Inside

Inside

AVERAGE FPS
130
excellent

This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 61 92 119
1440p QHD 87 93 148 185
1080p Full HD 124 130 208 259

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 119
3840x2160 Medium 92
3840x2160 High 61
3840x2160 Ultra 56
2560x1440 Low 185
2560x1440 Medium 148
2560x1440 High 93
2560x1440 Ultra 87
1920x1080 Low 259
1920x1080 Medium 208
1920x1080 High 130
1920x1080 Ultra 124

Inside with AMD Ryzen 5 5600G + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the AMD Radeon RX 6600 delivers a smooth experience in Inside, a Puzzle Platformer from 2016. The measured data shows this combination handles the game with substantial headroom, but the scaling patterns reveal where the bottlenecks lie and how to optimize settings for your display.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and clearly exposes the GPU as the primary limiting component at higher resolutions. At Low settings, the average frame rate falls from 259.3 FPS at 1920x1080 to 185.4 FPS at 2560x1440, and then down to 118.7 FPS at 3840x2160. That is a 54% reduction from 1080p to 4K, which is a significant hit but still leaves the game playable even at 4K on Low.

The scaling pattern becomes even more telling when you look at the higher presets. At High settings, the average drops from 129.5 FPS at 1080p to 92.6 FPS at 1440p, and then to 60.9 FPS at 4K. The 4K High result is only slightly above the 60 FPS threshold, which suggests the RX 6600 is working hard at that resolution. The Ultra preset tells a similar story: 124.1 FPS at 1080p, 87 FPS at 1440p, and 56 FPS at 4K. That 4K Ultra result is below 60 FPS, indicating the GPU is the limiting factor.

The data shows that this game is not CPU-bound at these resolutions. The Ryzen 5 5600G, with its 6 cores and 12 threads, is more than adequate to feed the GPU. If the CPU were the bottleneck, you would expect the FPS to remain flat across resolutions. Instead, the consistent and substantial drops as resolution increases point squarely at the RX 6600. The gap between 1080p and 1440p is consistently larger than the gap between 1440p and 4K in percentage terms, which is typical of a GPU that is being pushed towards its limits.

Settings Recommendations

For a 60 Hz display, the data shows you have multiple viable options. At 4K, the High preset delivers an average of 60.9 FPS, which is right at the target. The Ultra preset drops to 56 FPS, so High is the better choice for 4K if you want to maintain a consistent 60 FPS. If you have a 144 Hz monitor, you will need to drop to 1440p or 1080p.

At 2560x1440, the Medium preset hits 147.7 FPS, which is excellent for high-refresh-rate gaming. The High preset at 1440p still manages 92.6 FPS, which is smooth for most players. For 1080p, the Ultra preset averages 124.1 FPS, which is a solid result. The Low preset at 1080p reaches 259.3 FPS, but that is likely unnecessary for this game.

The best experience per the measured rows depends on your hardware. For a 1440p 144 Hz monitor, the Medium preset is the sweet spot, delivering 147.7 FPS. If you prefer higher visual fidelity and have a 1080p 120 Hz panel, the Ultra preset at 124.1 FPS is the way to go. For 4K, stick with High for a locked 60 FPS experience. The data suggests that dropping from Ultra to High at 4K only costs a small amount of visual quality but gains nearly 5 FPS on average, which can be the difference between a stuttery and a smooth experience.

GPU Role

The AMD Radeon RX 6600 has 8 GB of GDDR6 memory on a 128-bit bus, with a bandwidth of 224.0 GB/s. For a game like Inside, which has a relatively simple art style, this memory configuration is more than sufficient. The benchmarks show the GPU is not running out of memory or bandwidth, as the frame rates are consistently high.

The clock speeds are also relevant. The GPU has a base clock of 1626 MHz and a boost clock of 2491 MHz, with a game clock of 2044 MHz. The measured data shows that the GPU can sustain high performance across all resolutions, which indicates that the boost clock is being maintained under load. The FP32 performance is rated at 8.928 TFLOPS, which is ample for a 2D side-scrolling puzzle platformer.

The GPU's performance percentile is 69, meaning it outperforms most other GPUs in the database. Its nearest rival, the AMD Radeon 890M, has a nearly identical average benchmark score (25246 vs 25235), with a deltaPct of 0. The RX 6600 also trades blows with the AMD Radeon RX 580 2048SP and the AMD Radeon RX 6700M, showing it sits in a competitive performance tier. The NVIDIA GeForce RTX 3060 Ti is slightly ahead with a deltaPct of 0.5, but for this game, the difference is not noticeable.

FAQ

*Q: Can this combo run Inside at 4K?*

A: Yes, it can. At 4K with High settings, the average FPS is 60.9, which is playable. On Low settings, it jumps to 118.7 FPS. However, on Ultra settings, it drops to 56 FPS, which is below the 60 FPS target.

Q: What is the best preset for a 144 Hz monitor?

A: For 1440p, the Medium preset delivers 147.7 FPS, which is ideal for a 144 Hz panel. At 1080p, the Ultra preset achieves 124.1 FPS, which is also a strong option. The Low preset at 1080p hits 259.3 FPS, but the visual quality loss is not worth it.

Q: Is the CPU or GPU the bottleneck in this game?

A: The data indicates the GPU is the limiting factor at higher resolutions. The FPS drops significantly from 1080p to 4K, while the CPU, with 6 cores and 12 threads, has enough headroom to keep up.

Q: How does the RX 6600 compare to its nearest rivals?

A: The RX 6600 has an average benchmark score of 25235. Its closest competitor, the AMD Radeon 890M, scores 25246, which is a deltaPct of 0. The AMD Radeon RX 6700M is 0.2% ahead, while the AMD Radeon RX 580 2048SP is 0.2% behind. The NVIDIA GeForce RTX 3060 Ti is 0.5% ahead.

*Q: Is 8 GB of VRAM enough for Inside?*

A: Yes. The game's measured performance shows no signs of VRAM limitation. The GPU's 8 GB of GDDR6 memory is more than adequate for this title, even at 4K.

Q: What is the difference between High and Ultra settings at 1440p?

A: At 2560x1440, the High preset averages 92.6 FPS, while the Ultra preset averages 87 FPS. The difference is only 5.6 FPS, so the visual fidelity gain from Ultra may not be worth the performance hit.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 5600G and the AMD Radeon RX 6600 ranks 1316 out of 1671 tested combos for Inside. This places it in the lower half of the database, which is surprising given the high frame rates measured. The ranking is relative to all other combinations, many of which include more powerful CPUs and GPUs. For a game as light as Inside, the ranking is not indicative of a poor experience; it simply reflects that there are many combos with higher raw performance.

The combo's rank is a function of the CPU and GPU's individual scores. The CPU has a percentile of 78 among all CPUs, with an average benchmark score of 19983. Its nearest rival, the Intel Core i7-11600H, is only 0.2% ahead. The GPU has a percentile of 69, with a similar competitive positioning. Despite the mid-pack ranking, the measured FPS data shows that this combo is more than capable of delivering an excellent experience in this game. The ranking is a relative metric, but the absolute performance is what matters for gameplay.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with a total of 16 MB of L3 cache. For a game like Inside, the CPU is not a limiting factor. The measured FPS at 1080p Low, which reaches 259.3 FPS, shows that the CPU can push frames far beyond what the GPU can render.

In this game, the CPU's role is to maintain a consistent frame delivery, which it does admirably. The data shows no signs of CPU bottlenecking, as the frame rates scale consistently with GPU load. The single-threaded performance is strong, with a 3DMark single-thread score of 872 and a Cinebench R23 single-core score of 2365. This is sufficient for the game's physics and logic.

The CPU's integrated Radeon Vega 7 graphics are not relevant here since the system uses a discrete GPU, but the processor's overall performance is still important. The multi-threaded scores, such as the Cinebench R23 multicore result of 16758, show that the CPU has plenty of headroom for background tasks while gaming. The 65W TDP means it runs cool and efficient, making it a solid pairing with the RX 6600. The CPU's nearest rivals, like the Intel Core i7-11800H, are within 0.2% of its average score, indicating that the 5600G is a competitive performer in this class.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 6600 in Inside

Resolution Settings Avg FPS
3840x2160 Low 118.7
3840x2160 Medium 91.9
3840x2160 High 60.9
3840x2160 Ultra 56.0
2560x1440 Low 185.4
2560x1440 Medium 147.7
2560x1440 High 92.6
2560x1440 Ultra 87.0
1920x1080 Low 259.3
1920x1080 Medium 208.3
1920x1080 High 129.5
1920x1080 Ultra 124.1

Inside with Ryzen 5 5600G + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6600 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.