Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
57
playable

This combination offers playable performance with an average of 57 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 34 45 58
1440p QHD 44 46 61 78
1080p Full HD 54 57 76 97

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 45
3840x2160 High 34
3840x2160 Ultra 32
2560x1440 Low 78
2560x1440 Medium 61
2560x1440 High 46
2560x1440 Ultra 44
1920x1080 Low 97
1920x1080 Medium 76
1920x1080 High 57
1920x1080 Ultra 54

Microsoft Flight Simulator with AMD Ryzen 5 5600F + Intel Arc B580, In-Depth Analysis

# Microsoft Flight Simulator — AMD Ryzen 5 5600F + Intel Arc B580

This combo pairs AMD's six-core Zen 3 desktop processor with Intel's Battlemage-generation Arc B580 graphics card, producing a system that handles Microsoft Flight Simulator's demanding flight simulation workloads with measurable results across three resolutions and four quality presets. The data shows a platform that scales predictably from 1080p Low to 4K Ultra, with frame rates ranging from 97 FPS down to 32 FPS depending on resolution and settings.

Resolution Scaling

The measured FPS data reveals a clear pattern of resolution-driven performance degradation, with the gap between 1080p and 4K widening as settings increase. At Low settings, the system delivers 97 FPS at 1920x1080, drops to 78 FPS at 2560x1440, and falls to 58 FPS at 3840x2160. That represents a 40% reduction from 1080p to 4K at Low settings, indicating the GPU is handling most of the load but still has headroom at lower resolutions.

Moving to Medium settings, the frame rates are 76 FPS at 1080p, 61 FPS at 1440p, and 45 FPS at 4K. The percentage drop from 1080p to 4K here is roughly 41%, nearly identical to the Low setting scaling. This consistency suggests that at Medium quality, the bottleneck is still primarily the GPU, with the CPU providing sufficient headroom to avoid becoming the limiting factor.

High settings show a similar trend: 57 FPS at 1080p, 46 FPS at 1440p, and 34 FPS at 4K. The drop from 1080p to 1440p is 19%, and from 1440p to 4K is 26%, showing that resolution scaling becomes slightly steeper at higher quality presets. At Ultra settings, the system produces 54 FPS at 1080p, 44 FPS at 1440p, and 32 FPS at 4K. The 1080p-to-4K reduction is 41%, again matching the pattern seen at other settings.

The 4K Ultra result of 32 FPS is the lowest measured value across the entire dataset, while the 1080p Low result of 97 FPS is the highest. The spread between these extremes is 65 FPS, which indicates a wide operating envelope depending on user preferences. The Medium preset at 4K shows a minimum FPS of 38 and maximum of 52, giving a range of 14 FPS around the 45 FPS average. At 1440p Medium, the minimum is 52 FPS and maximum 70 FPS, a range of 18 FPS. At 1080p Medium, the minimum is 64 FPS and maximum 87 FPS, a range of 23 FPS.

The fact that the minimum-to-maximum spread widens at lower resolutions suggests that CPU-driven frame time variability becomes more visible when the GPU is less stressed. The 1080p Medium range of 23 FPS indicates that the Ryzen 5 5600F's six cores are being pushed harder at lower resolutions, where the GPU can produce frames faster than the CPU can feed it. The narrowing range at 4K Medium (14 FPS) points to the GPU becoming the dominant constraint, smoothing out frame delivery as it becomes the bottleneck.

Overall, the resolution scaling data indicates that this combo is best suited for 1080p and 1440p gaming, where it can maintain playable frame rates at Medium and High settings. At 4K, the system falls below 60 FPS at all settings, with only Low quality approaching the 60 FPS threshold at 58 FPS.

CPU Role

The AMD Ryzen 5 5600F is a six-core, twelve-thread processor based on the Zen 3 architecture, built on TSMC's 7 nm process. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache. Memory support is DDR4 with dual-channel configuration, providing 51.2 GB/s of memory bandwidth. The processor uses the AMD Socket AM4 and supports PCIe Gen 4 with 20 lanes.

In CPU benchmark tests, the Ryzen 5 5600F achieves a Passmark multi-thread score of 19236 and a single-thread score of 2872. The integer math score is 59339, floating point math is 34548, and extended instructions score is 16266. The CPU's average benchmark score is 36945, placing it in the 85th percentile among all CPUs tested. Its nearest rivals include the Intel Core Ultra 5 225 with an average score of 36938 (0% delta), the AMD Ryzen 5 5500X3D at 37018 (-0.2% delta), the AMD Ryzen AI 7 PRO 450 at 37093 (-0.4% delta), and the Intel Core i9-12900T at 37112 (-0.5% delta). This places the 5600F within a tight cluster of CPUs all scoring within 0.5% of each other.

For Microsoft Flight Simulator, the CPU's role is significant because flight simulation workloads often involve complex physics, AI traffic, and world generation calculations. The six-core, twelve-thread configuration provides enough parallelism for these tasks, and the 32 MB L3 cache helps with data locality. The 4.00 GHz boost clock is modest by modern standards but adequate for maintaining frame rates at 1080p and 1440p, where the CPU must keep up with the GPU.

The data suggests that at 1080p Low, the CPU is not the primary bottleneck, since the system achieves 97 FPS. However, the wider frame time range at 1080p Medium (64-87 FPS) hints that the CPU is working harder at that resolution, with more variance in frame delivery. At 4K, the CPU has more breathing room because the GPU is stressed by the higher pixel count, which is why the frame range narrows to 38-52 FPS at Medium settings.

The 5600F's position in the 85th percentile of all CPUs, combined with its benchmark scores, indicates it is a solid mid-range performer. Its nearest rivals all score within 0.5%, meaning that swapping to any of those CPUs would likely produce nearly identical results in this game. The processor's 65 W TDP and AM4 socket compatibility make it a practical choice for builds where power efficiency and platform maturity are considerations.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture (Battlemage generation) using TSMC's 5 nm process, with 19,600 million transistors on a 272 mm² die. It has a base and boost clock of 2670 MHz, with memory running at 2375 MHz (19 Gbps effective). The GPU features 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. The shader configuration includes 2560 shading units, 160 TMUs, and 80 ROPs, with 20 ray tracing cores. The card's FP32 performance is 13.67 TFLOPS, and it supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.

In GPU benchmarks, the Arc B580 scores 15748 in Passmark G3D and 7729 in Passmark GPU compute. Its average benchmark score is 23021, placing it in the 68th percentile among all GPUs. The nearest rivals are the AMD Radeon RX 580 2048SP with an average score of 23061 (-0.2% delta), the NVIDIA GeForce RTX 2080 at 22895 (0.6% delta), the NVIDIA GeForce RTX 3080 at 23172 (-0.7% delta), and the NVIDIA P106-100 at 23249 (-1% delta). This grouping is notable because it shows the Arc B580 performing at a level comparable to both older AMD cards and significantly older NVIDIA high-end cards like the RTX 2080 and RTX 3080, despite being a newer generation product.

For Microsoft Flight Simulator, the GPU's 12 GB VRAM is sufficient for the game's texture-heavy environments, and the 456.0 GB/s bandwidth supports high-resolution rendering. The 2670 MHz boost clock is relatively high, helping with raw pixel throughput. At 4K Ultra, the GPU produces 32 FPS, which is expected for a card in this performance tier when running a demanding flight simulator at maximum settings.

The 68th percentile ranking among all GPUs indicates that the Arc B580 is a mid-to-upper-mid-range performer. Its proximity to the RTX 3080 in average benchmark score (-0.7% delta) is interesting, though the actual in-game performance at 4K Ultra (32 FPS) aligns more with what one would expect from a card that sits below the enthusiast tier. The GPU's performance in this game is heavily influenced by resolution and settings, with the 4K High result of 34 FPS showing that even lowering from Ultra to High only yields a 2 FPS improvement at that resolution.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600F and Intel Arc B580 ranks 2241 out of 2996 tested combos in Microsoft Flight Simulator, placing it in the 75th percentile of all system configurations tested. This rank reflects the overall performance across all resolutions and settings measured, with the combo delivering playable frame rates at 1080p and 1440p but struggling at 4K.

The rank of 2241 out of 2996 indicates that roughly 25% of tested combos perform worse, while 75% perform better. This positions the combo in the lower-mid range of tested systems, which is consistent with the individual component rankings: the CPU sits in the 85th percentile among CPUs, but the GPU's 68th percentile ranking drags the overall combo performance down. The GPU is the weaker link in this pairing, and the 4K results confirm this, as the system falls below 60 FPS at all settings at that resolution.

Compared to other combos that might use a stronger CPU or GPU, this pairing is limited by the Arc B580's mid-range performance. The CPU has headroom, as evidenced by the fact that its nearest rivals score within 0.5% in synthetic benchmarks, but the GPU cannot fully utilize that headroom at higher resolutions. At 1080p, the combo performs adequately, with 57 FPS at High and 54 FPS at Ultra, but these are not exceptional numbers for a system with a CPU in the 85th percentile.

The rank suggests that for users building a new system specifically for Microsoft Flight Simulator, this combo will deliver acceptable performance at 1080p and 1440p with settings dialed to Medium or High. At 4K, users would need to accept Low settings (58 FPS) or Medium settings (45 FPS) to maintain playability. The 2241st rank out of 2996 combos is a useful reference point, showing that while this is not a top-tier configuration, it is also not in the lowest quartile of tested systems.

FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: The data shows that 1920x1080 provides the highest frame rates across all settings, with 97 FPS at Low, 76 FPS at Medium, 57 FPS at High, and 54 FPS at Ultra. At 2560x1440, frame rates range from 78 FPS at Low to 44 FPS at Ultra. At 3840x2160, the best result is 58 FPS at Low, with Ultra dropping to 32 FPS.

Q: How does the Ryzen 5 5600F compare to its closest rivals in synthetic benchmarks?

A: The Ryzen 5 5600F has an average benchmark score of 36945. The Intel Core Ultra 5 225 scores 36938 (0% delta), the AMD Ryzen 5 5500X3D scores 37018 (-0.2% delta), the AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4% delta), and the Intel Core i9-12900T scores 37112 (-0.5% delta). All four rivals are within 0.5% of the 5600F's score.

Q: Is the Intel Arc B580's 12 GB VRAM sufficient for Microsoft Flight Simulator?

A: The measured FPS data shows that the GPU can handle the game at all settings up to 4K Ultra, producing 32 FPS at that maximum preset. The 12 GB VRAM and 456.0 GB/s bandwidth are enough to avoid memory-related issues in the tested scenarios, though 4K performance is limited by raw GPU compute rather than VRAM capacity.

Q: What frame rates can I expect at 1440p with Medium settings?

A: At 2560x1440 with Medium settings, the combo delivers an average of 61 FPS, with a minimum of 52 FPS and a maximum of 70 FPS. This is the only 1440p setting that maintains an average above 60 FPS.

Q: How does this combo's in-game rank compare to its component rankings?

A: The combo ranks 2241 out of 2996 tested combos, which is in the 75th percentile of all combinations. The CPU ranks in the 85th percentile among all CPUs, while the GPU ranks in the 68th percentile among all GPUs. The GPU's lower percentile ranking contributes more to the combo's overall mid-range position.

Q: Should I use Low or Medium settings at 4K?

A: At 3840x2160, Low settings produce 58 FPS average, while Medium settings produce 45 FPS average with a minimum of 38 FPS. If frame rate consistency is a priority, Medium's 38 FPS minimum may be acceptable for a flight simulator, but Low provides a higher average and likely smoother experience.

Measured FPS Breakdown

At 1920x1080, the combo achieves its highest frame rates. Low settings produce 97 FPS average. Medium settings yield 76 FPS average, with a minimum of 64 FPS and a maximum of 87 FPS. High settings deliver 57 FPS average. Ultra settings produce 54 FPS average. The spread from Low to Ultra is 43 FPS, with the largest single drop occurring between Low and Medium (21 FPS).

At 2560x1440, performance scales down from 1080p. Low settings produce 78 FPS average. Medium settings yield 61 FPS average, with a minimum of 52 FPS and a maximum of 70 FPS. High settings deliver 46 FPS average. Ultra settings produce 44 FPS average. The drop from Low to Medium is 17 FPS, and from High to Ultra is only 2 FPS, indicating that Ultra provides minimal visual benefit over High at this resolution.

At 3840x2160, the system's performance drops significantly. Low settings produce 58 FPS average. Medium settings yield 45 FPS average, with a minimum of 38 FPS and a maximum of 52 FPS. High settings deliver 34 FPS average. Ultra settings produce 32 FPS average. The difference between High and Ultra is only 2 FPS, making High the more sensible choice at 4K if visual quality is desired. The overall 4K range spans from 32 FPS at Ultra to 58 FPS at Low, showing that users can gain 26 FPS by dropping from Ultra to Low.

The Medium preset is the only one with complete min/max data across all three resolutions. At 1080p Medium, the range is 64-87 FPS (23 FPS spread). At 1440p Medium, the range is 52-70 FPS (18 FPS spread). At 4K Medium, the range is 38-52 FPS (14 FPS spread). This trend of narrowing frame ranges at higher resolutions confirms that the GPU becomes the limiting factor as resolution increases, reducing frame time variance. The 4K Ultra result of 32 FPS is the lowest measured value, and the 1080p Low result of 97 FPS is the highest, giving the combo a total operating range of 65 FPS across all tested configurations.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + Intel Arc B580 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 45.0
3840x2160 High 34.0
3840x2160 Ultra 32.0
2560x1440 Low 78.0
2560x1440 Medium 61.0
2560x1440 High 46.0
2560x1440 Ultra 44.0
1920x1080 Low 97.0
1920x1080 Medium 76.0
1920x1080 High 57.0
1920x1080 Ultra 54.0

Microsoft Flight Simulator with Ryzen 5 5600F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with Arc B580 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.