Doom

Doom

AVERAGE FPS
51
playable

This combination offers playable performance with an average of 51 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 29 34
1440p QHD 37 46 54 62
1080p Full HD 58 71 84 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 29
3840x2160 High 25
3840x2160 Ultra 20
2560x1440 Low 62
2560x1440 Medium 54
2560x1440 High 46
2560x1440 Ultra 37
1920x1080 Low 96
1920x1080 Medium 84
1920x1080 High 71
1920x1080 Ultra 58

Doom with AMD Ryzen 9 5950X + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 9 5950X paired with the Intel Arc B370 ranks 2696 out of 2930 tested combos in Doom, placing it in the bottom 8% of all configurations. This is a stark result for a CPU that sits in the 91st percentile against all processors, and it underscores a fundamental imbalance: the Arc B370 is an integrated-class GPU with a 5th percentile ranking among all GPUs, and its performance ceiling dictates the experience far more than the 16-core CPU backing it. Benchmark results indicate that this combo is playable at 1080p with adjusted settings, but it falls apart at higher resolutions, making it a pairing that only makes sense if the GPU is a placeholder or the target is esports-level frame rates at lower graphical presets.

How This Combo Ranks

The combo rank of 2696 out of 2930 (roughly the 92nd percentile from the bottom) places this system firmly in the lower tier of tested configurations for Doom. To contextualize this, the CPU alone is a top-tier part; its 91st percentile ranking among all CPUs and an average benchmark score of 51947 put it within 0.7% of the Intel Core i7-14700 (which scores 52301) and 0.4% ahead of the Intel Core i9-13900F (which scores 51730). However, the GPU tells a different story: the Intel Arc B370 holds a 5th percentile ranking among all GPUs, with an average benchmark score of 1184 that puts it nearly identical to the ATI Mobility Radeon HD 5570 (1186, a -0.2% delta) and the ATI Radeon HD 5770 (1190, a -0.5% delta). In Doom, the data shows a 2696th place finish because the GPU is the bottleneck in nearly every scenario. The CPU has the headroom to push far more frames, but the Arc B370 cannot deliver them. This is not a balanced build; it is a configuration where the processor is effectively idle waiting on the graphics solution. The rank reflects that the system scrapes by at lower settings but cannot compete with combos that feature even modest discrete GPUs.

FAQ

Q: Is this combo capable of running Doom at 4K?

A: The data shows that at 3840x2160, the average frame rate ranges from 20 FPS on Ultra settings to 34 FPS on Low settings. The Medium preset yields 29 FPS average with a minimum of 25 FPS and a maximum of 34 FPS. These numbers indicate that 4K is not playable in a smooth sense, as even the Low preset dips below the 30 FPS threshold for average performance, and the Ultra preset is a slideshow.

Q: What is the best resolution for this combo?

A: Based on the measured FPS, 1920x1080 is the only resolution where the frame rates approach acceptable levels. At 1080p, the Low preset averages 96 FPS, Medium averages 84 FPS (with a min of 71 and max of 96), and High averages 71 FPS. The Ultra preset at 1080p averages 58 FPS, which is playable but not ideal for fast-paced action.

Q: How does the CPU's performance compare to its nearest rivals?

A: The Ryzen 9 5950X has an average benchmark score of 51947. The Intel Core Ultra 5 235HX scores 52073, which is a -0.2% delta, making them effectively identical. The AMD EPYC 8124P scores 52121 (-0.3% delta), the Intel Core i9-13900F scores 51730 (+0.4% delta), and the Intel Core i7-14700 scores 52301 (-0.7% delta). The differences are negligible, all within a single percentage point.

Q: Does the GPU have enough VRAM for Doom?

A: The Intel Arc B370 uses "System Shared" memory, meaning it draws from the system's DDR4 RAM. The memory bandwidth is listed as "System Dependent," so performance will vary based on the system's memory configuration. There is no dedicated VRAM pool, which explains why frame rates drop so dramatically as resolution increases.

Q: What is the difference between the Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset averages 62 FPS, while the Ultra preset averages 37 FPS. The Medium preset sits in between at 54 FPS (with a min of 46 and max of 62), and High averages 46 FPS. The gap between Low and Ultra is 25 FPS, showing a significant performance cost for higher graphical fidelity.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data strongly indicates the GPU is the limiting factor. The CPU is a 16-core, 32-thread part with a 91st percentile ranking, while the GPU is a 5th percentile integrated solution. As resolution increases from 1080p to 4K, frame rates drop by roughly 60-70% (e.g., 71 FPS to 25 FPS on High settings), which is characteristic of a GPU-bound scenario, not a CPU-bound one.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases, which is a clear indicator of GPU limitation. At 1080p High settings, the combo averages 71 FPS. Moving to 1440p High drops the average to 46 FPS, a reduction of 35%. At 4K High, the average falls to 25 FPS, a 65% drop from the 1080p figure. This scaling pattern is textbook GPU-bound behavior: the Ryzen 9 5950X has more than enough compute power to feed frames at any of these resolutions, but the Arc B370's fill rate and shading capabilities cannot keep pace with the increasing pixel count. The same trend holds for the Low preset: 96 FPS at 1080p, 62 FPS at 1440p (a 35% drop), and 34 FPS at 4K (a 65% drop). The consistency of these percentages across different settings suggests that the GPU's raw throughput is the wall, not any specific feature or setting. The Ultra preset is even more punishing, going from 58 FPS at 1080p to 20 FPS at 4K, a 66% reduction. For a practical perspective, this means the combo is only viable at 1080p, and even then, the Ultra preset (58 FPS) is borderline for a fast shooter. At 1440p, only the Low preset (62 FPS) reaches a comfortable frame rate, while Medium (54 FPS) is acceptable and High (46 FPS) is marginal. The data suggests that if the user is targeting 1440p or higher, they will need to drastically reduce settings, and 4K is effectively out of reach for smooth gameplay.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across three resolutions and four settings presets. At 1920x1080, the Low preset achieves an average of 96 FPS, which is the highest frame rate recorded for this combo. The Medium preset averages 84 FPS, with a minimum of 71 FPS and a maximum of 96 FPS, indicating some frame time variance but generally smooth play. The High preset averages 71 FPS, and the Ultra preset averages 58 FPS. All 1080p presets are technically playable, though the Ultra preset may feel less responsive in intense firefights. At 2560x1440, performance takes a noticeable hit. The Low preset averages 62 FPS, which is still playable. The Medium preset averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS, meaning there are dips below 50 FPS that could cause stutter. The High preset averages 46 FPS, and the Ultra preset averages 37 FPS, both of which are below the ideal threshold for a first-person shooter. At 3840x2160, the combo struggles. The Low preset averages 34 FPS, which is borderline playable but not smooth. The Medium preset averages 29 FPS, with a minimum of 25 FPS and a maximum of 34 FPS, indicating frequent dips into the low 20s. The High preset averages 25 FPS, and the Ultra preset averages 20 FPS, both of which are effectively unplayable for a game that requires quick reflexes. The data shows a clear hierarchy: 1080p is the intended sweet spot, with Low and Medium being the recommended presets for competitive play, while High and Ultra are for less demanding moments.

GPU Role

The Intel Arc B370 is the primary performance limiter in this pairing. Its benchmark data is sparse, with only a single 3DMark Steel Nomad DX12 score of 1184, which places it in the 5th percentile of all GPUs. This score is nearly identical to the ATI Mobility Radeon HD 5570 (1186, -0.2% delta) and the ATI Radeon HD 5770 (1190, -0.5% delta), both of which are over a decade old. The GPU's architecture is Xe3-LPG on a 3 nm process, with a base clock of 300 MHz and a boost clock of 2400 MHz. It has 1280 shading units, 40 TMUs, and 20 ROPs, along with 10 ray tracing cores. The pixel rate is 48.00 GPixel/s, and the texture rate is 96.00 GTexel/s, with FP32 performance rated at 6.144 TFLOPS. The memory configuration is "System Shared," meaning it uses the system's DDR4 RAM with a bandwidth that is "System Dependent." This shared memory design is a major reason for the performance collapse at higher resolutions. The GPU's TDP is 25 W, and it is classified as an IGP (integrated graphics processor), which explains its low performance ceiling. The data shows that the GPU's 5th percentile ranking directly correlates with the combo's 2696th rank in Doom. The GPU's boost clock of 2400 MHz is respectable for an integrated part, but the lack of dedicated VRAM and the narrow memory bus (also "System Shared") cripple its ability to handle high-resolution textures and large frame buffers. In Doom, this manifests as the steep FPS drops seen when moving from 1080p to 1440p and then to 4K. The GPU is simply not designed for this workload, and its performance is consistent with that assessment.

CPU Role

The AMD Ryzen 9 5950X is a high-end desktop processor that is vastly overqualified for the GPU it is paired with. It features 16 cores and 32 threads, based on the Zen 3 architecture (codenamed Vermeer) on a 7 nm process. The base clock is 3.40 GHz, with a boost clock of 4.90 GHz, and it has a 105 W TDP. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a substantial 64 MB of L3 cache. The CPU supports DDR4 memory with a dual-channel bus and a peak bandwidth of 51.2 GB/s, and it offers PCIe Gen 4 with 20 lanes. In synthetic benchmarks, the 5950X excels: it scores 26017 in Cinebench R23 multi-core, 1614 in single-core, 15233 in Geekbench multi-core, and 2083 in single-core. Its 3DMark scores range from 944 (single-thread) to 11597 (max threads). The CPU's percentile ranking of 91st among all CPUs, with an average benchmark score of 51947, places it in elite company. Its nearest rivals—the Intel Core Ultra 5 235HX (52073, -0.2%), AMD EPYC 8124P (52121, -0.3%), Intel Core i9-13900F (51730, +0.4%), and Intel Core i7-14700 (52301, -0.7%)—are all within a single percentage point, showing that the 5950X is not a statistical outlier but rather a top-tier part. In Doom, however, this CPU's power is largely wasted. The game is not CPU-bound at any resolution tested. The frame rates are dictated by the GPU's ability to render frames, and the CPU's 16 cores and 32 threads are barely utilized. The data shows that even at 1080p Low, where the CPU would have the most influence, the combo only reaches 96 FPS, which is likely a GPU limit, not a CPU limit. If the GPU were replaced with a more capable discrete card, the 5950X would almost certainly push frame rates much higher, given its single-thread performance (1614 in Cinebench R23) and high boost clock. For this specific pairing, the CPU is not the bottleneck, and its inclusion does nothing to mitigate the GPU's shortcomings.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + Intel Arc B370 in Doom

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 29.0
3840x2160 High 25.0
3840x2160 Ultra 20.0
2560x1440 Low 62.0
2560x1440 Medium 54.0
2560x1440 High 46.0
2560x1440 Ultra 37.0
1920x1080 Low 96.0
1920x1080 Medium 84.0
1920x1080 High 71.0
1920x1080 Ultra 58.0

Doom with Ryzen 9 5950X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B370 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.