Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
56
playable

This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 36 42 58
1440p QHD 42 48 61 75
1080p Full HD 54 58 76 97

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 42
3840x2160 High 36
3840x2160 Ultra 30
2560x1440 Low 75
2560x1440 Medium 61
2560x1440 High 48
2560x1440 Ultra 42
1920x1080 Low 97
1920x1080 Medium 76
1920x1080 High 58
1920x1080 Ultra 54

Microsoft Flight Simulator with AMD Ryzen 7 7700X + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 7700X paired with the Intel Arc B580 produces a highly scalable performance profile in Microsoft Flight Simulator, where the gap between the lowest and highest settings at each resolution reveals a system that is consistently bound by the graphics card rather than the processor. The data indicates that this combination offers a playable experience across most settings, but with clear trade-offs between visual fidelity and frame rate that demand careful tuning.

Resolution Scaling

The measured FPS data shows a predictable and pronounced drop as resolution increases, but the magnitude of that drop varies significantly depending on the quality preset selected. At Low settings, the average frame rate falls from 97.2 FPS at 1920x1080 to 75.2 FPS at 2560x1440, a reduction of 22.6% that indicates the CPU is still able to feed the GPU effectively at the lower pixel count. Moving to 3840x2160 at Low settings yields 57.6 FPS, which represents a further 23.4% drop from the 1440p figure—a steep decline that points to the GPU hitting its raw pixel-throughput ceiling.

The scaling behavior shifts dramatically when Ultra settings are applied. At 1920x1080 Ultra, the average is 53.6 FPS, which falls to 41.6 FPS at 2560x1440 (a 22.4% drop) and then to 30 FPS at 3840x2160 (a 27.9% drop from 1440p). This steeper descent at higher resolutions and settings suggests that the Intel Arc B580’s 12 GB of VRAM and 456.0 GB/s bandwidth are being saturated by the combination of resolution and the simulation’s heavy draw calls. The data implies that at 4K Ultra, the system is almost entirely GPU-limited, as the 30 FPS figure is barely above the threshold for playable flight simulation.

Interestingly, the frame rate differences between Medium and High settings are smaller than those between Low and Medium at every resolution. At 2560x1440, Medium yields 61.2 FPS while High yields 47.6 FPS, a 22.2% gap, whereas the jump from Low to Medium is only 18.6%. This non-linear scaling suggests that specific rendering features enabled at the High preset—likely related to terrain detail or shadow quality—impose a disproportionately large cost on the Arc B580’s Xe2-HPG architecture. The overall trend confirms that resolution scaling is smooth but steep, with 4K requiring significant settings compromises to maintain acceptable frame rates.

Settings Recommendations

The measured rows provide a clear hierarchy for optimizing the experience, and the data strongly favors Medium settings as the sweet spot for this combination. At 1920x1080, Medium delivers 76.2 FPS, which is 31.5% higher than High (57.9 FPS) and only 21.6% lower than Low (97.2 FPS). The visual quality difference between Medium and High in a flight simulator is often less noticeable than in fast-paced action games, making the 18.3 FPS gain well worth the slight reduction in fidelity. At 2560x1440, Medium maintains 61.2 FPS, which is comfortably above the 60 FPS threshold for smooth panning over scenery, while High drops to 47.6 FPS—a figure that may introduce noticeable stutter during rapid camera movements.

For 3840x2160, the data presents a more difficult choice. Medium at 4K produces 42.3 FPS, which is playable but not smooth, while Low achieves 57.6 FPS and becomes the recommended preset for 4K users. The jump from Low to Medium at 4K costs 15.3 FPS (a 26.5% reduction), which is too steep a penalty for the incremental visual gains. Ultra is not recommended at any resolution, as it only achieves 53.6 FPS at 1080p and falls to 30 FPS at 4K, the latter being marginal for a simulator where precise control inputs matter more than cinematic visuals.

The data suggests that users with 1080p displays should select Medium for the best balance, while 1440p owners can also opt for Medium with confidence. At 4K, Low is the only sensible choice unless the user prioritizes visual fidelity over frame rate, in which case Medium at 42.3 FPS remains viable. Notably, the High preset offers no compelling advantage over Medium at any resolution, as the frame rate penalty is substantial and the measured gains in visual quality are not quantified in the data.

GPU Role

The Intel Arc B580’s specifications provide context for its measured performance, though the benchmark results are the primary evidence. With a base and boost clock of 2670 MHz, 2560 shading units, and 80 ROPs, the GPU posts a passmark G3D score of 15748, placing it in the 66th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 4060, has an average benchmark score of 23181, which is 0.7% higher than the Arc B580’s 23021 average—a negligible difference that suggests the two cards should perform nearly identically in most titles.

The 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which appears sufficient for 1080p and 1440p but becomes a limiting factor at 4K Ultra, where the 30 FPS result likely reflects memory pressure rather than raw compute limits. The GPU’s FP32 throughput of 13.67 TFLOPS is moderate, and the pixel rate of 213.6 GPixel/s helps explain why the card can handle 1080p Low at 97.2 FPS but struggles to maintain 30 FPS at 4K Ultra. The 190 W TDP and 450 W suggested PSU indicate a power-efficient design, but the data does not include any power consumption measurements, so no conclusions can be drawn about thermal throttling.

The GPU’s benchmark scores reveal a balanced compute profile: the 3DMark Steel Nomad DX12 score of 3068 and Geekbench Vulkan score of 109672 suggest solid DirectX 12 and Vulkan performance, which is relevant for a game like Microsoft Flight Simulator that leverages modern APIs. However, the PassMark DirectX 11 score of 128 and DirectX 9 score of 183 are low, hinting that older rendering paths may underperform—though the game’s DX12 mode likely avoids this issue. The data indicates that the Arc B580 is the primary bottleneck in this combo, as the CPU’s benchmark scores far exceed what the GPU can utilize at higher resolutions.

Measured FPS Breakdown

The 1920x1080 data shows the full range of the combo’s capability. At Low settings, the average FPS is 97.2, which is the highest recorded figure across all tests. Medium produces 76.2 FPS, High drops to 57.9 FPS, and Ultra bottoms out at 53.6 FPS. This 43.6 FPS spread between Low and Ultra at 1080p demonstrates that the GPU has enough headroom to run the game at playable rates even with maximum settings, though the 53.6 FPS figure is below the 60 FPS target many users prefer.

At 2560x1440, the pattern repeats with lower absolute numbers. Low achieves 75.2 FPS, Medium falls to 61.2 FPS, High reaches 47.6 FPS, and Ultra delivers 41.6 FPS. The transition from Low to Medium at 1440p costs 14 FPS, while the transition from Medium to High costs 13.6 FPS—nearly identical penalties that suggest each settings tier imposes a similar load on the GPU. The Ultra setting at 1440p is particularly weak, as it loses 6 FPS compared to High, which is a smaller relative drop than at other resolutions.

The 3840x2160 results are the most constrained. Low produces 57.6 FPS, which is the only 4K setting that exceeds 50 FPS. Medium drops to 42.3 FPS, High falls to 35.7 FPS, and Ultra limps to 30 FPS. The gap between Low and Medium at 4K is 15.3 FPS, while the gap between Medium and High is 6.6 FPS, and High to Ultra is 5.7 FPS. This narrowing delta as settings increase suggests that the GPU is becoming saturated and additional settings changes have diminishing returns on frame rate while still degrading visual quality.

How This Combo Ranks

The combo rank of 1395 out of 1795 tested combinations places this pairing in the lower-middle tier of all systems tested in Microsoft Flight Simulator. This ranking is somewhat surprising given the individual component scores: the CPU sits in the 89th percentile of all processors with an average benchmark score of 34313, while the GPU is in the 66th percentile with an average of 23021. The rank suggests that the Arc B580 holds the system back, as the CPU’s high percentile ranking cannot compensate for the GPU’s mid-tier position in this simulation-heavy title.

The CPU’s nearest rivals provide context for its performance ceiling. The Intel Core i5-13500 scores 34175 (0.4% lower), the Intel Core i7-12800HX scores 34136 (0.5% lower), while the Intel Core Ultra 7 165H scores 34584 (0.8% higher) and the AMD EPYC 4244P scores 34599 (0.8% higher). These deltaPct values are all within 1%, indicating that the 7700X is effectively tied with several competing processors, and the combo rank would likely be similar with any of these CPUs paired with the Arc B580.

The GPU’s nearest rivals reinforce the notion that the Arc B580 is the limiting factor. The AMD Radeon 760M scores 22999 (0.1% lower), the NVIDIA P106-100 scores 22950 (0.3% lower), and the NVIDIA GeForce RTX 4060 Mobile scores 22729 (1.3% lower). Only the desktop RTX 4060 scores higher at 23181 (0.7% higher). These tiny deltas mean that swapping the Arc B580 for any of these GPUs would produce nearly identical frame rates, confirming that the combo’s rank is more a function of the GPU class than the specific card. The rank of 1395 out of 1795 means roughly 78% of tested combos perform better, which aligns with the GPU’s 66th percentile standing.

FAQ

Q: What is the best settings preset for 1080p gaming with this combo?

A: Medium settings at 1920x1080 deliver 76.2 FPS, which is 18.3 FPS higher than High (57.9 FPS) and only 21 FPS lower than Low (97.2 FPS), making it the optimal balance for smooth gameplay.

Q: Can this combo handle 4K resolution?

A: Yes, but only at Low settings, which produce 57.6 FPS. Medium at 4K drops to 42.3 FPS, High to 35.7 FPS, and Ultra to 30 FPS, so 4K requires significant compromises.

Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 4060?

A: The RTX 4060 has an average benchmark score of 23181, which is 0.7% higher than the Arc B580’s 23021. This negligible difference implies nearly identical performance in this game.

Q: Is the CPU or GPU the bottleneck in this combination?

A: The data indicates the GPU is the primary bottleneck, as the Ryzen 7 7700X ranks in the 89th percentile of CPUs (average score 34313) while the Arc B580 ranks in the 66th percentile (average score 23021), and frame rates drop steeply with resolution increases.

Q: What is the frame rate difference between High and Ultra settings at 1440p?

A: At 2560x1440, High produces 47.6 FPS while Ultra produces 41.6 FPS, a difference of 6 FPS. This small gap suggests Ultra offers little benefit over High at this resolution.

Q: How does the combo rank against all tested systems in Microsoft Flight Simulator?

A: This pairing ranks 1395 out of 1795 tested combos, placing it in the lower-middle tier. The ranking reflects the GPU’s mid-tier performance rather than the CPU, which scores within 1% of its nearest rivals.

CPU Role

The AMD Ryzen 7 7700X is a powerful processor that provides ample headroom for this game, as evidenced by its benchmark scores and percentile ranking. With 8 cores and 16 threads based on the Zen 4 Raphael architecture, it operates at a base clock of 4.50 GHz and boosts to 5.40 GHz. Its Cinebench R23 multi-core score of 30325 and single-core score of 4281 demonstrate strong multi-threaded and single-threaded performance, the latter being crucial for flight simulators that often rely on a primary simulation thread.

The CPU’s percentile ranking of 89th among all CPUs, with an average benchmark score of 34313, places it well above the GPU’s 66th percentile. This disparity is reflected in the measured FPS data: at 1080p Low, the system achieves 97.2 FPS, which is close to the GPU’s practical limit, but the CPU does not appear to constrain performance at any tested setting. The Cinebench R20 scores of 12736 multi-core and 1798 single-core further confirm that the 7700X can handle the game’s complex physics and AI calculations without becoming a bottleneck.

The 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth (DDR5 dual-channel) provide the data throughput needed for the game’s streaming world, though the benchmarks do not isolate cache or memory effects. The CPU’s nearest rivals—the Intel Core i5-13500 and Core i7-12800HX—score within 0.5% of the 7700X, indicating that any of these processors would yield similar frame rates when paired with the Arc B580. The data suggests that upgrading the CPU would provide minimal gains in this game, as the GPU is the limiting component across all resolutions and settings. The 7700X’s 105 W TDP and unlocked multiplier indicate it is a desktop-class part designed for sustained workloads, which aligns with the long sessions typical of flight simulation.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + Intel Arc B580 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 57.6
3840x2160 Medium 42.3
3840x2160 High 35.7
3840x2160 Ultra 30.0
2560x1440 Low 75.2
2560x1440 Medium 61.2
2560x1440 High 47.6
2560x1440 Ultra 41.6
1920x1080 Low 97.2
1920x1080 Medium 76.2
1920x1080 High 57.9
1920x1080 Ultra 53.6

Microsoft Flight Simulator with Ryzen 7 7700X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with Arc B580 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.