining factor in these results. It comes equipped with 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 456.0 GB/s. The memory clock is listed at 2375 MHz, translating to 19 Gbps effective. The GPU's base and boost clocks are both set at 2670 MHz. In an idle game, which often involves complex UI rendering and potentially large numbers of on-screen elements, the memory bandwidth can be more critical than raw compute. The data indicates that the GPU is the primary limiting factor at higher resolutions. The frame rate drops from 106 FPS at 1080p Low to 34 FPS at 4K Low, a 67.9% reduction. This steep decline points to the GPU struggling with the increased pixel fill rate demands, despite the game's simple 3D geometry.

The Arc B580's architectural capabilities are notable. It is based on the Xe2-HPG architecture, built on a 5 nm process by TSMC, and contains 19,600 million transistors. Its FP32 performance is rated at 13.67 TFLOPS, with a pixel rate of 213.6 GPixel/s. The benchmark scores place the GPU in the 66th percentile of all GPUs, with an average benchmark score of 23021. Its nearest rivals include the NVIDIA GeForce RTX 4060, which has an average score of 23181, a delta of -0.7%. This indicates the Arc B580 is positioned competitively in the mid-range segment. However, in this specific game, the 4K Ultra result of 17.8 FPS suggests that the GPU's raw throughput is insufficient for the highest settings at that resolution, likely due to the combination of pixel shading and memory bandwidth saturation.

CPU Role

The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with 24 MB of shared L3 cache. The CPU's benchmark scores are robust, with a Cinebench R23 multicore score of 32889 and a single-core score of 4643. It ranks in the 93rd percentile of all CPUs, with an average benchmark score of 49367. Its nearest rival, the Intel Core i5-14600K, has an average score of 49166, a delta of 0.4%, showing they are virtually identical in performance.

In the context of Revolution Idle, the CPU's role appears secondary to the GPU. The evidence for this is in the resolution scaling. If the CPU were the bottleneck, the frame rates would remain relatively constant across different resolutions. The data shows a massive variance, with FPS at 1080p Medium (81.1) being more than double the FPS at 4K Medium (30.1). This indicates that the CPU is capable of feeding the GPU with enough data, but the GPU cannot keep up with the rendering workload at higher resolutions. The high single-core performance of the i5-14600KF, as evidenced by its 4643-point Cinebench R23 score, is likely sufficient for the game's logic and UI updates, meaning the processor is not the limiting factor in any of the tested scenarios.

How This Combo Ranks

The specific combination of the Intel Core i5-14600KF and the Intel Arc B580 achieves a rank of 1359 out of 1774 tested combos for this game. This places it in the lower 24th percentile of all tested systems. This ranking is surprisingly low given the individual performance of the components. The CPU is in the 93rd percentile, and the GPU is in the 66th percentile, yet the combo ranks poorly. This suggests that the pairing might be suboptimal for this specific title, or that other combos in the database feature components that are individually less powerful but work better together in this game's context.

The discrepancy between the component's individual percentile rankings and the combo's rank implies a potential bottleneck or inefficiency. While the CPU is clearly powerful, the GPU's mid-tier standing appears to drag the overall experience down. The data shows that at 1080p, the combo can push over 80 FPS on Medium settings, which is a good result. However, the drop to 4K is steep, and the Ultra preset at any resolution below 1440p is not playable. The rank of 1359 suggests that many other combinations provide a better experience, likely those with a more balanced or higher-end GPU paired with a less powerful CPU.

Resolution Scaling

The resolution scaling data is the most revealing aspect of this analysis. Moving from 1920x1080 to 2560x1440 at the High preset results in an FPS drop from 80.1 to 50.4, a 37.1% decrease. Moving from 1440p to 3840x2160 at High preset results in a further drop from 50.4 to 24.1, a 52.2% decrease. This non-linear scaling is typical of a GPU-bound scenario. The pixel count increases by 78% from 1080p to 1440p, and by another 125% from 1440p to 4K. The FPS does not drop proportionally, which suggests the GPU is hitting a performance ceiling.

The scaling pattern strongly indicates that the GPU is the limiting component. The CPU's performance is resolution-independent, so if it were the bottleneck, the FPS would stay flat. Instead, the FPS drops dramatically, confirming that the Arc B580's rendering capabilities are the primary constraint. The 4K Low setting at 34 FPS versus the 1080p Low setting at 106 FPS highlights this. The 72 FPS difference is almost entirely attributable to the GPU's inability to process the increased pixel workload. For users with this combo, the data suggests that 1080p or 1440p are the practical resolutions, with 4K being reserved for static screens or non-interactive viewing.

FAQ

Q: What is the best resolution for this CPU and GPU combo in Revolution Idle?

A: The data indicates that 1920x1080 is the best resolution. The Low, Medium, and High presets all achieve average frame rates above 80 FPS, with the Low preset reaching 106 FPS. 2560x1440 is also playable, with the Medium preset hitting 52.6 FPS, but 3840x2160 struggles to maintain fluid frame rates.

Q: Is the Intel Core i5-14600KF or the Intel Arc B580 the bottleneck in this game?

A: The benchmark results clearly show the GPU is the limiting factor. The FPS drops significantly as resolution increases, from 106 FPS at 1080p Low to 34 FPS at 4K Low. If the CPU were the bottleneck, the frame rates would be similar across all resolutions.

Q: How does this combo rank compared to all other tested systems?

A: This specific combo ranks 1359 out of 1774 tested combinations. This is a lower-tier ranking, placing it in the bottom 25% of all tested systems for this game, despite the individual components having high percentile scores.

Q: What is the performance difference between the Medium and High settings at 1440p?

A: The difference is minimal. The Medium preset averages 52.6 FPS, while the High preset averages 50.4 FPS. This 2.2 FPS difference (a 4.2% drop) suggests that the High preset can be used without a significant performance penalty.

Q: Can this system handle the Ultra preset at 1080p?

A: Yes, but with a significant compromise. The Ultra preset at 1080p averages 48.3 FPS. While this is a playable frame rate for an idle game, it is a substantial drop from the 81.1 FPS seen on the Medium preset, representing a 40.5% reduction in performance.

Q: What is the 4K performance like on the highest settings?

A: The 4K Ultra preset is not playable, averaging only 17.8 FPS. The 4K High preset is also too slow at 24.1 FPS. Only the 4K Low preset approaches playability with 34 FPS, but it is still below the typical 60 FPS target.

Measured FPS Breakdown

The table below details the average FPS for each tested configuration. All data is measured, not estimated.

| Resolution | Settings | Average FPS |

| :--------- | :------- | :---------- |

| 3840x2160 | Ultra | 17.8 |

| 3840x2160 | High | 24.1 |

| 3840x2160 | Medium | 30.1 |

| 3840x2160 | Low | 34.0 |

| 2560x1440 | Ultra | 32.4 |

| 2560x1440 | High | 50.4 |

| 2560x1440 | Medium | 52.6 |

| 2560x1440 | Low | 69.8 |

| 1920x1080 | Ultra | 48.3 |

| 1920x1080 | High | 80.1 |

| 1920x1080 | Medium | 81.1 |

| 1920x1080 | Low | 106.0 |

The data reveals a consistent pattern: performance is strong at 1080p, acceptable at 1440p, and weak at 4K. The Ultra setting is only viable at 1080p, and even then, it falls short of the performance offered by the Medium and High presets. The 106 FPS result at 1080p Low represents the highest measured performance, while the 17.8 FPS at 4K Ultra is the lowest. This spread of 88.2 FPS across the tested configurations underscores the GPU-bound nature of the system in this title.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + Intel Arc B580 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 30.1
3840x2160 High 24.1
3840x2160 Ultra 17.8
2560x1440 Low 69.8
2560x1440 Medium 52.6
2560x1440 High 50.4
2560x1440 Ultra 32.4
1920x1080 Low 106.0
1920x1080 Medium 81.1
1920x1080 High 80.1
1920x1080 Ultra 48.3

Revolution Idle with ii5-14600KF + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B580 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii5-14600KF + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.