Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 37 50 60
1440p QHD 52 66 89 107
1080p Full HD 78 100 134 162

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 50
3840x2160 High 37
3840x2160 Ultra 29
2560x1440 Low 107
2560x1440 Medium 89
2560x1440 High 66
2560x1440 Ultra 52
1920x1080 Low 162
1920x1080 Medium 134
1920x1080 High 100
1920x1080 Ultra 78

Counter-Strike 2 with AMD Ryzen 5 5600G + Intel Arc B370, In-Depth Analysis

Counter-Strike 2 paired with the AMD Ryzen 5 5600G and Intel Arc B370 produces a playable but heavily resolution-bound experience. At 1920x1080, the combo delivers strong frame rates across all presets, but 4K Ultra drops to 29 FPS, making lower settings mandatory for smooth play. The CPU’s six Zen 3 cores provide adequate throughput, while the GPU’s shared-memory design and low power envelope become the primary limiting factors at higher resolutions.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Counter-Strike 2?

A: The data shows 1920x1080 as the only resolution where all four settings presets remain comfortably playable. The Low preset averages 162 FPS, Medium averages 134 FPS, and High averages 100 FPS. Even the demanding Ultra preset holds 78 FPS at this resolution.

Q: How does the Ryzen 5 5600G compare to its nearest CPU rivals in general benchmarks?

A: The Ryzen 5 5600G has an average benchmark score of 21088, placing it 0.1% ahead of the Intel Core i3-1220P (21066) and 0.1% behind the Intel Core Ultra 7 256V (21112). It trails the AMD Ryzen 5 7530U by 0.2% and the Intel Core Ultra 7 155U by 0.4%.

Q: Where does the Intel Arc B370 rank among all GPUs?

A: The Arc B370 sits in the 5th percentile of all GPUs, with an average 3DMark Steel Nomad DX12 score of 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is 0.2% higher. The AMD Radeon HD 7650M scores 1192 (0.7% higher), while the AMD FirePro M2000 scores 1168 (1.4% lower).

Q: What is the FPS difference between Low and Ultra settings at 2560x1440?

A: At 2560x1440, the Low preset averages 107 FPS, while Ultra drops to 52 FPS — a 55 FPS difference. Medium sits at 89 FPS, and High at 66 FPS. The gap between Low and Ultra represents more than a halving of performance.

Q: Does the Ryzen 5 5600G have integrated graphics, and how does that affect this combo?

A: Yes, the CPU includes Radeon Vega 7 integrated graphics. However, the measured FPS data uses the discrete Intel Arc B370, which has its own architecture and 1280 shading units. The CPU’s iGPU is not the active rendering device in these results.

Q: Is the combo’s in-game ranking competitive?

A: The combo ranks 2642 out of 2870 tested combinations in Counter-Strike 2, placing it in the bottom 8% of all tested setups. This low rank reflects the GPU’s limited 5th-percentile standing rather than CPU deficiency, since the processor itself ranks in the 74th percentile of all CPUs.

Settings Recommendations

The measured data points to 1920x1080 as the only resolution where the full range of presets remains viable. At this resolution, Low delivers 162 FPS, Medium 134 FPS, High 100 FPS, and Ultra 78 FPS. For competitive play, the Medium preset offers the best balance: it keeps the average above 130 FPS while providing visual improvements over Low, and its minimum FPS of 114 stays well within smooth territory.

At 2560x1440, the Medium preset is the highest quality option that maintains acceptable performance. Its 89 FPS average with a 76 FPS minimum is workable, though High drops to 66 FPS and Ultra to 52 FPS. Players prioritizing frame rate over visuals should select Low, which produces 107 FPS. The Ultra preset here is not recommended for any serious play, as 52 FPS average leaves little headroom for intense firefights.

The 3840x2160 results are mostly marginal. Low averages 60 FPS exactly, which is playable but far from ideal for a fast-paced FPS. Medium averages 50 FPS with a 42 FPS minimum, making it borderline. High and Ultra average 37 and 29 FPS respectively — these are not viable for Counter-Strike 2’s twitch-based gameplay. For 4K, Low is the only preset that reaches a playable threshold, and even that 60 FPS average may feel inconsistent during heavy action.

The data suggests a clear hierarchy: 1920x1080 Medium for the best combination of quality and speed, 1920x1080 High if visuals matter more, and 2560x1440 Medium as the upper bound for acceptable performance. At 4K, only Low is worth considering, and even then, the 60 FPS average is the bare minimum for competitive integrity.

CPU Role

The AMD Ryzen 5 5600G provides six cores and twelve threads based on the Zen 3 architecture, running at a 3.90 GHz base clock and 4.40 GHz boost clock. This 7 nm chip from TSMC has a 65 W TDP and supports DDR4 memory with dual-channel bandwidth of 51.2 GB/s. Its 16 MB L3 cache and 512 KB L2 per core help feed the GPU with game data.

In general CPU benchmarks, the 5600G scores 10551 in Cinebench R23 multi-core and 1409 in single-core. Geekbench results show 8428 multi-core and 1801 single-core. The 3DMark multi-threaded scores scale from 1705 at 2 threads to 5455 at max threads, indicating reasonable scaling across its 12 threads. PassMark multi-thread reaches 19717, while single-thread scores 3177.

For Counter-Strike 2, the CPU’s role appears secondary to the GPU. The combo ranks 2642 out of 2870, but the processor itself sits in the 74th percentile of all CPUs. This discrepancy suggests the Ryzen 5 5600G is not the bottleneck. The CPU’s single-thread performance — 872 in 3DMark single-thread and 1409 in Cinebench R23 — is solid for a game that relies heavily on frame pacing and input responsiveness.

The 5600G’s nearest rivals confirm its mid-pack standing. It edges out the Intel Core i3-1220P by 0.1% with an average score of 21088 versus 21066. The Intel Core Ultra 7 256V leads by the same margin, scoring 21112. The AMD Ryzen 5 7530U and Intel Core Ultra 7 155U are 0.2% and 0.4% ahead, respectively. These tiny deltas mean the CPU is roughly equivalent to several modern laptop-class chips, which is notable for a desktop part from the 5000 series.

At 1920x1080 Low, the combo achieves 162 FPS, which indicates the CPU can drive high frame rates when the GPU is not overloaded. The drop to 100 FPS at High settings and 78 FPS at Ultra shows the GPU taking over as the limiting factor. At 2560x1440, the CPU’s advantage diminishes further — even Low only reaches 107 FPS. The pattern continues at 4K, where Low manages just 60 FPS.

The CPU’s 12 threads are sufficient for Counter-Strike 2, which traditionally scales well with strong single-core performance. The 3DMark results show 1705 at 2 threads and 5455 at max threads, meaning the chip can handle both light and heavy thread loads without dramatic falloff. The PassMark physics score of 900 and integer math score of 67344 suggest adequate computational throughput for game logic and entity updates.

How This Combo Ranks

The combo ranks 2642 out of 2870 tested combinations in Counter-Strike 2, placing it in the bottom 8% of all setups. This rank is driven almost entirely by the GPU, which sits in the 5th percentile of all GPUs. The CPU, by contrast, ranks in the 74th percentile, showing a significant mismatch between the two components.

The GPU’s average benchmark score of 1184 in 3DMark Steel Nomad DX12 is extremely low. Its nearest rivals — the ATI Mobility Radeon HD 5570 at 1186 and ATI Radeon HD 5770 at 1190 — are both over a decade old. The Arc B370 is 1.4% ahead of the AMD FirePro M2000 (1168) but 0.7% behind the AMD Radeon HD 7650M (1192). This places it in territory occupied by entry-level mobile GPUs from previous generations.

Given this GPU standing, the combo’s rank of 2642 out of 2870 is unsurprising. Only 228 combinations perform worse. The CPU’s high percentile does not rescue the pairing because Counter-Strike 2’s frame rates at higher resolutions are constrained by the GPU’s 1280 shading units, 40 TMUs, and 20 ROPs. The shared-memory architecture, with system-dependent bandwidth, further limits performance when rendering at high pixel counts.

The rank becomes more meaningful when considering the FPS data. At 1920x1080, the combo outperforms many lower-tier setups, but it cannot compete with configurations using discrete mid-range GPUs. The 162 FPS at Low settings is respectable, yet the 29 FPS at 4K Ultra exposes the GPU’s fundamental limitations. Players with this combo should expect performance comparable to integrated graphics solutions rather than dedicated gaming cards.

The deltaPct values against GPU rivals — all within ±1.4% — show that the Arc B370 is statistically indistinguishable from several older discrete GPUs. This explains why the combo’s rank clusters near the bottom: it performs like hardware from a much earlier era, despite being a 2026 release. The CPU’s 74th percentile cannot offset this GPU deficit in a game that scales significantly with resolution and settings.

GPU Role

The Intel Arc B370 is a 3 nm chip from Intel’s Panther Lake family, based on the Xe3-LPG architecture. It operates at a 300 MHz base clock and 2400 MHz boost clock, with a 25 W TDP. The GPU uses system shared memory for both capacity and bandwidth, meaning performance depends heavily on the CPU’s DDR4 memory configuration.

The GPU has 1280 shading units, 40 texture mapping units, and 20 raster operation units. It includes 10 ray tracing cores and supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. The pixel rate is 48.00 GPixel/s and texture rate is 96.00 GTexel/s, with FP32 performance of 6.144 TFLOPS. These specs place it firmly in entry-level territory.

The GPU’s benchmark score of 1184 in 3DMark Steel Nomad DX12 is its only recorded benchmark. Its 5th percentile ranking across all GPUs is stark. The nearest rivals — ATI Mobility Radeon HD 5570 (1186), ATI Radeon HD 5770 (1190), AMD Radeon HD 7650M (1192), and AMD FirePro M2000 (1168) — are all legacy parts. The Arc B370’s performance is effectively equivalent to a mid-range GPU from 2010-2012.

In Counter-Strike 2, the GPU’s role becomes apparent in the FPS scaling across resolutions. At 1920x1080, the GPU can render Low settings at 162 FPS, but this drops to 78 FPS at Ultra — a 52% reduction. At 2560x1440, the same settings range from 107 FPS (Low) to 52 FPS (Ultra). At 3840x2160, Low manages 60 FPS while Ultra falls to 29 FPS.

The shared memory architecture is a critical factor. With system-dependent bandwidth, the GPU must compete with the CPU for DDR4 memory access. The CPU’s 51.2 GB/s dual-channel bandwidth is modest by modern standards, and the GPU’s reliance on this shared pool limits texture upload and frame buffer operations. This explains why performance degrades so sharply at higher resolutions, where memory bandwidth demands increase.

The GPU’s low power envelope of 25 W and IGP slot width suggest it is designed for mobile or compact systems rather than desktop gaming. The lack of dedicated VRAM — instead using system shared memory — means frame rates are highly sensitive to the system’s memory configuration. A faster DDR4 setup could improve results, but the GPU’s 1280 shading units remain the hard limit.

The FP32 throughput of 6.144 TFLOPS is adequate for 1080p gaming at medium settings but insufficient for 4K. The measured data confirms this: 4K performance never exceeds 60 FPS, even at Low settings. The 48.00 GPixel/s pixel rate becomes a bottleneck at high resolutions, where more pixels must be processed per frame.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings average 162 FPS, with no minimum or maximum recorded. Medium averages 134 FPS with a minimum of 114 and maximum of 154. High averages 100 FPS. Ultra averages 78 FPS. The spread from Low to Ultra is 84 FPS, showing that settings have a massive impact at this resolution. The Medium preset’s 114 FPS minimum ensures smooth gameplay even during intense moments.

Moving to 2560x1440, performance drops noticeably. Low averages 107 FPS. Medium averages 89 FPS with a minimum of 76 and maximum of 102. High averages 66 FPS. Ultra averages 52 FPS. The delta between Low and Ultra is 55 FPS, smaller than at 1080p but still significant. The Medium preset’s 76 FPS minimum is approaching the edge of playability for a competitive FPS, while Ultra’s 52 FPS average would be frustrating in ranked play.

At 3840x2160, the combo struggles. Low averages 60 FPS exactly. Medium averages 50 FPS with a minimum of 42 and maximum of 57. High averages 37 FPS. Ultra averages 29 FPS. The gap between Low and Ultra is 31 FPS, but the absolute values are all low. The 42 FPS minimum on Medium highlights how inconsistent performance becomes at 4K, with frame rates that would cause noticeable stuttering during fast movements.

Comparing settings across resolutions reveals a consistent pattern. The Low preset at 1080p (162 FPS) is more than 2.7 times faster than Low at 4K (60 FPS). Medium shows a similar ratio: 134 FPS at 1080p versus 50 FPS at 4K, a 2.68x difference. High drops from 100 to 37 FPS (2.7x), and Ultra from 78 to 29 FPS (2.69x). This nearly uniform scaling suggests the GPU is pixel-bound, with the 4K resolution requiring roughly 4 times the pixel throughput of 1080p.

The Medium preset is the only one with recorded minimum and maximum FPS values across all three resolutions. At 1080p, the range is 114-154 FPS (a 40 FPS spread). At 1440p, it narrows to 76-102 FPS (26 FPS spread). At 4K, it becomes 42-57 FPS (15 FPS spread). This tightening range at higher resolutions indicates the GPU is hitting consistent performance ceilings rather than experiencing frame-time spikes.

For players targeting 144 Hz monitors, only the 1080p Low preset (162 FPS) and Medium preset (134 FPS average with 114 minimum) come close. The 1440p Low preset at 107 FPS falls short, and no 4K preset reaches even 75 FPS. The data clearly shows that this combo is best suited for 1080p gaming, with Medium settings providing the most balanced experience. Higher resolutions require significant compromises that undermine Counter-Strike 2’s competitive nature.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B370 in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 50.0
3840x2160 High 37.0
3840x2160 Ultra 29.0
2560x1440 Low 107.0
2560x1440 Medium 89.0
2560x1440 High 66.0
2560x1440 Ultra 52.0
1920x1080 Low 162.0
1920x1080 Medium 134.0
1920x1080 High 100.0
1920x1080 Ultra 78.0

Counter-Strike 2 with Ryzen 5 5600G + Other GPUs

See how Counter-Strike 2 performs with the same CPU but different graphics cards.

Counter-Strike 2 with Arc B370 + Other CPUs

See how Counter-Strike 2 performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.