Fivem

Fivem

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 34 46 56
1440p QHD 49 63 81 102
1080p Full HD 72 97 118 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 46
3840x2160 High 34
3840x2160 Ultra 27
2560x1440 Low 102
2560x1440 Medium 81
2560x1440 High 63
2560x1440 Ultra 49
1920x1080 Low 155
1920x1080 Medium 118
1920x1080 High 97
1920x1080 Ultra 72

Fivem with AMD Ryzen 5 5600G + Intel Arc B580, In-Depth Analysis

Fivem is a demanding multiplayer modification that scales heavily with both CPU and GPU, and this pairing of the AMD Ryzen 5 5600G with the Intel Arc B580 produces a distinct performance profile across resolutions. The data indicates that while the system is capable of high refresh rates at 1080p, it becomes increasingly GPU-bound as resolution climbs, with the Arc B580's 12 GB VRAM and 456.0 GB/s bandwidth playing a critical role in maintaining playable frame rates.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep but consistent, revealing a system that transitions from CPU-leaning at lower resolutions to firmly GPU-limited at higher ones. At 1080p with High settings, the average FPS is 97.3, which falls to 62.5 at 1440p—a 35.8% reduction—and then to 34.3 at 4K, representing a 64.7% decrease from the 1080p baseline. This scaling pattern indicates that the Ryzen 5 5600G's six cores and twelve threads are sufficient to feed the Arc B580 at 1080p, where the measured 155 FPS on Low settings suggests a CPU-side ceiling is being approached.

The gap between Low and Ultra settings widens dramatically with resolution. At 1080p, the spread from Low (155 FPS) to Ultra (71.5 FPS) is 83.5 FPS, showing that the GPU has ample headroom to render more effects. By 1440p, that spread narrows to 53.8 FPS (102.4 Low vs. 48.6 Ultra), and at 4K it compresses further to 29.7 FPS (56.3 Low vs. 26.6 Ultra). This compression is the signature of a GPU bottleneck: as pixel count rises, the Arc B580's 13.67 TFLOPS of FP32 compute becomes the limiting factor, and settings adjustments yield diminishing returns.

Comparing the 1440p-to-4K transition specifically, the High preset drops from 62.5 to 34.3 FPS, a 45.1% loss. This is a larger relative drop than the 1080p-to-1440p transition for the same preset (97.3 to 62.5, a 35.8% loss), further confirming that 4K resolution is taxing the GPU's pixel throughput capabilities. The data suggests that for 4K gaming, the user must accept either Low settings for 56.3 FPS or Medium for 45.6 FPS, as Ultra's 26.6 FPS falls below playable thresholds.

GPU Role

The Intel Arc B580's specifications directly explain the measured results. Its 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is ample for Fivem's open-world streaming at 1080p and 1440p, but the 4K results suggest that memory bandwidth becomes a secondary constraint after raw compute. The GPU's boost clock of 2670 MHz is identical to its base clock, indicating that the card runs at a fixed frequency under load, which helps maintain consistent frame pacing across different settings.

The B580's benchmark scores place it in a competitive position. Its Passmark G3D score of 15748 and 3DMark Steel Nomad DX12 score of 3068 align with its 66th percentile ranking among all GPUs. In the nearest rival comparison, the Arc B580 is within 0.7% of the NVIDIA GeForce RTX 4060 (23181 avg score vs. 23021), and it leads the AMD Radeon 760M by just 0.1%. This data suggests that the B580 is a solid mid-range performer, but its 4K numbers in Fivem—where it only achieves 34.3 FPS on High—indicate that this game's multiplayer environments are more demanding than synthetic benchmarks suggest.

The GPU's 20 ray tracing cores and support for DirectX 12 Ultimate (12_2) are present in the hardware, but Fivem's measured FPS does not show a significant ray tracing workload. The real GPU pressure comes from the game's draw calls and texture streaming, which the B580 handles well at 1440p (62.5 FPS on High) but struggles with at 4K. The 80 ROPs and 427.2 GTexel/s texture rate are sufficient for 1080p and 1440p, but the 4K pixel rate of 213.6 GPixel/s is clearly the bottleneck, as evidenced by the 26.6 FPS Ultra result at 3840x2160.

Settings Recommendations

For 1080p gaming, the data supports using High settings as the optimal balance, delivering 97.3 FPS. This is well above the 60 FPS threshold and leaves headroom for multiplayer dips. The jump from Medium (118 FPS) to High (97.3 FPS) costs 20.7 FPS but likely provides meaningful visual improvements, while the Ultra preset's 71.5 FPS is still playable but may cause occasional stutters in crowded Fivem servers. At 1080p, even Low settings produce 155 FPS, which is useful for competitive play or high-refresh-rate monitors.

For 1440p, High settings remain the best choice, yielding 62.5 FPS. This is right at the edge of smooth gameplay, and the Medium preset at 80.7 FPS offers a safer margin for demanding scenes. The Ultra preset at 48.6 FPS is below ideal for fast-paced multiplayer, and Low at 102.4 FPS sacrifices too much visual fidelity for the extra frames. Given that the 1440p High result is 35.8% lower than 1080p High, users with 144Hz 1440p monitors should consider Medium to stay above 80 FPS.

At 4K, the recommendations change drastically. The Low preset at 56.3 FPS is the only option that approaches smooth playability, while Medium at 45.6 FPS is acceptable for less action-oriented gameplay. High at 34.3 FPS and Ultra at 26.6 FPS are both below the 30 FPS threshold that most players consider minimum for playable, making them unsuitable for anything but screenshots. The data shows that 4K Ultra is effectively a slideshow with this combo, and the 29.7 FPS difference between Low and Ultra at this resolution indicates that the GPU cannot handle the full feature set.

Measured FPS Breakdown

At 1920x1080, the full range of settings produces a wide spread of results. Low settings average 155 FPS, which is the highest measurement in the entire dataset. Medium settings drop to 118 FPS, a 23.9% reduction from Low. High settings further reduce performance to 97.3 FPS, and Ultra bottoms out at 71.5 FPS. The 83.5 FPS difference between Low and Ultra at 1080p demonstrates that the CPU can sustain high frame rates when the GPU is not overloaded, but the GPU's rendering load quickly becomes the limiting factor as settings increase.

Moving to 2560x1440, the same settings ladder shows a compressed range. Low averages 102.4 FPS, which is still excellent for competitive play. Medium delivers 80.7 FPS, offering a 21.2% penalty over Low. High achieves 62.5 FPS, which is the closest to the 60 FPS target. Ultra drops to 48.6 FPS, a 52.6% reduction from Low. The 53.8 FPS spread here is noticeably smaller than at 1080p, confirming that the GPU is starting to dominate performance.

At 3840x2160, the results are the most constrained. Low produces 56.3 FPS, which is the only setting above 50 FPS. Medium averages 45.6 FPS, a 19.0% drop from Low. High falls to 34.3 FPS, and Ultra reaches just 26.6 FPS. The 29.7 FPS spread between Low and Ultra at 4K is the smallest of any resolution, reinforcing that the Arc B580's 13.67 TFLOPS compute is saturated regardless of settings. The 4K Low result of 56.3 FPS is actually lower than the 1440p High result of 62.5 FPS, showing that resolution has a greater impact than quality settings in this configuration.

FAQ

Q: Is the AMD Ryzen 5 5600G a bottleneck for the Intel Arc B580 in this game?

A: At 1080p, the CPU's 3DMark single-thread score of 872 and Passmark single-thread score of 3177 suggest it can keep up, as evidenced by the 155 FPS Low result. However, at higher resolutions, the GPU becomes the limiting factor, with 4K Ultra dropping to 26.6 FPS regardless of CPU headroom.

Q: What is the best resolution to play Fivem with this hardware?

A: The data shows 1440p High at 62.5 FPS as the sweet spot for visual quality and smoothness. 1080p offers higher frame rates (97.3 FPS on High) but less visual detail, while 4K requires dropping to Low settings to achieve 56.3 FPS.

Q: How does the Arc B580 compare to the NVIDIA GeForce RTX 4060 in this context?

A: According to the nearest rivals data, the Arc B580 has an average benchmark score of 23021, which is 0.7% lower than the RTX 4060's 23181. This close margin suggests similar performance, but the measured Fivem FPS should be interpreted with this small synthetic gap in mind.

Q: Does the 12 GB VRAM on the Arc B580 cause any issues at 4K?

A: No, the 12 GB GDDR6 memory with 456.0 GB/s bandwidth appears sufficient for Fivem's 4K textures. The performance drop at 4K is more attributable to the GPU's 213.6 GPixel/s pixel rate, as evidenced by the 26.6 FPS Ultra result, rather than memory capacity limits.

Q: What settings should I use for a 60 FPS target at 1440p?

A: The High preset at 1440p delivers 62.5 FPS, which is just above the 60 FPS target. If you need more headroom for multiplayer variability, the Medium preset at 80.7 FPS provides a 29.1% buffer over High while still offering solid visuals.

Q: Why does the FPS drop so much when going from 1440p to 4K?

A: The data shows that 4K requires four times the pixel count of 1080p, and the Arc B580's 13.67 TFLOPS compute cannot sustain the same settings. For example, High settings drop from 62.5 FPS at 1440p to 34.3 FPS at 4K, a 45.1% reduction, indicating the GPU is the primary limiting factor at 4K.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B580 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 56.3
3840x2160 Medium 45.6
3840x2160 High 34.3
3840x2160 Ultra 26.6
2560x1440 Low 102.4
2560x1440 Medium 80.7
2560x1440 High 62.5
2560x1440 Ultra 48.6
1920x1080 Low 155.0
1920x1080 Medium 118.0
1920x1080 High 97.3
1920x1080 Ultra 71.5

Fivem with Ryzen 5 5600G + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B580 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.