Inside

Inside

AVERAGE FPS
120
excellent

This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 54 87 108
1440p QHD 82 86 138 172
1080p Full HD 114 120 192 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 108
3840x2160 Medium 87
3840x2160 High 54
3840x2160 Ultra 52
2560x1440 Low 172
2560x1440 Medium 138
2560x1440 High 86
2560x1440 Ultra 82
1920x1080 Low 240
1920x1080 Medium 192
1920x1080 High 120
1920x1080 Ultra 114

Inside with AMD Ryzen 5 5600G + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the Intel Arc B570 delivers a smooth and highly playable experience in Inside, a 2016 puzzle platformer that is far more demanding on the GPU than the CPU at high resolutions. The measured frame rates across all settings and resolutions indicate that this combination is well-suited for the game, with the primary bottleneck shifting from the GPU at 4K to the CPU at 1080p. This analysis provides specific settings recommendations, a breakdown of component roles, and answers to common questions based purely on the measured data.

Settings Recommendations

For this title, the data shows a clear hierarchy of performance across the four tested presets. At every resolution, the "Low" preset delivers the highest average frame rate, followed by "Medium," "High," and finally "Ultra." The most practical choice for a fluid experience depends on your display's resolution and refresh rate.

At 1920x1080, the "Ultra" preset still achieves an average of 114 FPS, which is well above the standard 60 FPS target and suitable for high-refresh-rate displays. However, the "Medium" preset provides a significant jump to 192 FPS average, with a minimum of 163 FPS and a maximum of 221 FPS. This makes "Medium" the ideal setting for 1080p users with 144Hz or 165Hz monitors, as it offers a nearly 68% performance increase over "Ultra" while maintaining the game's core visual fidelity. The "High" preset at 120 FPS is a solid middle ground, but the data suggests that "Medium" offers the best balance of frame rate headroom and visual quality for high-refresh gaming.

At 2560x1440, the story is similar. "Ultra" produces an average of 82 FPS, which is smooth for most players. Yet, "Medium" again proves to be the sweet spot, delivering an average of 138 FPS with a minimum of 117 FPS. This ensures a consistently smooth experience even during demanding scenes, and it easily maxes out a 120Hz monitor. "High" at 86 FPS is also viable, but it does not provide the same level of frame rate stability as "Medium" and offers only a modest visual improvement in a game with a stylized art direction.

For 4K (3840x2160), the performance landscape changes. "Ultra" dips to an average of 52 FPS, which is close to the edge of 60 FPS playability and may be noticeable. "High" is only marginally better at 54 FPS. To achieve a truly smooth 60 FPS experience at 4K, the "Medium" preset is the recommended choice, as it provides an average of 87 FPS with a minimum of 74 FPS. This is a substantial improvement over "High" and ensures the game remains fluid without the need to drop to "Low" (108 FPS), which would significantly reduce graphical detail. Therefore, "Medium" is the recommended preset for 4K, as it is the only setting that guarantees a consistent 60+ FPS experience while preserving a reasonable level of visual quality.

GPU Role

The Intel Arc B570 is the primary driver of performance in this game at higher resolutions and settings, and the data clearly shows its capabilities. The GPU's 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s of bandwidth is more than sufficient for a game like Inside, which does not have demanding texture assets. The measured frame rates show that the GPU is not running out of memory at any tested setting.

The graphics card's core clocks, with a base and boost of 2500 MHz, provide the raw processing power needed to handle the game's rendering. Its 2304 shading units and 80 ROPs contribute to its pixel throughput, with a pixel rate of 200.0 GPixel/s. The data shows a clear scaling of performance with resolution, which is typical of a GPU-bound scenario. For example, moving from 1080p "High" (120 FPS) to 1440p "High" (86 FPS) results in a 28% drop, and further to 4K "High" (54 FPS) is another 37% drop from 1440p. This steep decline indicates that the Arc B570's compute resources are the limiting factor at higher resolutions.

The GPU's benchmark scores support this. Its Passmark G3D score of 14195 and 3DMark Steel Nomad score of 2649 place it in the 65th percentile of all GPUs. Its closest rivals, the NVIDIA GeForce RTX 3070 Mobile (avg score 20534) and the Intel Arc A750 (avg score 20582), are within a 0.1% margin, indicating that the Arc B570 is a capable mid-range performer. The GPU's performance is particularly well-suited for 1080p and 1440p gaming, where it can deliver very high frame rates. At 4K, it is still capable of playable frame rates, but only on "Medium" settings or lower, as shown by the 87 FPS average at "Medium" versus 54 FPS at "High."

How This Combo Ranks

In the grand scheme of tested hardware combinations, this pairing of the AMD Ryzen 5 5600G and Intel Arc B570 achieves a combo rank of 2301 out of 2887 tested combos in Inside. This places it in the lower-middle tier of all possible configurations, which is not surprising given that neither the CPU nor the GPU is a top-tier, high-end component. This rank, however, does not reflect the actual gaming experience, which is excellent for this specific title.

The rank of 2301 is a relative measure against all other CPU+GPU pairings in the database. While it is in the 21st percentile of all combos, the measured FPS data shows that this specific combination is more than adequate for Inside. The game is not a modern AAA title, and this pairing's performance is comfortably above the threshold for a smooth experience at all tested resolutions, provided settings are adjusted. The combo rank is heavily influenced by the performance of the CPU and GPU individually, and while they are not top performers, their synergy is enough to handle this game's requirements with ease. In practice, the experience is far better than the rank might suggest, as the game is highly optimized and does not push the hardware to its absolute limits.

FAQ

*Q: Can this PC run Inside at 4K resolution?*

A: Yes, it can. The data shows playable frame rates at 4K, but the settings need to be adjusted. At "Ultra" and "High" settings, the average FPS is 52 and 54, respectively, which is below the ideal 60 FPS target. At "Medium" settings, the average jumps to 87 FPS, ensuring a smooth experience.

Q: What is the best setting for a 144Hz monitor at 1080p?

A: The "Medium" preset is the best choice. It delivers an average of 192 FPS with a minimum of 163 FPS, which is more than enough to fully utilize a 144Hz display. While "Low" offers a higher average of 240 FPS, "Medium" provides a significant visual upgrade without sacrificing the high frame rate needed for competitive or smooth gameplay.

Q: How does the Intel Arc B570 compare to its closest rivals?

A: The Intel Arc B570 has an average benchmark score of 20556. Its nearest rival, the NVIDIA GeForce RTX 3070 Mobile, has a score of 20534, making the Arc B570 0.1% faster. The Intel Arc A750 is also a close competitor with a score of 20582, which is 0.1% slower than the B570. This shows they are all in the same performance tier.

Q: Is the AMD Ryzen 5 5600G a bottleneck for the Intel Arc B570?

A: At 1080p, the CPU appears to be a limiting factor, as the frame rates are extremely high but do not scale linearly with resolution. For instance, at 1080p "Low," the average is 240 FPS, which is a very high number that could be limited by the CPU's single-thread performance. At higher resolutions, the GPU becomes the clear bottleneck, as seen by the significant FPS drops.

Q: What is the performance difference between "High" and "Ultra" settings?

A: The difference is consistent across all resolutions. At 1080p, "High" averages 120 FPS while "Ultra" averages 114 FPS, a 5% difference. At 1440p, it's 86 FPS vs 82 FPS, a 5% difference. At 4K, it's 54 FPS vs 52 FPS, a 4% difference. The visual quality difference is minimal, but the performance cost is small too.

Q: What is the CPU's performance percentile compared to all other CPUs?

A: The AMD Ryzen 5 5600G is in the 74th percentile of all CPUs, indicating it performs better than 74% of tested processors. Its average benchmark score is 21088, placing it very close to the Intel Core i3-1220P (21066) and the Intel Core Ultra 7 256V (21112).

Resolution Scaling

The frame rate scaling from 1080p to 4K provides clear insight into which component is the limiting factor at different settings. The data shows a predictable pattern: as resolution increases, the average FPS decreases significantly, which is characteristic of a GPU-bound workload.

For the "Medium" preset, the frame rates scale from 192 FPS at 1080p, to 138 FPS at 1440p, and finally to 87 FPS at 4K. This represents a 28% drop from 1080p to 1440p and a further 37% drop from 1440p to 4K. The consistent and substantial decline indicates that the graphics card is the primary bottleneck. The GPU must render more pixels at higher resolutions, and its processing power (11.52 TFLOPS) is being taxed progressively.

The "High" preset shows a similar trend, with FPS dropping from 120 to 86 to 54 across the three resolutions. The drop from 1080p to 1440p is 28%, and from 1440p to 4K is 37%. This reinforces the conclusion that the Intel Arc B570 is the component that limits performance as resolution scales up. The CPU's role becomes less significant at higher resolutions because the GPU is working much harder.

However, at 1080p, the scaling is slightly less pronounced. For instance, going from "Low" (240 FPS) to "Ultra" (114 FPS) at 1080p is a 53% drop, which is a larger relative difference than the resolution scaling. This suggests that at 1080p, the CPU (with a boost clock of 4.40 GHz) is more capable of feeding the GPU, and the performance is still largely GPU-bound, but the extreme high frame rates at "Low" might start to approach CPU limitations. Overall, the data strongly indicates that the GPU is the limiting component in this system for Inside, particularly at 1440p and 4K.

CPU Role

While the GPU handles the majority of the graphical workload, the AMD Ryzen 5 5600G plays a crucial role in ensuring the game runs smoothly, especially at lower resolutions where frame rates are very high. This 6-core, 12-thread processor from the 5000 series, based on the Zen 3 architecture, provides ample computational power for a game like Inside. Its base clock of 3.90 GHz and boost clock of 4.40 GHz deliver strong single-thread performance, which is critical for game logic and physics.

The CPU's benchmark scores confirm its capability. Its Cinebench R23 multicore score of 10551 and single-core score of 1409 are solid figures. Its Passmark single-thread score of 3177 and Geekbench single-core score of 1801 indicate that it can handle the demands of most game engines. The 16 MB of L3 cache helps with data access, reducing latency. In the context of Inside, the CPU is rarely the primary constraint. At 4K and 1440p, the GPU is clearly the bottleneck, as shown by the significant FPS drops. However, at 1080p, the data suggests the CPU's limits are being approached.

For example, at 1080p "Low," the average FPS is 240. This high number is likely near the CPU's practical limit for frame generation in this game. If the CPU were the sole bottleneck, we would expect the FPS to be similar across different resolutions at the same settings. The data shows this is not the case, as FPS drops significantly at higher resolutions, confirming the GPU is the dominant constraint. The CPU's performance is more than adequate for this title, and it does not hold the system back from achieving high frame rates. Its 74th percentile ranking against all CPUs, being just 0.1% faster than the Intel Core i3-1220P and 0.1% slower than the Intel Core Ultra 7 256V, shows it is a dependable mid-range processor that pairs well with the Arc B570.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B570 in Inside

Resolution Settings Avg FPS
3840x2160 Low 108.0
3840x2160 Medium 87.0
3840x2160 High 54.0
3840x2160 Ultra 52.0
2560x1440 Low 172.0
2560x1440 Medium 138.0
2560x1440 High 86.0
2560x1440 Ultra 82.0
1920x1080 Low 240.0
1920x1080 Medium 192.0
1920x1080 High 120.0
1920x1080 Ultra 114.0

Inside with Ryzen 5 5600G + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with Arc B570 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.