GEFORCE

NVIDIA A10M

NVIDIA graphics card specifications and benchmark scores

20 GB
VRAM
1635
MHz Boost
150W
TDP
320
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 20 GB
Boost Clock 1,635 MHz
Shaders 7,168
Bus Width 320-bit
TDP 150W
Memory Type GDDR6
RT Cores 56
Architecture Ampere
nm
Process 8 nm

NVIDIA A10M Specifications

GPU Core

Shader units and compute resources

The NVIDIA A10M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
7,168
Shaders
7,168
TMUs
224
ROPs
80
SM Count
56

A10M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the A10M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The A10M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
975 MHz
Base Clock
975 MHz
Boost Clock
1635 MHz
Boost Clock
1,635 MHz
Memory Clock
1563 MHz 12.5 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's A10M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The A10M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
20 GB
VRAM
20,480 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
320 bit
Bus Width
320-bit
Bandwidth
500.2 GB/s

A10M by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the A10M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
6 MB

A10M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA A10M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
23.44 TFLOPS
FP64 (Double)
732.5 GFLOPS (1:32)
FP16 (Half)
23.44 TFLOPS (1:1)
Pixel Rate
130.8 GPixel/s
Texture Rate
366.2 GTexel/s

A10M Ray Tracing & AI

Hardware acceleration features

The NVIDIA A10M includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the A10M capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
56
Tensor Cores
224

Ampere Architecture & Process

Manufacturing and design details

The NVIDIA A10M is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the A10M will perform in GPU benchmarks compared to previous generations.

Architecture
Ampere
GPU Name
GA102
Process Node
8 nm
Foundry
Samsung
Transistors
28,300 million
Die Size
628 mm²
Density
45.1M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA A10M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the A10M to maintain boost clocks without throttling.

TDP
150 W
TDP
150W
Power Connectors
8-pin EPS
Suggested PSU
450 W

A10M by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA A10M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
267 mm 10.5 inches
Height
112 mm 4.4 inches
Bus Interface
PCIe 4.0 x16
Display Outputs
No outputs
Display Outputs
No outputs

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA A10M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.6
Shader Model
6.8

A10M Product Information

Release and pricing details

The NVIDIA A10M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the A10M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Production
End-of-life
Predecessor
Tesla Turing
Successor
Server Ada

About NVIDIA A10M

NVIDIA A10M is a server-oriented Ampere GPU built on the GA102 chip, fabricated on Samsung's 8 nm process with 28,300 million transistors on a 628 mm² die. It sits in the 97th percentile of all GPUs in the benchmark database, achieving a Geekbench OpenCL score of 135230. The card is now end-of-life, but its benchmark position remains relevant for comparison against contemporary workstation and high-end consumer parts.

Power and Cooling

The A10M carries a 150 W TDP, a remarkably low figure given its transistor count and compute capabilities. This power envelope is achieved through the 8 nm process and a conservative clock profile: a base of 975 MHz and a boost of 1635 MHz. The board is designed as a single-slot solution, measuring 267 mm in length and 112 mm in height, which allows for dense server installations. Power is delivered through a single 8-pin EPS connector, and NVIDIA recommends a 450 W power supply for systems hosting this card. Because the card has no display outputs, all power is directed toward compute workloads rather than video output. The low TDP also simplifies cooling in multi-GPU chassis, though the single-slot form factor limits the size of the heatsink and fan assembly. The combination of a modest 150 W envelope and a single-slot design makes the A10M suitable for rack-mounted servers where space and thermal headroom are constrained.

Memory Subsystem

The A10M is equipped with 20 GB of GDDR6 memory on a 320-bit bus, yielding a bandwidth of 500.2 GB/s. The memory operates at 1563 MHz, which translates to 12.5 Gbps effective data rate. This capacity and bandwidth are well matched to server workloads such as AI inference, rendering, and data analytics, where large datasets must reside on the GPU. At high resolutions, the 20 GB frame buffer reduces the need to spill to system memory, while the 500.2 GB/s bandwidth supports high texture throughput and large compute shader workloads. The pixel rate of 130.8 GPixel/s and texture rate of 366.2 GTexel/s further indicate the card’s ability to handle high-resolution rasterization tasks, though its primary role is compute. The 320-bit bus width is narrower than some high-end consumer parts, but the combination of capacity and bandwidth is balanced for the intended server market.

Ray Tracing and Feature Set

The A10M integrates 56 RT cores and 224 tensor cores, reflecting its Ampere architecture’s focus on ray tracing and AI acceleration. The RT cores enable hardware-accelerated ray tracing, while the tensor cores provide substantial throughput for deep learning and neural network operations. The card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, covering the major graphics and compute APIs used in professional and server environments. The FP32 and FP16 compute rates are both 23.44 TFLOPS, with a 1:1 ratio, indicating that the card does not rely on rate-boosted FP16 paths but rather delivers consistent performance across precisions. This makes the A10M a versatile accelerator for mixed-precision workloads. The presence of 224 tensor cores further enhances its suitability for inference tasks, though the card lacks dedicated video outputs, reinforcing its compute-only role.

How It Compares

The A10M’s closest rival in the benchmark database is the NVIDIA RTX 4000 Ada Generation, which scores 135218, a delta of 0% from the A10M’s 135230. This effectively places the two cards in a statistical tie, with the A10M holding a negligible 12-point lead. Both cards target similar professional compute segments, and the performance parity suggests that users can expect nearly identical OpenCL results from these two generations.

Next is the AMD Radeon RX 9070 GRE, with an average score of 134417, placing it 0.6% behind the A10M. This is a small but measurable gap, indicating that the A10M holds a slight edge over this AMD part in the Geekbench OpenCL workload. The RX 9070 GRE is a consumer-oriented GPU, yet it comes close to the A10M’s server-grade performance, which speaks to the A10M’s efficiency.

The AMD Radeon PRO W6800 scores 133588, which is 1.2% lower than the A10M. This professional workstation card trails the A10M by a clear margin, though the difference is still modest. The A10M’s higher score may be attributed to its larger memory bus and higher shading unit count, though the benchmark result alone does not reveal the cause.

Finally, the NVIDIA GeForce RTX 3090 Ti, a high-end consumer card, averages 131911, which is 2.5% behind the A10M. This is the largest gap among the nearest rivals, showing that the A10M outperforms even a flagship gaming GPU in this specific OpenCL test. The RTX 3090 Ti has a higher TDP and larger memory bus, but the A10M’s server-tuned drivers and compute-oriented design likely contribute to its advantage.

Benchmark Performance

The A10M’s Geekbench OpenCL score of 135230 places it in the 97th percentile of all GPUs in the database, indicating that it outperforms the vast majority of tested graphics cards. The score is derived from a single benchmark run, with an average benchmark score identical to the reported figure, suggesting consistency across runs. When compared to its nearest rivals, the A10M leads by margins ranging from 0% to 2.5%. The tight clustering of scores—135230, 135218, 134417, 133588, and 131911—shows that the A10M sits at the top of a performance tier where differences are often within a few percentage points.

The 0% delta against the RTX 4000 Ada Generation means the two cards are functionally equivalent in this workload. The 0.6% lead over the RX 9070 GRE is marginal and unlikely to be perceptible in real-world applications, but it does give the A10M a statistical advantage. Against the PRO W6800, the 1.2% gap is slightly more pronounced, and against the RTX 3090 Ti, the 2.5% difference is the most significant. These results indicate that the A10M, despite being an end-of-life server part, still holds its own against newer and more power-hungry GPUs in compute-heavy tasks.

The benchmark performance aligns with the card’s specifications: 7168 shading units, 224 TMUs, and 80 ROPs, combined with a 500.2 GB/s memory bandwidth, deliver strong raw compute throughput. The FP32 performance of 23.44 TFLOPS is consistent with the observed OpenCL score, as OpenCL workloads often rely on FP32 arithmetic. The 1:1 FP16 ratio further ensures that mixed-precision tasks do not suffer a penalty, making the A10M a balanced choice for server deployments where diverse workloads are common. Overall, the A10M’s benchmark standing reflects its position as a capable, efficient compute accelerator, albeit one that is now succeeded by newer architectures.

Detailed benchmark scores and charts for the NVIDIA A10M are below.

Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA A10M handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #61 of 650
135,230
35%
Max: 388,405
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