Pc Building Simulator
This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 45 | 63 |
| 1440p QHD | 58 | 61 | 86 | 121 |
| 1080p Full HD | 91 | 96 | 136 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i7-14700K + Intel Arc B570, In-Depth Analysis
The Intel Core i7-14700K paired with the Intel Arc B570 produces a peculiar set of results in Pc Building Simulator. Ranking 2402 out of 3002 tested combos, this configuration lands in the lower third of all tested pairings, which is surprisingly low given the hardware involved. The CPU itself sits in the 94th percentile of all processors, while the GPU sits in the 65th percentile of all graphics cards, yet the combination underperforms relative to what those individual standings might suggest. The measured frame rates show a configuration that is capable at 1080p but struggles significantly as resolution increases, with the Ultra preset at 4K dropping to just 30 FPS. The data reveals a system where the GPU becomes the dominant limiting factor at higher resolutions, while at 1080p the combination delivers playable, sometimes excellent, results.
How This Combo Ranks
The combo rank of 2402 out of 3002 places this Intel pairing in the bottom 20 percent of tested configurations for Pc Building Simulator. This is a notable disconnect from the individual component percentiles, as the Core i7-14700K ranks in the 94th percentile among all CPUs and the Arc B570 ranks in the 65th percentile among all GPUs. When combined in this specific simulation title, however, the pairing does not translate those standings into a top-tier gaming experience. The data indicates that many other combinations of processors and graphics cards deliver better performance in this game, likely because Pc Building Simulator does not heavily stress the multi-core capabilities that the i7-14700K excels at.
The ranking gap becomes clearer when examining the nearest rivals for each component. The CPU’s average benchmark score of 69355 is nearly identical to the AMD EPYC 9115 at 69288, a difference of just 0.1 percent. The AMD Ryzen 9 7950X sits slightly ahead with a score of 69515, representing a 0.2 percent advantage over the i7-14700K. These rival processors all deliver comparable raw compute performance, yet the combo ranking suggests that in this specific game, neither the CPU nor the GPU is being utilized to its full potential. The GPU side shows similar clustering, with the Arc B570’s average benchmark score of 20556 landing within 0.5 percent of the NVIDIA GeForce RTX 3070 Mobile, the Intel Arc A750, the NVIDIA Quadro M4000M, and the AMD Radeon R9 M390X.
Despite the component-level parity with these rivals, the measured frame rates in Pc Building Simulator do not reflect a high-performing combination. At 4K Ultra, the average FPS of 30 is borderline unplayable, while at 1080p Low, the system hits 192 FPS. This wide spread indicates that the combination’s ranking is dragged down by its poor performance at higher resolutions and higher settings. The fact that the CPU alone outperforms 94 percent of all processors, yet the combo ranks in the bottom 20 percent, strongly suggests that the Arc B570 is the bottleneck in this pairing for this particular game. The data cannot confirm whether this is a driver issue, a game optimization problem, or an inherent architectural limitation, but the numbers point clearly to the GPU as the limiting factor.
CPU Role
The Intel Core i7-14700K brings substantial processing power to this pairing, featuring 20 cores and 28 threads based on the Raptor Lake architecture. The base clock runs at 3.40 GHz with a boost clock of 5.60 GHz, and the processor draws 125 watts TDP. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache, providing ample fast memory for compute tasks. The processor supports both DDR4 and DDR5 memory in a dual-channel configuration, with ECC memory support enabled. The integrated UHD Graphics 770 is present but irrelevant for gaming performance when a discrete GPU is installed.
Benchmark results show the CPU’s strength in multi-threaded workloads. The Cinebench R23 multi-core score reaches 33440.5, while the single-core score hits 2160. Geekbench results show a multi-core score of 20767 and a single-core score of 2569. Passmark tests reveal particularly strong performance in data compression with a score of 695234, integer math at 182876, and floating point math at 134222. The multi-thread Passmark score of 52392 and single-thread score of 4472 confirm that this processor handles both heavily parallel and lightly threaded tasks with ease. The average benchmark score of 69355 places it in the top 6 percent of all CPUs.
In Pc Building Simulator, however, the CPU’s role appears secondary to the GPU. The game is a simulation title focused on building and managing PCs, not a graphically intensive first-person shooter or open-world game. The measured FPS data shows that at 1080p Low, the system achieves 192 FPS, which suggests that the CPU is not limiting performance at lower settings. At 1080p Ultra, the FPS drops to 91, but this reduction correlates more with increased GPU load than with CPU limitations. The CPU’s 20 cores and 28 threads are likely overkill for this game, which probably does not scale beyond a handful of threads. The processor’s high single-core performance, evidenced by the 4472 Passmark single-thread score, helps maintain high frame rates at lower resolutions where the GPU is not yet saturated.
The nearest rival comparison reinforces that the CPU is performing as expected. The AMD EPYC 9115 scores 69288, just 0.1 percent below the i7-14700K, while the AMD Ryzen 9 7950X scores 69515, only 0.2 percent higher. These differences are negligible in real-world gaming scenarios. The AMD Ryzen 9 7940HX and AMD Ryzen 7 9700F score 69875 and 69996 respectively, representing 0.7 percent and 0.9 percent advantages. None of these rivals would meaningfully change the FPS results in Pc Building Simulator if swapped with the i7-14700K, because the bottleneck lies elsewhere.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture, also known as Battlemage, using a 5 nm process from TSMC. The chip, designated BMG-G21, contains 19,600 million transistors on a 272 mm² die. The GPU operates at a base clock of 2500 MHz, matching the boost clock of 2500 MHz, while the memory runs at 2375 MHz, achieving 19 Gbps effective speed. The 10 GB of GDDR6 memory sits on a 160-bit bus, providing 380.0 GB/s of bandwidth. The GPU features 2304 shading units, 144 texture mapping units, and 80 raster operation units, along with 18 ray tracing cores. The pixel rate is 200.0 GPixel/s and the texture rate is 360.0 GTexel/s, with FP32 performance at 11.52 TFLOPS and FP16 at 23.04 TFLOPS.
The GPU’s benchmark results show a mid-range standing. The Passmark G3D score of 14195 and GPU compute score of 7281 indicate solid performance for its class. Geekbench OpenCL score of 83514 and Vulkan score of 96844 reflect reasonable compute capabilities. The 3DMark Steel Nomad DX12 score of 2649 places it in the 65th percentile of all GPUs. The average benchmark score of 20556 is nearly identical to its nearest rivals: the NVIDIA GeForce RTX 3070 Mobile scores 20534, the Intel Arc A750 scores 20582, the NVIDIA Quadro M4000M scores 20480, and the AMD Radeon R9 M390X scores 20662. The delta percentages range from 0.1 percent above to 0.5 percent below, meaning the Arc B570 performs essentially at parity with these alternatives in synthetic benchmarks.
In Pc Building Simulator, the GPU’s role becomes increasingly dominant as resolution and settings increase. At 1080p Low, the system produces 192 FPS, which is far beyond what the GPU needs to handle, indicating the CPU is doing most of the work at that setting. However, at 4K Ultra, the average FPS drops to 30, which is a 6.4x reduction from the 1080p Low result. This dramatic scaling points to the GPU being fully saturated at 4K Ultra. The 10 GB of VRAM may also factor into performance at higher resolutions, though the data does not explicitly indicate VRAM limitations. The 160-bit memory bus and 380.0 GB/s bandwidth could restrict performance in higher-resolution scenarios where memory bandwidth becomes more critical.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings levels, providing a comprehensive picture of performance. At 1920x1080, the system delivers its strongest results. Low settings produce an average of 192 FPS, which is exceptionally smooth. Medium settings drop to 136 FPS with a minimum of 115 and a maximum of 156. High settings yield 96 FPS average, while Ultra settings produce 91 FPS. The difference between High and Ultra at 1080p is only 5 FPS, suggesting that the Ultra preset adds minimal graphical load at this resolution.
Moving to 2560x1440, performance decreases substantially. Low settings average 121 FPS, which remains very playable. Medium settings average 86 FPS with a minimum of 73 and maximum of 99. High settings drop to 61 FPS, while Ultra settings fall to 58 FPS. The gap between High and Ultra narrows further to 3 FPS at this resolution. The step from 1080p to 1440p at Low settings reduces FPS from 192 to 121, a 37 percent drop. At Ultra settings, the drop is from 91 to 58, a 36 percent reduction, showing consistent scaling behavior.
At 3840x2160, the GPU struggles considerably. Low settings average 63 FPS, which is still playable but far from the 192 FPS seen at 1080p. Medium settings average 45 FPS with a minimum of 38 and maximum of 52. High settings drop to 32 FPS, and Ultra settings bottom out at 30 FPS. The 4K results highlight the GPU’s limitations, as even Low settings cannot maintain the frame rates achieved at 1440p. The jump from 1440p to 4K at Low settings reduces FPS from 121 to 63, a 48 percent drop. At Ultra settings, the drop is from 58 to 30, a 48 percent reduction, again showing consistent behavior.
The minimum and maximum FPS data is only available for Medium settings across all three resolutions. At 1080p Medium, the range is 115 to 156, indicating a 41 FPS swing. At 1440p Medium, the range narrows to 73 to 99, a 26 FPS swing. At 4K Medium, the range is 38 to 52, a 14 FPS swing. This narrowing range at higher resolutions suggests that the GPU becomes more consistently loaded, with less variance in frame times, as resolution increases.
Resolution Scaling
The FPS drop from 1080p to 4K provides clear evidence about which component limits performance. At Low settings, the system goes from 192 FPS at 1080p to 121 FPS at 1440p to 63 FPS at 4K. The percentage drops are 37 percent from 1080p to 1440p and 48 percent from 1440p to 4K. This scaling pattern is typical of a GPU-bound scenario, where the number of pixels being rendered increases quadratically with resolution. The CPU’s role diminishes as resolution increases because the GPU takes longer to render each frame, giving the CPU more time to prepare the next frame.
The Ultra settings show a similar but slightly different pattern. From 1080p to 1440p, the FPS drops from 91 to 58, a 36 percent reduction. From 1440p to 4K, it drops from 58 to 30, a 48 percent reduction. The consistency of these percentage drops across Low and Ultra settings indicates that the GPU is the primary bottleneck at all settings above 1080p Low. At 1080p Low, the 192 FPS result suggests the CPU may be starting to become a limiting factor, as the GPU can render frames faster than the CPU can feed it instructions.
The data strongly indicates that the Intel Arc B570 is the limiting component at 1440p and 4K. The CPU’s benchmark scores, particularly the Cinebench R23 multi-core score of 33440.5 and Passmark multi-thread score of 52392, far exceed what any game would require. The GPU’s Passmark G3D score of 14195, while respectable, places it in a mid-range tier that struggles with 4K rendering. The 10 GB of VRAM may also contribute to performance drops at 4K, as higher resolutions require more memory for textures and buffers. However, the data does not explicitly confirm VRAM exhaustion, so this remains speculative.
Settings Recommendations
For 1080p displays, the Ultra preset delivers 91 FPS, which is excellent for a simulation game. The minimal difference between High (96 FPS) and Ultra (91 FPS) at 1080p means there is no reason to sacrifice visual quality. Even the Medium preset at 136 FPS offers diminishing returns in visual fidelity for a 45 FPS gain. The data shows that at 1080p, the system has enough headroom to run Ultra settings comfortably, making Ultra the recommended choice for this resolution.
At 1440p, the recommendation becomes more nuanced. Ultra settings at 58 FPS are playable but not ideal for a simulation where menu navigation and detailed UI elements might benefit from higher frame rates. High settings at 61 FPS offer a marginal improvement of 3 FPS, which is negligible. Medium settings at 86 FPS provide a substantial improvement in smoothness while still maintaining good visual quality. The 73 FPS minimum at Medium settings ensures that even the most demanding scenes stay well above the 60 FPS threshold. For 1440p, Medium settings provide the best balance between visual fidelity and performance, as the 86 FPS average is significantly smoother than the 58-61 FPS range of High and Ultra.
At 4K, the options are limited. Ultra settings at 30 FPS are technically playable but will feel sluggish, especially in a game with many UI elements and menu interactions. High settings at 32 FPS offer no meaningful improvement. Medium settings at 45 FPS with a minimum of 38 FPS are the best option for 4K, providing a playable experience while maintaining decent visual quality. Low settings at 63 FPS are the smoothest 4K option but require significant visual compromises. For 4K displays, Medium settings are recommended as the best compromise, while Low settings are preferable if frame rate is the priority.
The data shows that this combination is best suited for 1080p gaming, where it can run Ultra settings at 91 FPS without issue. At 1440p, Medium settings provide the best experience, and at 4K, Medium or Low settings are the only viable options. The GPU’s performance ceiling is clearly reached at 1440p Ultra, and the 30 FPS result at 4K Ultra makes that setting impractical for regular play. The system’s overall ranking of 2402 out of 3002 reflects these limitations, and users seeking 4K performance would need to consider a more powerful GPU than the Arc B570.
Hardware Specifications
Intel Core i7-14700K
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700K + Intel Arc B570 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 121.0 |
| 2560x1440 | Medium | 86.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 58.0 |
| 1920x1080 | Low | 192.0 |
| 1920x1080 | Medium | 136.0 |
| 1920x1080 | High | 96.0 |
| 1920x1080 | Ultra | 91.0 |
Pc Building Simulator with ii7-14700K + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with Arc B570 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with ii7-14700K + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.