Control

Control

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 19 21 30
1440p QHD 25 28 32 45
1080p Full HD 32 37 42 59

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 21
3840x2160 High 19
3840x2160 Ultra 17
2560x1440 Low 45
2560x1440 Medium 32
2560x1440 High 28
2560x1440 Ultra 25
1920x1080 Low 59
1920x1080 Medium 42
1920x1080 High 37
1920x1080 Ultra 32

Control with AMD Ryzen 9 5950X + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 9 5950X paired with the Intel Arc B370 produces a severely GPU-limited experience in Control. Across all tested resolutions and settings, the measured frame rates are low, and the data clearly indicates that the Arc B370 is the primary bottleneck, struggling to push playable frame rates even at 1080p. This combination ranks near the bottom of the database, making it unsuitable for this title outside of the very lowest settings.

Resolution Scaling

The measured FPS data shows a dramatic and consistent collapse in performance as resolution increases, which is a classic indicator of a GPU-bound scenario. At 1920x1080 with Low settings, the combo achieves an average of 59 FPS. Moving to 2560x1440 at the same settings drops the average to 45 FPS, and at 3840x2160, it falls further to 30 FPS. This scaling pattern shows that the GPU is being pushed to its absolute limit; the drop from 1080p to 1440p is a 14 FPS reduction, and the subsequent jump to 4K costs another 15 FPS.

The pattern is even more pronounced at higher graphical presets. With High settings, the average frame rate goes from 37 FPS at 1080p, down to 28 FPS at 1440p, and finally to a nearly unplayable 19 FPS at 4K. The Ultra preset is the most demanding, with the combo managing only 32 FPS at 1080p, 25 FPS at 1440p, and a meager 17 FPS at 4K. This consistent halving of performance at each resolution step, regardless of the preset, points directly to the Intel Arc B370's limited pixel throughput and memory bandwidth. The Ryzen 9 5950X, with its 16 cores and 32 threads, is not the limiting factor here; the data suggests that even a significantly less powerful CPU would produce nearly identical results in this configuration, as the GPU is saturated long before the CPU's capabilities are stressed.

The fact that the gap between Low and Ultra settings narrows as resolution increases further confirms this. At 1080p, the difference between Low (59 FPS) and Ultra (32 FPS) is 27 FPS. At 4K, that difference shrinks to just 13 FPS (30 FPS vs. 17 FPS). At higher resolutions, the GPU's fixed execution resources are the bottleneck, so changing settings that affect shader complexity has a diminishing impact. The frame rates are entirely dictated by the GPU's ability to fill pixels, not by the CPU's ability to feed it draw calls.

FAQ

Q: What is the best average frame rate this combo can achieve in Control?

A: The highest average FPS recorded is 59, which occurs at 1920x1080 resolution with the Low settings preset. This is the only configuration where the combo approaches a playable 60 FPS target.

Q: Is this CPU-GPU pairing balanced for playing Control?

A: No. The data strongly indicates a GPU bottleneck. The Intel Arc B370's performance is far below what the Ryzen 9 5950X is capable of feeding. The CPU, which benchmarks at the 91st percentile among all CPUs, is not the constraint; the GPU ranks in the 5th percentile among all GPUs, and its low frame rates across all settings confirm it is the limiting component.

Q: How does the Arc B370 compare to its nearest rivals in terms of raw GPU score?

A: The Arc B370's average benchmark score is 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is a 0.2% difference. It also trails the ATI Radeon HD 5770 (score 1190) by 0.5% and the AMD Radeon HD 7650M (score 1192) by 0.7%. It is only 1.4% ahead of the AMD FirePro M2000 (score 1168). This places it in performance territory comparable to very old integrated and entry-level discrete graphics solutions.

Q: Will lowering the resolution from 1440p to 1080p make a significant difference?

A: Yes. At Medium settings, dropping from 2560x1440 (32 FPS) to 1920x1080 (42 FPS) yields a 10 FPS improvement. On Low settings, the jump from 1440p (45 FPS) to 1080p (59 FPS) is a 14 FPS gain. This shows that resolution scaling is the most effective lever for improving performance with this GPU.

Q: What is the frame rate range on Medium settings?

A: The data provides minimum and maximum FPS figures only for the Medium preset. At 1920x1080, the range is 36 to 48 FPS. At 2560x1440, it is 27 to 37 FPS. At 3840x2160, it is 18 to 25 FPS.

Q: How does the Ryzen 9 5950X's multi-threaded performance compare to its rivals?

A: The 5950X has an average benchmark score of 51947. This places it 0.4% ahead of the Intel Core i9-13900F (score 51730) and 0.2% ahead of the Intel Core Ultra 5 235HX (score 52073). It is 0.3% behind the AMD EPYC 8124P (score 52121) and 0.7% behind the Intel Core i7-14700 (score 52301).

CPU Role

The AMD Ryzen 9 5950X is a 16-core, 32-thread processor based on the Zen 3 architecture. It has a base clock of 3.40 GHz and a boost clock of 4.90 GHz, and its 64 MB of L3 cache helps keep frequently accessed data close to the cores. In synthetic benchmarks, it demonstrates exceptional multi-threaded capability, scoring 26017 in Cinebench R23 multi-core and 45424 in Passmark multi-thread. Its single-thread performance is also strong, with a Cinebench R23 single-core score of 1614 and a Passmark single-thread score of 3470.

However, in this specific game test, the CPU's role is largely passive. The measured frame rates in Control are so low that the Ryzen 9 5950X is never the limiting factor. The bottleneck is unequivocally the Intel Arc B370. The data suggests that the GPU's rendering pipeline is saturated, and it cannot produce frames fast enough to require the full processing power of the 5950X. The CPU is likely idling, waiting for the GPU to complete its work.

The CPU's high percentile ranking (91st vs all CPUs) and its benchmark scores are irrelevant to the gaming outcome here because the GPU is so weak. While the 5950X has the processing headroom to handle complex game logic and physics, it cannot compensate for the GPU's inability to rasterize the scene. The result is a system where the most expensive and capable component is held back by the least capable one. The data shows that to improve performance in Control, the GPU would need to be replaced, not the CPU.

How This Combo Ranks

This specific combination of the AMD Ryzen 9 5950X and Intel Arc B370 ranks 2657 out of 2888 tested combos in the database for Control. This places it in the bottom 8% of all tested system configurations, which is a very poor result. The ranking reflects the extreme imbalance of the pairing, where the GPU's low performance drags down the entire system.

The combo's rank is primarily driven by the GPU's 5th percentile standing among all GPUs. The Arc B370's average benchmark score of 1184 is its sole data point, and its nearest rivals are all legacy or low-power mobile solutions from over a decade ago. This indicates that the GPU is not just weak for a modern title, but fundamentally underpowered for the task. The Ryzen 9 5950X's high CPU rank (91st percentile) does little to improve the combo's standing, as the game is clearly GPU-bound. This pairing is a textbook example of a system where the CPU's potential is wasted, as the GPU cannot deliver the frame rates needed to utilize it.

The 2657th rank out of 2888 tells a clear story: this is a configuration that should not be used for playing Control at any respectable quality level. It is a mismatch that results in a poor gaming experience. The data suggests that almost any other combination with a more capable GPU would offer a better result, regardless of the CPU's performance.

Settings Recommendations

Based on the measured FPS data, the only viable path to a playable experience in Control with this hardware is to use the Low settings preset. At 1920x1080 with Low settings, the combo achieves an average of 59 FPS, which is the only configuration that approaches the standard 60 FPS target. This is the recommended setting for any user who wants to play the game, as it is the sole point where the game becomes fluidly responsive.

All other settings and resolution combinations result in average frame rates below 45 FPS, which is generally considered the threshold for a comfortable action-adventure game. The Medium preset at 1080p yields an average of 42 FPS, which is playable but noticeably less smooth, with minimums dipping to 36 FPS. At 1440p, even the Low preset drops to 45 FPS, and the Medium preset falls to 32 FPS. The High and Ultra presets are not recommended at any resolution, as they produce averages between 17 and 37 FPS, which are too low for a demanding action game.

For users with a 1080p monitor, the Low preset is the clear choice. For 1440p and 4K displays, the data indicates that the game will not run at an acceptable level, even at the lowest settings. The user would have to make a significant sacrifice in resolution to achieve smooth gameplay. The 4K Low result of 30 FPS is still not ideal, suggesting that the game is not realistically playable at that resolution with this GPU. The recommendation is to use 1080p Low, as it is the only data point that provides a satisfactory frame rate.

Measured FPS Breakdown

The following is a complete breakdown of the measured average frame rates for the AMD Ryzen 9 5950X and Intel Arc B370 combination in Control.

1920x1080 (1080p)

  • Low: The average FPS is 59. This is the highest score recorded for this combo.
  • Medium: The average FPS is 42. The minimum and maximum FPS are 36 and 48, respectively.
  • High: The average FPS is 37.
  • Ultra: The average FPS is 32.

2560x1440 (1440p)

  • Low: The average FPS is 45.
  • Medium: The average FPS is 32. The minimum and maximum FPS are 27 and 37, respectively.
  • High: The average FPS is 28.
  • Ultra: The average FPS is 25.

3840x2160 (4K)

  • Low: The average FPS is 30.
  • Medium: The average FPS is 21. The minimum and maximum FPS are 18 and 25, respectively.
  • High: The average FPS is 19.
  • Ultra: The average FPS is 17.

This data shows a clear and consistent hierarchy. Lower resolutions and settings yield higher frame rates, but the overall performance ceiling is very low. The 1080p Low result is the only playable configuration, and all other options result in frame rates that would be considered sub-optimal for a game of this genre. The minimum FPS data for the Medium settings also indicates that frame pacing can be inconsistent, with dips that would be noticeable during gameplay.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + Intel Arc B370 in Control

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 21.0
3840x2160 High 19.0
3840x2160 Ultra 17.0
2560x1440 Low 45.0
2560x1440 Medium 32.0
2560x1440 High 28.0
2560x1440 Ultra 25.0
1920x1080 Low 59.0
1920x1080 Medium 42.0
1920x1080 High 37.0
1920x1080 Ultra 32.0

Control with Ryzen 9 5950X + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with Arc B370 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.