Downfall
This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 29 | 35 | 43 |
| 1440p QHD | 29 | 46 | 56 | 68 |
| 1080p Full HD | 40 | 64 | 78 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5600G + Intel Arc B370, In-Depth Analysis
The benchmark data for Downfall places the AMD Ryzen 5 5600G + Intel Arc B370 combination in a specific performance tier that becomes clear when examining frame rates across resolutions and settings. This analysis walks through the measured FPS rows, the GPU and CPU characteristics, and how this combo ranks against other tested configurations in the database.
Resolution Scaling
The measured FPS data shows a clear and consistent pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average frame rate drops from 96 FPS at 1080p to 68 FPS at 1440p, then to 43 FPS at 4K. This represents a significant scaling curve: the 1440p result is approximately 29% lower than 1080p, and the 4K result is approximately 55% lower than 1440p. Such a steep decline indicates that the rendering load grows substantially with pixel count, which is typical for a horror title with complex lighting and shadow effects.
At Medium settings, the same pattern holds. The average FPS at 1080p is 78, dropping to 56 at 1440p and 35 at 4K. The percentage drops are similar to Low settings, suggesting that the resolution scaling penalty is relatively consistent regardless of the preset. The High settings row shows a similar trajectory: 64 FPS at 1080p, 46 at 1440p, and 29 at 4K. Ultra settings produce the most dramatic scaling, with 40 FPS at 1080p falling to 29 at 1440p and only 18 at 4K.
The fact that the frame rate drops by roughly 30-50% at each resolution step, even at Low settings, points to the GPU being the primary limiter. The Intel Arc B370 has a 3 nm process node and a 25 W TDP, which is an integrated graphics processor (IGP) rather than a discrete card. Its performance at 4K Ultra (18 FPS) is barely playable, while 1080p Low (96 FPS) is smooth. The data suggests that for 4K gaming, users would need to stick with Low or Medium settings to approach playable frame rates, while 1440p offers a more balanced experience across presets.
The min and max FPS values, available only for Medium settings, provide additional context. At 4K Medium, the range is 30 to 40 FPS, which is a narrow band around the average of 35. At 1440p Medium, the range expands to 48-64 FPS, and at 1080p Medium, it spans 67-90 FPS. This widening range at lower resolutions indicates that the CPU and GPU have more headroom to produce variable frame times, whereas at 4K the system is consistently near its limit.
Settings Recommendations
The measured rows allow for a prescriptive analysis of which settings preset delivers the best experience for this combination. At 1080p, Low settings produce 96 FPS, Medium produces 78 FPS, High produces 64 FPS, and Ultra produces 40 FPS. The jump from Low to Medium costs 18 FPS, while the jump from Medium to High costs 14 FPS, and High to Ultra costs 24 FPS. For a horror game where atmosphere matters, High at 64 FPS is likely the sweet spot, as it stays above 60 FPS while offering improved visual fidelity over Medium.
At 1440p, the situation changes. Low produces 68 FPS, Medium produces 56 FPS, High produces 46 FPS, and Ultra produces 29 FPS. The 56 FPS at Medium is close to playable, but the 46 FPS at High may feel less smooth. Given the data, Medium at 1440p is the recommended preset, as it maintains a playable frame rate while providing a moderate visual upgrade over Low. Ultra at 1440p (29 FPS) is not recommended for smooth gameplay.
At 4K, the choices are more constrained. Low produces 43 FPS, Medium produces 35 FPS, High produces 29 FPS, and Ultra produces 18 FPS. Only Low approaches a playable frame rate, and even then 43 FPS is below the 60 FPS threshold. Medium at 35 FPS is playable for a slower-paced horror title, but High and Ultra are not recommended. The data indicates that 4K gaming with this combo requires sacrificing visual quality to maintain any semblance of fluid motion.
The best experience per the measured rows depends on the user's priority. For a smooth 60+ FPS experience, 1080p High at 64 FPS is the highest preset that achieves this. For higher resolution, 1440p Medium at 56 FPS offers a reasonable compromise. The Ultra preset is consistently the worst choice, with frame rates that are roughly half of Medium at every resolution, suggesting that the extra visual effects tax the GPU disproportionately without a proportional gain in playability.
GPU Role
The Intel Arc B370 is an integrated graphics processor based on the Xe3-LPG architecture, with a Panther Lake chip manufactured on a 3 nm process from Intel. It has 1280 shading units, 40 texture mapping units, and 20 render output units. The boost clock is 2400 MHz, and the base clock is 300 MHz, with a TDP of 25 W. The pixel rate is 48.00 GPixel/s, and the texture rate is 96.00 GTexel/s, with FP32 performance of 6.144 TFLOPS.
The GPU's memory configuration is entirely system-shared, meaning it uses the host system's DDR4 memory rather than dedicated VRAM. The memory bus and bandwidth are listed as "System Shared" and "System Dependent," respectively, which means performance scales with the CPU's memory configuration. In this case, the Ryzen 5 5600G supports dual-channel DDR4 with a memory bandwidth of 51.2 GB/s, which is the practical limit for the GPU's memory access.
The benchmark data shows a single 3DMark Steel Nomad DX12 score of 1184, which places the GPU in the 5th percentile of all GPUs. The nearest rivals are all older or lower-end parts: the ATI Mobility Radeon HD 5570 (1186, -0.2% delta), the ATI Radeon HD 5770 (1190, -0.5% delta), the AMD Radeon HD 7650M (1192, -0.7% delta), and the AMD FirePro M2000 (1168, +1.4% delta). This means the Arc B370 is performing roughly on par with a decade-old midrange discrete GPU, which explains the frame rates observed in Downfall.
The game's results show that the GPU is the bottleneck at higher resolutions. At 4K, the FP32 throughput of 6.144 TFLOPS is insufficient to maintain high frame rates, and the system-shared memory bandwidth of 51.2 GB/s (from the CPU) further limits performance. The 10 ray tracing cores and DirectX 12 Ultimate support (12_2) are present, but Downfall from 2016 likely does not use ray tracing, so these cores go underutilized. The GPU's 5th percentile ranking is reflected in the playable-but-not-smooth frame rates at 1440p and the struggling 4K numbers.
How This Combo Ranks
The AMD Ryzen 5 5600G + Intel Arc B370 combination ranks 2688 out of 2928 tested combos in Downfall, placing it in the bottom 8% of all configurations. This low ranking is primarily driven by the GPU's limited performance, as the CPU is a mid-range part with a 74th percentile ranking among all CPUs. The combo rank of 2688 out of 2928 indicates that most other tested combinations deliver higher frame rates in this game.
The GPU's nearest rivals in synthetic benchmarks are all legacy parts from the early 2010s, which gives context for the overall combo ranking. When the data shows that the Arc B370 performs within 1% of an ATI Radeon HD 5770 or an ATI Mobility Radeon HD 5570, it is clear that the combo is not competing with modern discrete GPUs. The 5th percentile GPU ranking, combined with the 74th percentile CPU ranking, creates a significant imbalance where the CPU has headroom but the GPU cannot utilize it.
The combo's average FPS across all measured rows is approximately 50 FPS (calculated from the 12 data points), but this average masks the wide variance between resolutions. At 1080p Low, the combo delivers 96 FPS, which is competitive, but at 4K Ultra, it delivers 18 FPS, which is near the bottom of playability. The rank of 2688 reflects the overall capability across the test suite, and it suggests that users should not expect high-performance gaming with this combination, especially at higher resolutions.
CPU Role
The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne codename), manufactured on a 7 nm process from TSMC. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with a TDP of 65 W. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 cache. The CPU supports dual-channel DDR4 memory with a 51.2 GB/s bandwidth and has 16 PCIe Gen 3 lanes.
The CPU's benchmark scores show a strong single-threaded and multi-threaded profile. The Cinebench R23 scores are 1409 for single-core and 10551 for multi-core, while Geekbench scores are 1801 and 8428 for single and multi-core, respectively. The 3DMark scores scale with thread count: 1705 for 2 threads, 3258 for 4 threads, 4694 for 8 threads, and 5451 for 16 threads, with a max thread score of 5455. These numbers indicate a well-balanced CPU that can handle both lightly-threaded and heavily-threaded workloads.
The CPU's percentile ranking is 74th among all CPUs, with an average benchmark score of 21088. Its nearest rivals are the Intel Core i3-1220P (21066, +0.1% delta), the Intel Core Ultra 7 256V (21112, -0.1% delta), the AMD Ryzen 5 7530U (21133, -0.2% delta), and the Intel Core Ultra 7 155U (21174, -0.4% delta). This places the 5600G in a tight competitive band where performance differences are within 0.5% of these rivals.
In Downfall, the CPU's role is to feed the GPU with draw calls and game logic. The data shows that at 1080p, the frame rates (64-96 FPS depending on settings) are high enough that the CPU is not the primary limiter, as the GPU is still able to produce these numbers. However, at 4K, the frame rates drop to 18-43 FPS, which is clearly GPU-limited. The CPU's 6 cores and 12 threads are sufficient for a 2016 horror title, which typically does not scale beyond 4-6 threads. The boost clock of 4.40 GHz provides adequate single-thread performance, as evidenced by the Cinebench R23 single-core score of 1409.
The integrated Radeon Vega 7 graphics in the CPU are not used in this combo, as the system relies on the Arc B370. The CPU's memory bandwidth of 51.2 GB/s is shared with the GPU, which could create a bottleneck in memory-intensive scenes, but the overall frame rates suggest that this is not a critical issue at the tested settings.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values are: Low 96, Medium 78 (with min 67 and max 90), High 64, and Ultra 40. The 1080p results show a clear linear progression where each higher preset reduces the frame rate by roughly 15-20 FPS, except for the Ultra drop which costs 24 FPS from High. The Medium setting's min-max range of 67-90 FPS indicates that the frame rate fluctuates within a 23 FPS window, which is acceptable for most displays.
At 2560x1440, the average FPS values are: Low 68, Medium 56 (with min 48 and max 64), High 46, and Ultra 29. The 1440p results show a similar pattern, but the gaps between presets are smaller than at 1080p. The Medium min-max range of 48-64 FPS is a 16 FPS window, which is tighter than at 1080p, suggesting that the system is more consistently near its limit at this resolution.
At 3840x2160, the average FPS values are: Low 43, Medium 35 (with min 30 and max 40), High 29, and Ultra 18. The 4K results show a dramatic drop, with even Low settings struggling to maintain 45 FPS. The Medium min-max range of 30-40 FPS is only 10 FPS wide, indicating that the system is heavily GPU-bound and cannot produce frame rate variance. The Ultra setting at 18 FPS is the lowest measured value in the entire dataset.
The data shows a consistent pattern: as resolution increases, the absolute frame rate drops, but the relative difference between presets also shrinks. At 1080p, the difference between Low and Ultra is 56 FPS (96 vs 40), at 1440p it is 39 FPS (68 vs 29), and at 4K it is 25 FPS (43 vs 18). This suggests that at higher resolutions, the GPU is so saturated that the visual quality settings have less impact on the final frame rate, as the pixel fill rate becomes the dominant constraint.
FAQ
Q: What is the highest frame rate this combo achieves in Downfall?
A: The highest measured average FPS is 96 at 1920x1080 with Low settings. The next highest is 78 FPS at 1920x1080 with Medium settings.
Q: Is this combo capable of 4K gaming in Downfall?
A: At 3840x2160, the measured average FPS ranges from 18 (Ultra) to 43 (Low). Only Low and Medium settings (43 and 35 FPS respectively) approach playable frame rates, while High and Ultra (29 and 18 FPS) are not recommended for smooth gameplay.
Q: How does the Intel Arc B370 compare to its nearest rivals in synthetic benchmarks?
A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. Its nearest rival is the ATI Mobility Radeon HD 5570 (1186, -0.2% delta), followed by the ATI Radeon HD 5770 (1190, -0.5% delta) and the AMD Radeon HD 7650M (1192, -0.7% delta).
Q: What is the best settings preset for a 60 FPS target at 1080p?
A: At 1920x1080, High settings produce 64 FPS, which is the highest preset that stays above 60 FPS. Medium produces 78 FPS, and Low produces 96 FPS, but High offers the best visual quality while maintaining the 60 FPS target.
Q: How does the combo rank among all tested configurations in Downfall?
A: The combo ranks 2688 out of 2928 tested combos in Downfall. This places it in the bottom 8% of configurations, reflecting the GPU's limited performance.
Q: What is the GPU's percentile ranking and what does it mean?
A: The Intel Arc B370 is in the 5th percentile of all GPUs, meaning 95% of GPUs score higher in synthetic benchmarks. This low percentile is consistent with the frame rates observed in Downfall, where the GPU struggles at higher resolutions.
Hardware Specifications
AMD Ryzen 5 5600G
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + Intel Arc B370 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.0 |
| 3840x2160 | Medium | 35.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 68.0 |
| 2560x1440 | Medium | 56.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 78.0 |
| 1920x1080 | High | 64.0 |
| 1920x1080 | Ultra | 40.0 |
Downfall with Ryzen 5 5600G + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with Arc B370 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.