Rust

Rust

AVERAGE FPS
123
excellent

This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 61 72 107
1440p QHD 78 103 122 182
1080p Full HD 114 150 177 264

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 72
3840x2160 High 61
3840x2160 Ultra 46
2560x1440 Low 182
2560x1440 Medium 122
2560x1440 High 103
2560x1440 Ultra 78
1920x1080 Low 264
1920x1080 Medium 177
1920x1080 High 150
1920x1080 Ultra 114

Rust with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis

Rust is a demanding survival title where the measured performance of the Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 4070 Ti demonstrates a clear shift in system bottleneck depending on resolution. At 1080p, the data shows exceptional frame rates that lean heavily on CPU capability, while at 4K, the GPU becomes the primary limiting factor, resulting in a dramatic performance drop. This combination ranks in the 92nd percentile of all tested configurations for this game, indicating it is a high-performing pairing, though its behavior across settings reveals distinct architectural strengths and weaknesses.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, running on the Intel Socket 1851 platform. With a base clock of 3.40 GHz and a boost clock of 5.00 GHz, it offers substantial single-thread headroom that is critical for Rust's game logic and physics simulation. The processor's benchmark data supports this, with a Cinebench R23 single-core score of 2085, placing it in the 89th percentile of all CPUs. The multi-core performance is also robust, evidenced by a Cinebench R23 multi-core score of 14769, which helps with background tasks and server-side computations in a survival game where many entities are simulated.

The relationship between the CPU and Rust's performance is most apparent at lower resolutions. At 1080p, the measured average FPS reaches 264 on Low settings, demonstrating that the CPU can feed the GPU with frames faster than the GPU can render them at this resolution. This indicates that at 1080p, the Intel Core Ultra 5 235 is not the bottleneck; the system is limited by the graphics card's ability to process the draw calls. The CPU's Passmark single-thread score of 4516 reinforces its capability to handle the game's primary thread, which is often the limiting factor in older or less optimized titles. The 24 MB of shared L3 cache also plays a role in maintaining stable frame times by keeping frequently accessed game data readily available to the cores.

The data suggests that the 235's performance is closely matched with several other high-end processors. Its average benchmark score of 46062 is within 0.2% of the AMD Ryzen AI 9 HX 375 and the AMD EPYC 4364P, and within 0.1% of the Intel Core i9-13900HX. This means that in CPU-bound scenarios, users should expect performance nearly identical to these rivals. The 14 threads are non-hyperthreaded, meaning each core handles a single thread, which can be beneficial for reducing latency in gaming workloads that require consistent per-core performance rather than high thread counts. The processor's 65W TDP is a modest figure, suggesting efficient power delivery that allows the boost clock to be sustained during gaming sessions without significant thermal throttling.

GPU Role

The NVIDIA GeForce RTX 4070 Ti is the graphical powerhouse in this configuration, built on the Ada Lovelace architecture with the AD104 chip. It features 12 GB of GDDR6X memory on a 192-bit bus, providing a memory bandwidth of 504.2 GB/s. This memory configuration is sufficient for Rust at 1440p and 4K, as the game's texture streaming and draw distances benefit from the high bandwidth. The GPU's boost clock of 2610 MHz and its 7680 shading units deliver a raw compute capability of 40.09 TFLOPS, which is instrumental in rendering the game's complex lighting and shadow effects.

The GPU's role becomes dominant at higher resolutions. The Passmark G3D score of 31624 places the RTX 4070 Ti in the 84th percentile of all GPUs, and its performance is closely aligned with the NVIDIA GeForce RTX 5090 Mobile (0.8% slower) and the AMD Radeon Pro 5500 XT (1.3% slower). This indicates that while it is a high-end card, it has clear limits when pushed to 4K in a demanding title like Rust. The measured FPS data confirms this; at 4K Ultra, the average FPS drops to 46, highlighting that the GPU is struggling to maintain playable frame rates at the highest settings and resolution.

The 12 GB VRAM capacity is a critical factor. While it does not appear to be a hard bottleneck at 4K High (61 FPS), the transition from High to Ultra at 4K shows a performance penalty of 15 FPS (from 61 to 46), suggesting that the increased memory pressure and shader complexity at Ultra settings are taxing the GPU's resources. The GDDR6X memory type and its effective 21 Gbps speed provide the necessary throughput to feed the 60 RT cores and 240 Tensor cores, though these features are not heavily utilized in Rust unless ray tracing is enabled. The GPU's 285W TDP and 600W suggested PSU indicate a power-hungry component that requires robust system power delivery to maintain its boost clocks under load.

Resolution Scaling

The performance scaling across resolutions provides a clear insight into the system's bottleneck dynamics. At 1080p, the average FPS on High settings is 150, which drops to 103 at 1440p (a 31% decrease) and then to 61 at 4K (a 41% decrease from 1440p). This pattern indicates that the GPU is increasingly becoming the limiting factor as resolution increases. The 1080p to 1440p drop is less severe than the 1440p to 4K drop, which is typical as pixel count quadruples from 1440p to 4K, placing a massive load on the GPU's pixel throughput.

Looking at the Low settings across resolutions provides a different perspective. At 1080p Low, the system achieves 264 FPS, but this drops to 182 at 1440p (a 31% decrease) and further to 107 at 4K (a 41% decrease from 1440p). The consistency of these percentage drops across settings suggests that the scaling is resolution-driven rather than settings-driven. This implies that the CPU is capable of maintaining high frame delivery even at 1080p, but the GPU's rendering workload scales predictably with pixel count. The data shows that at 4K Low, the system still manages 107 FPS, which is a playable frame rate, indicating that the RTX 4070 Ti has enough raw power to handle the resolution if visual fidelity is sacrificed.

The most telling data point is the 4K Ultra result of 46 FPS. This is a significant drop from the 4K High result of 61 FPS, showing that the Ultra preset's additional effects (likely higher shadow quality, increased draw distance, and more complex post-processing) disproportionately impact the GPU. The 1080p Ultra result of 114 FPS compared to 1080p High of 150 FPS shows a smaller relative drop (24%), confirming that at lower resolutions, the CPU can still provide enough frames to mitigate some of the GPU's workload. The conclusion from this scaling is that the RTX 4070 Ti is the primary bottleneck at 4K, while the Intel Core Ultra 5 235 provides adequate headroom to prevent CPU-bound stuttering at 1080p and 1440p.

How This Combo Ranks

In the database of tested combinations for Rust, this specific pairing of the Intel Core Ultra 5 235 and the NVIDIA GeForce RTX 4070 Ti ranks 251st out of 2953 total combos. This places it in the top 8.5% of all configurations tested, which is a strong result indicating a well-balanced system for this game. The rank is likely influenced by the high 1080p performance, where the CPU's strength prevents any bottleneck, and the solid 1440p performance, where the GPU still delivers playable frame rates on High settings.

The combo's ranking suggests that it outperforms the vast majority of systems, but it is not at the absolute top tier. This is expected, as the RTX 4070 Ti is not the highest-end GPU available, and the Core Ultra 5 235, while powerful, is not the flagship in its series. The ranking benefits from the fact that Rust is a game that responds well to high single-thread CPU performance, which the 235 provides. The data shows that the combo is significantly better than average, as the 251st rank out of 2953 means it is ahead of 2702 other combinations. This reflects the synergy between the CPU's 5.00 GHz boost clock and the GPU's 2610 MHz boost clock, which allows for high frame delivery at lower resolutions while maintaining sufficient GPU power for higher resolutions.

Compared to other combos, this system is likely to be in the upper echelon of 1440p gaming, where it achieves 103 FPS on High settings. The 4K performance, while lower, is still above the 60 FPS threshold on High settings, making it a viable 4K system for those willing to adjust settings. The rank does not consider price or value; it is purely a measure of measured FPS performance. The fact that this combo achieves a 61 FPS average at 4K High indicates it is a capable 4K system, but the 46 FPS at 4K Ultra shows its limits. Overall, the 251st rank out of 2953 is a strong indicator of high-end performance, placing it in the same tier as systems with more expensive components.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of how this system performs across different resolutions and settings. At 1920x1080, the system shows exceptional performance. On Low settings, the average FPS is 264, which is an extremely high frame rate that would satisfy even the most demanding competitive players. Medium settings yield an average of 177 FPS, with a minimum of 151 and a maximum of 204, showing consistent frame delivery. High settings produce an average of 150 FPS, while Ultra settings reduce this to 114 FPS. The 1080p results show that the system is capable of running the game at high refresh rates, with even the Ultra preset maintaining an average above 100 FPS, ensuring a smooth experience on 144Hz monitors.

At 2560x1440, the performance scales as expected. Low settings deliver an average of 182 FPS, which is still exceptionally high. Medium settings produce 122 FPS on average, with a minimum of 104 and a maximum of 140, indicating a stable experience. High settings yield 103 FPS, which is ideal for 1440p gaming on high refresh rate displays. Ultra settings drop to 78 FPS, which is still playable but requires a G-Sync or FreeSync monitor to avoid screen tearing. The 1440p results demonstrate that the RTX 4070 Ti is well-suited for this resolution, providing high frame rates even at the High preset, which is the recommended setting for a balanced visual and performance experience.

At 3840x2160, the system's limitations become apparent. Low settings produce an average of 107 FPS, which is playable but not ideal for a 4K display (most 4K monitors are 60Hz). Medium settings yield an average of 72 FPS, with a minimum of 61 and a maximum of 83, showing that the game can run at 4K with some settings adjustments. High settings produce an average of 61 FPS, which is right at the threshold for a standard 60Hz 4K monitor, but may experience dips below that in demanding scenes. Ultra settings result in an average of 46 FPS, which is below the 60 FPS target and may feel sluggish. The 4K data shows that for a consistent 60 FPS experience, users should select the High preset, while those with a 120Hz 4K monitor will need to use Medium or Low settings to achieve higher frame rates.

FAQ

Q: What is the best resolution and settings combination for this system in Rust?

A: The data shows that 1440p High is a sweet spot, delivering an average of 103 FPS. For 4K, High settings yield 61 FPS, which is acceptable for a 60Hz monitor. If you prioritize frame rate over resolution, 1080p Ultra achieves 114 FPS.

Q: How does this CPU compare to its closest rivals in terms of overall benchmark scores?

A: The Intel Core Ultra 5 235 has an average benchmark score of 46062. This is nearly identical to the AMD Ryzen AI 9 HX 375, which scores 46030 (a 0.1% difference), and the Intel Core i9-13900HX, which scores 46098 (a -0.1% difference). It is also within 0.2% of the AMD EPYC 4364P (45970).

Q: Is the RTX 4070 Ti a bottleneck at 4K in Rust?

A: Yes, the data indicates the GPU is the primary limiting factor at 4K. The average FPS drops from 103 at 1440p High to 61 at 4K High, and further to 46 at 4K Ultra, showing that the GPU's rendering capacity is strained at this resolution.

Q: What is the highest average FPS this system can achieve?

A: The highest average FPS recorded is 264, which occurs at 1080p with Low settings. This indicates that the CPU can push very high frame rates when the GPU is not under heavy load.

Q: How does this system rank among all tested combos for Rust?

A: This specific combination ranks 251st out of 2953 tested combos, placing it in the top 8.5% of all systems tested for this game.

Q: Does the 12 GB VRAM of the RTX 4070 Ti cause issues at 4K?

A: The data does not show a hard VRAM bottleneck. At 4K High, the system achieves 61 FPS, and at 4K Medium, it achieves 72 FPS. The performance drop to 46 FPS at 4K Ultra is more likely due to increased shader complexity and GPU compute load rather than VRAM capacity, as the Medium preset still yields playable frame rates.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4070 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 107.0
3840x2160 Medium 72.0
3840x2160 High 61.0
3840x2160 Ultra 46.0
2560x1440 Low 182.0
2560x1440 Medium 122.0
2560x1440 High 103.0
2560x1440 Ultra 78.0
1920x1080 Low 264.0
1920x1080 Medium 177.0
1920x1080 High 150.0
1920x1080 Ultra 114.0

Rust with iUltra 5 235 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 4070 Ti

Explore FPS benchmarks for other games using this same hardware combination.