Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 44 | 59 | 75 |
| 1440p QHD | 57 | 60 | 79 | 102 |
| 1080p Full HD | 71 | 74 | 99 | 127 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 5600F + AMD Radeon RX 6750 XT, In-Depth Analysis
# Microsoft Flight Simulator — AMD Ryzen 5 5600F + AMD Radeon RX 6750 XT
This combination of the AMD Ryzen 5 5600F and AMD Radeon RX 6750 XT delivers a playable but demanding performance profile in Microsoft Flight Simulator, with the data showing that the system ranks 1304th out of 2996 tested combos. The measured results reveal a pairing that favors 1080p and 1440p gaming over 4K, where frame rates dip below the 60 FPS threshold at higher settings. The CPU, a 6-core/12-thread Zen 3 part, and the GPU, a 12 GB RDNA 2 card, both contribute to a balanced system where neither component is overwhelmingly the bottleneck, but the resolution scaling clearly shows the GPU becoming the limiting factor as pixel count rises.
Resolution Scaling
The measured FPS data shows a consistent and predictable drop as resolution increases from 1920x1080 to 3840x2160, with the magnitude of that drop varying significantly by settings preset. At Low settings, the system delivers 127 FPS at 1080p, which falls to 102 FPS at 1440p (a 19.7% reduction), and further to 75 FPS at 4K (a 40.9% reduction from 1080p). This scaling pattern indicates that even at Low settings, the GPU is being stressed by the higher pixel counts, as the frame rate loss from 1440p to 4K (26.5%) is more pronounced than from 1080p to 1440p (19.7%).
At Medium settings, the frame rates are 99 FPS at 1080p, 79 FPS at 1440p, and 59 FPS at 4K. The percentage drops are 20.2% from 1080p to 1440p and 25.3% from 1440p to 4K. The 4K result of 59 FPS is notably close to the 60 FPS target, suggesting that this resolution is borderline playable at Medium settings, though the minimum FPS of 50 recorded at this configuration indicates occasional dips below smooth playback.
High settings show a similar pattern: 74 FPS at 1080p, 60 FPS at 1440p, and 44 FPS at 4K. The drop from 1080p to 1440p is 18.9%, while the drop from 1440p to 4K is 26.7%. At 4K High, the 44 FPS average falls well below the 60 FPS target, making this configuration only suitable for users willing to accept reduced smoothness. Ultra settings are the most demanding: 71 FPS at 1080p, 57 FPS at 1440p, and 42 FPS at 4K. The scaling from 1080p to 1440p is 19.7%, and from 1440p to 4K is 26.3%.
The data indicates that the GPU is the primary limiting component at 4K across all settings, as the frame rate penalties from increased resolution are substantial. At 1080p, the system appears more CPU-bound, particularly at Low and Medium settings where frame rates are high enough that the CPU's 6-core/12-thread configuration may be the ceiling. The gap between 1080p and 1440p results is relatively consistent across presets, while the gap between 1440p and 4K widens, confirming that the RX 6750 XT's 192-bit memory bus and 432.0 GB/s bandwidth are strained by 4K workloads.
GPU Role
The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with the Navi 22 chip, featuring 2560 shading units, 160 texture mapping units, and 64 raster operation pipelines. The GPU operates at a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost clock of 2600 MHz, with 12 GB of GDDR6 memory on a 192-bit bus providing 432.0 GB/s of bandwidth. These specifications place the card in the 71st percentile of all GPUs, with an average benchmark score of 26011.
In Microsoft Flight Simulator, the GPU's role becomes increasingly dominant as resolution rises. At 4K Ultra, the system produces 42 FPS, which is the lowest measured result across all configurations. This is 40.8% lower than the 1080p Ultra result of 71 FPS, indicating that the GPU is heavily taxed by the combination of high resolution and maximum settings. The 12 GB VRAM capacity is sufficient for the game's demands, as there is no evidence of memory-related stuttering or performance collapse in the measured data.
The GPU's nearest rivals in benchmark scores are the AMD Radeon R9 M395X (deltaPct of 0.5), AMD FirePro W7100 (deltaPct of 0.6), AMD FirePro D700 (deltaPct of 0.7), and NVIDIA GeForce RTX 3080 Ti Mobile (deltaPct of 1.1). These rivals are all within 1.1% of the RX 6750 XT's average benchmark score, but the measured FPS in this game shows that the card's actual performance is well above those older or mobile parts, likely due to architectural advantages in RDNA 2.0.
The pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s are key metrics for understanding the card's fill-rate capabilities. At 4K, the GPU must process 8.3 million pixels per frame, and the data shows that at High settings, the 44 FPS average suggests the card is reaching its fill-rate limits. The FP32 performance of 13.31 TFLOPS is adequate for the game's shader complexity, but the 4K results indicate that the card is not overprovisioned for this title.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture (codenamed Vermeer), manufactured on TSMC's 7 nm process with 4,150 million transistors on a 74 mm² die. It runs at a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with 32 MB of shared L3 cache and 512 KB of L2 cache per core. The CPU has a TDP of 65 W and supports DDR4 memory in a dual-channel configuration with 51.2 GB/s bandwidth. It scores in the 85th percentile of all CPUs, with an average benchmark score of 36945.
In Microsoft Flight Simulator, the CPU handles the game's complex flight model, weather simulation, and scenery loading. The 6-core/12-thread configuration is sufficient for the game's threading model, as evidenced by the high frame rates at 1080p. At Low settings with 1080p, the system achieves 127 FPS, which is the highest measured result, indicating that the CPU is capable of feeding the GPU at this resolution. The single-thread score of 2872 in Passmark suggests strong per-core performance, which is critical for a simulator that often has a primary simulation thread.
The CPU's nearest rivals in benchmark scores are the Intel Core Ultra 5 225 (deltaPct of 0), AMD Ryzen 5 5500X3D (deltaPct of -0.2), AMD Ryzen AI 7 PRO 450 (deltaPct of -0.4), and Intel Core i9-12900T (deltaPct of -0.5). These rivals are all within 0.5% of the 5600F's average benchmark score, indicating that the CPU is competitive with a range of modern and previous-generation parts. However, the Ryzen 5 5500X3D's L3 cache advantages (not specified in the rivals data) may give it an edge in simulation workloads, though the measured FPS in this game does not directly compare these CPUs.
The CPU's multithreaded score of 19236 and integer math score of 59339 indicate solid overall processing capability. For Microsoft Flight Simulator, the CPU's role is most apparent at lower resolutions where the GPU is less stressed. The data shows that at 1080p, the frame rate difference between Low (127 FPS) and Ultra (71 FPS) is 44.1%, which is less than the 4K difference between Low (75 FPS) and Ultra (42 FPS) of 44.0%. This suggests that at 1080p, the CPU is more of a limiting factor than at 4K, where the GPU dominates.
Settings Recommendations
Based on the measured FPS data, the Medium settings preset at 1920x1080 provides the best balance of visual quality and performance, delivering 99 FPS average with a minimum of 84 FPS and maximum of 113 FPS. This configuration offers smooth gameplay well above the 60 FPS target, with the minimum FPS still comfortable. For users with 1080p displays, High settings at 74 FPS is also viable, though the lack of minimum FPS data for this preset means there is some uncertainty about frame time consistency.
At 2560x1440, the Medium settings preset delivers 79 FPS average with a minimum of 68 FPS and maximum of 91 FPS. This is the recommended configuration for 1440p users, as it stays above the 60 FPS threshold even in the minimum case. High settings at 1440p produce 60 FPS average, which is exactly at the target but leaves no headroom for demanding scenes. The data suggests that 1440p Medium strikes the optimal balance for this resolution.
For 3840x2160, the Medium settings preset is the only configuration that approaches playability, delivering 59 FPS average with a minimum of 50 FPS and maximum of 67 FPS. The minimum FPS of 50 indicates that users will experience occasional dips below smooth playback, but the average is close to the 60 FPS target. Low settings at 4K produce 75 FPS, which is smoother but requires significant visual compromises. Ultra settings at any resolution are not recommended based on the data, as the 4K Ultra result of 42 FPS and the 1440p Ultra result of 57 FPS both fall short of the 60 FPS target.
The measured data shows that the Medium preset is the sweet spot for this combination across all resolutions. It provides the best compromise between visual fidelity and frame rate, with the only sub-60 FPS average occurring at 4K where it achieves 59 FPS. For users prioritizing smoothness over visuals, Low settings at 1080p (127 FPS) and 1440p (102 FPS) are excellent choices, while those with 4K displays should consider Medium settings as the default.
How This Combo Ranks
The AMD Ryzen 5 5600F and AMD Radeon RX 6750 XT combination ranks 1304th out of 2996 tested combos in Microsoft Flight Simulator, placing it in the 43.5th percentile of all tested systems. This ranking indicates that the combo performs better than roughly 56% of tested configurations but is outclassed by a significant portion of higher-end systems. The mid-pack positioning is consistent with the hardware's specifications: the CPU is in the 85th percentile of all processors, while the GPU is in the 71st percentile, suggesting that the combo's overall ranking is pulled down by the GPU's relative standing.
The rank of 1304 out of 2996 means there are 1692 combos that perform better in this game, likely featuring more powerful GPUs or CPUs with higher core counts and faster clocks. However, the data also shows that this combo outperforms 1692 other tested configurations, which includes systems with older or lower-tier components. The ranking reflects the balance of the 5600F and RX 6750 XT, where neither component is a top-tier part but both are capable of delivering playable performance at mainstream resolutions.
The CPU's percentile rank of 85 is notably higher than the GPU's percentile rank of 71, suggesting that the processor has more headroom relative to its peers than the graphics card. This asymmetry implies that in this game, the GPU is the more limiting factor for achieving higher rankings. Upgrading the GPU to a higher-performing card would likely yield a more significant improvement in the combo's rank than upgrading the CPU, based on the respective percentile positions.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce 127 FPS average, Medium settings produce 99 FPS with a minimum of 84 and maximum of 113, High settings produce 74 FPS, and Ultra settings produce 71 FPS. The difference between Low and Ultra is 56 FPS (44.1%), indicating that the settings preset has a substantial impact on performance at this resolution. The Medium settings minimum FPS of 84 is well above the 60 FPS target, making this preset highly comfortable for standard displays.
At 2560x1440, the frame rates drop noticeably. Low settings produce 102 FPS, Medium settings produce 79 FPS with a minimum of 68 and maximum of 91, High settings produce 60 FPS, and Ultra settings produce 57 FPS. The progression from Low to Ultra shows a 45 FPS difference (44.1%), mirroring the percentage drop seen at 1080p. The Medium settings minimum of 68 FPS provides a comfortable margin above the 60 FPS target, while the High settings average of exactly 60 FPS leaves no room for demanding scenes.
At 3840x2160, the system's performance is severely constrained. Low settings produce 75 FPS, Medium settings produce 59 FPS with a minimum of 50 and maximum of 67, High settings produce 44 FPS, and Ultra settings produce 42 FPS. The drop from 1080p to 4K at Low settings is 52 FPS (40.9%), while at Ultra settings the drop is 29 FPS (40.8%). The Medium settings minimum of 50 FPS indicates that frame pacing will be inconsistent at 4K, with some scenes falling below the playability threshold.
Across all resolutions, the Medium settings preset is the only one with complete minimum and maximum FPS data, providing insight into the system's frame time consistency. At 1080p, the range from minimum to maximum is 29 FPS; at 1440p, it is 23 FPS; and at 4K, it is 17 FPS. The narrowing range at higher resolutions suggests that the GPU becomes more consistently saturated, reducing the variability in frame times as the workload becomes more uniform. The measured data shows a clear performance hierarchy: 1080p Low is the fastest configuration, followed by 1440p Low, 1080p Medium, and 4K Low, with 4K Ultra being the slowest.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6750 XT in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 75.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 102.0 |
| 2560x1440 | Medium | 79.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 57.0 |
| 1920x1080 | Low | 127.0 |
| 1920x1080 | Medium | 99.0 |
| 1920x1080 | High | 74.0 |
| 1920x1080 | Ultra | 71.0 |
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