Allods Online

Allods Online

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 18 28 36
1440p QHD 21 34 53 68
1080p Full HD 34 53 85 108

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 28
3840x2160 High 18
3840x2160 Ultra 11
2560x1440 Low 68
2560x1440 Medium 53
2560x1440 High 34
2560x1440 Ultra 21
1920x1080 Low 108
1920x1080 Medium 85
1920x1080 High 53
1920x1080 Ultra 34

Allods Online with Intel Core i5-14600K + Intel Arc B370, In-Depth Analysis

The Intel Core i5-14600K paired with the Intel Arc B370 presents a striking case study in system bottlenecking within the MMORPG genre. This combination, ranked 2559th out of 2775 tested combos for Allods Online, demonstrates a significant performance ceiling that is clearly defined by its graphics component. The data reveals a system where the CPU's substantial processing power is consistently held back by the GPU's output capabilities, resulting in a playable but far from optimal experience at higher resolutions.

Resolution Scaling

The measured FPS data for this combo shows a dramatic and predictable decline as resolution increases across all settings presets. At 1080p with Low settings, the system achieves an average of 108 FPS, which serves as the peak performance point for this configuration. Moving to 1440p at the same Low preset, the average drops to 68 FPS, a reduction of 40 FPS. At 4K, the Low preset yields only 36 FPS, which is exactly one-third of the 1080p performance. This scaling pattern indicates that the graphics processor is the primary limiting factor, as the workload increases with pixel count.

The Medium settings preset provides a clearer picture of the scaling curve. At 1080p, the average is 85 FPS, which falls to 53 FPS at 1440p and further to 28 FPS at 4K. The drop from 1080p to 1440p represents a 37.6% reduction in frame rate, while the jump from 1440p to 4K results in a 47.2% decrease. This non-linear scaling suggests that the GPU’s fillrate and shading capabilities are being saturated at higher resolutions, a conclusion supported by the GPU's modest 48.00 GPixel/s pixel rate and 6.144 TFLOPS FP32 performance.

The data implies that for this specific title, the Intel Arc B370’s performance is heavily resolution-bound. The system shared memory configuration, which is system dependent, likely contributes to this bottleneck as bandwidth constraints become more pronounced at higher resolutions. The 4K Ultra preset illustrates the extreme end of this scaling, with an average of just 11 FPS, making it essentially unplayable. In contrast, 1080p Low at 108 FPS is the only configuration that approaches a high-refresh experience, while 1440p Low at 68 FPS remains viable for standard 60Hz displays.

How This Combo Ranks

Within the database of tested combinations for Allods Online, this specific pairing of the Intel Core i5-14600K and Intel Arc B370 occupies the 2559th position out of 2775 entries. This places the combo in the bottom 8th percentile of all tested systems, a surprisingly low ranking given the CPU's capabilities. The Intel Core i5-14600K itself holds the 90th percentile among all CPUs, indicating that the processor is not the source of this poor ranking. The bottleneck is unequivocally the GPU, which sits in the 5th percentile among all GPUs based on its average benchmark score.

The GPU’s nearest rivals in the benchmark database further illustrate its performance class. The Intel Arc B370 scores 1184 on the 3DMark Steel Nomad DX12 test, placing it within 1.4% of the AMD FirePro M2000 and 0.5% behind the ATI Radeon HD 5770. These comparisons show that the Arc B370 is competing with graphics solutions from over a decade ago in raw synthetic benchmarks. When paired with a high-end 14th-gen Core i5 processor, this disparity creates a severely imbalanced system for gaming purposes. The combo rank suggests that many other CPU-GPU pairings, even those with far less capable processors, achieve better performance in Allods Online simply because they possess more balanced graphics hardware.

GPU Role

The Intel Arc B370’s role in this system is defined by its specifications and benchmark results. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz, built on the Xe3-LPG architecture using a 3 nm process. The GPU features 1280 shading units, 40 texture mapping units, and 20 raster output units. Its memory configuration is entirely system shared, meaning the bandwidth and capacity are dependent on the host system's RAM, which introduces variable performance. The GPU's TDP is a remarkably low 25 W, indicating it is designed for integrated graphics use, despite being a discrete-class part in name.

In Allods Online, the GPU's limitations are evident in the FPS scaling. The transition from Medium to High settings at 1080p shows a drop from 85 FPS to 53 FPS, a reduction of 37.6%. This suggests that the High preset introduces additional shading and texture work that the 6.144 TFLOPS FP32 compute capability struggles to handle. The GPU’s texture rate of 96.00 GTexel/s is also a likely constraint in this MMORPG, which features detailed character models and environments. The data shows that the GPU is the sole arbiter of performance differences between settings, as the CPU is never the limiting factor at any measured resolution.

Settings Recommendations

Based on the measured FPS rows, the optimal settings for this combo depend entirely on the target resolution and desired frame rate. For 1080p, the Low preset at 108 FPS offers the smoothest experience, while Medium at 85 FPS provides a good balance of visual quality and responsiveness. The High preset at 53 FPS is still playable but begins to show the GPU's limitations. The Ultra preset at 34 FPS should be avoided for any competitive or action-oriented play.

At 1440p, the Low preset at 68 FPS is the only option that consistently maintains playable frame rates. The Medium preset at 53 FPS is acceptable for slower-paced exploration, but the High preset at 34 FPS and Ultra at 21 FPS fall below the threshold for a smooth experience. For 4K resolution, the data indicates that this combo is not suitable for the game. The Low preset at 36 FPS is marginally playable, but Medium at 28 FPS, High at 18 FPS, and Ultra at 11 FPS are all too low for any practical use. The best recommendation for users with this hardware is to operate at 1080p with Medium settings, as the 85 FPS average with a minimum of 72 FPS provides a consistent and visually acceptable experience.

FAQ

Q: What is the best resolution and preset for this combo in Allods Online?

A: The data shows 1920x1080 with Medium settings yields an average of 85 FPS with a minimum of 72 FPS, making it the most balanced configuration for consistent playability.

Q: Is the Intel Core i5-14600K a bottleneck for the Intel Arc B370 in this game?

A: No. The CPU holds the 90th percentile among all CPUs, while the GPU sits in the 5th percentile. The FPS data shows a clear GPU-bound scaling pattern, indicating the processor is not the limiting factor.

Q: How does this combo compare to other tested systems in Allods Online?

A: It ranks 2559th out of 2775 tested combos, placing it in the bottom 8% of all configurations tested for this game.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: Low settings average 108 FPS, while Ultra settings average 34 FPS. This represents a 74 FPS difference, or a 68.5% reduction in frame rate when switching to Ultra.

Q: Can this system handle 4K resolution in this game?

A: The data indicates it cannot effectively. The highest average at 4K is 36 FPS on Low settings, with Ultra dropping to just 11 FPS.

Q: What is the GPU's synthetic benchmark score compared to its nearest rivals?

A: The Intel Arc B370 scores 1184 in 3DMark Steel Nomad DX12, which is 0.2% slower than the ATI Mobility Radeon HD 5570 and 1.4% faster than the AMD FirePro M2000.

CPU Role

The Intel Core i5-14600K provides the foundation for this system’s processing capabilities, featuring 14 cores and 20 threads. Its base clock of 3.50 GHz can boost up to 5.30 GHz, and it includes 24 MB of shared L3 cache. In synthetic benchmarks, the CPU demonstrates strong performance with a Cinebench R23 multi-core score of 24491 and a single-core score of 2064. Its Geekbench multi-core score of 16673 and single-core score of 2491 further confirm its high-end status. The CPU’s average benchmark score of 48618 places it in the 90th percentile of all CPUs, with its nearest rival, the Intel Xeon Gold 5318H, scoring 48698, a negligible 0.2% difference.

Despite this processing power, the CPU’s role in Allods Online is largely underutilized due to the GPU bottleneck. The game’s FPS performance is identical in scaling regardless of resolution, which would not be the case if the CPU were struggling. At 1080p, the CPU is capable of feeding the GPU far more frames than the Arc B370 can render, as evidenced by the 108 FPS Low preset. The processor’s high single-thread performance, indicated by its Passmark single-thread score of 4270, is particularly relevant for an MMORPG, which often relies on a single main thread for game logic. However, the data shows that the GPU’s output ceiling is reached well before the CPU’s limits, meaning the i5-14600K’s capabilities are effectively wasted in this specific configuration.

Measured FPS Breakdown

The complete measured FPS dataset for this combo in Allods Online is as follows. At 3840x2160, the Ultra preset averages 11 FPS. The High preset at this resolution averages 18 FPS. The Medium preset averages 28 FPS, with a minimum of 24 FPS and a maximum of 32 FPS. The Low preset averages 36 FPS. At 2560x1440, the Ultra preset averages 21 FPS. The High preset averages 34 FPS. The Medium preset averages 53 FPS, with a minimum of 45 FPS and a maximum of 61 FPS. The Low preset averages 68 FPS. At 1920x1080, the Ultra preset averages 34 FPS. The High preset averages 53 FPS. The Medium preset averages 85 FPS, with a minimum of 72 FPS and a maximum of 97 FPS. The Low preset averages 108 FPS.

These numbers reveal a consistent pattern where each settings tier represents a significant performance penalty. At 1080p, moving from Low to Medium costs 23 FPS, from Medium to High costs 32 FPS, and from High to Ultra costs 19 FPS. The 1440p results show a similar but compressed curve, with Low at 68 FPS and Ultra at 21 FPS. The 4K data is uniformly poor, with no preset achieving a playable 30 FPS except Low at 36 FPS. The medium presets at each resolution provide the most complete data with min and max values, showing that at 1080p Medium, the frame time variance is 25 FPS, while at 1440p Medium, the variance is 16 FPS, and at 4K Medium, the variance is 8 FPS. This tightening variance at higher resolutions suggests the GPU is consistently saturated, leaving little headroom for frame rate fluctuations.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + Intel Arc B370 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 36.0
3840x2160 Medium 28.0
3840x2160 High 18.0
3840x2160 Ultra 11.0
2560x1440 Low 68.0
2560x1440 Medium 53.0
2560x1440 High 34.0
2560x1440 Ultra 21.0
1920x1080 Low 108.0
1920x1080 Medium 85.0
1920x1080 High 53.0
1920x1080 Ultra 34.0

Allods Online with ii5-14600K + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B370 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with ii5-14600K + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.