Allods Online

Allods Online

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 18 28 36
1440p QHD 21 34 53 68
1080p Full HD 34 53 85 108

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 28
3840x2160 High 18
3840x2160 Ultra 11
2560x1440 Low 68
2560x1440 Medium 53
2560x1440 High 34
2560x1440 Ultra 21
1920x1080 Low 108
1920x1080 Medium 85
1920x1080 High 53
1920x1080 Ultra 34

Allods Online with Intel Core Ultra 5 245 + Intel Arc B370, In-Depth Analysis

The Intel Core Ultra 5 245 paired with the Intel Arc B370 produces a severely constrained gaming experience in Allods Online, with benchmark results indicating that the integrated graphics solution is the definitive bottleneck across every resolution and settings preset. The data shows a combo ranking of 2559 out of 2775 tested combinations, placing it in the bottom 8% of all systems, which aligns with the GPU's 5th percentile standing among all tested graphics cards. While the processor demonstrates top-tier capability, the system's overall performance is dictated almost entirely by the Arc B370's limits, making this a configuration best suited for low-resolution, low-detail play.

Resolution Scaling

The performance drop from 1080p to 4K reveals a classic GPU-bound scenario where the integrated Arc B370 saturates long before the CPU can flex its capabilities. At Low settings, the average frame rate falls from 108 FPS at 1920x1080 to 68 FPS at 2560x1440, a reduction of 40 FPS or roughly 37%. Scaling further to 3840x2160, the average drops to 36 FPS, representing a 67% decrease from the 1080p baseline. This steep decline is characteristic of a graphics processor that is overwhelmed by pixel count, as the shading units and ROPs cannot keep pace with the increasing resolution demands.

The Medium preset tells a similar story with slightly lower absolute numbers. At 1080p, the system averages 85 FPS, which falls to 53 FPS at 1440p and then to 28 FPS at 4K. The 1440p to 4K transition is particularly punishing, with a 25 FPS loss that indicates the Arc B370's 20 ROPs are struggling to handle the 8.3 million pixel workload of 4K. The High preset shows the same pattern compressed into lower territory: 53 FPS at 1080p, 34 FPS at 1440p, and just 18 FPS at 4K. The Ultra preset is nearly unplayable at higher resolutions, with averages of 34 FPS at 1080p, 21 FPS at 1440p, and 11 FPS at 4K.

The scaling pattern across all presets suggests that the limiting component is the GPU's raw throughput rather than memory bandwidth or CPU overhead. The system shared memory configuration means bandwidth is system dependent, but the consistent percentage drops between resolutions point to fixed-function hardware limits. At 1080p Low, the system nearly achieves a playable 108 FPS, but doubling the pixel count to 1440p cuts that nearly in half, and quadrupling to 4K reduces it to a third. This is not a subtle degradation curve; it is a cliff edge that confirms the Arc B370 cannot handle modern resolutions for this MMORPG.

GPU Role

The Intel Arc B370 operates with a base clock of 300 MHz and a boost clock of 2400 MHz, but its integrated nature means it shares system memory with the CPU. The graphics card's memory size, type, and bus width are all listed as "System Shared," with bandwidth described as "System Dependent." This configuration is fundamentally different from discrete GPUs that have dedicated VRAM, and the benchmark results reflect the penalties of sharing memory resources. The GPU's 1280 shading units, 40 texture mapping units, and 20 render output units produce a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s, but these figures are insufficient for 4K gaming in this title.

The GPU's FP32 performance of 6.144 TFLOPS places it in a very low tier, confirmed by its 5th percentile ranking among all tested GPUs. In direct comparison, the Arc B370 scores 1184 in 3DMark Steel Nomad DX12, which is nearly identical to the ATI Mobility Radeon HD 5570's 1186 (0.2% ahead) and the ATI Radeon HD 5770's 1190 (0.5% behind). These rivals are legacy components from over a decade ago, which contextualizes the Arc B370's positioning as an entry-level integrated solution rather than a gaming part. The 25 W TDP and IGP slot width further confirm that this is not designed for sustained gaming workloads.

The GPU's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 API compatibility do not translate into real-world performance benefits in Allods Online, as the measured FPS numbers show. The 10 ray tracing cores are irrelevant at these performance levels, and the 12.29 TFLOPS FP16 performance (2:1 ratio) does not help in a rasterization-bound scenario. The data indicates that the Arc B370's role in this system is to provide basic display output and light gaming capability, with the measured results showing that even at 1080p Low, the system only achieves 108 FPS, which is acceptable but far from competitive. The system shared memory architecture means there is no dedicated VRAM pool to alleviate pressure, and the "System Dependent" bandwidth is likely a contributing factor to the performance cliffs observed at higher resolutions.

How This Combo Ranks

The Intel Core Ultra 5 245 with the Intel Arc B370 ranks 2559 out of 2775 tested combos in Allods Online, placing it in the bottom 7.8% of all systems tested. This ranking is remarkably poor given the CPU's strength, and it underscores how completely the GPU dominates the performance equation. The combo's position is consistent with the GPU's individual 5th percentile ranking, while the CPU sits at the 90th percentile among all processors. This disconnect between CPU and GPU tiers creates a massively unbalanced system where the processor's potential is entirely untapped.

The CPU alone benchmarks at an average score of 48995, with a 90th percentile ranking that places it ahead of 90% of all CPUs tested. Its nearest rivals include the AMD Ryzen 7 PRO 5755G at 49196 (0.4% behind), the AMD Ryzen 9 7900 at 49228 (0.5% behind), the Intel Xeon Gold 5318H at 48698 (0.6% ahead), and the Intel Core i5-14600K at 48618 (0.8% ahead). These margins are all within 1%, indicating that the Core Ultra 5 245 is performance-competitive with a range of high-end desktop and workstation processors. Yet in Allods Online, this CPU's strength is wasted because the Arc B370 cannot feed it enough frames.

The GPU's individual ranking of 5th percentile is catastrophic for gaming, with its average benchmark score of 1184 placing it alongside the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000. These are all legacy or low-end mobile parts, and the Arc B370's performance is within 1.4% of all of them. The combo ranking of 2559 out of 2775 is therefore exactly what one would expect when pairing a top-decile CPU with a bottom-ventile GPU. The system's gaming performance is effectively capped by the GPU's capabilities, and no amount of CPU headroom can compensate for the graphics bottleneck.

Measured FPS Breakdown

At 1920x1080, the system delivers its best results, with the Low preset achieving an average of 108 FPS. The Medium preset averages 85 FPS with a minimum of 72 FPS and a maximum of 97 FPS, providing a smooth experience for most gameplay scenarios. High settings drop the average to 53 FPS, which is still playable but noticeably less fluid. Ultra settings collapse to 34 FPS, which is marginal for an MMORPG where reaction times matter in group content. The spread from 108 FPS at Low to 34 FPS at Ultra represents a 68% performance penalty for maxing out settings.

At 2560x1440, the performance drops are substantial across all presets. Low settings average 68 FPS, which is a 40 FPS reduction from 1080p. Medium averages 53 FPS with a range of 45 to 61 FPS, putting it right at the edge of acceptable playability. High settings average 34 FPS, which is borderline for this genre. Ultra settings average 21 FPS, which is effectively unplayable for any serious gameplay. The 1440p results show that even the Low preset struggles to maintain a comfortable frame rate, and the Medium preset's 53 FPS average with 45 FPS minimums indicates inconsistent frame pacing.

At 3840x2160, the system is overwhelmed. Low settings average 36 FPS, which is technically playable but far from smooth. Medium settings average 28 FPS with a range of 24 to 32 FPS, meaning the system frequently dips below 30 FPS. High settings average 18 FPS, which is a slideshow. Ultra settings average 11 FPS, which is essentially a static image. The 4K results demonstrate that this combo cannot handle the resolution regardless of settings, and even the lowest preset fails to achieve a consistent 30 FPS. The measured data shows no min or max values for most 4K presets, indicating that the frame rate is consistently poor rather than fluctuating.

The Medium preset at 1080p provides the best balance, with an 85 FPS average and tight minimums of 72 FPS. This gives headroom for dips during busy scenes while maintaining visual quality above the bare minimum. For players who prioritize smoothness over visuals, 1080p Low at 108 FPS is the best choice.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo is the Medium preset at 1920x1080, which delivers an average of 85 FPS with a minimum of 72 FPS and a maximum of 97 FPS. This configuration provides the best balance between visual fidelity and performance, with the minimum frame rate staying comfortably above the 60 FPS threshold that most players consider essential. The 72 FPS minimum suggests that even in demanding scenes, the system will not drop into stutter territory, making this the recommended settings for general gameplay.

For players who demand the highest possible frame rates, the Low preset at 1080p achieves 108 FPS average, which is the only configuration in the entire dataset that breaks the 100 FPS barrier. This is the choice for competitive play or for users with high refresh rate displays, though the visual quality reduction is significant. The High preset at 1080p averages 53 FPS, which is playable but not ideal for a game where quick reactions matter. The Ultra preset at 1080p averages 34 FPS, which is too low for comfortable play and should be avoided.

At 1440p, the Medium preset averages 53 FPS with a minimum of 45 FPS, which is playable but marginal. The Low preset at 1440p averages 68 FPS, making it the better choice for 1440p users. However, the 1080p Medium preset offers a better experience than 1440p Low, with a higher average and better minimums. For 4K, no preset is recommended, as even Low settings only achieve 36 FPS average, which is below the playability threshold for an MMORPG. The Ultra preset at any resolution should be avoided, as it delivers 34 FPS at 1080p, 21 FPS at 1440p, and 11 FPS at 4K.

The data clearly shows that the system's sweet spot is 1080p with Medium settings, providing a 85 FPS average with reliable minimums. Stepping up to High settings at 1080p cuts the average to 53 FPS, which is a 38% performance loss for marginal visual gains. The Low preset at 1080p offers the highest frame rates but sacrifices too much visual quality for most players. Therefore, the Medium preset at 1080p is the recommended configuration for this combo in Allods Online, with Low at 1080p as a high-refresh alternative.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. Its 24 MB of shared L3 cache and 3 MB per-core L2 cache provide ample capacity for gaming workloads, and its 90th percentile ranking among all CPUs confirms its high-end positioning. The processor's Cinebench R23 multi-core score of 32924 and single-core score of 4648 demonstrate strong computational performance, and its Passmark multi-thread score of 38706 places it well above average. However, in Allods Online, the CPU's role is largely passive because the GPU cannot deliver enough frames to stress the processor.

The CPU's performance relative to its nearest rivals shows it is essentially tied with the AMD Ryzen 7 PRO 5755G, AMD Ryzen 9 7900, Intel Xeon Gold 5318H, and Intel Core i5-14600K, with all deltas within 0.8%. This means the Core Ultra 5 245 would perform identically to these processors in CPU-bound scenarios. Yet the measured FPS data shows that the system is never CPU-bound at any resolution or settings preset. The proof lies in the resolution scaling: if the CPU were the limiting factor, frame rates would not drop as dramatically when moving from 1080p to 4K. Instead, the FPS nearly halves at each resolution step, which is the signature of a GPU bottleneck.

The CPU's 14 cores and 14 threads are more than sufficient for Allods Online, an MMORPG from 2010 that is unlikely to utilize more than a few threads effectively. The single-core performance, evidenced by the Cinebench R23 single-core score of 4648 and Passmark single-thread score of 4394, is more relevant for this genre, and the 5.10 GHz boost clock ensures that the CPU is not a limitation. The 65 W TDP and 3 nm process node from TSMC indicate an efficient design, but these factors have no bearing on the gaming results because the GPU is the bottleneck. The CPU's role in this combo is to provide a robust platform for other tasks, but for Allods Online specifically, its capabilities are entirely untapped, as the Arc B370's 5th percentile GPU ranking holds the system back from achieving anything beyond low-resolution, low-detail play.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + Intel Arc B370 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 36.0
3840x2160 Medium 28.0
3840x2160 High 18.0
3840x2160 Ultra 11.0
2560x1440 Low 68.0
2560x1440 Medium 53.0
2560x1440 High 34.0
2560x1440 Ultra 21.0
1920x1080 Low 108.0
1920x1080 Medium 85.0
1920x1080 High 53.0
1920x1080 Ultra 34.0

Allods Online with iUltra 5 245 + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B370 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with iUltra 5 245 + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.