Allods Online
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 18 | 28 | 36 |
| 1440p QHD | 21 | 34 | 53 | 68 |
| 1080p Full HD | 34 | 53 | 85 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with AMD Ryzen 9 5950X + Intel Arc B370, In-Depth Analysis
# Allods Online with AMD Ryzen 9 5950X + Intel Arc B370
This combo ranks 2559th out of 2775 tested combinations in Allods Online, placing it in the bottom 8% of all systems. The pairing of a high-end 16-core CPU with a low-power integrated-class GPU creates a severely GPU-bound experience, where even the strongest processor cannot compensate for the graphics bottleneck. The data shows a system that can handle the game at lower settings but struggles significantly at higher presets, particularly at 4K resolution.
How This Combo Ranks
The combo rank of 2559 out of 2775 tested combinations places this system firmly in the lower percentile of all tested hardware pairings for Allods Online. This ranking reflects the fundamental imbalance between the AMD Ryzen 9 5950X, which sits in the 91st percentile among all CPUs, and the Intel Arc B370, which languishes in the 5th percentile among all GPUs. The GPU's percentile ranking is particularly telling — it outperforms only about 5% of all graphics cards in the database, making it a clear limiting factor.
The GPU's average benchmark score of 1184 in 3DMark Steel Nomad DX12 places it in direct competition with legacy ATI and AMD parts. The nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, a mere 0.2% difference. The ATI Radeon HD 5770 scores 1190 (0.5% higher), and the AMD Radeon HD 7650M scores 1192 (0.7% higher). Only the AMD FirePro M2000 scores lower at 1168, representing a 1.4% deficit. These comparisons underscore that the Arc B370 delivers performance comparable to graphics hardware from over a decade ago, which explains the poor overall combo ranking.
In contrast, the CPU's nearest rivals show a much tighter competitive field. The Intel Core Ultra 5 235HX scores 52073 (0.2% higher), the AMD EPYC 8124P scores 52121 (0.3% higher), and the Intel Core i7-14700 scores 52301 (0.7% higher). The Intel Core i9-13900F scores 51730, which is 0.4% lower. This clustering around the 52000 mark demonstrates that the Ryzen 9 5950X remains competitive with modern processors, yet this CPU strength does not translate into strong game performance because the GPU cannot keep pace.
GPU Role
The Intel Arc B370 is built on the Xe3-LPG architecture using Intel's 3nm process node, with the Panther Lake chip. Its specifications reveal its integrated-class nature: 1280 shading units, 40 texture mapping units, and 20 raster output units, along with 10 ray tracing cores. The GPU operates at a base clock of 300 MHz and boosts to 2400 MHz, with pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s. The FP32 performance stands at 6.144 TFLOPS, with FP16 at 12.29 TFLOPS (2:1 ratio). The power envelope is remarkably low at 25W TDP, confirming its IGP classification.
The memory configuration is entirely system-shared, with no dedicated VRAM. The memory type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent," meaning the GPU relies entirely on the host system's DDR4 memory. The Ryzen 9 5950X supports dual-channel DDR4 with 51.2 GB/s memory bandwidth, which becomes the effective memory pipeline for the GPU. This shared memory architecture creates additional bottlenecks, as the GPU must compete with CPU operations for memory access.
The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring modern API compatibility. However, in a 2010-released MMORPG like Allods Online, the game's engine may not fully leverage these modern graphics features. The benchmark results indicate that despite API support, raw rendering throughput is insufficient for demanding settings. The single 3DMark Steel Nomad DX12 score of 1184 places the GPU at the 5th percentile, confirming its position as an entry-level graphics solution.
Resolution Scaling
The measured FPS data reveals a steep performance cliff as resolution increases. At 1080p Low, the combo achieves 108 FPS, but at 1440p Low, this drops to 68 FPS — a 37% reduction. Moving to 4K Low, the frame rate falls to 36 FPS, another 47% decline from the 1440p figure. This scaling pattern indicates that the GPU is the primary bottleneck, as resolution increases place exponentially more load on the rendering pipeline.
The High settings show a similar trend, though at lower absolute values. At 1080p High, the system manages 53 FPS, dropping to 34 FPS at 1440p High (36% reduction), and further to 18 FPS at 4K High (47% reduction from 1440p). The consistent percentage drops across settings suggest that the GPU's fill rate and shader throughput are the limiting factors, rather than any CPU-side constraint.
Ultra settings demonstrate the most dramatic degradation. The 1080p Ultra score of 34 FPS drops to 21 FPS at 1440p Ultra (38% reduction) and plummets to 11 FPS at 4K Ultra (48% reduction from 1440p). At 4K Ultra, the system is essentially unplayable, delivering frame rates that fall well below acceptable thresholds for an MMORPG where responsive gameplay matters.
The Medium settings provide the only complete data with min and max FPS values. At 1080p Medium, the average is 85 FPS with a range of 72 to 97 FPS. At 1440p Medium, the average drops to 53 FPS (38% reduction) with a range of 45 to 61 FPS. At 4K Medium, the average falls to 28 FPS (47% reduction) with a range of 24 to 32 FPS. These ranges show that even at Medium settings, frame pacing becomes inconsistent at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the system delivers playable performance across most settings. Low settings produce an average of 108 FPS, providing a smooth experience. Medium settings achieve 85 FPS average with a range of 72 to 97 FPS, maintaining good responsiveness. High settings drop to 53 FPS average, still acceptable but noticeably less fluid. Ultra settings fall to 34 FPS average, which is marginal for an MMORPG where quick reactions matter in group content.
The 2560x1440 resolution shows the system's limitations more clearly. Low settings deliver 68 FPS average, still smooth. Medium settings produce 53 FPS average with a range of 45 to 61 FPS, which is playable but with occasional dips below 60. High settings drop to 34 FPS average, making combat encounters feel sluggish. Ultra settings fall to 21 FPS average, which is effectively unplayable for any serious gameplay.
At 3840x2160, the system struggles across the board. Low settings achieve only 36 FPS average, barely maintaining playability. Medium settings produce 28 FPS average with a range of 24 to 32 FPS, causing noticeable stuttering during busy scenes. High settings drop to 18 FPS average, and Ultra settings crash to 11 FPS average. These figures confirm that 4K resolution is not viable for this combo, even at the lowest quality settings.
The data reveals that the gap between Low and Medium settings narrows at higher resolutions. At 1080p, the difference between Low and Medium is 23 FPS (108 vs 85). At 1440p, this gap shrinks to 15 FPS (68 vs 53). At 4K, the gap further reduces to 8 FPS (36 vs 28). This compression indicates that the GPU's limited compute resources become fully saturated at lower settings, leaving insufficient headroom for quality improvements.
Settings Recommendations
Based on the measured FPS data, the optimal experience balances visual quality with playable frame rates. At 1920x1080, Medium settings at 85 FPS average delivers the best combination of smoothness and visual fidelity. The 72 FPS minimum ensures that even demanding scenes remain above the 60 FPS threshold, while the 97 FPS maximum provides headroom during less intensive moments.
At 2560x1440, Low settings at 68 FPS average is the recommended choice. While Medium settings reach 53 FPS average, the 45 FPS minimum suggests that busy areas or large raid encounters could cause noticeable slowdowns. The 68 FPS average at Low maintains consistent responsiveness, which is critical for an MMORPG where dodging enemy attacks and positioning matters.
For 3840x2160, the data suggests that 4K gaming is not recommended with this combo. Even Low settings at 36 FPS average falls below the 60 FPS target, and the lack of min/max data for this setting raises concerns about frame consistency. The Medium setting shows a 24 FPS minimum, which would cause significant stuttering during combat. Users seeking 4K performance would need to consider a more powerful GPU.
The Ultra settings deliver the worst experience at every resolution. The 34 FPS at 1080p Ultra, 21 FPS at 1440p Ultra, and 11 FPS at 4K Ultra all fall below acceptable thresholds for an MMORPG where player actions require immediate visual feedback. The data clearly indicates that Ultra presets should be avoided entirely with this hardware combination.
CPU Role
The AMD Ryzen 9 5950X provides substantial processing power that far exceeds what Allods Online requires. This 16-core, 32-thread processor based on Zen 3 architecture (Vermeer codename) operates at a base clock of 3.40 GHz and boosts to 4.90 GHz. The 7nm process node from TSMC houses 8,300 million transistors across a dual-die design measuring 2x 74 mm². The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 64 MB of shared L3 cache, providing ample fast memory for game data.
The CPU's benchmark scores demonstrate its high-end positioning. In Cinebench R23, it scores 26017 multicore and 1614 singlecore. Geekbench results show 15233 multicore and 2083 singlecore. The PassMark multithread score reaches 45424, with single-thread at 3470. The 3DMark results scale from 944 single-thread to 11597 max threads, indicating strong multi-threaded scaling from 1856 at 2 threads to 3595 at 4 threads and 6598 at 8 threads.
For Allods Online, a 2010 MMORPG, the game's engine likely utilizes only a fraction of these available threads. The CPU's 91st percentile ranking among all processors means it outperforms the vast majority of CPUs in the database. However, the measured FPS results show that this CPU advantage does not translate into high frame rates, confirming that the GPU is the definitive bottleneck in this pairing.
The nearest CPU rivals show minimal performance differences, with all scoring within 0.7% of the Ryzen 9 5950X. The Intel Core Ultra 5 235HX at 52073, AMD EPYC 8124P at 52121, and Intel Core i7-14700 at 52301 all cluster closely. The Intel Core i9-13900F at 51730 trails slightly. This tight grouping indicates that upgrading the CPU would provide negligible benefits for Allods Online, as the game's performance is constrained by the GPU at all tested settings and resolutions.
Hardware Specifications
AMD Ryzen 9 5950X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + Intel Arc B370 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 36.0 |
| 3840x2160 | Medium | 28.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 68.0 |
| 2560x1440 | Medium | 53.0 |
| 2560x1440 | High | 34.0 |
| 2560x1440 | Ultra | 21.0 |
| 1920x1080 | Low | 108.0 |
| 1920x1080 | Medium | 85.0 |
| 1920x1080 | High | 53.0 |
| 1920x1080 | Ultra | 34.0 |
Allods Online with Ryzen 9 5950X + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B370 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.