Revolution Idle

Revolution Idle

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 23 24 32
1440p QHD 28 44 46 61
1080p Full HD 44 69 72 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 24
3840x2160 High 23
3840x2160 Ultra 15
2560x1440 Low 61
2560x1440 Medium 46
2560x1440 High 44
2560x1440 Ultra 28
1920x1080 Low 96
1920x1080 Medium 72
1920x1080 High 69
1920x1080 Ultra 44

Revolution Idle with Intel Core Ultra 5 235 + Intel Arc B570, In-Depth Analysis

Revolution Idle is not a typical graphics showcase, but the measured FPS data for the Intel Core Ultra 5 235 paired with the Intel Arc B570 still reveals a clear scaling pattern tied to resolution. Across the three tested resolutions, the average frame rates drop steeply as pixel count rises. At 1080p, the system delivers 69 FPS on High, 72 FPS on Medium, and 96 FPS on Low, with Ultra at 44 FPS. Moving to 1440p, those numbers fall to 44 FPS on High, 46 FPS on Medium, 61 FPS on Low, and 28 FPS on Ultra. At 4K, the same settings produce 23 FPS on High, 24 FPS on Medium, 32 FPS on Low, and 15 FPS on Ultra. The scaling from 1080p to 1440p is a reduction of roughly 36% on High (69 to 44 FPS), and from 1440p to 4K, the drop is about 48% (44 to 23 FPS). From 1080p directly to 4K, the High preset loses about 67% of its frame rate, which strongly indicates that the limiting component at higher resolutions is the GPU, not the CPU. The CPU’s load does not scale with resolution, so the steep decline in FPS as resolution climbs is the classic signature of a GPU-bound scenario. The 4K Ultra result of 15 FPS is particularly telling; this setting combination crushes the Arc B570 to the point of unplayability, while 4K Low at 32 FPS is barely passable for a static idle game. The pattern is consistent across all settings, with the gap between Low and Ultra widening at higher resolutions, which further reinforces the GPU limitation.

Resolution Scaling

The data shows that Revolution Idle’s performance is heavily tied to resolution, and the pattern is not subtle. At 1080p, the system is mostly comfortable, with even the heaviest preset (Ultra) hitting 44 FPS. The jump to 1440p cuts Ultra to 28 FPS, and at 4K Ultra drops to a barely interactive 15 FPS. For the most demanding settings, the game becomes less playable with each step up in resolution. At High settings, the frame rate halves from 1080p to 4K, and at Low it nearly halves as well. This consistent near-halving across all presets suggests that the GPU is the primary bottleneck as resolution increases, and the CPU is not the limiting factor in these higher-resolution runs. The fact that the average FPS at 4K Low (32) is lower than the 1080p Ultra (44) shows that the resolution alone is a more significant performance hit than the graphics preset, which is a strong indicator that the Arc B570’s pixel throughput is the main constraint. The frame time data available for Medium settings shows a similar pattern, with 4K Medium ranging from 20 to 27 FPS, 1440p Medium from 39 to 53, and 1080p Medium from 62 to 83, which shows a consistent scaling curve. For a game that is primarily menu and number driven, the resolution scaling suggests that players with 4K displays should stick to Low or Medium, while 1080p and 1440p users have more headroom.

GPU Role

The Intel Arc B570 is the clear performance limiter in this configuration. It features 10 GB of GDDR6 memory on a 160-bit bus, with 380.0 GB/s of bandwidth, and a boost clock of 2500 MHz. The GPU’s shading units total 2304, with 144 TMUs and 80 ROPs, and it supports DirectX 12 Ultimate. In the context of Revolution Idle, the GPU’s compute and fill rate are what govern the FPS at higher resolutions. The data shows that the card scores around 14195 in Passmark G3D, which places it in the 65th percentile of all GPUs, and its average benchmark score is 20556. Its nearest rivals are the NVIDIA GeForce RTX 3070 Mobile, the Intel Arc A750, the NVIDIA Quadro M4000M, and the AMD Radeon R9 M390X, with deltas of 0.1%, -0.1%, 0.4%, and -0.5% respectively. These are extremely close scores, meaning the B570 is in a tight performance bracket, but the game’s 4K results remain low. The 10 GB VRAM is not maxed out in this title, but the GPU’s raw throughput is what limits 4K performance. The 19 Gbps effective memory speed is adequate, but the 160-bit bus appears to hold back the card at higher resolutions. The GPU’s 11.52 TFLOPS FP32 is not sufficient to push 4K Ultra in this game, as evidenced by the 15 FPS result. At 1080p and 1440p, the card is more than capable, but the 4K results show it is not a high refresh 4K card for this title.

FAQ

Q: What is the best resolution for this combo in Revolution Idle?

A: The data shows that 1080p is the sweet spot for the Intel Core Ultra 5 235 + Intel Arc B570. At 1080p Low, the system hits 96 FPS, and High is 69 FPS, which is smooth for most displays. At 2560x1440, Low is 61 FPS and High is 44 FPS, which is playable, but 4K results are below 32 FPS for all settings, making it less ideal.

Q: How does the Ultra preset compare to High at each resolution?

A: At 1080p, Ultra is 44 FPS while High is 69 FPS, a 25 FPS drop. At 1440p, Ultra is 28 FPS and High is 44 FPS. At 4K, Ultra is 15 FPS and High is 23 FPS. The Ultra preset has a significant performance cost across the board.

Q: Is the CPU or GPU the bottleneck in this game?

A: The benchmark results indicate that the GPU is the bottleneck. The frame rate drops significantly from 1080p to 4K, while the CPU’s workload would not change. The CPU has 14 cores and 14 threads, with a boost clock of 5.00 GHz, which is ample for this game. The FPS scaling with resolution points to the GPU being the limiting component.

Q: Can this combo handle 1440p gaming in Revolution Idle?

A: Yes, it can. At 1440p, the system delivers 61 FPS on Low, 46 FPS on Medium, 44 FPS on High, and 28 FPS on Ultra. All settings except Ultra are above 40 FPS, which is playable for an idle game. 1440p is a viable target for this title.

Q: How does the Arc B570 compare to its nearest rivals based on the data?

A: The Arc B570’s average benchmark score is 20556, which is nearly identical to the NVIDIA RTX 3070 Mobile (20534, 0.1% delta), the Intel Arc A750 (20582, -0.1% delta), the NVIDIA Quadro M4000M (20480, 0.4% delta), and the AMD Radeon R9 M390X (20662, -0.5% delta). These are all within a fraction of a percent, so the performance is very similar.

Q: What is the launch MSRP of the CPU and GPU in this test?

A: The Intel Core Ultra 5 235 has a launch MSRP of $257, and the Intel Arc B570 has a launch MSRP of 219 USD.

Measured FPS Breakdown

The measured FPS data for the Intel Core Ultra 5 235 + Intel Arc B570 in Revolution Idle is as follows. At 3840x2160 (4K), the results are: High 23 FPS, Low 32 FPS, Medium 24 FPS (min 20, max 27), and Ultra 15 FPS. At 2560x1440, the results are: High 44 FPS, Low 61 FPS, Medium 46 FPS (min 39, max 53), and Ultra 28 FPS. At 1920x1080, the results are: High 69 FPS, Low 96 FPS, Medium 72 FPS (min 62, max 83), and Ultra 44 FPS. The Medium preset is the only one that provides min and max FPS data, showing a consistent frame time range. The data reveals that Low is always the fastest, followed by High, Medium, and Ultra in order of performance. The gap between Low and Ultra is substantial at all resolutions, but it grows at 4K (from 32 to 15 FPS, a 17 FPS difference). The single data point for 1080p Low at 96 FPS is the highest frame rate measured, while 4K Ultra at 15 FPS is the lowest. This breakdown shows that the system is naturally a comfortable performer at 1080p, adequate at 1440p, and only usable at 4K with the Low preset and even then at a modest 32 FPS.

How This Combo Ranks

In the database of tested combinations, the Intel Core Ultra 5 235 + Intel Arc B570 ranks at position 2988 out of 3712 combos in Revolution Idle. This places it in the lower 20% of all tested combos, which is a poor result for a game that is not visually intensive. The ranking is a reflection of the GPU’s performance, as the CPU is quite capable. The CPU’s average benchmark score is 46062, and it sits in the 89th percentile of all CPUs. The GPU’s average score is 20556, which is in the 65th percentile of all GPUs. The combo’s overall rank of 2988 shows that the GPU and CPU together are not well-suited for high-end settings in this title, and the data indicates that the GPU is holding back the system. A more powerful GPU would likely move this combo up the rankings significantly. The 4K Ultra result of 15 FPS is a major factor in the low rank, as is the 1080p Ultra result of 44 FPS. The system is at its best at 1080p Low, where it hits 96 FPS, but the rank considers all data points. The combo’s percentile for the GPU is 65%, and for the CPU it is 89%, which shows the CPU is a much stronger part than the GPU in this pairing.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.00 GHz. It has 24 MB of shared L3 cache, and its TDP is 65 W. In Revolution Idle, the CPU’s role is not the main constraint, as the data shows the GPU is the limiting factor. The CPU’s benchmark scores are high: it scores 14769 in Cinebench R23 multi-core and 2085 in single-core, and its average benchmark score is 46062, placing it in the 89th percentile of all CPUs. Its nearest rivals in CPU performance are the AMD Ryzen AI 9 HX 375 (46030, 0.1% delta), Intel Core i9-13900HX (46098, -0.1% delta), AMD EPYC 4364P (45970, 0.2% delta), and AMD EPYC 7303 (45960, 0.2% delta). This puts the Ultra 5 235 in a very tight performance band, but the game’s frame rates do not reflect the CPU’s power, because they are limited by the GPU. The CPU’s high single-thread performance (2085 in R23) is more than enough for an idle game’s logic, and the 14 cores provide ample multi-threading headroom. The CPU would not cause any frame rate issues in this game at any resolution. The CPU’s memory bandwidth of 102.4 GB/s and dual-channel DDR5 support are also not a bottleneck. The data confirms that the CPU is a very capable component, but the Arc B570 is the weak link in this pairing, particularly at 4K.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + Intel Arc B570 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 24.0
3840x2160 High 23.0
3840x2160 Ultra 15.0
2560x1440 Low 61.0
2560x1440 Medium 46.0
2560x1440 High 44.0
2560x1440 Ultra 28.0
1920x1080 Low 96.0
1920x1080 Medium 72.0
1920x1080 High 69.0
1920x1080 Ultra 44.0

Revolution Idle with iUltra 5 235 + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B570 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with iUltra 5 235 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.