Control

Control

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 19 21 30
1440p QHD 25 28 32 45
1080p Full HD 32 37 42 59

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 21
3840x2160 High 19
3840x2160 Ultra 17
2560x1440 Low 45
2560x1440 Medium 32
2560x1440 High 28
2560x1440 Ultra 25
1920x1080 Low 59
1920x1080 Medium 42
1920x1080 High 37
1920x1080 Ultra 32

Control with AMD Ryzen 5 5600G + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the Intel Arc B370 produces a dataset for Control that is consistently constrained by the graphics solution. Across all tested resolutions and presets, the measured average frame rates indicate that this combination is positioned for lower-fidelity gaming rather than high-refresh-rate experiences. The data shows a clear pattern: the Arc B370’s performance ceiling is reached quickly, with the Ryzen 5 5600G providing ample headroom that is never fully utilized.

Settings Recommendations

The measured FPS rows for this combo in Control show that the "Low" preset is the only configuration that approaches playable frame rates at the most common resolution. At 1920x1080, the Low preset achieves an average of 59 FPS, which is the sole measured result near the 60 FPS threshold. The Medium preset at the same resolution drops to 42 FPS, representing a 28.8% reduction from Low. The High preset yields 37 FPS, and Ultra falls to 32 FPS. The data suggests that for a consistent experience, the Low preset at 1080p is the recommended starting point, as it is the only setting where the average frame rate does not dip into the sub-30 territory that would be problematic for this action-adventure title.

At 2560x1440, the Low preset delivers 45 FPS, which is a significant drop from the 1080p result. While this is technically a playable average, the 20 FPS gap between 1440p Low and 1080p Low indicates that the GPU is already heavily taxed by the resolution increase. The Medium, High, and Ultra presets at 1440p produce 32, 28, and 25 FPS respectively, all of which are below the threshold for smooth gameplay. For 4K, the data shows that even the Low preset only manages 30 FPS, with Medium at 21 FPS, High at 19 FPS, and Ultra at 17 FPS. These numbers make 4K impractical for this combo, regardless of settings.

The benchmark results indicate that the optimal balance between visual fidelity and frame rate is the Medium preset at 1080p, but only if the user can tolerate an average of 42 FPS. However, the data strongly suggests that the Low preset at 1080p is the only configuration that provides a reasonably smooth experience. The measured min FPS of 36 at 1080p Medium further supports the recommendation for Low, as it shows that even the average frame rate is not stable. Given that the Low preset at 1080p is the only setting above 50 FPS, it stands out as the clear choice for this hardware combination.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. Its benchmark scores, including a Cinebench R23 multicore score of 10551 and a single-core score of 1409, place it in the 74th percentile of all CPUs. However, in the context of this game's measured results, the CPU's role appears to be secondary. The FPS data shows that frame rates scale almost entirely with resolution and settings changes, which is a hallmark of a GPU-limited scenario. The CPU's 16 MB of L3 cache and dual-channel DDR4 memory support provide a solid foundation, but the 3DMark scores, such as the max threads score of 5455, suggest that the processor is not the bottleneck here.

The nearest rivals for the Ryzen 5 5600G include the Intel Core i3-1220P with an average score of 21066 (a 0.1% delta), the Intel Core Ultra 7 256V at 21112 (-0.1%), the AMD Ryzen 5 7530U at 21133 (-0.2%), and the Intel Core Ultra 7 155U at 21174 (-0.4%). These deltas are negligible, indicating that the 5600G performs on par with these processors in general benchmarks. In this game, however, the CPU's capability is never fully stressed. The fact that the FPS drops from 59 at 1080p Low to 30 at 4K Low—a 49% reduction—while the resolution increases by 4x in pixel count, demonstrates that the GPU is saturated before the CPU can become a limiting factor.

The 5600G's 65W TDP and 7nm process node are relevant for system power, but the data does not show any CPU-related frame pacing issues. The measured FPS values are consistent with what one would expect from a GPU bottleneck, with no anomalies that would suggest CPU threading limits. The CPU's PassMark multithread score of 19717 and single-thread score of 3177 further confirm that it has sufficient processing power for this title. The conclusion from the data is that the Ryzen 5 5600G is more than adequate for Control, and any performance limitations are entirely attributable to the graphics subsystem.

GPU Role

The Intel Arc B370 is an integrated GPU based on the Xe3-LPG architecture, built on a 3nm process node. It features 1280 shading units, 40 texture mapping units, and 20 ROPs, with a boost clock of 2400 MHz. The GPU uses system shared memory, which means its bandwidth is system dependent. The theoretical pixel rate is 48.00 GPixel/s, and the texture rate is 96.00 GTexel/s. The FP32 performance is rated at 6.144 TFLOPS. Despite these specifications, the GPU's benchmark presence is minimal, with only a single 3DMark Steel Nomad DX12 score of 1184, placing it in the 5th percentile of all GPUs. This percentile ranking is critical to understanding the game's results.

The nearest rivals for the Arc B370 are all older or lower-end parts: the ATI Mobility Radeon HD 5570 with a score of 1186 (-0.2% delta), the ATI Radeon HD 5770 at 1190 (-0.5%), the AMD Radeon HD 7650M at 1192 (-0.7%), and the AMD FirePro M2000 at 1168 (+1.4%). This places the Arc B370 in a performance class that is roughly equivalent to a decade-old discrete GPU. In Control, this translates to the measured FPS numbers. The GPU's 25W TDP and IGP slot width indicate that it is designed for low-power mobile or compact systems, not for demanding AAA titles.

The game's data shows that the Arc B370 cannot maintain playable frame rates at higher settings. The VRAM situation is also notable, as the GPU relies on system shared memory. This means that the available memory bandwidth and capacity are shared with the CPU, which can lead to performance degradation in memory-intensive scenes. The measured FPS at 1080p Ultra is 32, which is only 54% of the Low preset's 59 FPS. This scaling is poor, suggesting that the GPU's 20 ROPs are a significant bottleneck when fill-rate requirements increase. The data indicates that the Arc B370 is the definitive limiting component in this combo.

How This Combo Ranks

The combo of the AMD Ryzen 5 5600G and the Intel Arc B370 is ranked 2657 out of 2888 tested combinations in Control. This places it in the bottom 8% of all combos tested. The rank is primarily driven by the GPU's poor performance, as the CPU is in the 74th percentile. This disparity is telling: the CPU is a mid-range part, while the GPU is near the bottom of the performance spectrum. The data shows that this combo is not competitive for this game, with the ranking reflecting the severe GPU limitation.

The combo's ranking is consistent with the measured FPS data. At 1080p Low, the 59 FPS average is the only result that approaches mainstream playability. All other settings and resolutions produce frame rates that would be considered poor by modern standards. The combo's position in the ranking is also influenced by the fact that Control is a demanding title with heavy visual effects. The Arc B370's lack of dedicated VRAM and low ROP count make it ill-suited for this game's particle effects and physics simulations. The data suggests that users with this combo would need to make significant compromises in visual quality to achieve acceptable performance.

Compared to other tested combos, the 2657th rank out of 2888 indicates that the vast majority of systems will outperform this setup in Control. The nearest rival GPUs, such as the ATI Radeon HD 5770, are from a much older generation, yet they perform within 0.5% of the Arc B370 in synthetic benchmarks. This historical context makes the combo's ranking predictable. The CPU's high percentile rank does not compensate for the GPU's low percentile rank, and the overall combo rank is heavily weighted toward the weaker component. For any user seeking to play Control, this data indicates that this combo is not a viable choice for a quality experience.

Resolution Scaling

The measured FPS data provides a clear picture of how this combo scales across resolutions. At the Low preset, the average FPS drops from 59 at 1920x1080 to 45 at 2560x1440, a 23.7% reduction. Moving further to 3840x2160, the FPS drops to 30, which is a 49.2% reduction from 1080p. This scaling pattern is typical of a GPU-bound scenario, where the increase in pixel count directly impacts the render load. The fact that the 4K result is exactly half of the 1080p result suggests that the GPU is being saturated at a linear rate.

The Medium preset shows a similar trend: 42 FPS at 1080p, 32 FPS at 1440p, and 21 FPS at 4K. The percentage drops are 23.8% and 50% respectively, which are almost identical to the Low preset scaling. This consistency indicates that the GPU's bottleneck is not affected by the settings preset, meaning that the limiting factor is the raw pixel throughput rather than shader complexity. The High preset follows the same pattern, with 37 FPS at 1080p, 28 FPS at 1440p, and 19 FPS at 4K. The Ultra preset produces 32, 25, and 17 FPS across the same resolutions.

The resolution scaling data strongly indicates that the limiting component is the GPU. If the CPU were the bottleneck, the frame rates would show less variation across resolutions, as the CPU's workload would remain relatively constant. Instead, the FPS drops by approximately half when moving from 1080p to 4K, which is exactly what one would expect from a GPU that is fully utilized at each resolution. The Arc B370's system shared memory also contributes to this scaling, as the memory bandwidth becomes more strained at higher resolutions. The data concludes that this combo is best used at 1080p, with 4K being entirely impractical.

FAQ

Q: What is the best average FPS this combo can achieve in Control?

A: The highest measured average FPS is 59, which occurs at 1920x1080 with the Low preset. This is the only result that approaches standard 60 FPS playability.

Q: How does the combo perform at 4K resolution?

A: At 3840x2160, the average FPS ranges from 17 on Ultra to 30 on Low. The Medium preset yields 21 FPS, and High yields 19 FPS. All 4K results are below the threshold for smooth gameplay.

Q: Is the CPU or GPU the bottleneck in this setup?

A: The data indicates the GPU is the clear bottleneck. The FPS scales nearly linearly with resolution, dropping from 59 at 1080p Low to 30 at 4K Low, which is a characteristic of GPU limitation. The CPU's high benchmark percentile (74th) contrasts with the GPU's low percentile (5th).

Q: How does the Arc B370 compare to its nearest GPU rivals?

A: The Arc B370's 3DMark Steel Nomad score of 1184 is within 0.7% of the ATI Mobility Radeon HD 5570 (1186) and the ATI Radeon HD 5770 (1190). It is 1.4% faster than the AMD FirePro M2000 (1168).

Q: What is the combo's overall rank among tested systems in this game?

A: The combo is ranked 2657 out of 2888 tested combinations in Control. This places it in the bottom 8% of all systems tested.

Q: Does the Medium preset provide a stable frame rate at 1080p?

A: The Medium preset at 1080p has an average of 42 FPS, but the measured min FPS is 36 and max FPS is 48. This indicates a variance of 12 FPS, suggesting less stability than the Low preset.

Measured FPS Breakdown

The measured FPS data for Control with the AMD Ryzen 5 5600G and Intel Arc B370 is as follows, broken down by resolution and settings.

At 1920x1080, the Low preset produces an average of 59 FPS. The Medium preset averages 42 FPS, with a minimum of 36 and a maximum of 48. The High preset averages 37 FPS, and the Ultra preset averages 32 FPS. This is the only resolution where any preset exceeds 50 FPS, and it is also the only resolution where the Low preset is above 55 FPS.

At 2560x1440, the Low preset averages 45 FPS. The Medium preset averages 32 FPS, with a minimum of 27 and a maximum of 37. The High preset averages 28 FPS, and the Ultra preset averages 25 FPS. The scaling from 1080p to 1440p shows a reduction of 14 FPS on Low, 10 FPS on Medium, 9 FPS on High, and 7 FPS on Ultra.

At 3840x2160, the Low preset averages 30 FPS. The Medium preset averages 21 FPS, with a minimum of 18 and a maximum of 25. The High preset averages 19 FPS, and the Ultra preset averages 17 FPS. The 4K results are consistently below 30 FPS, with the Ultra preset being the lowest measured score in the entire dataset.

The data shows a consistent pattern where each resolution step up reduces the average FPS by a significant margin, and each settings increase at the same resolution reduces FPS further. The only preset that achieves a playable average frame rate is 1080p Low, and even that result is at the edge of what is considered smooth for an action game. The Medium preset at 1080p is the only other configuration with a measured min FPS above 30, but its average of 42 FPS leaves little headroom. This breakdown confirms that the combo is severely limited by the GPU, with no settings combination providing a high-performance experience.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B370 in Control

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 21.0
3840x2160 High 19.0
3840x2160 Ultra 17.0
2560x1440 Low 45.0
2560x1440 Medium 32.0
2560x1440 High 28.0
2560x1440 Ultra 25.0
1920x1080 Low 59.0
1920x1080 Medium 42.0
1920x1080 High 37.0
1920x1080 Ultra 32.0

Control with Ryzen 5 5600G + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with Arc B370 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.