Dave The Diver

Dave The Diver

AVERAGE FPS
60
good

This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 37 41 49
1440p QHD 49 55 62 74
1080p Full HD 65 73 82 98

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 41
3840x2160 High 37
3840x2160 Ultra 33
2560x1440 Low 74
2560x1440 Medium 62
2560x1440 High 55
2560x1440 Ultra 49
1920x1080 Low 98
1920x1080 Medium 82
1920x1080 High 73
1920x1080 Ultra 65

Dave The Diver with AMD Ryzen 9 5950X + Intel Arc B370, In-Depth Analysis

# Dave The Diver with AMD Ryzen 9 5950X + Intel Arc B370

The AMD Ryzen 9 5950X paired with the Intel Arc B370 produces a peculiar combination in Dave The Diver: a 16-core, 32-thread desktop flagship from 2020 driving an integrated-class mobile GPU from 2026. The benchmark data shows this pairing lands at 2,642nd place out of 2,867 tested combos, firmly in the bottom 8% of all configurations. The processor is a top-tier part with a 91st percentile ranking against all CPUs, while the GPU sits at just the 5th percentile against all GPUs. This enormous performance gap between components makes the graphics card the clear bottleneck in nearly every scenario, though the CPU's high single-thread and multi-thread scores ensure it never holds the system back.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 5950X is a 16-core, 32-thread processor built on the Zen 3 architecture (Vermeer) using TSMC's 7 nm process. It operates at a base clock of 3.40 GHz and boosts up to 4.90 GHz, with 64 MB of L3 cache spread across the chiplet design. The processor supports DDR4 memory in dual-channel configuration with 51.2 GB/s of bandwidth, and it connects via PCIe Gen 4 with 20 CPU lanes. Released on 2020-11-04 with a launch MSRP of $799, this CPU remains in active production.

Benchmark results for the 5950X are exceptional across the board. In Cinebench R23, it scores 26,017 in multicore and 1,614 in single-core tests. Geekbench shows 15,233 multicore and 2,083 single-core results. PassMark multithread testing yields 45,424 points, while single-thread performance reaches 3,470. The 3DMark suite shows 11,597 at max threads, 10,810 at 16 threads, 6,598 at 8 threads, 3,595 at 4 threads, and 1,856 at 2 threads. The processor's average benchmark score is 51,947, placing it at the 91st percentile of all CPUs.

Comparing to its nearest rivals, the 5950X is essentially neck-and-neck with the Intel Core Ultra 5 235HX (0.2% behind), the AMD EPYC 8124P (0.3% behind), and the Intel Core i7-14700 (0.7% behind). It edges out the Intel Core i9-13900F by 0.4%. This places the CPU in elite company for gaming workloads.

In Dave The Diver, an adventure game that is not particularly demanding on processor resources, the 5950X's capabilities are far beyond what the title requires. The game's physics, AI, and simulation workloads simply cannot stress a 16-core, 32-thread processor with this level of single-thread performance. The measured frame rates show no evidence of CPU limitation: even at 1080p Low, where CPU overhead is most likely to appear, the system reaches 98 FPS average, suggesting the processor is never the limiting factor. The CPU's role here is to provide headroom that the GPU cannot exploit, making the 5950X essentially a bystander in the performance equation.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B370 is a fundamentally different proposition. This is an integrated graphics processor (IGP) based on the Panther Lake chip with Xe3-LPG architecture, built on Intel's 3 nm process. It features 1,280 shading units, 40 texture mapping units, 20 raster operation units, and 10 ray tracing cores. The GPU clocks at a 300 MHz base and boosts to 2,400 MHz. Its memory configuration is entirely system-shared, with no dedicated VRAM; the memory type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent."

The GPU's thermal design power is just 25 W, and it uses no power connectors, confirming its integrated nature. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The pixel rate is 48.00 GPixel/s, texture rate is 96.00 GTexel/s, and FP32 performance reaches 6.144 TFLOPS. Released on 2026-01-26, this is a very recent part, but its benchmark performance is minimal: a single 3DMark Steel Nomad DX12 score of 1,184 places it at the 5th percentile of all GPUs.

The nearest rivals for the Arc B370 are all legacy or low-end parts. It sits 0.2% below the ATI Mobility Radeon HD 5570, 0.5% below the ATI Radeon HD 5770, and 0.7% below the AMD Radeon HD 7650M. It is 1.4% faster than the AMD FirePro M2000. These comparisons place the Arc B370 at a performance level roughly equivalent to integrated graphics from over a decade ago, which is consistent with its status as an IGP rather than a discrete solution.

In Dave The Diver, the GPU is the overwhelming performance limiter. The system-shared memory means the GPU competes with the CPU for the same DDR4 bandwidth, and the modest 6.144 TFLOPS of FP32 compute is the primary constraint on frame rates. The game's 2D pixel-art style with 3D elements does not demand modern graphics hardware, but the Arc B370's raw throughput is simply too low to deliver high frame rates at demanding settings. The GPU's 5th percentile ranking against all GPUs explains why the measured FPS numbers in this combination are so modest, regardless of the CPU's strength.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates show a clear pattern of GPU-bound scaling as resolution increases. At High settings, the average FPS drops from 73 at 1920x1080 to 55 at 2560x1440, then to 37 at 3840x2160. This represents a 24.7% drop from 1080p to 1440p, and a further 32.7% drop from 1440p to 4K. The total reduction from 1080p to 4K is 49.3%, meaning the system loses nearly half its frame rate when moving to the highest resolution.

At Low settings, the scaling is similar in percentage terms but starts from a higher baseline. The average FPS goes from 98 at 1080p down to 74 at 1440p (a 24.5% drop) and then to 49 at 4K (a 33.8% drop from 1440p). The total reduction from 1080p to 4K at Low settings is exactly 50.0%. This consistent halving of performance across the resolution range is a classic signature of a GPU-limited system.

Medium settings show the same pattern with slightly different absolute numbers: 82 FPS at 1080p, 62 FPS at 1440p (24.4% drop), and 41 FPS at 4K (33.9% drop from 1440p). Ultra settings follow suit with 65 FPS at 1080p, 49 FPS at 1440p (24.6% drop), and 33 FPS at 4K (32.7% drop from 1440p).

The near-uniform percentage drops across all settings presets indicate that the GPU's pixel throughput is the binding constraint. If the CPU were the limiter, we would expect to see smaller percentage drops at higher resolutions, because the CPU workload does not scale with resolution. Instead, the consistent ~25% drop at each resolution step reflects the GPU's fill rate and shader performance limitations. The 16-core 5950X has more than enough processing power to feed the Arc B370 at any resolution; the frame rates are purely a function of the GPU's rendering capabilities.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers its best performance across all settings. Low settings produce an average of 98 FPS, which is the highest measured result in the entire dataset. Medium settings reduce this to 82 FPS on average, with a minimum of 70 FPS and a maximum of 94 FPS. High settings yield 73 FPS average, while Ultra settings bring the average down to 65 FPS. The spread between Low and Ultra at 1080p is 33 FPS, representing a 33.7% performance penalty for the highest quality preset.

Moving to 2560x1440, the performance drops noticeably. Low settings now average 74 FPS, which is still playable but 24.5% below the 1080p result. Medium settings average 62 FPS with a minimum of 52 FPS and a maximum of 71 FPS. High settings produce 55 FPS average, and Ultra settings drop to 49 FPS. At this resolution, even the lowest settings cannot maintain a 60 FPS average, indicating that the Arc B370 is struggling with the increased pixel count.

At 3840x2160, the system is firmly in low-frame-rate territory. Low settings average 49 FPS, which is the only preset to approach 50 FPS. Medium settings average 41 FPS with a minimum of 35 FPS and a maximum of 47 FPS. High settings drop to 37 FPS average, and Ultra settings bottom out at 33 FPS average. None of the 4K presets reach 60 FPS, and even the minimum frame rates at Medium settings (35 FPS) are below what most players would consider smooth.

The Medium settings rows are the only ones with min/max data across all resolutions. At 1080p Medium, the 70-94 FPS range shows a 24 FPS variance, suggesting some scene-dependent variability. At 1440p Medium, the 52-71 FPS range shows a 19 FPS variance, and at 4K Medium, the 35-47 FPS range shows a 12 FPS variance. The narrowing variance at higher resolutions indicates that the GPU is operating near its maximum capacity more consistently, leaving less headroom for scene complexity to push frame rates higher.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 9 5950X and Intel Arc B370 ranks 2,642nd out of 2,867 tested combos in Dave The Diver. This places the system in the bottom 7.8% of all configurations tested for this game. Given the CPU's 91st percentile ranking and the GPU's 5th percentile ranking, this result is almost entirely attributable to the graphics processor.

The data indicates that the 5950X is paired with a GPU that is among the weakest in the entire benchmark database. The Arc B370's average benchmark score of 1,184 is comparable to integrated graphics from the early 2010s, and its nearest rivals include the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770, both of which are over a decade old. This GPU simply cannot deliver competitive frame rates in any modern game, and Dave The Diver is no exception.

The combo's rank of 2,642 out of 2,867 means that 225 other tested combinations perform worse than this one. This places the system in the lowest tier of performance, suitable only for the most forgiving titles or the lowest resolution and settings combinations. The CPU's potential is completely untapped; any discrete GPU from the past decade would likely produce better results than this integrated solution.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and the desired frame rate. At 1920x1080, the Low preset delivers 98 FPS average, which is the only configuration that approaches triple-digit performance. Medium settings at 82 FPS average provide a smoother experience with better visual quality and remain well above the 60 FPS threshold. High settings at 73 FPS are also playable, but Ultra at 65 FPS pushes the system to the edge of comfort.

At 2560x1440, the situation becomes more constrained. Low settings at 74 FPS average are the only preset that comfortably exceeds 60 FPS. Medium settings at 62 FPS average are borderline playable, with the 52 FPS minimum indicating that demanding scenes will drop below the 60 FPS target. High settings at 55 FPS and Ultra at 49 FPS are both below the ideal threshold and may feel less responsive during gameplay.

At 3840x2160, no preset achieves 60 FPS. Low settings at 49 FPS average are the best available option, but the experience will be noticeably less smooth. Medium settings at 41 FPS average and High at 37 FPS are progressively worse, while Ultra at 33 FPS is the worst measured result in the dataset.

The data suggests that the best experience is achieved at 1080p with Medium settings, which balances the 82 FPS average with a 70 FPS minimum and 94 FPS maximum. This provides adequate visual quality while maintaining frame rates that are consistently above the 60 FPS threshold. At 1440p, Low settings are the only reliable choice for smooth gameplay, while 4K should be avoided entirely unless the player is comfortable with sub-50 FPS performance. The combination of the 5950X's massive CPU headroom and the Arc B370's limited GPU throughput means that settings reductions are the only way to improve frame rates; the processor is never the limiting factor.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + Intel Arc B370 in Dave The Diver

Resolution Settings Avg FPS
3840x2160 Low 49.0
3840x2160 Medium 41.0
3840x2160 High 37.0
3840x2160 Ultra 33.0
2560x1440 Low 74.0
2560x1440 Medium 62.0
2560x1440 High 55.0
2560x1440 Ultra 49.0
1920x1080 Low 98.0
1920x1080 Medium 82.0
1920x1080 High 73.0
1920x1080 Ultra 65.0

Dave The Diver with Ryzen 9 5950X + Other GPUs

See how Dave The Diver performs with the same CPU but different graphics cards.

Dave The Diver with Arc B370 + Other CPUs

See how Dave The Diver performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.