Fivem

Fivem

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 37 46 58
1440p QHD 51 66 83 105
1080p Full HD 78 100 126 159

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 46
3840x2160 High 37
3840x2160 Ultra 28
2560x1440 Low 105
2560x1440 Medium 83
2560x1440 High 66
2560x1440 Ultra 51
1920x1080 Low 159
1920x1080 Medium 126
1920x1080 High 100
1920x1080 Ultra 78

Fivem with AMD Ryzen 5 5600G + AMD Radeon RX 6600 XT, In-Depth Analysis

Fivem’s multiplayer framework places simultaneous demands on both the CPU and GPU, and the pairing of the AMD Ryzen 5 5600G with the AMD Radeon RX 6600 XT produces a distinct performance profile. The measured results show a combo that is capable of high refresh rates at 1080p but begins to strain at higher resolutions. This analysis breaks down the specific roles of each component, how the pairing ranks among other tested combinations, and what the frame rate data reveals about the system’s strengths and limitations.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, operating on the AMD Socket AM4 platform. Its base clock is 3.90 GHz, with a boost clock of 4.40 GHz, and it draws a 65 W TDP. The chip has a 16 MB L3 cache and supports DDR4 memory. In synthetic benchmarks, the processor scores 10,551 in Cinebench R23 multi-core and 1,409 in single-core, while its 3DMark single-thread score is 872. These figures place the CPU in the 74th percentile among all tested processors, with an average benchmark score of 21,088.

The processor’s nearest rivals in terms of average score are the Intel Core i3-1220P (21,066, 0.1% lower), the Intel Core Ultra 7 256V (21,112, 0.1% higher), and the AMD Ryzen 5 7530U (21,133, 0.2% higher). This indicates that the 5600G’s raw compute performance sits in a tightly contested mid-range band. For Fivem, a multiplayer modification that relies heavily on server-side scripting and physics calculations, the 6-core/12-thread configuration is sufficient to handle the game’s logic without becoming the primary bottleneck at lower resolutions. The single-thread performance, measured at 1,409 in Cinebench R23, is particularly relevant because Fivem’s main thread often cannot be fully parallelized; the 5600G’s boost clock of 4.40 GHz helps ensure that this single-thread workload is processed efficiently.

At 1080p, the CPU’s role becomes more pronounced as the GPU has less work to do. The measured frame rates show that at 1080p Low settings, the combo achieves 159 FPS average, which indicates the CPU can feed enough frames to avoid capping the GPU. However, as resolution increases, the CPU’s influence diminishes relative to the GPU’s rendering load. The benchmark data shows that the CPU’s multi-threaded score of 10,551 in Cinebench R23 is moderate, meaning that in heavily populated Fivem servers with many entities, the CPU could become a limiting factor, but the base configuration here is well-balanced for typical gameplay.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with the Navi 23 chip and features 8 GB of GDDR6 memory on a 128-bit bus, delivering a memory bandwidth of 256.0 GB/s. Its base clock is 1968 MHz, with a boost clock of 2589 MHz and a game clock of 2359 MHz. The GPU’s memory operates at 2000 MHz. It has 2048 shading units, 128 texture mapping units, and 64 render output units, with a pixel rate of 165.7 GPixel/s and a texture rate of 331.4 GTexel/s. The FP32 performance is 10.60 TFLOPS, and the TDP is 160 W.

In benchmark tests, the GPU scores 16,461 in Passmark G3D and 72,417 in Geekbench Vulkan, placing it in the 70th percentile among all GPUs. Its average benchmark score is 24,442. The nearest rivals include the NVIDIA GeForce GTX 1630 (24,277, 0.7% lower), the Intel Arc A350M (24,647, 0.8% higher), and the NVIDIA GeForce RTX 2080 SUPER (24,170, 1.1% lower). The RTX 2080 SUPER comparison is notable, as it shows the RX 6600 XT performing within 1.1% of a much more power-hungry card in aggregate benchmarks, though the 6600 XT’s 8 GB VRAM is a key consideration.

For Fivem, the GPU’s role is to render the game world, which includes detailed vehicle models, textures, and lighting effects. The 8 GB VRAM is adequate for 1080p and 1440p at most settings, but the measured data shows that at 4K Ultra, the frame rate drops to 28 FPS, indicating that the GPU is overwhelmed. The GPU’s boost clock of 2589 MHz helps maintain performance in less demanding scenes, but the 128-bit memory bus and 256.0 GB/s bandwidth become limiting factors at higher resolutions where texture memory demands increase. The GPU’s performance is more consistent at 1080p, where it can deliver 126 FPS at Medium settings, showing that it is well-matched to the CPU at this resolution.

How This Combo Ranks — use comboRankInGame vs other tested combos

The specific combination of the AMD Ryzen 5 5600G and AMD Radeon RX 6600 XT ranks 2608 out of 3707 tested combos in Fivem. This places the pairing in the lower half of the performance distribution, which is a result of the CPU’s mid-range compute capability combined with the GPU’s upper-mid-range rendering power. The rank suggests that while the individual components are competent, other combinations with stronger CPUs or GPUs achieve better frame rates in this multiplayer title.

The ranking percentile is roughly 70th, meaning that about 30% of tested combos perform worse than this one. This is consistent with the CPU’s 74th percentile and the GPU’s 70th percentile, indicating that neither component is a stand-out performer. The combo’s rank is likely dragged down by the CPU’s 6-core configuration, as Fivem can utilize more threads in complex scenarios, but the overall balance is still sufficient for playable frame rates. For context, the CPU’s nearest rival, the Intel Core i3-1220P, has a nearly identical average score, but pairing it with a different GPU might yield a different rank. The data shows that this combo is not optimized for maximum Fivem performance, but it is far from the bottom of the list, leaving room for overclocking or settings adjustments to improve the experience.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a detailed view of how the combo performs across three resolutions and four settings levels. At 1920x1080, the average frame rates are as follows: Low settings deliver 159 FPS, Medium delivers 126 FPS (with a minimum of 107 FPS and a maximum of 144 FPS), High delivers 100 FPS, and Ultra delivers 78 FPS. The progression from Low to Ultra shows a steady decrease of roughly 20-25 FPS per step, with the most significant drop occurring between Low and Medium (33 FPS).

At 2560x1440, the average frame rates are: Low settings achieve 105 FPS, Medium achieves 83 FPS (minimum 70 FPS, maximum 95 FPS), High achieves 66 FPS, and Ultra achieves 51 FPS. The pattern is similar to 1080p, but the absolute numbers are lower, with the drop from Low to Medium being 22 FPS. The gap between High and Ultra narrows to 15 FPS, suggesting that the Ultra preset adds more GPU load without a proportional visual benefit.

At 3840x2160, the average frame rates are: Low settings produce 58 FPS, Medium produces 46 FPS (minimum 39 FPS, maximum 53 FPS), High produces 37 FPS, and Ultra produces 28 FPS. The jump from Low to Medium is 12 FPS, and from Medium to High is 9 FPS, indicating that the GPU is becoming the bottleneck. The Ultra setting at 4K is borderline unplayable at 28 FPS, while Low at 4K is just playable at 58 FPS. The data shows that the combo is best suited for 1080p and 1440p gaming, with 4K reserved for lower settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate scaling from 1080p to 4K reveals the primary bottleneck. At Low settings, the average FPS drops from 159 at 1080p to 105 at 1440p and 58 at 4K. This represents a 34% decrease from 1080p to 1440p and a 45% decrease from 1440p to 4K. Similarly, at High settings, the FPS drops from 100 at 1080p to 66 at 1440p and 37 at 4K, a 34% drop and 44% drop, respectively.

The scaling pattern indicates that the GPU is the limiting factor as resolution increases. If the CPU were the bottleneck, the frame rates would remain more consistent across resolutions, since the CPU’s workload is largely resolution-independent. Instead, the substantial drops at higher resolutions point to the GPU’s rendering capabilities being taxed. The RX 6600 XT’s 8 GB VRAM and 256.0 GB/s bandwidth are insufficient to maintain high frame rates at 4K, as the texture data exceeds the available memory and bandwidth. At 1080p, the CPU can keep up with the GPU’s output, but at 4K, the GPU’s pixel throughput is maxed out, resulting in the low frame rates observedholistically. The 34% drop from 1080p to 1440p is steeper than the 45% drop from 1440p to 4K, suggesting that the GPU’s performance degrades more rapidly as resolution increases, which is typical for a mid-range card.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For 1080p, the High preset at 100 FPS average provides a smooth experience that balances visual fidelity with performance. The Ultra preset at 78 FPS is also viable, but the 22 FPS difference between High and Ultra may not justify the visual gains, especially in a fast-paced multiplayer environment. The Medium preset at 126 FPS is excellent for competitive play, where higher frame rates are prioritized over graphical detail. For 1440p, the High preset at 66 FPS is the sweet spot, offering good visuals with a playable frame rate. The Medium preset at 83 FPS is preferable for those who want a smoother experience, while the Ultra preset at 51 FPS is borderline and may cause noticeable stuttering in busy scenes. For 4K, the Low preset at 58 FPS is the only viable option for playable performance, though it sacrifices significant visual quality. The Medium preset at 46 FPS is playable but not ideal, and the High and Ultra presets are below 40 FPS, which is not recommended for a responsive multiplayer experience.

Overall, the data suggests that the best experience is achieved at 1080p with the High preset, as it provides a 100 FPS average, which is well above the 60 FPS threshold for smooth gameplay. For those with 1440p monitors, the Medium preset at 83 FPS is the best balance of performance and quality. At 4K, the system is not well-suited for high settings, and users should stick to Low or Medium if they must use that resolution. The measured minimum and maximum FPS values for the Medium preset at all resolutions indicate a stable frame delivery, which is crucial for Fivem’s multiplayer interactions.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 6600 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 46.0
3840x2160 High 37.0
3840x2160 Ultra 28.0
2560x1440 Low 105.0
2560x1440 Medium 83.0
2560x1440 High 66.0
2560x1440 Ultra 51.0
1920x1080 Low 159.0
1920x1080 Medium 126.0
1920x1080 High 100.0
1920x1080 Ultra 78.0

Fivem with Ryzen 5 5600G + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6600 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.