Rust

Rust

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 48 57 85
1440p QHD 62 82 97 144
1080p Full HD 90 119 140 209

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 57
3840x2160 High 48
3840x2160 Ultra 37
2560x1440 Low 144
2560x1440 Medium 97
2560x1440 High 82
2560x1440 Ultra 62
1920x1080 Low 209
1920x1080 Medium 140
1920x1080 High 119
1920x1080 Ultra 90

Rust with Intel Core Ultra 5 235 + AMD Radeon RX 6800 XT, In-Depth Analysis

Rust is a demanding survival title, and the combination of the Intel Core Ultra 5 235 and the AMD Radeon RX 6800 XT produces a wide spread of performance depending on how you configure it. The measured data reveals a system that can handle competitive frame rates at 1080p but begins to strain under the weight of higher resolutions and maximum settings. This analysis breaks down exactly what the numbers show, how the CPU and GPU share the workload, and where the optimal settings lie.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and tells a clear story about which component is leading the charge. At 1080p with High settings, the combo averages 119 FPS. Moving to 1440p drops that to 82 FPS, a 31% reduction. Pushing further to 4K yields just 48 FPS, which is 60% lower than the 1080p result. This steep decline indicates that the AMD Radeon RX 6800 XT is the primary bottleneck as resolution increases; the GPU's workload scales directly with pixel count, and its limits become apparent at 4K.

The scaling pattern is consistent across all quality presets. For Low settings, the average frame rate falls from 209 FPS at 1080p to 144 FPS at 1440p (a 31% drop) and then to 85 FPS at 4K (a 59% drop from 1080p). Medium settings follow suit: 140 FPS at 1080p, 97 FPS at 1440p, and 57 FPS at 4K. The relative consistency of these percentage drops across presets suggests that the GPU is the limiting factor in all cases, rather than a sudden CPU bottleneck appearing at lower resolutions.

What is particularly telling is the gap between Low and Ultra at each resolution. At 1080p, the difference between Low (209 FPS) and Ultra (90 FPS) is 119 FPS. At 4K, the same preset comparison shows a gap of only 48 FPS (85 FPS vs 37 FPS). This compression at higher resolutions further confirms that the GPU is saturated; when the pixel count is extreme, the cost of higher-quality effects becomes relatively smaller compared to the raw fill rate demand. The data implies that for this game, resolution has a more profound impact on performance than the quality preset does.

GPU Role

The AMD Radeon RX 6800 XT is a high-end graphics card built on the RDNA 2.0 architecture with a 16 GB GDDR6 memory pool on a 256-bit bus, providing 512.0 GB/s of bandwidth. Its boost clock of 2250 MHz and 4608 shading units give it substantial raw compute power, reflected in its 20.74 TFLOPS FP32 performance. In Rust, this hardware is sufficient for smooth gameplay at 1080p and 1440p, but the 4K results show its limitations, particularly with higher presets.

The VRAM capacity of 16 GB is a notable asset. While the measured FPS data doesn't explicitly show VRAM usage, the card's ability to handle the Ultra preset at 4K (37 FPS) without a reported min FPS of zero suggests it isn't running out of memory entirely. The 512.0 GB/s bandwidth is also crucial for a game like Rust, which often involves streaming in large world data and many assets; the consistent performance at 1440p indicates the memory subsystem is keeping pace with the GPU's compute units.

However, the GPU's performance tier is what ultimately defines the experience. With a percentile ranking of 85 against all GPUs, this card is strong, but its nearest rivals show it sitting in a competitive middle-high tier. The data shows it is 1.5% ahead of the NVIDIA RTX A1000 Mobile and 2.5% behind the Intel Arc A550M. This positioning explains why 4K Ultra is a struggle; the card is not at the absolute top of the performance hierarchy, and Rust's heavy shader and texture workloads push it to its limits at that resolution. The card's 300 W TDP and dual-slot design are consistent with a high-performance part that requires substantial power delivery.

Settings Recommendations

Based purely on the measured FPS rows, the Medium preset offers the best balance between visual quality and smooth performance. At 1080p, Medium yields 140 FPS, which is well above the threshold for high-refresh-rate monitors. At 1440p, it drops to 97 FPS, still a very playable figure for most users. The Medium preset is the only one at 1440p that maintains a frame rate above 90 FPS while providing a min FPS of 82, suggesting a stable experience without major dips.

The High preset is a reasonable alternative for those prioritizing visual fidelity over absolute frame rate. At 1080p, it delivers 119 FPS, which is still excellent. The step down to 1440p results in 82 FPS, which is borderline for competitive play but acceptable for a slower-paced survival game. The Ultra preset, however, is difficult to recommend for any resolution except maybe 1080p, where it still manages 90 FPS. At 1440p, Ultra drops to 62 FPS, and at 4K it falls to 37 FPS, both of which are likely to feel sluggish in a game where quick reactions can be necessary.

For 4K gaming, the Low preset is the only viable option from the measured data, producing an average of 85 FPS. This suggests that if a user insists on 4K, they must significantly compromise on visual settings. The data points to Medium as the "sweet spot" for this hardware combination, offering a high frame rate at 1080p and 1440p while still providing a substantial visual upgrade over Low. It also has the only recorded min/max FPS data across all settings, indicating that the benchmark captured a more complete picture of its stability.

How This Combo Ranks

The combination of the Intel Core Ultra 5 235 and the AMD Radeon RX 6800 XT ranks 817th out of 2953 tested combos in Rust. This places it in the top 27.7% of all system configurations in the database. This is a solid ranking, suggesting it outperforms the majority of tested setups, but it is not in the elite tier reserved for the most powerful hardware pairings.

The ranking reflects the balanced nature of the components. The CPU itself is no slouch, with an average benchmark score of 46062 and a percentile ranking of 89 against all CPUs. Its nearest rivals include the AMD Ryzen AI 9 HX 375 (0.1% faster), the Intel Core i9-13900HX (0.1% slower), and the AMD EPYC 4364P (0.2% faster). This indicates the 235 is a very capable processor, but it is not a top-tier halo product. Similarly, the GPU, while strong, is not the fastest available. The combination of a strong but not elite CPU and a strong but not elite GPU results in a system that is well-rounded but not a leaderboard-topper.

The rank of 817 out of 2953 suggests that while many combinations are worse, a significant number are better. The data implies that this combo is a reliable mid-to-high-tier performer, capable of handling most games well, but it will not be the fastest setup in a room full of enthusiasts. It is a pairing that makes sense for a high-refresh-rate 1440p gaming rig, which aligns with the measured FPS data, rather than a 4K powerhouse.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process. Its base clock is 3.40 GHz with a boost clock of 5.00 GHz. It has a substantial 24 MB of shared L3 cache and supports dual-channel DDR5 memory with a bandwidth of 102.4 GB/s. In Rust, a game known for its heavy server-side and world-simulation logic, the CPU's multi-threaded performance is often critical.

The benchmark data shows a Cinebench R23 multi-core score of 14769 and a single-core score of 2085. The multi-core score is particularly relevant for Rust, which benefits from multiple threads for physics and entity updates. The CPU's PassMark Multi-thread score of 37816 further confirms its strong parallel processing capabilities. This is a processor that can feed a powerful GPU without holding it back in most scenarios.

However, the data suggests that the CPU is not the primary bottleneck in this system for Rust. The consistent frame rate drops as resolution increases point to the GPU as the limiting factor. At 1080p with Low settings, the CPU is likely doing most of the work, but the 209 FPS result shows it is handling this load effectively. The CPU's high single-thread score (4516 in PassMark Single Thread) helps in scenarios where the game's main thread is the limit, but the measured FPS at higher resolutions shows the GPU's workload dominating.

The CPU's performance relative to its nearest rivals shows it is a well-matched partner for the RX 6800 XT. It is essentially on par with the AMD Ryzen AI 9 HX 375 and Intel Core i9-13900HX, with deltas of 0.1% or less. This means that swapping the CPU for one of these alternatives would likely result in negligible performance changes in Rust, further confirming that the GPU is the limiting component. The data implies that this CPU has headroom to spare, and it would likely support a more powerful GPU without becoming a bottleneck.

FAQ

Q: What is the best resolution to play Rust with this combo?

A: The data shows the highest average FPS at 1920x1080, with 209 FPS on Low settings and 140 FPS on Medium. 2560x1440 is also viable, with 144 FPS on Low and 97 FPS on Medium, but 3840x2160 struggles to maintain high frame rates on any preset.

Q: How does the CPU's performance compare to its direct rivals?

A: The Intel Core Ultra 5 235 has an average benchmark score of 46062. It is 0.1% faster than the AMD Ryzen AI 9 HX 375, 0.1% slower than the Intel Core i9-13900HX, and 0.2% faster than the AMD EPYC 4364P and AMD EPYC 7303.

Q: What is the GPU's percentile ranking among all GPUs?

A: The AMD Radeon RX 6800 XT ranks in the 85th percentile against all GPUs, indicating it is a high-performance card but not in the top tier.

Q: Is the GPU or CPU the main bottleneck in Rust at 4K?

A: The data indicates the GPU is the bottleneck. The frame rate drops from 85 FPS at 4K Low to 37 FPS at 4K Ultra, while the CPU's performance is consistent across resolutions, suggesting the GPU's rendering workload is the limiting factor.

Q: What are the memory specifications of the GPU?

A: The GPU has 16 GB of GDDR6 memory on a 256-bit bus, providing 512.0 GB/s of bandwidth. Its boost clock is 2250 MHz.

Q: What is the combo's overall rank in the database for Rust?

A: The combination ranks 817th out of 2953 tested combos for this game, placing it in the top 27.7% of all tested systems.

Measured FPS Breakdown

The following table presents the exact measured average FPS data for the Intel Core Ultra 5 235 and AMD Radeon RX 6800 XT combination in Rust.

| Resolution | Settings | Average FPS | Min FPS | Max FPS |

|------------|----------|-------------|---------|---------|

| 1920x1080 | Low | 209 | — | — |

| 1920x1080 | Medium | 140 | 119 | 162 |

| 1920x1080 | High | 119 | — | — |

| 1920x1080 | Ultra | 90 | — | — |

| 2560x1440 | Low | 144 | — | — |

| 2560x1440 | Medium | 97 | 82 | 111 |

| 2560x1440 | High | 82 | — | — |

| 2560x1440 | Ultra | 62 | — | — |

| 3840x2160 | Low | 85 | — | — |

| 3840x2160 | Medium | 57 | 49 | 66 |

| 3840x2160 | High | 48 | — | — |

| 3840x2160 | Ultra | 37 | — | — |

The data shows a clear hierarchy: 1080p is the only resolution where all presets remain above 90 FPS. At 1440p, only Low and Medium presets stay above 90 FPS, while High and Ultra dip below. At 4K, only the Low preset manages to stay above 60 FPS, with Medium, High, and Ultra all falling into unplayable territory for most users. This breakdown provides a complete picture of what to expect from this hardware pairing.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 6800 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 57.0
3840x2160 High 48.0
3840x2160 Ultra 37.0
2560x1440 Low 144.0
2560x1440 Medium 97.0
2560x1440 High 82.0
2560x1440 Ultra 62.0
1920x1080 Low 209.0
1920x1080 Medium 140.0
1920x1080 High 119.0
1920x1080 Ultra 90.0

Rust with iUltra 5 235 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6800 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.