Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
84
good

This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 45 63
1440p QHD 58 61 86 121
1080p Full HD 91 96 136 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 45
3840x2160 High 32
3840x2160 Ultra 30
2560x1440 Low 121
2560x1440 Medium 86
2560x1440 High 61
2560x1440 Ultra 58
1920x1080 Low 192
1920x1080 Medium 136
1920x1080 High 96
1920x1080 Ultra 91

Pc Building Simulator with Intel Core Ultra 7 265K + Intel Arc B570, In-Depth Analysis

# Pc Building Simulator Performance Analysis: Intel Core Ultra 7 265K + Intel Arc B570

The benchmark data for Pc Building Simulator with the Intel Core Ultra 7 265K and Intel Arc B570 reveals a system that scales predictably across resolutions, with the GPU emerging as the primary bottleneck at higher settings. This database entry covers 12 measured configurations spanning three resolutions and four quality presets, providing a complete picture of how this pairing behaves in a simulation title that is generally undemanding on hardware. The measured results show a clear progression from 1920x1080 to 3840x2160, with frame rates roughly halving at each resolution step when settings remain constant. This analysis will walk through the resolution scaling, competitive positioning, settings recommendations, and the specific roles the CPU and GPU play in producing these results.

Resolution Scaling

The frame rate progression from 1920x1080 to 3840x2160 follows an expected pattern, but the magnitude of the drop varies significantly by preset. At Low settings, the system delivers 192 FPS at 1080p, drops to 121 FPS at 1440p (a 37% reduction), and further declines to 63 FPS at 4K (another 48% reduction). This steep decline suggests that even at Low settings, the Arc B570's rendering throughput becomes the limiting factor as pixel count quadruples. The 1080p-to-4K gap of 129 FPS represents a 67% performance loss, which is substantial but not unexpected for a GPU in this class.

At Medium settings, the scaling shows a similar trajectory: 136 FPS at 1080p, 86 FPS at 1440p, and 45 FPS at 4K. The 1440p figure represents a 37% drop from 1080p, while 4K drops another 48% from 1440p. Interestingly, the Medium preset at 4K is the only configuration in the entire dataset that includes both minimum and maximum frame rate readings, with values of 38 FPS and 52 FPS respectively. This 14 FPS spread indicates some frame time variance at 4K Medium, likely due to scene complexity fluctuations in the simulation.

High settings reveal a more compressed scaling curve: 96 FPS at 1080p, 61 FPS at 1440p, and 32 FPS at 4K. The 1080p-to-1440p drop is 36%, while the 1440p-to-4K drop is 48%. At Ultra settings, the system produces 91 FPS at 1080p, 58 FPS at 1440p, and 30 FPS at 4K. The Ultra scaling from 1080p to 1440p is slightly gentler at 36% reduction, but the 1440p-to-4K step still costs 48% of performance. Across all presets, the consistent 48% penalty from 1440p to 4K strongly indicates that the GPU's pixel fill rate and memory bandwidth are the dominant constraints at higher resolutions.

The data shows that the CPU is not a limiting factor in this game. At 1080p Low, the system achieves 192 FPS, which indicates that the Intel Core Ultra 7 265K's 20 cores and 20 threads can feed the GPU well beyond typical display refresh rates. Even at the most demanding configuration (4K Ultra, 30 FPS), the frame rate is entirely consistent with GPU-bound behavior. The resolution scaling pattern—where performance drops proportionally to pixel count—confirms that Pc Building Simulator is heavily GPU-limited on this hardware combination, particularly once settings move beyond Low.

How This Combo Ranks

The Intel Core Ultra 7 265K and Intel Arc B570 combination ranks 2402 out of 3002 tested combos for Pc Building Simulator. This places the system in the 20th percentile of all tested configurations, meaning approximately 80% of tested combos deliver higher frame rates in this title. Given that the game is a simulation released in 2019 and is not graphically intensive, this ranking reflects the Arc B570's mid-range positioning rather than any deficiency in the CPU.

The GPU's percentile ranking of 65 against all tested GPUs provides context for this combo ranking. The Arc B570 sits in the 65th percentile, meaning it outperforms 65% of all GPUs in the database. However, Pc Building Simulator's combination ranking is lower than the GPU's individual percentile, suggesting that many higher-performing GPUs are paired with capable CPUs in the test pool. The CPU itself ranks in the 94th percentile against all CPUs, indicating that the processor is a top-tier component that is not holding back the system.

Looking at the GPU's nearest rivals from the database, the Arc B570's average benchmark score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20534, a 0.1% difference) and the Intel Arc A750 (20582, a -0.1% difference). The AMD Radeon R9 M390X trails slightly at 20662 with a -0.5% delta, while the NVIDIA Quadro M4000M is 0.4% behind. These tight margins indicate that the Arc B570 performs within 1% of several competitors, making its ranking in Pc Building Simulator largely dependent on driver optimization and game-specific factors rather than raw compute capability.

For the CPU, the Core Ultra 7 265K's nearest rivals show a similar clustering. The Intel Xeon 6511P scores 71051 (a -0.2% delta from the 265K's 70879 average), the Intel Xeon Platinum 8270 scores 71370 (-0.7%), the Intel Core i7-14700KF scores 70163 (+1%), and the AMD Ryzen 7 9700F scores 69996 (+1.3%). All four rivals are within 2% of the 265K's average benchmark score, confirming that the CPU is competitively positioned in its segment. In Pc Building Simulator, where CPU demands are modest, this processor's 94th percentile ranking ensures that it will not bottleneck the GPU at any resolution or setting.

Settings Recommendations

Based on the measured frame rates, the optimal settings configuration depends on the target resolution and desired frame rate. At 1920x1080, all four presets deliver playable frame rates: Low at 192 FPS, Medium at 136 FPS, High at 96 FPS, and Ultra at 91 FPS. The difference between High and Ultra is minimal (5 FPS), making Ultra the clear choice for 1080p users who want maximum visual fidelity without sacrificing smoothness. Even at 4K, the Ultra preset's 30 FPS average is technically playable for a simulation genre, though the High preset's 32 FPS offers no meaningful advantage.

For 2560x1440, the Medium preset delivers 86 FPS with a minimum of 73 FPS and maximum of 99 FPS, providing a good balance between visual quality and smoothness. The High preset at 61 FPS is acceptable for slower-paced simulation gameplay, while Ultra at 58 FPS is marginally lower but still within a playable range. The Low preset at 121 FPS is excessive for most users, suggesting that Medium or High will provide the best experience at 1440p. Given that the game is a simulation rather than a competitive shooter, 60 FPS is generally considered sufficient, making High the recommended preset for 1440p.

At 3840x2160, none of the presets achieve 60 FPS. Low settings produce 63 FPS, which is just above the 60 FPS threshold, while Medium drops to 45 FPS and High/Ultra fall to 32/30 FPS respectively. For 4K users, Low settings are the only option that maintains smooth performance, though the visual compromise may be significant. Medium at 45 FPS is still playable for a simulation title, but the frame rate variance (38-52 FPS) could cause noticeable stutters. The data suggests that 4K gaming on this combo requires Low settings for consistent performance, or a resolution reduction to 1440p for higher quality presets.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all presets. Low settings produce an average of 192 FPS, which is the highest measured value in the entire dataset. Medium settings average 136 FPS with a minimum of 115 FPS and maximum of 156 FPS, showing a 41 FPS range. High settings average 96 FPS, while Ultra settings average 91 FPS. The gap between High and Ultra is just 5 FPS, suggesting that the Ultra preset's additional graphical features have minimal impact on performance at this resolution.

Moving to 2560x1440, frame rates drop substantially. Low settings average 121 FPS, representing a 37% reduction from 1080p. Medium settings average 86 FPS with a minimum of 73 FPS and maximum of 99 FPS, a 26 FPS range that is narrower than at 1080p. High settings average 61 FPS, while Ultra settings average 58 FPS. At this resolution, the High-to-Ultra gap narrows to just 3 FPS, indicating that the GPU is becoming more constrained at higher settings.

At 3840x2160, the system's performance is significantly limited. Low settings average 63 FPS, which is the only 4K configuration above 60 FPS. Medium settings average 45 FPS with a minimum of 38 FPS and maximum of 52 FPS, showing a 14 FPS range that indicates some scene-dependent variability. High settings average 32 FPS, while Ultra settings average 30 FPS. The difference between High and Ultra at 4K is just 2 FPS, suggesting that both presets are equally GPU-bound at this resolution.

The full dataset shows a consistent pattern: each resolution step up from 1080p to 1440p costs approximately 36-37% of performance, while each step from 1440p to 4K costs approximately 48%. This non-linear scaling is typical of GPU-bound scenarios where memory bandwidth and pixel throughput become increasingly important at higher resolutions.

GPU Role

The Intel Arc B570's specifications directly explain the measured performance patterns in Pc Building Simulator. The GPU features 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. This memory configuration is adequate for 1080p and 1440p gaming but becomes a limiting factor at 4K, where the higher pixel count demands more memory bandwidth. The 4K performance drop of 48% from 1440p aligns with the increased memory pressure at that resolution.

The GPU's clock speeds are fixed at 2500 MHz for both base and boost, with memory running at 2375 MHz (19 Gbps effective). This consistent clock speed means the GPU's performance is predictable across different workloads. The 2304 shading units, 144 texture mapping units, and 80 render output units provide a compute configuration that delivers 11.52 TFLOPS of FP32 performance. The 200.0 GPixel/s pixel rate and 360.0 GTexel/s texture rate are reflected in the game's scaling behavior, where settings that increase texture detail have less impact than those that increase pixel workload.

The GPU's benchmark results place it in the 65th percentile against all GPUs, with an average benchmark score of 20556. Its nearest rival, the Intel Arc A750, scores 20582 with a -0.1% delta, indicating that the B570 is virtually identical in performance to its predecessor. The 3DMark Steel Nomad DX12 score of 2649 and Geekbench Vulkan score of 96844 provide additional context for the GPU's capabilities in modern APIs. The PassMark G3D score of 14195 confirms mid-range positioning, while the G2D score of 661 is relatively low, though not relevant to gaming performance.

In Pc Building Simulator specifically, the GPU's 10 GB memory capacity is never stressed, as the game's simulation-focused rendering does not require large texture sets. The 380.0 GB/s bandwidth, however, becomes the key constraint at 4K, where the 48% performance drop from 1440p mirrors the 2.25x pixel count increase. The GPU's 150 W TDP and PCIe 4.0 x8 interface are sufficient for this workload, with no indication of bandwidth limitations from the interface.

CPU Role

The Intel Core Ultra 7 265K's specifications suggest it is far more capable than what Pc Building Simulator requires. With 20 cores and 20 threads, the CPU provides substantial parallel processing capability, though the game's simulation logic is unlikely to utilize all cores effectively. The 3.90 GHz base clock and 5.50 GHz boost clock ensure high single-threaded performance, which is more relevant for simulation games that often rely on a primary game thread.

The CPU's cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache. This large L3 cache helps maintain game state data locally, reducing memory latency. The dual-channel DDR5 memory support provides 102.4 GB/s of bandwidth, which is ample for feeding both the CPU and GPU in this title. The CPU's 125 W TDP and Intel Socket 1851 compatibility are standard for a desktop processor in this class.

Benchmark results show the 265K's strengths: Cinebench R23 multi-core score of 35850 and single-core score of 2020, Geekbench multi-core of 23085 and single-core of 2713. The PassMark multi-thread score of 58594 and single-thread score of 4928 further confirm its high-end positioning. The 94th percentile ranking against all CPUs means this processor outperforms 94% of tested CPUs, making it an excellent match for any GPU in the database.

In Pc Building Simulator, the CPU's role is to handle the simulation logic, including component compatibility checks, temperature calculations, and system building physics. The 265K's 20 threads provide more than enough capacity for these tasks, as evidenced by the 192 FPS result at 1080p Low. The CPU's nearest rival, the Intel Core i7-14700KF, scores 1% higher in average benchmarks, but this difference is negligible in gaming workloads. The AMD Ryzen 7 9700F trails by 1.3%, while the Intel Xeon processors are within 1% of the 265K's score.

FAQ

Q: What is the best resolution for this combo in Pc Building Simulator?

A: Based on the measured data, 2560x1440 with the High preset (61 FPS average) offers the best balance of visual quality and smooth performance. At 1920x1080, Ultra settings provide 91 FPS, while 4K requires Low settings to maintain 63 FPS.

Q: Does the Intel Arc B570 bottleneck the Core Ultra 7 265K in this game?

A: Yes, the GPU is the limiting factor at all resolutions above 1080p. The CPU delivers 192 FPS at 1080p Low, but the GPU can only produce 63 FPS at 4K Low, showing that the CPU has significant headroom unused.

Q: How does the Arc B570 compare to the Arc A750 in this context?

A: The two GPUs are nearly identical in average benchmark scores, with the B570 scoring 20556 and the A750 scoring 20582 (a -0.1% delta). In Pc Building Simulator, they would likely deliver very similar frame rates.

Q: What frame rates can I expect at 4K with this system?

A: The measured data shows 63 FPS at Low settings, 45 FPS at Medium, 32 FPS at High, and 30 FPS at Ultra. Only the Low preset exceeds 60 FPS at 3840x2160.

Q: Is the Core Ultra 7 265K's 20-core configuration useful for this simulation game?

A: The game does not appear to scale with core count, as the CPU's 94th percentile ranking does not translate to proportionally higher frame rates. The single-core performance (2020 in Cinebench R23) is more relevant for this title.

Q: How does this combo rank against other tested configurations?

A: The combination ranks 2402 out of 3002 tested combos for Pc Building Simulator, placing it in the 20th percentile. This ranking is primarily due to the GPU's mid-range positioning, as the CPU ranks in the 94th percentile.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + Intel Arc B570 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 45.0
3840x2160 High 32.0
3840x2160 Ultra 30.0
2560x1440 Low 121.0
2560x1440 Medium 86.0
2560x1440 High 61.0
2560x1440 Ultra 58.0
1920x1080 Low 192.0
1920x1080 Medium 136.0
1920x1080 High 96.0
1920x1080 Ultra 91.0

Pc Building Simulator with iUltra 7 265K + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with Arc B570 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 7 265K + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.