Allods Online
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 18 | 28 | 36 |
| 1440p QHD | 21 | 34 | 53 | 68 |
| 1080p Full HD | 34 | 53 | 85 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i7-14700F + Intel Arc B370, In-Depth Analysis
Allods Online, a 2010 MMORPG, presents a peculiar challenge for modern hardware. The measured data for the Intel Core i7-14700F paired with the Intel Arc B370 reveals a system that is decisively bound by its graphics component, yet the CPU’s substantial headroom suggests a platform mismatch that severely limits the experience. The benchmark results indicate a configuration where the processor’s potential is largely untapped, as frame rates collapse under graphical load, pointing directly at the integrated GPU as the primary constraint.
Resolution Scaling
The progression from 1920x1080 to 3840x2160 (4K) shows a dramatic and consistent collapse in performance that clearly identifies the limiting component. At 1080p with Low settings, the combo achieves an average of 108 FPS, which sounds playable, but this is the absolute peak of its capability. Moving to 2560x1440 at the same Low preset drops the average to 68 FPS, a 37% reduction. Pushing further to 4K Low yields only 36 FPS, which is a 67% drop from the 1080p baseline. This scaling pattern is not characteristic of a CPU bottleneck; a processor limitation would typically show less variance across resolutions because the CPU workload remains constant while the GPU workload increases.
The data strongly implies the Intel Arc B370 is overwhelmed. The transition from 1080p to 1440p on Medium settings shows a similar trend: 85 FPS falls to 53 FPS. At 4K, the Medium preset manages only 28 FPS. The severity of these drops—halving or worse at each major resolution step—is a classic signature of a GPU that is running out of pixel throughput and memory bandwidth. The CPU, with its 20 cores and 28 threads, is likely idling, waiting for the GPU to deliver frames. The scaling is so steep that even the High preset, which might be considered a middle ground, becomes unplayable at 4K with an 18 FPS average. This indicates that the Arc B370's 6.144 TFLOPS of FP32 performance and limited 48.00 GPixel/s pixel rate are simply insufficient for the demands of 4K rendering in this title, regardless of the CPU's readiness.
FAQ
Q: What is the highest average frame rate this combo can achieve, and at what settings?
A: The highest measured average frame rate is 108 FPS, achieved at 1920x1080 resolution with the Low settings preset.
Q: Is the Intel Core i7-14700F or the Intel Arc B370 the bottleneck in this game?
A: The data indicates the Intel Arc B370 is the definitive bottleneck. The frame rate drops precipitously as resolution increases, which is typical of a GPU limitation. The CPU, which benchmarks in the 91st percentile of all CPUs, has far more performance headroom than the GPU, which sits in the 5th percentile.
Q: How does the Arc B370's performance compare to its nearest rivals according to the benchmark data?
A: In the 3DMark Steel Nomad DX12 test, the Arc B370 scored 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, scored 1186, which is a 0.2% difference. The AMD Radeon HD 7650M scored 1192, placing it 0.7% ahead of the Arc B370.
Q: Can this system play Allods Online at 4K resolution with playable frame rates?
A: No. The highest average frame rate at 3840x2160 is 36 FPS on Low settings. On Medium, it drops to 28 FPS, and on High, it falls to 18 FPS. Ultra settings are not viable, with an average of just 11 FPS.
Q: What is the performance difference between the Low and Ultra presets at 1080p?
A: At 1920x1080, the Low preset yields an average of 108 FPS, while the Ultra preset yields an average of 34 FPS. This represents a significant 74 FPS drop, or roughly a 68% decrease in performance when moving to the highest graphical quality.
Q: What is the combo's overall ranking among tested systems for Allods Online?
A: The combo ranks 2559 out of 2775 tested combinations, placing it in the bottom 8% of all tested systems for this specific game.
How This Combo Ranks
The combo's ranking in Allods Online is remarkably poor, given the CPU's pedigree. With a rank of 2559 out of 2775 total combos, this system falls into the bottom percentile of tested configurations. This is a stark contrast to the CPU's individual standing; the Core i7-14700F has a percentile rank of 91 against all CPUs, and its average benchmark score of 53620 puts it in the same league as the AMD Ryzen 9 7900X, which scores 53288, a mere 0.6% difference. The data shows a profound mismatch: a top-tier processor is being dragged down by a GPU that ranks in the 5th percentile of all GPUs.
This ranking is not a reflection of the game's engine being unoptimized for the CPU. The Core i7-14700F's nearest rivals, such as the Intel Xeon 6505P with a score of 53701 and the AMD EPYC 7313P with a score of 53206, all post similar average scores, indicating the CPU is performing as expected in synthetic benchmarks. The problem lies entirely in the GPU's inability to translate that processing power into frames. The Arc B370's own benchmark score of 1184 in 3DMark Steel Nomad places it on par with legacy parts like the ATI Radeon HD 5770 (1190, a 0.5% delta). This level of graphics performance is fundamentally inadequate for a modern gaming workload, and the game's ranking reflects this, showing that the combination is a poor fit for Allods Online despite the CPU's capabilities.
Measured FPS Breakdown
The measured FPS data provides a clear, uncompromising look at the system's limitations across all settings and resolutions. At 1920x1080, the system shows its only semblance of playability. With Low settings, it averages 108 FPS, which is smooth. Medium settings drop this to an average of 85 FPS, with a minimum of 72 FPS and a maximum of 97 FPS, indicating some frame pacing variance but still a playable experience. High settings average 53 FPS, which is acceptable but not ideal for fast-paced action. Ultra settings, however, are the first sign of trouble, collapsing to an average of just 34 FPS.
Moving to 2560x1440, the performance becomes marginal. The Low preset averages 68 FPS, which is still technically playable. Medium settings average 53 FPS, with a minimum of 45 FPS and a maximum of 61 FPS, showing the system is starting to struggle to maintain a stable frame rate. High settings average 34 FPS, which is below the threshold for comfortable play. Ultra settings are effectively unplayable, averaging only 21 FPS.
At 3840x2160, the system is wholly inadequate. The Low preset averages 36 FPS, which is a stuttery experience. Medium settings average 28 FPS, with a minimum of 24 FPS and a maximum of 32 FPS, showing a constant struggle. High settings average 18 FPS, and Ultra settings drop to a dismal 11 FPS. The data shows that the system is only suitable for 1080p gaming, and even then, only at lower presets. The jump from 1080p to 1440p at any given setting incurs roughly a 35-40% performance hit, and the jump from 1440p to 4K incurs another 45-50% hit, illustrating the GPU's severe scaling limitations.
GPU Role
The Intel Arc B370 is an integrated GPU based on the Xe3-LPG architecture and built on a 3 nm process. Its role in this game is to render all frames, and it is failing in that capacity. The GPU has a base clock of 300 MHz and a boost clock of 2400 MHz, and its memory is "System Shared," with bandwidth described as "System Dependent." This means the GPU relies on the system's main memory, which is a significant disadvantage compared to dedicated VRAM. The GPU's specifications, including 1280 shading units, 40 TMUs, and 20 ROPs, are modest for a gaming workload.
The benchmark data shows the GPU is the sole reason for the low frame rates. Its 3DMark Steel Nomad DX12 score of 1184 places it in the 5th percentile of all GPUs, directly comparable to the ATI Mobility Radeon HD 5570 and AMD Radeon HD 7650M, which are decades old. The GPU's pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are simply not enough to drive a modern display at high resolutions. The data shows that at 4K, the GPU cannot even maintain 30 FPS on Low settings. The 10 RT cores and support for DirectX 12 Ultimate are irrelevant when the fundamental rasterization performance is this low. The system's reliance on shared memory further hampers performance, as the GPU is competing with the CPU for bandwidth, a fact that likely contributes to the steep performance drops at higher resolutions.
CPU Role
The Intel Core i7-14700F is a desktop processor from the Core 14th Gen series, based on the Raptor Lake architecture. It features 20 cores and 28 threads, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. It has a large 33 MB shared L3 cache and supports DDR4 and DDR5 memory. Its role in this game is to handle game logic, AI, and physics, and the data suggests it is more than capable of doing so.
The CPU's synthetic benchmark scores are impressive. It scores 35122 in Cinebench R23 multi-core and 4958 in single-core. Its Geekbench scores are 19620 multi-core and 2429 single-core. These results place it in the 91st percentile of all CPUs. However, in this game, its performance is entirely untapped. The measured FPS data shows no signs of a CPU bottleneck; the frame rates scale directly with resolution and settings, which is a GPU-bound characteristic. The CPU's nearest rivals in synthetic benchmarks—the Intel Xeon 6505P (0.2% slower), Intel Xeon Phi 7290 (0.3% faster), and AMD Ryzen 9 7900X (0.6% faster)—all show that the i7-14700F is performing at the expected level for its class. The problem is that the GPU cannot keep up, meaning the CPU is likely waiting for the GPU to finish rendering each frame. The processor's 65W TDP and 10 nm process are irrelevant to the outcome here, as it is not the limiting factor. The data clearly shows a GPU-limited scenario where the CPU has massive headroom that cannot be utilized.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo are unambiguous. The only way to achieve a consistently smooth experience is to play at 1920x1080 with the Low preset, which yields an average of 108 FPS. This is the only configuration that provides a high refresh rate experience. The Medium preset at 1080p is also viable, with an average of 85 FPS and a minimum of 72 FPS, which should be acceptable for most players. However, the data shows that any attempt to push beyond this will result in a significant loss of fluidity.
At 1080p, the High preset averages 53 FPS, which might be tolerable for a slower-paced MMORPG, but the minimum FPS is not provided in the data, leaving some uncertainty about potential stutters. The Ultra preset is not recommended, as the 34 FPS average is below the threshold for a comfortable experience. At 2560x1440, the Low preset is the only option worth considering, with a 68 FPS average, but the Medium preset's 53 FPS average is borderline. All other settings at 1440p and all settings at 4K should be avoided, as the frame rates are too low for a playable experience.
The data suggests that the "best experience" is a trade-off between visual fidelity and playability. For a stable, high-frame-rate experience, 1080p Low is the clear winner. For a slightly better visual experience with acceptable performance, 1080p Medium is the highest recommended setting. The Ultra preset at any resolution is not viable. The performance gap between Low and Ultra at 1080p is 74 FPS, a massive cost for visual improvements that likely do not compensate for the poor frame rate. Therefore, the recommendation is to prioritize frame rate and stick to 1080p with the Low or Medium preset to ensure the game remains responsive and enjoyable.
Hardware Specifications
Intel Core i7-14700F
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + Intel Arc B370 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 36.0 |
| 3840x2160 | Medium | 28.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 68.0 |
| 2560x1440 | Medium | 53.0 |
| 2560x1440 | High | 34.0 |
| 2560x1440 | Ultra | 21.0 |
| 1920x1080 | Low | 108.0 |
| 1920x1080 | Medium | 85.0 |
| 1920x1080 | High | 53.0 |
| 1920x1080 | Ultra | 34.0 |
Allods Online with ii7-14700F + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B370 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii7-14700F + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.