Pc Building Simulator
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 36 | 51 | 72 |
| 1440p QHD | 65 | 69 | 97 | 137 |
| 1080p Full HD | 103 | 109 | 154 | 217 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core Ultra 7 265K + Intel Arc B580, In-Depth Analysis
# FAQ
Q: How does the Intel Core Ultra 7 265K compare to its nearest CPU rivals in overall benchmark scores?
A: The Core Ultra 7 265K posts an average benchmark score of 70,879. This puts it 0.2% behind the Intel Xeon 6511P (71,051), 0.7% behind the Intel Xeon Platinum 8270 (71,370), and 1% ahead of the Intel Core i7-14700KF (70,163). It also edges out the AMD Ryzen 7 9700F by 1.3% (69,996).
Q: What is the GPU's standing relative to other graphics cards in aggregate benchmarks?
A: The Intel Arc B580 achieves an average benchmark score of 23,021, placing it in the 68th percentile among all GPUs. Its closest rival, the AMD Radeon RX 580 2048SP, scores 23,061 (0.2% higher), while the NVIDIA GeForce RTX 2080 scores 22,895 (0.6% lower). The RTX 3080 scores 23,172, which is 0.7% above the Arc B580.
Q: What 4K performance can this combo deliver in Pc Building Simulator?
A: At 3840x2160, the combo hits 72 FPS on Low settingschers, 51 FPS on Medium (with min 43 and max 58 FPS), 36 FPS on High, and 34 FPS on Ultra. Only the Low preset provides consistently smooth 4K gameplay, while Medium is playable but with occasional dips below 45 FPS.
Q: How does this CPU's multi-threaded performance look in synthetic tests?
A: The Core Ultra 7 265K scores 35,850 in Cinebench R23 multi-core, 20,918 in Cinebench R20 multi-core, and 5,020 in Cinebench R15 multi-core. In Geekbench multi-core, it hits 23,085, while Passmark multi-thread shows 58,594. These figures place it in the 94th percentile among all CPUs.
Q: Is the Arc B580's 12 GB VRAM sufficient for this game's higher resolutions?
A: The 12 GB GDDR6 memory on a 192-bit bus delivers 456.0 GB/s bandwidth. Benchmark results show the GPU handles 1440p Ultra at 65 FPS and 1080p Ultra at 103 FPS, indicating VRAM capacity is not a bottleneck in this simulation title at the tested settings.
Q: What is this combo's rank among all tested configurations for this game?
A: The combination ranks 2,799 out of 3,723 tested combos in Pc Building Simulator. This places it in the lower-middle portion of the overall distribution, meaning many other hardware pairings deliver higher frame rates in this specific title.
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GPU Role
The Intel Arc B580, built on the Xe2-HPG architecture (Battlemage generation), provides 12 GB of GDDR6 memory across a 192-bit bus, yielding 456.0 GB/s of memory bandwidth. Its base and boost clocks are both locked at 2670 MHz, with memory running at 2375 MHz (19 Gbps effective). The GPU contains 2,560 shading units, 160 texture mapping units, and 80 raster operation units, alongside 20 ray tracing cores. Its FP32 throughput is 13.67 TFLOPS, and it achieves pixel and texture rates of 213.6 GPixel/s and 427.2 GTexel/s, respectively.
In Pc Building Simulator, the GPU's role becomes increasingly dominant as resolution scales upward. At 1920x1080, the leap from Low to Ultra settings only drops average FPS from 217 to 103 — a 114 FPS gap that still leaves the game highly playable at every preset. Moving to 2560x1440, the Ultra preset yields 65 FPS on average, while Low produces 137 FPS. The scaling pattern suggests the Arc B580 has ample headroom at 1080p and 1440p for this simulation title.
The real challenge emerges at 3840x2160. Here, the Ultra preset drops to 34 FPS average, and High manages only 36 FPS. Medium recovers to 51 FPS with a minimum of 43 FPS, while Low achieves 72 FPS. The GPU's 12 GB VRAM and 456.0 GB/s bandwidth are not the limiting factors — rather, the raw compute throughput of 13.67 TFLOPS struggles to sustain high preset quality at 4K. The data shows a steep cliff between 1440p and 4K for the higher presets, suggesting the B580's 192-bit memory interface and 160 TMUs become saturated as pixel count nearly doubles.
The GPU's nearest rivals in aggregate benchmarks — the RX 580 2048SP, RTX 2080, and RTX 3080 — all sit within 1% of the B580's average score of 23,021. This tight clustering indicates the Arc B580 delivers performance comparable to those older or lower-tier cards, though its 68th percentile ranking among all GPUs means it sits above the median but below the high-end segment.
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CPU Role
The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on TSMC's 3 nm process node. It operates at a 3.90 GHz base clock with a 5.50 GHz boost clock, drawing 125 W TDP. The cache hierarchy includes 192 KB L1 per core, 3 MB L2 per core, and 30 MB shared L3. Memory support is dual-channel DDR5 with 102.4 GB/s bandwidth, and ECC memory is supported. The CPU connects via PCIe Gen 5 with 20 lanes (CPU only).
For a simulation game like Pc Building Simulator, the CPU's multi-threaded capabilities are relevant, though the game's workload appears lightly threaded. The 265K posts strong synthetic results: 35,850 in Cinebench R23 multi-core and 2,020 in single-core, 20,918 and 2,953 in Cinebench R20 multi/single, and 5,020 and 708 in Cinebench R15. Geekbench shows 23,085 multi-core and 2,713 single-core. Passmark results include 58,594 for multi-thread, 4,928 for single-thread, 3731 for physics, and 189,629 for floating point math.
These figures place the CPU in the 94th percentile among all processors, meaning it outperforms roughly 94% of CPUs in aggregate benchmarks. Its nearest rivals — the Xeon 6511P, Xeon Platinum 8270, i7-14700KF, and Ryzen 7 9700F — are all within 1.3% of its average score of 70,879. The 265K's 20 cores and 20 threads (no hyperthreading) provide substantial parallel compute, which benefits CPU-intensive tasks in simulation games, though the measured FPS in Pc Building Simulator suggests the GPU becomes the bottleneck at higher resolutions and settings.
At 1080p Low, the combo hits 217 FPS, which likely reflects CPU-bound performance at that setting. The 20-core design with 30 MB L3 cache ensures that any background threads or game logic have ample resources. The 5.50 GHz boost clock also helps single-threaded performance, as evidenced by the 2,020 Cinebench R23 single-core score. For this game, the CPU is unlikely to constrain frame rates except possibly at the lowest settings and resolution where GPU load is minimal.
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Settings Recommendations
The measured FPS data across three resolutions and four quality presets provides clear guidance for optimal settings. At 1920x1080, every preset is playable: Low yields 217 FPS, Medium 154 FPS (min 131, max 177), High 109 FPS, and Ultra 103 FPS. The jump from Ultra to Low more than doubles frame rate, but even Ultra remains comfortably above 100 FPS. For smooth competitive play or high-refresh-rate monitors, Medium or High offers a good balance — Medium provides a 51 FPS advantage over Ultra while retaining better visual fidelity than Low.
At 2560x1440, the picture changes. Low achieves 137 FPS, Medium 97 FPS (min 83, max 112), High 69 FPS, and Ultra 65 FPS. Medium is the sweet spot here: it nearly doubles the Ultra frame rate while staying above 60 FPS with a minimum of 83 FPS. High and Ultra both dip below 70 FPS, which may cause noticeable stutter on 144Hz displays. For a simulation game where smooth camera panning matters, Medium at 1440p delivers the best experience per the measured rows.
At 3840x2160, options narrow considerably. Low hits 72 FPS, Medium 51 FPS (min 43, max 58), High 36 FPS, and Ultra 34 FPS. Only Low maintains a consistently smooth 60+ FPS experience. Medium is borderline playable with an average of 51 FPS, but the 43 FPS minimum could produce visible hitches. High and Ultra are effectively unplayable for a smooth experience. The data suggests 4K users should stick to Low or Medium, with a preference for Low if frame pacing is critical.
Across all resolutions, Medium offers the best trade-off between visual quality and performance for this combo. At 1080p and 1440p, it delivers 154 and 97 FPS respectively, both above the 60 FPS threshold with solid minimums. At 4K, Medium's 51 FPS average is marginal but workable for a simulation title where twitch responses are less critical.
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How This Combo Ranks
The Intel Core Ultra 7 265K paired with the Intel Arc B580 ranks 2,799 out of 3,723 tested combos in Pc Building Simulator. This places it in the 24.8th percentile of all configurations — meaning about three-quarters of tested combos deliver higher frame rates in this specific game. This ranking may seem low given the CPU's 94th percentile and GPU's 68th percentile standings, but it reflects the game's particular hardware demands.
The discrepancy between component percentiles and combo rank suggests Pc Building Simulator is not heavily threaded, so the 265K's 20 cores provide diminishing returns. Meanwhile, the Arc B580's 68th percentile GPU placement means many other graphics cards outperform it in this title. The combo's rank indicates that while each component is above average in isolation, their combination does not boost frame rates to the upper echelon for this simulation.
For context, the CPU's nearest rivals (Xeon 6511P, Xeon Platinum 8270, i7-14700KF, Ryzen 7 9700F) all have average scores within 1.3% of the 265K, so swapping the CPU would not significantly change the combo's rank. Similarly, the GPU's nearest rivals (RX 580 2048SP, RTX 2080, RTX 3080) are within 1% of the B580's average score, meaning the GPU choice has limited impact on relative standing. The rank instead reflects that the absolute performance level of this mid-range GPU, even when paired with a high-end CPU, lands in the lower third of all tested combos for this game.
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Measured FPS Breakdown
1920x1080:
- Low: 217 FPS average
- Medium: 154 FPS average (min 131, max 177)
- High: 109 FPS average
- Ultra: 103 FPS average
At 1080p, the combo delivers playable frame rates across all presets. The gap between Low and Medium is 63 FPS, while the gap between Medium and High is 45 FPS, and between High and Ultra is only 6 FPS. This indicates diminishing returns at the top end — Ultra offers only 5.8% more performance cost than High in terms of FPS loss.
2560x1440:
- Low: 137 FPS average
- Medium: 97 FPS average (min 83, max 112)
- High: 69 FPS average
- Ultra: 65 FPS average
At 1440p, the scaling is steeper. Low to Medium drops 40 FPS, Medium to High drops 28 FPS, and High to Ultra drops only 4 FPS. The Medium preset's minimum of 83 FPS is notably higher than High's 69 FPS average, making Medium the clear choice for consistent performance. The Ultra preset's 65 FPS is only 4 FPS below High, suggesting a minor visual quality gain at a small performance cost.
3840x2160:
- Low: 72 FPS average
- Medium: 51 FPS average (min 43, max 58)
- High: 36 FPS average
- Ultra: 34 FPS average
At 4K, the performance curve steepens dramatically. Low is the only preset above 60 FPS, while Medium's 51 FPS average with a 43 FPS minimum represents the only other potentially playable option. High and Ultra both fall below 40 FPS, rendering them unsuitable for smooth gameplay. The difference between High and Ultra is just 2 FPS, indicating that Ultra's additional settings have minimal impact at this resolution.
Across all resolutions, the Medium preset's min/max spread (43-58 FPS at 4K, 83-112 FPS at 1440p, 131-177 FPS at 1080p) shows a consistent ~30% variance, which is typical for a simulation game with variable scene complexity. The data indicates that users targeting 60+ FPS should select Low at 4K, Medium at 1440p, or any preset at 1080p.
Hardware Specifications
Intel Core Ultra 7 265K
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + Intel Arc B580 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 137.0 |
| 2560x1440 | Medium | 97.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 65.0 |
| 1920x1080 | Low | 217.0 |
| 1920x1080 | Medium | 154.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 103.0 |
Pc Building Simulator with iUltra 7 265K + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with Arc B580 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with iUltra 7 265K + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.