Ready Or Not

Ready Or Not

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 29 32 37
1440p QHD 40 56 62 71
1080p Full HD 63 89 98 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 37
3840x2160 Medium 32
3840x2160 High 29
3840x2160 Ultra 21
2560x1440 Low 71
2560x1440 Medium 62
2560x1440 High 56
2560x1440 Ultra 40
1920x1080 Low 113
1920x1080 Medium 98
1920x1080 High 89
1920x1080 Ultra 63

Ready Or Not with AMD Ryzen 5 5600GT + Intel Arc B370, In-Depth Analysis

# Ready Or Not with AMD Ryzen 5 5600GT + Intel Arc B370

The AMD Ryzen 5 5600GT paired with the Intel Arc B370 produces a distinctive performance profile in Ready Or Not, one that is heavily constrained by the graphics side of the equation. The measured frame rates across all resolutions and settings tell a story of a system that can handle the game at 1080p with reasonable smoothness but struggles as resolution increases. The combo ranks 2710th out of 2947 tested combinations, placing it in the bottom 8% of all tested systems, which sets expectations for what follows. This analysis walks through the measured data point by point, examining what the numbers reveal about the CPU, GPU, and their interaction in this tactical shooter.

FAQ

Q: What is the best resolution for this combo in Ready Or Not?

A: Based on average FPS measurements, 1920x1080 is the only resolution where all four settings presets achieve playable frame rates, with the Low preset averaging 113 FPS and even Ultra averaging 63 FPS. At 2560x1440, only Low and Medium presets exceed 60 FPS average, while at 3840x2160, no preset reaches 40 FPS average.

Q: How does the Intel Arc B370 compare to its nearest rivals?

A: The Arc B370 scores 1184 in the 3DMark Steel Nomad DX12 benchmark, placing it just 0.2% behind the ATI Mobility Radeon HD 5570 (1186) and 0.5% behind the ATI Radeon HD 5770 (1190). It sits 1.4% ahead of the AMD FirePro M2000 (1168). The GPU's percentile ranking of 5 indicates it outperforms only 5% of all GPUs in the database.

Q: What is the CPU's average benchmark score and percentile ranking?

A: The AMD Ryzen 5 5600GT has an average benchmark score of 20,733 across all tested workloads, placing it in the 74th percentile among all CPUs. Its nearest rival, the Intel Core i5-12490F, scores 20,802, which is 0.3% higher, making the two processors effectively equivalent in overall performance.

Q: Which settings preset shows the most significant FPS drop between 1080p and 4K?

A: The Ultra preset drops from 63 FPS average at 1920x1080 to 21 FPS average at 3840x2160, a reduction of 42 FPS or 66.7%. The Low preset shows the smallest absolute drop, going from 113 FPS to 37 FPS, a 76 FPS difference but a 67.3% reduction in relative terms.

Q: Does the Ryzen 5 5600GT have integrated graphics that could affect performance?

A: Yes, the CPU includes Radeon Vega 7 integrated graphics, but the system under analysis uses the discrete Intel Arc B370 GPU. The CPU's 6 cores, 12 threads, and 3.60 GHz base clock (4.60 GHz boost) are the relevant specifications for this combination.

Q: What is the combo's overall ranking among all tested systems in this game?

A: The combination ranks 2710th out of 2947 total tested combos, placing it in the bottom 8% of all systems tested for Ready Or Not. This ranking reflects the GPU's low percentile score of 5, which dominates the system's gaming performance ceiling.

GPU Role

The Intel Arc B370 is the primary bottleneck in this system, and the measured FPS data confirms this conclusively. The GPU's specifications paint a picture of a low-power integrated graphics solution: a base clock of 300 MHz with a boost clock of 2400 MHz, 1280 shading units, 40 texture mapping units, and 20 raster output units. The memory configuration is System Shared, meaning the GPU draws from system memory rather than dedicated VRAM, with bandwidth rated as System Dependent. This architecture explains why the GPU's 3DMark Steel Nomad DX12 score of 1184 places it at only the 5th percentile of all GPUs.

The GPU's 6.144 TFLOPS of FP32 compute and 48.00 GPixel/s pixel rate are modest figures that directly translate to the measured frame rates. At 3840x2160 Ultra, the system manages only 21 FPS average, which is a direct reflection of the GPU's limited fill rate and compute capacity. The 25 W TDP further confirms this is an integrated-class solution, not a discrete graphics card. The nearest rivals in the database are all legacy ATI/AMD parts from over a decade ago, which contextualizes the performance level.

The VRAM situation is particularly important for Ready Or Not's performance. With System Shared memory, the GPU has no dedicated frame buffer of its own, relying on the CPU's DDR4 memory support. While the Ryzen 5 5600GT supports dual-channel DDR4 with 51.2 GB/s memory bandwidth, the shared nature of the memory pool means the GPU and CPU compete for the same bandwidth. This creates a scenario where texture-heavy scenes at higher resolutions cause significant frame rate drops, as evidenced by the 4K results.

Settings Recommendations

The measured data provides a clear hierarchy of settings presets at each resolution. At 1920x1080, the Low preset delivers 113 FPS average, Medium delivers 98 FPS, High delivers 89 FPS, and Ultra delivers 63 FPS. The Medium preset offers the best balance, with its 98 FPS average sitting comfortably above the 60 FPS threshold while still providing a meaningful visual upgrade over Low. The min FPS of 83 FPS at Medium settings further confirms that even the worst-case frame time stays well within playable territory.

At 2560x1440, the options narrow considerably. Low averages 71 FPS, Medium averages 62 FPS, High averages 56 FPS, and Ultra averages 40 FPS. The Medium preset at 1440p remains the recommended choice, with its 62 FPS average and 53 FPS minimum keeping the experience mostly smooth. High settings dip below 60 FPS average, which may introduce perceptible stutter in a tactical shooter where precise aiming matters. Ultra at 1440p is not recommended, as the 40 FPS average falls below the threshold for responsive gameplay.

At 3840x2160, no preset achieves playable frame rates. Low averages 37 FPS, Medium averages 32 FPS with a minimum of 28 FPS, High averages 29 FPS, and Ultra averages 21 FPS. The data suggests that 4K is not viable for this combination, regardless of settings. The Medium preset's minimum of 28 FPS indicates that even the most forgiving preset cannot maintain fluid motion at this resolution. Users with 4K displays should run the game at a lower resolution or accept significant compromises.

How This Combo Ranks

The combo's rank of 2710 out of 2947 tested systems places it in the 92nd percentile of worst-performing combinations, meaning only 237 tested combos perform worse. This low ranking is almost entirely attributable to the GPU, which scores at the 5th percentile among all GPUs. The CPU, by contrast, scores at the 74th percentile among all CPUs, demonstrating a massive imbalance between the two components.

The GPU's nearest rivals provide context for its performance tier. The Arc B370 is 0.2% behind the ATI Mobility Radeon HD 5570, 0.5% behind the ATI Radeon HD 5770, and 1.4% ahead of the AMD FirePro M2000. These are all legacy mobile or entry-level desktop parts, confirming that the Arc B370 operates at a performance level roughly equivalent to graphics solutions from 2010-2011. The 3DMark Steel Nomad score of 1184 is the sole GPU benchmark available, and it aligns with the measured FPS data showing sub-30 FPS performance at 4K.

The CPU's ranking is far more favorable. The Ryzen 5 5600GT's average benchmark score of 20,733 places it 0.3% behind the Intel Core i5-12490F (20,802), 0.4% behind the Intel Xeon 6325P (20,821), and 0.4% behind the Intel Core Ultra 5 125U (20,826). These sub-1% differences indicate the CPU is competitive with modern mid-range processors, making it clear that the GPU is the limiting factor in this system's gaming performance.

Resolution Scaling

The FPS data reveals a consistent pattern of performance degradation as resolution increases, which is characteristic of a GPU-bound scenario. Moving from 1920x1080 to 2560x1440, the average FPS across all presets drops by roughly 37-40%. For example, the High preset falls from 89 FPS to 56 FPS, a 37.1% reduction. Moving from 2560x1440 to 3840x2160, the drop is more severe, with High falling from 56 FPS to 29 FPS, a 48.2% reduction.

The scaling pattern indicates that the GPU's fill rate and memory bandwidth are the limiting factors. The pixel rate of 48.00 GPixel/s means the GPU can theoretically fill 48 million pixels per second, but 4K resolution requires processing 8.3 million pixels per frame. At 29 FPS average on High settings, the GPU is processing roughly 240 million pixels per second, which exceeds its theoretical pixel rate, suggesting that other bottlenecks such as texture fetch and shader compute are also constraining performance.

The CPU's role in resolution scaling is minimal, as evidenced by the consistent FPS drops across all presets. If the CPU were the bottleneck, we would expect to see similar FPS at 1080p and 1440p, or at least smaller differences between resolutions. Instead, the data shows that higher resolutions consistently reduce FPS, confirming that the GPU is saturated at all tested settings and resolutions.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest performance. The Low preset averages 113 FPS, Medium averages 98 FPS with a minimum of 83 FPS and maximum of 113 FPS, High averages 89 FPS, and Ultra averages 63 FPS. The Medium preset's range of 83-113 FPS shows that even in demanding scenes, the frame rate stays within a playable band. The gap between Low and Ultra is 50 FPS, demonstrating that the GPU has significant headroom at 1080p to handle higher visual fidelity, though Ultra's 63 FPS average is approaching the lower bound of smooth gameplay.

At 2560x1440, performance drops noticeably. Low averages 71 FPS, Medium averages 62 FPS with a minimum of 53 FPS and maximum of 71 FPS, High averages 56 FPS, and Ultra averages 40 FPS. The Medium preset's minimum of 53 FPS indicates that some scenes will experience noticeable frame drops, but the overall experience remains acceptable. The gap between Low and Ultra narrows to 31 FPS, suggesting that the GPU is becoming the primary constraint at this resolution.

At 3840x2160, performance falls below playable thresholds across all presets. Low averages 37 FPS, Medium averages 32 FPS with a minimum of 28 FPS and maximum of 37 FPS, High averages 29 FPS, and Ultra averages 21 FPS. The Medium preset's minimum of 28 FPS confirms that even the best-case scenario at 4K involves frequent frame rate dips below 30 FPS. The gap between Low and Ultra shrinks to 16 FPS, indicating that the GPU is so heavily constrained that even reducing visual quality provides minimal benefit.

CPU Role

The AMD Ryzen 5 5600GT provides ample processing power for Ready Or Not, with 6 cores and 12 threads based on the Zen 3 architecture. The CPU's base clock of 3.60 GHz and boost clock of 4.60 GHz, combined with 16 MB of L3 cache, deliver strong single-threaded performance. The 3DMark single-thread score of 913 and Cinebench R23 single-core score of 2438 indicate that the CPU can handle the game's main thread efficiently, which is critical for a tactical shooter where frame pacing and input response matter.

Multi-threaded performance is equally robust, with Cinebench R23 multicore scoring 17,272 and Geekbench multicore scoring 7,986. The CPU's 3DMark max-thread score of 5,554 and 16-thread score of 5,523 show that scaling across cores is effective, though Ready Or Not may not fully utilize all 12 threads. The PassMark multithread score of 20,325 and integer math score of 69,566 confirm that the CPU can handle background tasks and game logic without becoming a bottleneck.

The CPU's 74th percentile ranking and average benchmark score of 20,733 place it in the same performance tier as the Intel Core i5-12490F (20,802, 0.3% higher) and Intel Xeon 6325P (20,821, 0.4% higher). These sub-1% differences mean the CPU is not the limiting factor in this combination. The measured FPS data supports this conclusion: at 1080p Low, the system achieves 113 FPS, which demonstrates that the CPU can feed the GPU adequately. The GPU's 5th percentile ranking and 1184 Steel Nomad score are the clear performance ceiling, making the Ryzen 5 5600GT a capable partner that is held back by its graphics companion.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + Intel Arc B370 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 37.0
3840x2160 Medium 32.0
3840x2160 High 29.0
3840x2160 Ultra 21.0
2560x1440 Low 71.0
2560x1440 Medium 62.0
2560x1440 High 56.0
2560x1440 Ultra 40.0
1920x1080 Low 113.0
1920x1080 Medium 98.0
1920x1080 High 89.0
1920x1080 Ultra 63.0

Ready Or Not with Ryzen 5 5600GT + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with Arc B370 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

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