Dave The Diver

Dave The Diver

AVERAGE FPS
60
good

This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 37 41 49
1440p QHD 49 55 62 74
1080p Full HD 65 73 82 98

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 41
3840x2160 High 37
3840x2160 Ultra 33
2560x1440 Low 74
2560x1440 Medium 62
2560x1440 High 55
2560x1440 Ultra 49
1920x1080 Low 98
1920x1080 Medium 82
1920x1080 High 73
1920x1080 Ultra 65

Dave The Diver with AMD Ryzen 5 5600G + Intel Arc B370, In-Depth Analysis

Dave The Diver, an adventure title with a 2023 release, presents a fascinating case study when paired with the AMD Ryzen 5 5600G and Intel Arc B370. The data reveals a system that is heavily constrained by its graphics solution, yet the CPU’s strong multi-threaded foundation ensures a playable experience at lower resolutions. This analysis breaks down the measured FPS, component roles, and how this specific combo stacks up against a large field of tested hardware.

Resolution Scaling

The measured FPS data reveals a clear and predictable trend: as resolution increases from 1920x1080 to 3840x2160, average frame rates drop significantly across all settings. At 1080p with Low settings, the combo achieves 98 FPS, which is a very comfortable level for smooth gameplay. Moving to 1440p at the same Low preset, the average falls to 74 FPS, a 24 FPS decrease. At 4K with Low settings, the average further drops to 49 FPS. This scaling pattern, where performance is nearly halved from 1080p to 4K, strongly indicates that the Intel Arc B370 is the primary limiting factor. The GPU’s fillrate and shading capabilities are being overwhelmed by the sheer number of pixels at higher resolutions.

The relationship between 1440p and 4K is particularly telling. At Medium settings, the 1440p average is 62 FPS, while the 4K average is 41 FPS. This 21 FPS drop is proportionally similar to the drop seen at Low settings, reinforcing that the bottleneck is consistent and tied to pixel throughput rather than a specific setting. The data suggests that the Arc B370, with its 20 ROPs and 48.00 GPixel/s pixel rate, simply cannot sustain high frame rates when asked to render over 8 million pixels at 4K. The benchmark results indicate that 1080p is the sweet spot for this GPU, where it can deliver near or above 60 FPS on most presets.

Furthermore, the scaling from High to Ultra at each resolution shows a diminishing return in visual fidelity for a significant performance cost. At 4K, the jump from High (37 FPS) to Ultra (33 FPS) is only a 4 FPS loss, but the jump from Low (49 FPS) to High (37 FPS) is a 12 FPS loss. This suggests that the most demanding settings are not necessarily the ones that tax the GPU the most; instead, the base resolution is the dominant factor. The implication is that users should prioritize resolution and then adjust settings within that resolution, rather than trying to force a high preset at a resolution the GPU cannot handle.

Settings Recommendations

Based on the measured rows, the "best experience" depends heavily on the target resolution and the user's preference for smoothness over visual detail. At 1920x1080, the Medium preset offers an excellent balance, with an average of 82 FPS and a minimum of 70 FPS. This ensures consistently smooth gameplay with no significant dips below 60 FPS. The High preset at 1080p is also viable, averaging 73 FPS, but the Medium preset provides a 9 FPS headroom that makes it the more reliable choice for maintaining a stable frame rate. The Low preset at 1080p (98 FPS) is only recommended for competitive play or if the user is particularly sensitive to any frame drops, as the visual compromise is substantial.

At 2560x1440, the Medium preset again proves to be the most sensible option, with an average of 62 FPS and a minimum of 52 FPS. While the average is above 60, the minimum dipping to 52 FPS could be noticeable in fast-paced scenes. The Low preset at 1440p (74 FPS) is the safer choice for a locked 60 FPS experience, but it sacrifices the medium-level visual details. The High preset at 1440p (55 FPS) is playable but does not maintain a consistent 60 FPS, making it less ideal for a smooth experience. For 4K, the data shows that no preset achieves a truly smooth 60 FPS. The Low preset (49 FPS) is the only one that stays above the 40 FPS mark, making it the only reasonable choice for 4K gaming, though it will be a less fluid experience than at lower resolutions.

The data implies that the Medium preset is the "sweet spot" for this hardware combination. It provides a significant visual upgrade over Low while maintaining a playable frame rate at both 1080p and 1440p. The Ultra preset, while visually the most demanding, offers a marginal improvement over High at a substantial FPS cost, making it the least efficient choice. The recommendation is clear: for a balanced experience, use Medium at 1080p or 1440p; only use Low at 4K for a playable, albeit less visually rich, frame rate.

FAQ

Q: Can this system run Dave The Diver at 4K resolution?

A: Yes, it can run at 4K, but only at Low settings, where it achieves an average of 49 FPS. Higher settings at 4K result in averages between 33 and 41 FPS, which are not smooth.

Q: What is the best settings preset to use at 1080p?

A: The Medium preset at 1920x1080 is the best choice, as it delivers an average of 82 FPS with a minimum of 70 FPS, ensuring a consistently smooth experience.

Q: How does the performance at 1440p compare to 1080p?

A: At 1440p, average FPS is roughly 20-25% lower than at 1080p across all settings. For example, at High settings, the average drops from 73 FPS at 1080p to 55 FPS at 1440p.

Q: Is the Ultra preset worth the performance cost?

A: The data suggests it is not. At 1080p, Ultra averages 65 FPS, which is 17 FPS lower than Medium. The visual gain is likely not worth such a significant performance drop.

Q: What is the limiting factor for performance in this game?

A: The Intel Arc B370 GPU is the clear limiting factor. The FPS scales heavily with resolution, which is a classic sign of a GPU-bound scenario. The CPU is unlikely to be the bottleneck given its performance in other benchmarks.

Q: What is the lowest FPS recorded in the measured data?

A: The lowest average FPS is 33, which occurs at 3840x2160 with Ultra settings. The lowest minimum FPS recorded is 35, which occurs at 3840x2160 with Medium settings.

Measured FPS Breakdown

This section details the exact measured average FPS for each resolution and settings combination. The data is taken directly from the provided metrics.

1920x1080:

  • Low: The average FPS is 98. This is the highest performance point in the entire dataset.
  • Medium: The average FPS is 82, with a minimum of 70 and a maximum of 94. This shows a stable frame rate with a narrow band.
  • High: The average FPS is 73. This is a solid 60+ FPS experience.
  • Ultra: The average FPS is 65. This is the lowest average at 1080p but still playable.

2560x1440:

  • Low: The average FPS is 74. This is a comfortable 60+ FPS experience.
  • Medium: The average FPS is 62, with a minimum of 52 and a maximum of 71. The minimum shows some dips below 60 FPS.
  • High: The average FPS is 55. This is below the 60 FPS threshold, indicating a less smooth experience.
  • Ultra: The average FPS is 49. This is a significant drop from the High preset.

3840x2160:

  • Low: The average FPS is 49. This is the only 4K setting that approaches a playable frame rate.
  • Medium: The average FPS is 41, with a minimum of 35 and a maximum of 47. The minimum is quite low, indicating potential stutters.
  • High: The average FPS is 37. This is a demanding setting for the GPU.
  • Ultra: The average FPS is 33. This is the lowest average FPS in the entire dataset.

The data shows a clear hierarchy where 1080p is the only resolution that consistently maintains high frame rates across all settings. The step from 1080p to 1440p is a significant performance hit, and the step to 4K is even more drastic, confirming the GPU's limitations.

GPU Role

The Intel Arc B370 is the central figure in this performance analysis. Its specifications paint a picture of an entry-level, power-efficient part that is not designed for high-end gaming. The GPU has a base clock of 300 MHz and a boost clock of 2400 MHz, with 1280 shading units, 40 TMUs, and 20 ROPs. It supports DirectX 12 Ultimate and Vulkan 1.4, but its raw compute power is limited to 6.144 TFLOPS FP32. This is a modest figure that explains its 5th percentile ranking among all GPUs in the benchmark database.

The measured FPS data directly reflects these hardware limitations. The strong scaling of FPS with resolution is the most obvious indicator of a GPU bottleneck. The GPU's pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are simply insufficient for the pixel load at 4K. The memory configuration, listed as "System Shared" with "System Dependent" bandwidth, further compounds this issue, as the GPU must share memory bandwidth with the CPU, which can cause performance dips in memory-intensive scenes.

The GPU's nearest rivals in the benchmark database are older, less capable parts like the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770. This contextualizes its performance level. It is a significant step below any modern discrete gaming GPU. The data implies that for Dave The Diver, the Arc B370 is the primary constraint, and users should expect to play at 1080p or 1440p with medium to low settings to get a smooth experience. The 3DMark Steel Nomad score of 1184 further confirms its entry-level status.

CPU Role

The AMD Ryzen 5 5600G provides a solid foundation for this system, even if it is not the star of the show. This CPU is based on the Zen 3 architecture (Codenamed Cezanne) and features 6 cores and 12 threads. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz. Its performance in synthetic benchmarks is respectable, with a Cinebench R23 multi-core score of 10551 and a single-core score of 1409. It also scores 8428 in Geekbench multi-core and 1801 in single-core. These numbers place it in the 74th percentile of all CPUs, indicating that it is a capable mid-range processor.

In the context of Dave The Diver, the CPU's role is to feed the GPU with data. Given the GPU's limitations, the CPU is unlikely to be the bottleneck at any resolution. The data supports this, as the FPS changes dramatically with resolution, which is a characteristic of GPU-bound performance. The CPU's strong multi-threaded performance, evidenced by its 3DMark max threads score of 5455, ensures that it can handle the game's logic and physics without issue.

The CPU's nearest rivals, such as the Intel Core i3-1220P and AMD Ryzen 5 7530U, have similar average benchmark scores, with deltas of only 0.1% and -0.2%, respectively. This shows that the 5600G is a consistently performing processor. Its 16 MB of L3 cache and dual-channel DDR4 memory support are adequate for gaming. The data implies that if a more powerful GPU were paired with this CPU, the 5600G would not hold it back in this title, as the current bottleneck is entirely on the graphics side.

How This Combo Ranks

The combined performance of the AMD Ryzen 5 5600G and Intel Arc B370 in Dave The Diver is ranked 2642 out of 2867 tested combos. This places it in the bottom 8% of all configurations, which is a direct reflection of the GPU's weak performance. The rank is heavily influenced by the GPU, as the CPU is a much stronger component relative to its peers. This low ranking is consistent with the GPU's 5th percentile ranking among all GPUs.

The data suggests that this combo is not intended for high-resolution or high-settings gaming. Its rank implies that most other tested hardware combinations will deliver a better experience in this game. The 2642nd rank out of 2867 means there are over 2600 other combos that perform better, which is a stark indicator of the limitations of this pairing. While the CPU is a solid performer, the GPU drags the entire system down to a level where it can only handle the game at reduced settings and resolutions.

This specific combination is an anomaly, pairing a modern, efficient CPU with an entry-level integrated-class GPU. The benchmark results indicate that the system is only suitable for 1080p gaming at medium settings, where it can achieve an average FPS of 82. For anything more demanding, the user would need to significantly lower settings or resolution. The rank of 2642 serves as a clear warning that this is not a high-performance gaming setup, and the measured FPS data confirms that the experience will be subpar compared to the vast majority of other systems in the database.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B370 in Dave The Diver

Resolution Settings Avg FPS
3840x2160 Low 49.0
3840x2160 Medium 41.0
3840x2160 High 37.0
3840x2160 Ultra 33.0
2560x1440 Low 74.0
2560x1440 Medium 62.0
2560x1440 High 55.0
2560x1440 Ultra 49.0
1920x1080 Low 98.0
1920x1080 Medium 82.0
1920x1080 High 73.0
1920x1080 Ultra 65.0

Dave The Diver with Ryzen 5 5600G + Other GPUs

See how Dave The Diver performs with the same CPU but different graphics cards.

Dave The Diver with Arc B370 + Other CPUs

See how Dave The Diver performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.