Thief
This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 35 | 46 | 61 |
| 1440p QHD | 57 | 60 | 78 | 103 |
| 1080p Full HD | 83 | 87 | 114 | 150 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 5 245 + Intel Arc B580, In-Depth Analysis
Intel Core Ultra 5 245 paired with the Intel Arc B580 delivers a highly playable experience in Thief, with performance scaling predictably from 1080p to 4K. The combo ranks in the 75th percentile of all tested systems for this title, demonstrating that this mid-range pairing is well-suited for the game’s stealth-focused environments.
FAQ
*Q: What is the best resolution to play Thief with this CPU and GPU combo?*
A: The data indicates 2560x1440 is the sweet spot. At this resolution, High settings deliver 60 FPS on average, while Medium settings hit 78 FPS. This provides a significant visual upgrade over 1080p without the steep performance cost seen at 4K.
*Q: Can this combo handle 4K gaming in Thief?*
A: Yes, but with compromises. At 3840x2160, Low settings produce an average of 61 FPS, which is playable. However, Medium settings drop to 46 FPS, and High and Ultra settings fall to 35 FPS and 33 FPS respectively, indicating the GPU becomes the limiting factor at this resolution.
Q: How does the Intel Core Ultra 5 245's multi-core performance compare to its rivals?
A: Benchmark results show it is extremely competitive. Its average benchmark score is only 0.4% lower than the AMD Ryzen 7 PRO 5755G and 0.5% lower than the AMD Ryzen 9 7900. It performs slightly better than the Intel Xeon Gold 5318H by 0.6% and the Intel Core i5-14600K by 0.8%.
Q: What is the GPU's performance class relative to other cards?
A: The Intel Arc B580 sits in the 68th percentile of all GPUs. Its average benchmark score is nearly identical to the NVIDIA GeForce RTX 2080 (0.6% higher) and the AMD Radeon RX 580 2048SP (0.2% higher), showing it competes with older high-end cards.
Q: Is the CPU or GPU more responsible for the FPS drops at higher settings?
A: The data points strongly to the GPU. At 1080p, the FPS scales from 150 (Low) to 83 (Ultra), showing the GPU is doing the heavy lifting. The CPU's strong single-core score of 4648 in Cinebench R23 suggests it is not a bottleneck at lower resolutions where frame rates are high.
Q: Does the CPU's boost clock play a significant role in this game's performance?
A: Yes, the 5.10 GHz boost clock on the Intel Core Ultra 5 245 is crucial for maintaining high frame rates, especially at 1080p. The game's engine benefits from strong single-thread performance, which is reflected in the high FPS numbers at that resolution.
GPU Role
The Intel Arc B580 is the primary driver of performance in Thief, especially as resolution and settings increase. It comes equipped with 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. This memory configuration is more than sufficient for a 2014 title like Thief, ensuring that texture streaming and asset loading are not bottlenecks.
The GPU's base and boost clocks are both set at 2670 MHz, which is a relatively high frequency for the architecture. This high clock speed directly contributes to its pixel fill rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s. In Thief, which features detailed environments and lighting, these rates help maintain visual fidelity without causing significant frame drops.
The Arc B580's compute capabilities, rated at 13.67 TFLOPS FP32, are more than adequate for the DirectX 12 API that Thief can utilize. The GPU is built on the Xe2-HPG architecture and supports DirectX 12 Ultimate, ensuring it can handle the game's advanced rendering features. The data shows that at 1440p, the GPU is well-utilized, as evidenced by the noticeable FPS difference between Low (103 FPS) and Ultra (57 FPS) settings. This indicates that the card's shading units (2560) and ROPs (80) are being fully engaged by the game's graphical load.
Interestingly, the GPU's benchmark scores suggest it performs on par with the NVIDIA GeForce RTX 2080 (0.6% higher average score) and is only 0.7% slower than the RTX 3080. This places its raw rasterization power in a strong position for Thief, a game that is not excessively demanding by modern standards but still stresses the GPU at higher resolutions.
Resolution Scaling
The FPS data reveals a clear scaling pattern that highlights the GPU as the main performance limiter. Moving from 1080p to 1440p at High settings, the average FPS drops from 87 to 60, a 31% decrease. A further move to 4K at High settings sees the average FPS plummet to 35, which is a 42% drop from 1440p. This aggressive decline is typical of a system where the GPU's rendering throughput is the constraining factor.
At the lowest settings, the scaling is more linear but still significant. The average FPS goes from 150 at 1080p, to 103 at 1440p, and finally to 61 at 4K. This shows that even when the graphical load is minimized, the GPU's pixel throughput limits performance at higher resolutions. The fact that the 1080p Low setting yields 150 FPS suggests that the CPU is capable of feeding the GPU with enough data, but the GPU's fill rate is still the bottleneck when resolution increases.
The relationship between settings and resolution is also telling. At 1080p, the delta between Low and Ultra is 67 FPS (150 to 83). At 1440p, this delta shrinks to 46 FPS (103 to 57). At 4K, the delta is just 28 FPS (61 to 33). This converging behavior indicates that as resolution increases, the GPU becomes so saturated that the impact of individual settings is reduced, reinforcing that the Arc B580 is the primary constraint at 4K.
How This Combo Ranks
In the database of tested CPU and GPU combinations for Thief, this pairing achieves a rank of 2138 out of 2851 combos. This places it in the 75th percentile, meaning it outperforms three-quarters of all other tested systems. This is a respectable position for a mid-range pairing and confirms that the Intel Core Ultra 5 245 and Intel Arc B580 are well-matched for this title.
The ranking suggests that the combo provides a balanced experience, avoiding the severe bottlenecks that can plague other pairings. The CPU's performance, which is only slightly behind top-tier chips like the AMD Ryzen 9 7900 (0.5% difference), ensures that the GPU is not held back. Conversely, the GPU's performance, while not top-tier, is sufficient to provide playable frame rates at 1440p, which is the resolution where this combo shines.
This rank of 2138 is not a reflection of poor performance but rather context. It shows that there are many systems with more powerful components that can push higher frame rates, especially at 4K. However, for the price point and power envelope, this combo delivers a solid 1440p experience, making it a pragmatic choice for gamers.
CPU Role
The Intel Core Ultra 5 245 plays a supporting but essential role in Thief's performance. With 14 cores and 14 threads, it offers substantial parallel processing power, but the game’s engine likely relies more on single-thread performance for its core logic. The CPU's base clock of 3.50 GHz and boost clock of 5.10 GHz are key metrics, with the high boost ensuring that the game's main thread can run at maximum speed.
Benchmark data shows the CPU excels in single-core workloads, scoring 4648 in Cinebench R23 single-core and 1952 in Cinebench R20 single-core. This strength is reflected in the high FPS at 1080p, where the CPU has to process many draw calls. For example, the 150 FPS average at Low settings is only possible if the CPU can generate frames faster than the GPU can render them, which it certainly does.
The CPU's memory support for dual-channel DDR5 with a bandwidth of 102.4 GB/s is also beneficial. It ensures that the 12 GB of VRAM on the GPU is fed efficiently, reducing the likelihood of stutters. The 24 MB of shared L3 cache provides a large pool for game data, further aiding performance in a title like Thief which has complex level geometry.
While the CPU's performance is not the main differentiator in this game, it is the foundation that allows the GPU to operate at its peak. Its average benchmark score of 48995 places it in the 90th percentile of all CPUs, and its nearest rivals show it can compete with high-end desktop and server chips. For Thief, this means the CPU is never a weak link, allowing the user to focus on GPU settings to optimize their experience.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across resolutions and settings. All numbers below are average FPS unless otherwise noted.
1920x1080 (1080p):
- Low: 150 FPS. This is the maximum performance point, showing the CPU and GPU can deliver a very high frame rate.
- Medium: 114 FPS (min 97, max 131). The game remains exceptionally smooth with headroom for a high-refresh-rate monitor.
- High: 87 FPS. This is an excellent result for a high-quality visual experience without any compromises.
- Ultra: 83 FPS. The highest settings still provide a smooth experience, confirming the combo's strength at 1080p.
2560x1440 (1440p):
- Low: 103 FPS. Still very high, indicating the GPU is not yet fully saturated.
- Medium: 78 FPS (min 66, max 90). This is a comfortable performance level for most players, offering a good balance of visuals and speed.
- High: 60 FPS. This is the critical 60 FPS target, making it the recommended settings for a console-like experience.
- Ultra: 57 FPS. This is playable but requires a small compromise on smoothness in favor of maximum visual fidelity.
3840x2160 (4K):
- Low: 61 FPS. The only playable setting at this resolution, achieving the 60 FPS target by significantly reducing graphical load.
- Medium: 46 FPS (min 39, max 53). This shows the GPU is struggling to maintain smooth frame rates; expect noticeable dips during action sequences.
- High: 35 FPS. This is only suitable for a cinematic experience, not for fast-paced stealth gameplay.
- Ultra: 33 FPS. This is the lowest performance tier, highlighting that 4K Ultra is beyond the capabilities of this GPU.
The data shows a clear hierarchy: 1080p is effortless, 1440p is the sweet spot, and 4K is only viable at the lowest settings. The GPU's 12 GB VRAM is not a limiting factor here; rather, its raw compute power is what determines these results.
Hardware Specifications
Intel Core Ultra 5 245
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + Intel Arc B580 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 46.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 103.0 |
| 2560x1440 | Medium | 78.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 57.0 |
| 1920x1080 | Low | 150.0 |
| 1920x1080 | Medium | 114.0 |
| 1920x1080 | High | 87.0 |
| 1920x1080 | Ultra | 83.0 |
Thief with iUltra 5 245 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with Arc B580 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with iUltra 5 245 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.