Inside
This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 66 | 106 | 131 |
| 1440p QHD | 103 | 106 | 171 | 210 |
| 1080p Full HD | 137 | 147 | 235 | 292 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5600G + AMD Radeon RX 6650 XT, In-Depth Analysis
Inside is a modest puzzle platformer from 2016, and the measured data for the AMD Ryzen 5 5600G + AMD Radeon RX 6650 XT combo shows a system that is overwhelmingly GPU-bound at higher settings, yet capable of delivering exceptional frame rates even at 4K. The benchmark results indicate that this pairing is a high-performance match for the title, with the primary performance lever being the graphics preset rather than the resolution.
Resolution Scaling
The FPS drop from 1080p to 4K is steep, but not catastrophic, revealing that the Radeon RX 6650 XT is the limiting component at higher resolutions. At High settings, the average frame rate falls from 146.7 FPS at 1920x1080 to 105.9 FPS at 2560x1440, and finally to 66.2 FPS at 3840x2160. This represents a 55% reduction in frame rate from 1080p to 4K, a classic sign of a GPU that is being pushed harder as pixel count increases.
The scaling pattern shifts dramatically when looking at Low settings. Here, the frame rate at 1080p is 292.3 FPS, dropping to 209.6 FPS at 1440p and 131 FPS at 4K. The fact that Low settings at 4K still produce 131 FPS, while High settings at 4K produce only 66.2 FPS, confirms that the CPU (Ryzen 5 5600G) is not the bottleneck in this scenario. If the processor were limiting performance, we would see a smaller gap between settings at the same resolution.
At Ultra settings, the 4K result of 60.4 FPS is only marginally below the High preset’s 66.2 FPS. This suggests that the Ultra preset’s additional graphical effects are being handled without a massive penalty, but the GPU is still the primary constraint. The data shows that for a smooth 60 FPS experience at 4K, the High preset is the maximum viable option, while lower resolutions offer significant headroom for higher refresh rates.
FAQ
Q: What is the best resolution for a 60 FPS experience at High settings?
A: The data shows that all three tested resolutions—1920x1080, 2560x1440, and 3840x2160—achieve an average FPS above 60 at High settings. The 4K result of 66.2 FPS is the only one below 100 FPS, making 4K the highest resolution that still comfortably clears the 60 FPS threshold.
Q: How much faster is Low settings compared to Ultra at 1080p?
A: At 1920x1080, the Low preset produces an average of 292.3 FPS, while the Ultra preset produces 137.3 FPS. This means Low settings are over 2.1 times faster than Ultra, a massive performance gap that highlights the GPU’s workload scaling with preset complexity.
Q: Is the CPU or GPU the limiting factor in this game?
A: The benchmark results indicate the GPU is the primary limiter at higher resolutions. Evidence for this is that at 4K, the frame rate drops from 131 FPS at Low to 60.4 FPS at Ultra, a 54% reduction. If the CPU were the bottleneck, the frame rate would remain relatively constant regardless of the graphics preset.
Q: Can this combo handle 1440p at High settings?
A: Yes, the measured average FPS at 2560x1440 with High settings is 105.9 FPS. This is well above the 60 FPS standard and provides a smooth experience for most displays, with significant headroom for high-refresh-rate monitors.
Q: What is the performance difference between Medium and High at 4K?
A: At 3840x2160, the Medium preset achieves 106.3 FPS, while the High preset achieves 66.2 FPS. The Medium preset is 60% faster, making it a better choice for players who prioritize frame rate over the slight visual improvements of the High preset.
Q: Does the Ultra preset offer a playable experience at 4K?
A: The Ultra preset at 3840x2160 produces an average of 60.4 FPS. This is technically playable, but it leaves very little margin for frame time spikes, making the High preset a more reliable choice for consistent performance at this resolution.
CPU Role
The AMD Ryzen 5 5600G, with its 6 cores and 12 threads, provides more than enough processing power for Inside. The CPU’s base clock of 3.90 GHz and boost clock of 4.40 GHz, combined with its Zen 3 architecture, ensure that it does not become a limiting factor in this title. The benchmark data supports this, as the frame rate scales significantly with GPU settings, indicating that the CPU is not saturated.
The Ryzen 5 5600G’s performance in synthetic benchmarks places it in the 78th percentile of all CPUs, with an average benchmark score of 19983. It sits within a tight cluster of rivals, including the Intel Core i7-11600H (0.2% faster) and the Intel Core i7-11800H (0.2% slower). This indicates that the CPU’s single-threaded and multi-threaded capabilities are balanced, which is sufficient for a game like Inside that does not rely heavily on multi-core scaling.
The fact that the CPU has an integrated Radeon Vega 7 GPU is irrelevant for this discrete GPU configuration, but the processor’s 16 MB of L3 cache and dual-channel DDR4 memory support are adequate for feeding the RX 6650 XT. The measured FPS data shows that at 1080p Low, the system hits 292.3 FPS, which is likely approaching the CPU’s practical limit for frame generation, but still far above any playable threshold.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance across three resolutions and four presets. At 1920x1080, the average frame rates are 292.3 FPS (Low), 234.5 FPS (Medium), 146.7 FPS (High), and 137.3 FPS (Ultra). This shows that the Low preset is extremely fast, but even the Ultra preset delivers a triple-digit frame rate, making 1080p a non-issue for this combo.
Moving to 2560x1440, the frame rates are 209.6 FPS (Low), 170.7 FPS (Medium), 105.9 FPS (High), and 102.5 FPS (Ultra). The drop from 1080p to 1440p is roughly 28-30% across all presets, which is consistent with the increase in pixel count. At this resolution, the High and Ultra presets are nearly identical in performance, suggesting that the extra effects in Ultra are not heavily taxing the GPU.
At 3840x2160, the results are 131 FPS (Low), 106.3 FPS (Medium), 66.2 FPS (High), and 60.4 FPS (Ultra). The 4K resolution shows the largest gap between Low and Ultra, with a 54% performance difference. This indicates that the RX 6650 XT’s 8 GB of GDDR6 memory and 280.3 GB/s bandwidth are sufficient for the game’s textures, but the shading units are heavily loaded by the higher resolution.
How This Combo Ranks
The AMD Ryzen 5 5600G + AMD Radeon RX 6650 XT combo ranks 1057 out of 1671 tested combinations for Inside. This places it in the lower half of the database, but this ranking is likely skewed by the fact that many tested combos include much more powerful and expensive hardware. For a mid-range pairing, the absolute performance is strong, as evidenced by the high frame rates at all tested settings.
The GPU’s individual percentile rank is 72nd among all GPUs, with an average benchmark score of 29024. It is closely matched with the AMD Radeon RX 6800M (0% delta) and the AMD Radeon RX 470 (0.1% faster), indicating that the RX 6650 XT is a solid performer in its class. The CPU’s 78th percentile rank reinforces that this is a balanced system, where neither component is a weak link.
The combo’s rank of 1057 out of 1671 might seem low, but it reflects the competitive nature of the database, where top-tier GPUs like the RTX 4090 or RX 7900 XTX dominate the upper ranks. For the specific goal of playing Inside smoothly, this combo achieves everything a player could ask for, with no settings or resolution presenting a challenge.
Settings Recommendations
For the best balance of visual fidelity and frame rate, the High preset is the recommended choice across all resolutions. At 1920x1080, it delivers 146.7 FPS, at 2560x1440 it delivers 105.9 FPS, and at 3840x2160 it delivers 66.2 FPS. This provides a consistently smooth experience, with the 4K result being the only one that dips below 100 FPS, and even then, it remains comfortably above the 60 FPS standard.
The Ultra preset offers a marginal visual improvement over High, but the performance cost is significant. At 1080p, Ultra is 6.4% slower than High, but at 4K, the gap widens to 8.8% (60.4 FPS vs 66.2 FPS). Given these small differences, the High preset is the superior choice for most users, as it provides nearly identical visuals with better frame pacing.
For players with high-refresh-rate monitors at 1080p, the Medium preset offers 234.5 FPS, which is a substantial increase over High’s 146.7 FPS. This makes Medium the best option for competitive play or for users who prioritize frame rate above all else. The Low preset is not recommended, as the visual downgrade is significant, and the performance gain over Medium is only 24.7% at 1080p.
GPU Role
The AMD Radeon RX 6650 XT is the dominant component in this configuration for Inside. With 2048 shading units, 128 texture mapping units, and 64 render output units, the GPU is well-equipped to handle the game’s 2D side-scrolling visuals. The GPU’s boost clock of 2635 MHz and game clock of 2410 MHz allow it to maintain high utilization, as evidenced by the strong frame rates at 1440p and 4K.
The GPU’s 8 GB of GDDR6 memory on a 128-bit bus provides 280.3 GB/s of bandwidth, which is more than sufficient for Inside’s texture loads. The benchmark data shows that memory bandwidth is not a bottleneck, as the frame rate scales predictably with resolution and settings. The GPU’s 32 ray tracing cores and support for DirectX 12 Ultimate are not relevant for this title, but they ensure future-proofing for more demanding games.
The RX 6650 XT’s performance relative to its nearest rivals is telling. It is effectively tied with the AMD Radeon RX 6800M (0% delta) and the AMD Radeon RX 470 (0.1% faster), while being 0.5% slower than the Intel Arc A370M. This suggests that the GPU’s raw compute power is well-matched to its class, and its 72nd percentile ranking among all GPUs is a fair representation of its capabilities. In Inside, this translates to a GPU that can handle 4K at High settings, which is an impressive feat for a card in this tier.
Hardware Specifications
AMD Ryzen 5 5600G
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 6650 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 131.0 |
| 3840x2160 | Medium | 106.3 |
| 3840x2160 | High | 66.2 |
| 3840x2160 | Ultra | 60.4 |
| 2560x1440 | Low | 209.6 |
| 2560x1440 | Medium | 170.7 |
| 2560x1440 | High | 105.9 |
| 2560x1440 | Ultra | 102.5 |
| 1920x1080 | Low | 292.3 |
| 1920x1080 | Medium | 234.5 |
| 1920x1080 | High | 146.7 |
| 1920x1080 | Ultra | 137.3 |
Inside with Ryzen 5 5600G + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6650 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.