Allods Online
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 18 | 28 | 36 |
| 1440p QHD | 21 | 34 | 53 | 68 |
| 1080p Full HD | 34 | 53 | 85 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-14600KF + Intel Arc B370, In-Depth Analysis
Allods Online, a 2010 MMORPG, presents an unusual challenge for the Intel Core i5-14600KF and Intel Arc B370 combination. The benchmark data indicates that this pairing is positioned at rank 2559 out of 2775 tested combos, placing it in the bottom 8% of all tested systems. This is a significant finding, as the CPU is a high-end desktop processor, but the GPU is an integrated-class part with a 5th percentile ranking among all GPUs. The measured frame rates across all resolutions and settings confirm that this system is heavily constrained by its graphics component, making it unsuitable for high-fidelity or high-resolution play in this title.
Settings Recommendations
The measured FPS data provides a clear hierarchy of playable settings for this specific hardware combination. At 1920x1080, the only setting that achieves a truly fluid experience is Low, with an average of 108 FPS. This is the sole configuration that crosses the 100 FPS threshold. Medium is also playable at 85 FPS average, making it a viable alternative if visual quality is preferred over maximum frame rate. High drops to 53 FPS, which is acceptable for a slower-paced MMORPG, but Ultra falls to 34 FPS, which is below the threshold for smooth gameplay in most scenarios.
At 2560x1440, the limitations of the Intel Arc B370 become more pronounced. Low is the only playable option, delivering 68 FPS. Medium yields 53 FPS, which is borderline, while High and Ultra drop to 34 FPS and 21 FPS respectively, making them impractical for consistent play. At 4K (3840x2160), no setting is truly playable. Low provides 36 FPS, Medium provides 28 FPS, and High drops to 18 FPS. Ultra is a slideshow at 11 FPS. The data suggests that for the best balance of visual fidelity and playability, the 1080p Medium preset is the optimal choice. It provides a significant visual upgrade over Low while maintaining an 85 FPS average, which is smoother than the 53 FPS of the High preset. For players who prioritize frame rate above all else, 1080p Low is the only setting that guarantees a consistently high refresh rate experience.
GPU Role
The Intel Arc B370 is the primary bottleneck in this system for Allods Online. Its benchmark score of 1184 in 3DMark Steel Nomad DX12 places it in the 5th percentile of all GPUs, and its nearest rivals are legacy parts like the ATI Radeon HD 5770 and AMD Radeon HD 7650M. The GPU's performance is directly reflected in the game's frame rates. With a boost clock of 2400 MHz and 1280 shading units, the architecture is capable, but the 25 W TDP and "System Shared" memory configuration severely limit its real-world performance in a demanding 3D environment.
The data shows a clear scaling pattern that points to the GPU as the limiting factor. Across all settings, the frame rates are low, and the performance gap between Low and Ultra presets is substantial. At 1080p, the difference between Low (108 FPS) and Ultra (34 FPS) is a 74 FPS drop. This massive performance cost for higher settings is characteristic of a GPU that is running out of computational resources and memory bandwidth. The "System Shared" memory, with bandwidth described as "System Dependent," means the GPU is competing with the CPU for memory access, further exacerbating the bottleneck. The GPU's integrated nature (marked as "IGP") means it is not a discrete card but is part of the processor package, and its performance is simply not sufficient to drive this game at high settings or resolutions.
FAQ
Q: What is the best resolution and settings combination for this hardware in Allods Online?
A: The data indicates that 1920x1080 with the Medium preset is the best overall choice, providing an average of 85 FPS. This balances visual quality with a smooth frame rate. For maximum frame rate, 1080p Low is the only configuration that exceeds 100 FPS, averaging 108 FPS.
Q: Can this system handle 4K gaming in Allods Online?
A: No. At 3840x2160, the highest playable average is 36 FPS on Low settings. Medium drops to 28 FPS, High to 18 FPS, and Ultra to 11 FPS. None of these provide a smooth experience, indicating that 4K is not a viable option for this combination.
Q: How does the Intel Arc B370 compare to its direct rivals?
A: The Intel Arc B370 has an average 3DMark Steel Nomad score of 1184. It is 0.2% slower than the ATI Mobility Radeon HD 5570, 0.5% slower than the ATI Radeon HD 5770, and 0.7% slower than the AMD Radeon HD 7650M. It is 1.4% faster than the AMD FirePro M2000.
Q: Is the CPU or the GPU more responsible for the low frame rates?
A: The GPU is the clear bottleneck. The Intel Core i5-14600KF is a high-end processor, but the Intel Arc B370's performance is in the 5th percentile of all GPUs. The frame rates are consistently low, and the scaling across settings suggests the graphics processor is running out of resources, not the CPU.
Q: What is the frame rate difference between the Low and Ultra presets at 1080p?
A: At 1920x1080, the Low preset averages 108 FPS, while the Ultra preset averages 34 FPS. This represents a 74 FPS drop when moving from the lowest to the highest quality settings.
Q: Does the Intel Core i5-14600KF have an integrated GPU that could be used?
A: The FACT PACK lists the integrated graphics for the i5-14600KF as null, meaning it does not have one. The Intel Arc B370 is the only graphics processor in this system, and it is an integrated part of the CPU package, but it is a separate component from the CPU's own (non-existent) iGPU.
How This Combo Ranks
The combination of the Intel Core i5-14600KF and Intel Arc B370 ranks 2559 out of 2775 tested combos for Allods Online. This places it in the bottom 8% of all tested systems, which is a very poor showing. This low rank is almost entirely due to the GPU's performance, as the CPU is a top-tier part. The CPU's average benchmark score is 49394, which is in the 90th percentile of all CPUs. Its nearest rivals, such as the AMD Ryzen 9 7900 and Intel Core Ultra 5 245, have average scores within 1% of the i5-14600KF.
The stark contrast between the high CPU percentile (90th) and the low GPU percentile (5th) creates a severely unbalanced system. The CPU is capable of feeding the GPU with data far faster than the GPU can process it. The result is that the system's overall rank is dragged down by the graphics component. In a game like Allods Online, which is a 3D MMORPG, the GPU's role is paramount. The data shows that even with a powerful CPU, the system cannot overcome the GPU's fundamental limitations, resulting in a rank that is representative of an entry-level integrated graphics solution rather than a high-performance desktop PC.
Resolution Scaling
The frame rate scaling from 1080p to 4K is a clear indicator of the system's bottleneck. At 1080p Low, the system averages 108 FPS. Moving to 1440p Low reduces this to 68 FPS, a drop of 40 FPS. At 4K Low, the average falls to 36 FPS, which is another 32 FPS drop from 1440p. This pattern is consistent across all settings. For example, at Medium, the frame rates are 85 FPS (1080p), 53 FPS (1440p), and 28 FPS (4K). This steep decline in performance as resolution increases is a classic symptom of a GPU-bound system.
When a system is CPU-bound, the frame rate often stays relatively stable across resolutions, because the CPU is the limiting factor. Here, the frame rate drops dramatically with each resolution increase, indicating that the GPU is being pushed to its absolute limit at higher workloads. The GPU must render more pixels at higher resolutions, and its limited processing power and memory bandwidth cannot keep up. The data suggests that the GPU is the sole limiting component. The 1080p Low result of 108 FPS is the only point where the system shows any headroom, but even that is not a high frame rate for a system with a 14-core CPU. The performance at 4K, with a maximum of 36 FPS on Low, confirms that the Intel Arc B370 is not designed for high-resolution gaming.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the system's performance.
At 1920x1080, the results are as follows:
- Low: 108 FPS average.
- Medium: 85 FPS average, with a minimum of 72 FPS and a maximum of 97 FPS.
- High: 53 FPS average.
- Ultra: 34 FPS average.
At 2560x1440, the results are as follows:
- Low: 68 FPS average.
- Medium: 53 FPS average, with a minimum of 45 FPS and a maximum of 61 FPS.
- High: 34 FPS average.
- Ultra: 21 FPS average.
At 3840x2160, the results are as follows:
- Low: 36 FPS average.
- Medium: 28 FPS average, with a minimum of 24 FPS and a maximum of 32 FPS.
- High: 18 FPS average.
- Ultra: 11 FPS average.
The data shows a consistent and predictable pattern. The frame rate is highly sensitive to both resolution and settings. The only configurations that offer a smooth experience are 1080p Low and Medium. The 1440p Low setting is also playable, but the frame rate drops below 60 FPS. All other configurations are either borderline or unplayable. The minimum FPS values for the Medium settings (72 at 1080p, 45 at 1440p, 24 at 4K) show that even when the average is acceptable, there can be significant dips in performance, which can be noticeable in a game with dynamic combat or large crowds.
CPU Role
The Intel Core i5-14600KF is a powerful processor with 14 cores and 20 threads, a boost clock of 5.30 GHz, and 24 MB of shared L3 cache. Its performance is well-documented, with a Cinebench R23 multi-core score of 32544 and a single-core score of 4594. It ranks in the 90th percentile of all CPUs, and its average benchmark score is 49394. In the context of Allods Online, this CPU has more than enough processing power to handle the game's logic, AI, and network code.
However, the benchmark data shows that the CPU's power is largely untapped in this specific pairing. The frame rates are almost entirely dictated by the GPU. For instance, the 1080p Low setting yields 108 FPS, but the 1080p Ultra setting only yields 34 FPS. If the CPU were the bottleneck, the frame rates would not vary so widely with graphics settings. The CPU is capable of sending draw calls and game state data to the GPU far faster than the GPU can render them. The data suggests that the i5-14600KF is not a limiting factor in this game; it is the Intel Arc B370 that prevents the system from achieving higher frame rates. The CPU's high single-thread performance, as shown by its 462 Cinebench R15 single-core score, is sufficient for an MMORPG, but the GPU's inability to render the frames is the sole reason for the low overall system rank.
Hardware Specifications
Intel Core i5-14600KF
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + Intel Arc B370 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 36.0 |
| 3840x2160 | Medium | 28.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 68.0 |
| 2560x1440 | Medium | 53.0 |
| 2560x1440 | High | 34.0 |
| 2560x1440 | Ultra | 21.0 |
| 1920x1080 | Low | 108.0 |
| 1920x1080 | Medium | 85.0 |
| 1920x1080 | High | 53.0 |
| 1920x1080 | Ultra | 34.0 |
Allods Online with ii5-14600KF + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B370 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii5-14600KF + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.