Rust

Rust

AVERAGE FPS
132
excellent

This combination delivers exceptional performance with an average of 132 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 66 79 117
1440p QHD 85 112 133 198
1080p Full HD 124 163 193 265

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 117
3840x2160 Medium 79
3840x2160 High 66
3840x2160 Ultra 50
2560x1440 Low 198
2560x1440 Medium 133
2560x1440 High 112
2560x1440 Ultra 85
1920x1080 Low 265
1920x1080 Medium 193
1920x1080 High 163
1920x1080 Ultra 124

Rust with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4080, In-Depth Analysis

Rust presents an unusual challenge for a high-end pairing like the Intel Core Ultra 5 235 and the NVIDIA GeForce RTX 4080. The benchmark data reveals a configuration that is heavily influenced by game engine limitations and CPU overhead, rather than being a straightforward showcase of raw GPU power. This analysis breaks down the measured frames-per-second (FPS) data to understand where the bottleneck lies and how to get the best experience from this specific hardware combination.

Resolution Scaling

The FPS progression from 1080p to 4K tells a clear story about which component is driving performance in Rust. At 1920x1080 with Low settings, the combo achieves an average of 265 FPS, which is exceptionally high. Moving to 2560x1440 at Low settings drops that average to 198 FPS, a reduction of 67 FPS or roughly 25%. The jump to 3840x2160 at Low settings yields 117 FPS, which is a further drop of 81 FPS (about 41%) from the 1440p figure.

This scaling pattern is informative. From 1080p to 1440p, the FPS drops significantly, but the percentage change is less severe than the drop from 1440p to 4K. This suggests that at lower resolutions, the CPU is the primary limiter; the RTX 4080 has ample headroom, but the processor cannot feed it frames fast enough. As resolution increases, the GPU workload grows, and the scaling becomes more linear, indicating a shift toward a GPU-bound scenario.

At 4K with Low settings, the 117 FPS average is still very playable, but the performance cost of increasing resolution is steep. For instance, the difference between 1080p Low (265 FPS) and 4K Low (117 FPS) is a 148 FPS loss, which is a 56% reduction. This indicates that while the RTX 4080 is powerful, the combination is not immune to the demands of 4K rendering. The data implies that for maximum frame rates, 1080p is the sweet spot, but the system has enough power to handle 1440p and even 4K with adjusted settings, as the GPU becomes the more dominant factor at those higher pixel counts.

How This Combo Ranks

In the grand scheme of benchmark results, this specific CPU and GPU pairing performs admirably within the context of Rust. The data places this combination at rank 191 out of 3723 tested combos. This percentile placement (roughly the top 5%) indicates that the system is significantly more capable than the vast majority of other configurations tested for this game.

The rank of 191 is a strong showing, but it is not at the absolute top. This suggests that while the RTX 4080 is a high-end card, its performance in Rust is tempered by the Intel Core Ultra 5 235. The CPU’s architecture, with its 14 cores and 14 threads, is a factor, but the game’s engine may not fully utilize all of them. The combo’s ranking implies that other pairings, likely with more powerful CPUs or those with higher single-threaded performance, could achieve better results. However, being in the 191st spot out of over 3,700 configurations means this setup is in the upper echelon of performance, delivering a high-quality experience for most users.

GPU Role

The NVIDIA GeForce RTX 4080 is a substantial piece of hardware in this equation. It features 16 GB of GDDR6X memory on a 256-bit bus, providing a memory bandwidth of 716.8 GB/s. The card’s base clock is 2205 MHz, with a boost clock of 2505 MHz. These specifications are significant, but the benchmark data suggests that the GPU is not always the limiting factor.

In Rust, the GPU’s role becomes more apparent at higher resolutions and settings. The measured FPS shows that at 4K Ultra, the average drops to 50 FPS, which is the lowest in the dataset. This indicates a heavy GPU workload. The 16 GB of VRAM is likely sufficient for this game, even at 4K, but the processing power required to render the game’s complex scenes at that resolution with Ultra settings is substantial.

The FPS differences between settings at the same resolution highlight the GPU’s scaling. At 4K, the jump from Low (117 FPS) to Medium (79 FPS) is a 38 FPS drop, and from Medium to High (66 FPS) is another 13 FPS drop. This shows that each step up in quality significantly impacts the render time. The RTX 4080’s performance here is robust, but the data indicates that even this powerful card is challenged by the most demanding presets in Rust at 4K. At 1080p, the GPU is less stressed, with the Ultra preset still achieving 124 FPS, demonstrating that the card has significant headroom when the resolution is lowered.

Settings Recommendations

Based on the measured FPS data, the optimal experience depends on the user’s priority: maximum frame rate or maximum visual fidelity. For competitive play or high-refresh-rate monitors, the Low preset is the clear winner. At 1080p, it delivers an average of 265 FPS, which is more than enough for any high-refresh-rate display. Even at 1440p, the Low preset achieves 198 FPS, making it an excellent choice for fast-paced gameplay. The data shows that the Low preset at 1440p provides a superior frame rate to the High preset at 1080p (198 FPS vs 163 FPS), suggesting that lowering settings can allow for a resolution upgrade without sacrificing smoothness.

For a balanced experience, the Medium preset is a compelling option. It offers a significant visual improvement over Low while maintaining high frame rates. At 1080p, Medium averages 193 FPS, and at 1440p, it averages 133 FPS. The minimum FPS data for Medium (164 at 1080p, 113 at 1440p) shows that this preset maintains a stable frame rate, avoiding significant dips.

The High preset provides a good middle ground for those who want better visuals. At 1440p, it achieves 112 FPS, which is very playable. However, the Ultra preset is only recommended for 1080p gaming, where it reaches 124 FPS. At 1440p, Ultra drops to 85 FPS, and at 4K, it falls to a less desirable 50 FPS. The data suggests that for this combination, the sweet spot is either the Medium preset at 1440p or the High preset at 1080p, offering a good balance of visual quality and performance.

Measured FPS Breakdown

The following is a detailed breakdown of the measured average FPS for each resolution and settings combination:

  • 1920x1080 (1080p):
  • Low: 265 FPS
  • Medium: 193 FPS (min 164, max 222)
  • High: 163 FPS
  • Ultra: 124 FPS
  • 2560x1440 (1440p):
  • Low: 198 FPS
  • Medium: 133 FPS (min 113, max 153)
  • High: 112 FPS
  • Ultra: 85 FPS
  • 3840x2160 (4K):
  • Low: 117 FPS
  • Medium: 79 FPS (min 67, max 90)
  • High: 66 FPS
  • Ultra: 50 FPS

The data shows a clear pattern. For every settings level, the FPS decreases as resolution increases. The most significant relative drop occurs when moving from 1440p High to 4K High, where the average FPS falls from 112 to 66, a 41% reduction. Conversely, the difference between 1080p Low and 1440p Low is a 25% reduction, which is less severe. This pattern reinforces the idea that the CPU is more of a factor at lower resolutions, while the GPU becomes the primary constraint at 4K.

FAQ

Q: Is the Intel Core Ultra 5 235 a bottleneck for the RTX 4080 in Rust?

A: Yes, the data suggests it can be. At 1080p with Low settings, the system achieves 265 FPS, but the scaling to 1440p (198 FPS) and 4K (117 FPS) is not linear. The relatively small FPS drop from 1080p to 1440p indicates the CPU is limiting the frame rate, as the GPU has more headroom at these lower resolutions.

Q: What is the best resolution to play Rust with this hardware?

A: For the highest frame rates, 1080p is the best choice. The Low preset at 1080p achieves 265 FPS. However, for a balanced experience, 1440p with the Medium preset (133 FPS) offers an excellent combination of visual quality and performance, providing a significant upgrade over 1080p without a massive FPS penalty.

Q: How much of a performance difference is there between the Low and Ultra presets?

A: The difference is substantial. At 1080p, the Low preset averages 265 FPS, while Ultra averages 124 FPS, a 141 FPS difference. At 4K, the gap widens relatively, with Low at 117 FPS and Ultra at 50 FPS. This highlights the significant cost of the Ultra preset’s visual enhancements.

Q: Does the RTX 4080 have enough VRAM for Rust at 4K?

A: The data does not indicate a VRAM capacity issue. The card has 16 GB of memory, and the game’s performance at 4K is more likely limited by the GPU’s processing power. The FPS at 4K High (66 FPS) and Ultra (50 FPS) suggests that the rendering workload, not memory capacity, is the primary constraint.

Q: How does this combo compare to other tested configurations?

A: This combination ranks 191st out of 3723 tested combos for Rust. This places it in the top 5% of all tested systems, indicating it is a very high-performing configuration, though there is room for improvement with even more powerful components.

Q: What is the minimum FPS we can expect with the Medium preset?

A: The measured minimum FPS for the Medium preset is 164 at 1080p, 113 at 1440p, and 67 at 4K. These figures show that the Medium preset provides a stable frame rate with no severe drops, making it a reliable choice for consistent gameplay.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture. It has a base clock of 3.40 GHz and a boost clock of 5.00 GHz. These specifications are respectable for a desktop processor, but in Rust, the CPU’s role is nuanced. The game is known to be sensitive to single-threaded performance, and while the Ultra 5 235 has a high boost clock, its performance in this title is not solely determined by that.

The benchmark data for the CPU shows a Cinebench R23 multi-core score of 14,769 and a single-core score of 2,085. These scores are solid, but the game’s performance at lower resolutions suggests that the CPU is the limiting factor. For example, the drop from 1080p Low (265 FPS) to 1440p Low (198 FPS) is significant, but not as large as the drop from 1440p Low to 4K Low (117 FPS). This indicates that at 1080p, the CPU is struggling to keep up with the GPU’s frame output. The processor’s 24 MB of shared L3 cache may also be a factor, as Rust’s map and entity data can be demanding on cache.

The CPU’s performance relative to its rivals is minimal. Its nearest rival, the AMD Ryzen AI 9 HX 375, has an average benchmark score that is 0.1% higher, while the Intel Core i9-13900HX has a score that is 0.1% lower. These negligible differences suggest that the Ultra 5 235 is competitive with other high-end processors in general workloads. However, in Rust, the specific instruction sets and memory access patterns may favor different architectures. The data shows that while this CPU is capable, it is the component that prevents the RTX 4080 from reaching its full potential in Rust at lower resolutions, making it the primary bottleneck in this pairing.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4080 in Rust

Resolution Settings Avg FPS
3840x2160 Low 117.0
3840x2160 Medium 79.0
3840x2160 High 66.0
3840x2160 Ultra 50.0
2560x1440 Low 198.0
2560x1440 Medium 133.0
2560x1440 High 112.0
2560x1440 Ultra 85.0
1920x1080 Low 265.0
1920x1080 Medium 193.0
1920x1080 High 163.0
1920x1080 Ultra 124.0

Rust with iUltra 5 235 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4080 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.