Ready Or Not

Ready Or Not

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 29 32 37
1440p QHD 40 56 62 71
1080p Full HD 63 89 98 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 37
3840x2160 Medium 32
3840x2160 High 29
3840x2160 Ultra 21
2560x1440 Low 71
2560x1440 Medium 62
2560x1440 High 56
2560x1440 Ultra 40
1920x1080 Low 113
1920x1080 Medium 98
1920x1080 High 89
1920x1080 Ultra 63

Ready Or Not with AMD Ryzen 5 5600G + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the Intel Arc B370 presents a curious case for Ready Or Not, a tactical shooter where precision and frame pacing often matter more than raw spectacle. The measured data reveals a configuration that is fundamentally constrained by its graphics processor, yet the CPU's capabilities still shape the experience in meaningful ways. This analysis breaks down the measured FPS across resolutions and settings, interprets the scaling behavior, and contextualizes the combo's standing among 3,714 tested configurations.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate collapse from 1080p to 4K is severe and tells a clear story about where the bottleneck lives. At 1080p with Low settings, the combo produces 113 FPS average. Moving to 1440p at Low drops that to 71 FPS, a 37% reduction. Pushing to 4K at Low yields just 37 FPS, which is a 67% decline from the 1080p baseline. This is a dramatic scaling curve that points almost exclusively to the GPU as the limiting factor.

The Intel Arc B370's modest specifications align with this behavior. It features 1280 shading units, 40 texture mapping units, and 20 render output units. Its pixel rate is 48.00 GPixel/s and its texture rate is 96.00 GTexel/s. These are entry-level figures, and the data indicates that Ready Or Not's rendering demands simply overwhelm this hardware as pixel counts rise. The fact that the GPU sits at the 5th percentile among all tested GPUs in the 3DMark Steel Nomad DX12 benchmark (scoring 1184) reinforces this interpretation — this is not a chip designed for high-resolution gaming.

However, the CPU is not entirely off the hook. The Ryzen 5 5600G's integrated graphics and 6-core/12-thread design, with a base clock of 3.90 GHz and boost up to 4.40 GHz, is a competent processor. Its Cinebench R23 multicore score of 10551 and single-core score of 1409 suggest it can feed frames effectively at lower resolutions. Yet the fact that FPS still drops significantly from 1080p to 1440p suggests the GPU is already saturated even at the lower resolution. The scaling pattern — where the FPS loss between 1080p and 1440p (37% at Low) is nearly as large as the loss between 1440p and 4K (48% at Low) — indicates a GPU that is working at its absolute limit across all tested resolutions.

The measured data shows no min or max FPS values for most settings, but the Medium preset provides the only complete picture. At 4K Medium, the average is 32 FPS with a minimum of 28 and maximum of 37. At 1440p Medium, the average is 62 FPS with a range of 53 to 71. At 1080p Medium, the average is 98 FPS with a range of 83 to 113. These ranges reveal a system that is stable but not smooth at higher resolutions — the frame pacing is predictable, but the headroom is minimal.

Settings Recommendations — which preset gives the best experience per the measured rows

The data suggests that the 1080p resolution is the only viable target for this combo, and even then, settings choices matter significantly. At 1080p, the Low preset delivers 113 FPS, which is excellent for a tactical shooter. Medium drops to 98 FPS, still very playable. High offers 89 FPS, and Ultra falls to 63 FPS. The question becomes whether the visual fidelity gains from Medium or High justify the frame rate cost.

For a game like Ready Or Not, where situational awareness and reaction time are critical, the Medium preset at 1080p appears to be the sweet spot. It provides 98 FPS on average, which is 15 FPS higher than High and 35 FPS higher than Ultra. The 98 FPS figure is close enough to the Low preset's 113 FPS to feel nearly identical in practice, while presumably offering improved visual clarity for spotting enemies and environmental details. The minimum FPS of 83 at 1080p Medium is also respectable, indicating that the frame rate does not collapse during intense firefights.

Ultra settings at any resolution are not recommended based on the data. At 1080p Ultra, the average drops to 63 FPS, which is borderline for a competitive shooter. At 1440p Ultra, it falls to 40 FPS, and at 4K Ultra, it plummets to 21 FPS — a nearly unplayable experience. The jump from High to Ultra at 1080p costs 26 FPS (from 89 to 63), which is a steep price for what is likely incremental visual improvement. The data suggests that the Ultra preset is designed for hardware far beyond what this combo offers.

For 1440p users, the High preset at 56 FPS is the only reasonable option, though it is below the 60 FPS threshold that many players prefer. The Low preset at 71 FPS is smoother but may compromise visibility. At 4K, the data shows no truly playable configuration — even Low only achieves 37 FPS, which is a slideshow for a tactical shooter. The recommendation is clear: stick to 1080p with Medium or High settings for the best balance of performance and visual quality.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

*Q: Can this combo run Ready Or Not at 4K with playable frame rates?*

A: No. The measured data shows the best 4K result is 37 FPS on Low settings, with Medium at 32 FPS and Ultra at 21 FPS. None of these approach a smooth 60 FPS experience, indicating the GPU is insufficient for 4K gaming in this title.

*Q: What is the highest average FPS this combo achieves in Ready Or Not?*

A: The highest measured average is 113 FPS, achieved at 1920x1080 resolution with Low settings. The next best is 98 FPS at 1080p Medium, followed by 89 FPS at 1080p High.

Q: How does the CPU's benchmark performance compare to its nearest rivals?

A: The Ryzen 5 5600G has an average benchmark score of 21088, placing it at the 74th percentile among all CPUs. Its nearest rival is the Intel Core i3-1220P with a score of 21066 (0.1% slower), while the Intel Core Ultra 7 256V scores 21112 (0.1% faster). The differences are negligible, indicating the CPU is a solid mid-range performer.

Q: Is the GPU's benchmark performance competitive with other graphics cards?

A: No. The Intel Arc B370 scores 1184 in 3DMark Steel Nomad DX12, placing it at the 5th percentile among all GPUs. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186 (0.2% higher), and the AMD Radeon HD 7650M scores 1192 (0.7% higher). This positions the GPU firmly in the entry-level segment.

Q: What frame rate can I expect at 1440p with Medium settings?

A: The measured average is 62 FPS, with a minimum of 53 FPS and a maximum of 71 FPS. This is playable but not consistently smooth, as the minimum dips below 60 FPS.

Q: Does the combo rank well among all tested configurations for this game?

A: No. The combo ranks 3427th out of 3714 tested combos for Ready Or Not, placing it in the bottom 8% of all configurations. This reflects the GPU's severe limitations rather than the CPU's capabilities.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The complete measured dataset reveals a consistent hierarchy across all resolutions. At 1920x1080, the Low preset leads with 113 FPS average. Medium follows at 98 FPS, with a minimum of 83 and maximum of 113. High achieves 89 FPS, and Ultra trails at 63 FPS. This ordering is logical — lower settings reduce the GPU's workload, allowing the CPU to push more frames.

At 2560x1440, the same pattern holds but with reduced headroom. Low delivers 71 FPS, Medium averages 62 FPS with a range of 53 to 71, High reaches 56 FPS, and Ultra drops to 40 FPS. The gap between Low and High at 1440p is 15 FPS, which is smaller than the 24 FPS gap at 1080p. This compression suggests the GPU is becoming the dominant constraint as resolution increases.

At 3840x2160, the situation deteriorates sharply. Low averages 37 FPS, Medium averages 32 FPS with a range of 28 to 37, High averages 29 FPS, and Ultra averages 21 FPS. The difference between Low and Ultra at 4K is only 16 FPS, underscoring that the GPU is so overwhelmed that settings adjustments provide minimal relief)Skip.

The Medium preset is the only one with complete min/max data across all resolutions. At 1080p, the 83-113 FPS range shows a 30 FPS spread, indicating some volatility. At 1440p, the range narrows to 53-71 FPS (18 FPS spread), and at 4K, it tightens to 28-37 FPS (9 FPS spread). This narrowing range as resolution increases further confirms the GPU bottleneck — at 4K, the GPU is consistently saturated, leaving little room for frame rate variation.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B370 is an integrated graphics processor (IGP) with a 25 W TDP, operating at a base clock of 300 MHz and a boost clock of 2400 MHz. Its memory configuration is entirely system-shared, meaning it relies on the CPU's DDR4 memory rather than dedicated VRAM. This is a critical limitation for a game like Ready Or Not, which likely has substantial texture and geometry demands.

The GPU's 5th percentile ranking among all GPUs, with an average benchmark score of 1184, contextualizes its performance. Its nearest rivals are all older or low-power parts: the ATI Mobility Radeon HD 5570 (1186, 0.2% higher), the ATI Radeon HD 5770 (1190, 0.5% higher), the AMD Radeon HD 7650M (1192, 0.7% higher), and the AMD FirePro M2000 (1168, 1.4% lower). This places the B370 in the company of GPUs from a different era, which explains its inability to handle Ready Or Not at higher resolutions.

The GPU's compute capabilities — 6.144 TFLOPS FP32 and 12.29 TFLOPS FP16 — are modest by modern standards. The 10 ray tracing cores and support for DirectX 12 Ultimate (12_2) indicate architectural modernity, but the raw throughput is insufficient for demanding titles. The 48.00 GPixel/s pixel rate and 96.00 GTexel/s texture rate are the physical limits that the FPS data reflects. At 4K, the GPU must process roughly 8.3 million pixels per frame, and the measured 21-37 FPS suggests it is struggling to keep up with that workload.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne codename) built on TSMC's 7 nm process. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. Its cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 16 MB L3. This is a capable mid-range CPU, as evidenced by its 74th percentile ranking among all CPUs and an average benchmark score of 21088.

The CPU's benchmark results show solid multi-threaded performance: Cinebench R23 multicore scores 10551, while single-core scores 1409. Geekbench results are 8428 (multicore) and 1801 (single-core). These figures suggest the CPU is more than capable of feeding frames to the GPU in Ready Or Not, which is not typically a CPU-intensive title. The 3DMark results (5451 for 16 threads, 5455 for max threads) indicate that the CPU's thread scaling is efficient, which helps in games that utilize multiple cores.

However, the CPU's memory bandwidth of 51.2 GB/s (dual-channel DDR4) may be a secondary constraint. Since the GPU uses system-shared memory, the CPU's memory subsystem must serve both the game logic and the graphics data. This dual demand could explain why the FPS drops are not perfectly linear with resolution — as the GPU requests more memory bandwidth for higher resolutions, the CPU may also experience contention. The 16 MB L3 cache is ample for gaming, but the shared memory architecture of the IGP could still introduce latency.

The CPU's nearest rivals include the Intel Core i3-1220P (21066, 0.1% lower), Intel Core Ultra 7 256V (21112, 0.1% higher), AMD Ryzen 5 7530U (21133, 0.2% higher), and Intel Core Ultra 7 155U (21174, 0.4% higher). These differences are within the margin of error, suggesting the 5600G is a well-balanced processor that is not the limiting factor in this combo. The data implies that if this CPU were paired with a stronger GPU, it could deliver significantly higher frame rates.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combined ranking paints a stark picture. This specific configuration — AMD Ryzen 5 5600G + Intel Arc B370 — ranks 3427th out of 3714 tested combos for Ready Or Not. This places it in the bottom 7.7% of all configurations tested. To put that in perspective, only 287 combos rank worse, while 3,426 combos deliver better performance in this game.

This low ranking is almost entirely attributable to the GPU. The CPU alone sits at the 74th percentile among all CPUs, which is a respectable position. The GPU, however, sits at the 5th percentile among all GPUs, a catastrophic mismatch for a demanding title like Ready Or Not. The combination of a mid-range CPU with an entry-level IGP creates a severe bottleneck that no amount of CPU headroom can overcome.

The benchmark data supports this interpretation. The GPU's average benchmark score of 1184 is minuscule compared to the CPU's 21088. While these numbers are not directly comparable across different benchmark types, the relative standings (74th vs 5th percentile) clearly indicate which component is dragging the combo down. The measured FPS data confirms this: at 1080p Low, the combo achieves 113 FPS, which is respectable, but the rapid decline at higher resolutions shows the GPU hitting its physical limits.

For players considering this combo, the ranking suggests it is only viable for low-resolution, low-settings gaming. The 1080p Medium result of 98 FPS is the only configuration that approaches a modern gaming standard, while everything above 1440p is essentially unplayable. The rank of 3427 out of 3714 is a warning flag: this combo is not competitive for Ready Or Not unless the player is willing to accept significant visual compromises. The data does not indicate any configuration where this combo delivers a smooth 60+ FPS experience at 1440p or above, which is the minimum standard for modern tactical shooters.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B370 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 37.0
3840x2160 Medium 32.0
3840x2160 High 29.0
3840x2160 Ultra 21.0
2560x1440 Low 71.0
2560x1440 Medium 62.0
2560x1440 High 56.0
2560x1440 Ultra 40.0
1920x1080 Low 113.0
1920x1080 Medium 98.0
1920x1080 High 89.0
1920x1080 Ultra 63.0

Ready Or Not with Ryzen 5 5600G + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with Arc B370 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.