Rust

Rust

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 46 59 84
1440p QHD 64 80 98 146
1080p Full HD 92 118 142 210

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 59
3840x2160 High 46
3840x2160 Ultra 40
2560x1440 Low 146
2560x1440 Medium 98
2560x1440 High 80
2560x1440 Ultra 64
1920x1080 Low 210
1920x1080 Medium 142
1920x1080 High 118
1920x1080 Ultra 92

Rust with Intel Core i5-14600KF + AMD Radeon RX 6800 XT, In-Depth Analysis

Rust is a demanding survival title where performance can vary wildly depending on server population, base complexity, and map size. For the combination of the Intel Core i5-14600KF and the AMD Radeon RX 6800 XT, the measured data provides a clear picture of what to expect. This combo ranks at 515th out of 1717 tested combinations in this game, placing it in the 70th percentile of all tested systems. This is a solid mid-to-high tier standing, indicating that while it is not at the absolute top end for Rust, it delivers a consistently playable experience across most settings, with the data showing a clear performance ceiling at 4K Ultra.

How This Combo Ranks

The combo’s rank of 515 out of 1717 tested configurations places it in the upper-middle tier of systems tested for Rust. This positioning is logical given the hardware pairing. The CPU is a strong performer, sitting in the 93rd percentile against all CPUs, while the GPU is in the 87th percentile against all GPUs. The data suggests the system is well-balanced for this title, though not overwhelmingly so.

Benchmark results indicate the CPU’s average benchmark score of 49367 is within 0.4% of the Intel Core i5-14600K, its nearest rival. It also edges out the AMD Ryzen 9 5950X by 0.6% and the Intel Xeon Gold 5318H by 1.4%, while trailing the AMD EPYC 4345P by 0.5%. On the GPU side, the RX 6800 XT’s average score of 49982 puts it 2.6% ahead of the NVIDIA GeForce RTX 4070 Ti SUPER, 1.9% ahead of the NVIDIA CMP 50HX, and 0.5% ahead of the Intel Arc A550M, though it trails the NVIDIA RTX A1000 by 1.7%.

In practical terms for Rust, this rank means the system will handle the game’s CPU-intensive simulation and GPU rendering load without one component completely bottlenecking the other at most settings. The measured FPS data confirms this balance, showing that the system scales predictably with resolution and settings changes, a hallmark of a well-matched pairing.

FAQ

Q: What is the best resolution for this combo to achieve high refresh rates?

A: At 1920x1080, the system delivers 209.6 FPS on Low settings and 118.4 FPS on High, making it capable of driving high refresh rate monitors. At 2560x1440, it still achieves 146.1 FPS on Low and 80 FPS on High, which is excellent for most gaming scenarios.

Q: Can this system handle 4K gaming in Rust?

A: Yes, but with compromises. At 3840x2160, the system produces 45.7 FPS on High and 39.6 FPS on Ultra settings. These are playable but not ideal for competitive play. For smoother 4K, dropping to Medium yields 58.5 FPS, and Low settings provide 83.8 FPS.

Q: How much performance is lost when moving from 1080p to 4K?

A: The performance drop is significant. On High settings, the FPS falls from 118.4 at 1080p to 45.7 at 4K, a reduction of approximately 61%. On Low settings, it drops from 209.6 to 83.8, a 60% decrease, indicating the GPU becomes the limiting factor at higher resolutions.

Q: Is the CPU or GPU more important for this game at 1440p?

A: The data suggests a balanced workload. At 2560x1440, the system scales from 146.1 FPS on Low to 64.4 FPS on Ultra. The consistent frame rate changes across settings indicate that neither component is a severe bottleneck at this resolution, though the CPU’s strong single-core performance helps maintain high FPS at lower settings.

Q: What is the difference between High and Ultra settings at 1440p?

A: The measured data shows a 15.6 FPS difference, with High settings yielding 80 FPS and Ultra yielding 64.4 FPS. This represents a 19.5% performance cost for the visual upgrade to Ultra, which may not be worth it for competitive players.

Q: Does this CPU support memory overclocking?

A: Yes, the Intel Core i5-14600KF has an unlocked multiplier, and the data indicates it supports both DDR4 and DDR5 memory, allowing for flexibility in memory configuration, though specific overclocking results are not part of this data set.

Resolution Scaling

The measured FPS data reveals how the system scales across resolutions, providing insight into the limiting component. The performance drop from 1920x1080 to 2560x1440 is relatively modest. On High settings, the FPS goes from 118.4 to 80, a 32% reduction. On Low settings, it goes from 209.6 to 146.1, a 30% reduction. This indicates that the GPU is handling the increased pixel count efficiently, and the CPU is still able to feed it enough data to maintain high frame rates.

However, the jump from 2560x1440 to 3840x2160 is much more severe. On High settings, the FPS drops from 80 to 45.7, a 43% reduction. On Low settings, it drops from 146.1 to 83.8, a 43% reduction as well. This steeper decline at 4K strongly suggests that the AMD Radeon RX 6800 XT becomes the primary limiting factor at this resolution. The GPU’s 16 GB of memory and 512.0 GB/s bandwidth are sufficient, but the raw compute power of 20.74 TFLOPS is strained by the 4K pixel count.

At 1080p, the system appears CPU-bound. The fact that Low settings yield 209.6 FPS while Ultra yields 92.4 FPS shows a huge spread of 117.2 FPS, indicating that the CPU is capable of producing very high frame rates, but the GPU is the one that determines the final output as settings increase. At 4K, the spread narrows to 44.2 FPS (from 83.8 on Low to 39.6 on Ultra), confirming the GPU is the dominant constraint.

Measured FPS Breakdown

The data provides a comprehensive look at performance across three resolutions and four settings presets.

At 1920x1080, the system is highly capable. Low settings produce 209.6 FPS, Medium produces 142.2 FPS, High produces 118.4 FPS, and Ultra produces 92.4 FPS. All of these are well above the standard 60 FPS threshold, and the Low and Medium presets are suitable for high refresh rate monitors. The scaling between presets is linear, with each step up in quality costing roughly 20-30 FPS.

At 2560x1440, performance remains strong. Low settings deliver 146.1 FPS, Medium delivers 97.5 FPS, High delivers 80 FPS, and Ultra delivers 64.4 FPS. This resolution is the sweet spot for this combo, as even High settings provide a smooth experience, and Ultra remains playable. The performance gap between Low and Ultra is 81.7 FPS, showing that the GPU has headroom to handle higher quality settings at this resolution.

At 3840x2160, the system struggles to maintain high frame rates. Low settings produce 83.8 FPS, Medium produces 58.5 FPS, High produces 45.7 FPS, and Ultra produces 39.6 FPS. Only the Low preset is comfortably above 60 FPS. Medium is playable, but High and Ultra dip below the 60 FPS mark, requiring players to accept lower visual fidelity for smoother gameplay. The data clearly shows that 4K is the limit for this hardware combination.

CPU Role

The Intel Core i5-14600KF is a 14-core processor with 20 threads, featuring a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its architecture is Raptor Lake, built on a 10 nm process. In Rust, which is known for its heavy reliance on single-threaded performance for game logic and world simulation, this CPU’s high boost clock is a critical asset.

The CPU’s benchmark scores support its capability. It scores 4643 in Cinebench R23 single-core and 32889 in multi-core, placing it in the 93rd percentile of all CPUs. Its PassMark single-thread score is 4273, and its multithread score is 38697. These numbers indicate that the CPU can handle both the single-threaded demands of Rust’s simulation and the multi-threaded tasks of asset loading and background processes.

The data suggests that at 1080p, the CPU is often the limiting factor. The fact that Low settings yield 209.6 FPS shows the CPU can push very high frame rates, but the GPU is not able to keep up as settings increase. The CPU’s 24 MB of shared L3 cache and 2 MB per-core L2 cache also help with the game’s memory access patterns. The CPU supports DDR4 and DDR5 memory, providing flexibility for system builders.

Settings Recommendations

Based on the measured data, the optimal settings preset depends on the user’s resolution and performance goals.

For 1920x1080, the High preset is recommended for most users. It delivers 118.4 FPS, which is well above the 60 FPS threshold and provides a good balance of visual quality and performance. For competitive play, the Low preset at 209.6 FPS is ideal for maximizing refresh rates. The Ultra preset at 92.4 FPS is also viable for those prioritizing visuals, as it remains above 60 FPS.

For 2560x1440, the High preset is the best overall choice. It delivers 80 FPS, which is smooth and responsive, while providing solid visual fidelity. The Medium preset at 97.5 FPS is a good alternative for those who want higher frame rates without dropping to Low. The Ultra preset at 64.4 FPS is playable but leaves little headroom for frame drops during intense moments. Low at 146.1 FPS is the choice for esports-focused players.

For 3840x2160, the Medium preset is the most balanced option, delivering 58.5 FPS. This is close to the 60 FPS target and offers a decent visual experience. The Low preset at 83.8 FPS is the best for smooth gameplay, while High at 45.7 FPS and Ultra at 39.6 FPS are playable but may feel sluggish. The data suggests that 4K is best enjoyed with Medium or Low settings on this hardware.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + AMD Radeon RX 6800 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 83.8
3840x2160 Medium 58.5
3840x2160 High 45.7
3840x2160 Ultra 39.6
2560x1440 Low 146.1
2560x1440 Medium 97.5
2560x1440 High 80.0
2560x1440 Ultra 64.4
1920x1080 Low 209.6
1920x1080 Medium 142.2
1920x1080 High 118.4
1920x1080 Ultra 92.4

Rust with ii5-14600KF + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6800 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-14600KF + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.