Archeage

Archeage

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 26 38 42
1440p QHD 31 45 66 74
1080p Full HD 45 66 98 110

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 42
3840x2160 Medium 38
3840x2160 High 26
3840x2160 Ultra 17
2560x1440 Low 74
2560x1440 Medium 66
2560x1440 High 45
2560x1440 Ultra 31
1920x1080 Low 110
1920x1080 Medium 98
1920x1080 High 66
1920x1080 Ultra 45

Archeage with Intel Core Ultra 5 235 + Intel Arc B570, In-Depth Analysis

The Intel Core Ultra 5 235 and Intel Arc B570 pairing delivers a distinctly mid-range experience in Archeage, a 2014 MMORPG that remains surprisingly demanding at higher presets. The data shows a combination that is capable of smooth 1080p play but struggles to maintain playable frame rates at 4K, particularly on Ultra settings. This analysis breaks down the specific roles of the CPU and GPU, how resolution scaling exposes bottlenecks, and which settings offer the most practical experience.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor built on the Arrow Lake architecture using a 3 nm process. It operates with a base clock of 3.40 GHz and a boost clock of 5.00 GHz, with a TDP of 65 W. The CPU features 24 MB of shared L3 cache, with 3 MB of L2 cache per core and 192 KB of L1 cache per core. This configuration is substantial for a modern desktop part, and its benchmark scores reflect a strong all-around performer. The processor achieves a Cinebench R23 multi-core score of 14769 and a single-core score of 2085. In PassMark, it scores 37816 in multithread tests and 4516 in single-thread tests, placing it in the 89th percentile of all CPUs.

In the context of Archeage, an MMORPG that often relies on single-thread performance for game logic and physics, the Ultra 5 235’s single-core capabilities are crucial. The 5.00 GHz boost clock ensures that the primary game thread has ample headroom. The data suggests that the CPU is not the limiting factor in most tested scenarios. For instance, at 1080p Low, the combo reaches 110 FPS, and at 1440p Low it achieves 74 FPS. These numbers indicate that the processor can feed the GPU with enough data to maintain high frame rates when graphical load is low. The CPU’s performance is comparable to its nearest rivals, with an average benchmark score of 46062. It sits within 0.1% of the AMD Ryzen AI 9 HX 375 and the Intel Core i9-13900HX, and within 0.2% of the AMD EPYC 4364P and EPYC 7303. This suggests that in CPU-bound scenarios, this chip will perform on par with those alternatives, but the measured FPS data shows that in this specific game, the GPU becomes the primary bottleneck at higher resolutions.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570 is a Battlemage-generation GPU based on the Xe2-HPG architecture, fabricated on a 5 nm process by TSMC. It has 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. The GPU operates at a base and boost clock of 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). It features 2304 shading units, 144 texture mapping units, and 80 raster output units, along with 18 ray tracing cores. The card supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6. Its PassMark G3D score is 14195, and it sits in the 65th percentile of all GPUs. The average benchmark score is 20556, placing it within 0.1% of the NVIDIA GeForce RTX 3070 Mobile and the Intel Arc A750, and within 0.4-0.5% of the NVIDIA Quadro M4000M and AMD Radeon R9 M390X.

In Archeage, the GPU’s role becomes evident as resolution and settings increase. The 10 GB VRAM is sufficient for the textures at 1080p and 1440p, and even at 4K, the capacity is not the primary issue. Instead, the raw compute power of the Arc B570 dictates performance. The data shows a clear pattern: at 1080p Low, the GPU can output 110 FPS, but at 4K Ultra, it drops to just 17 FPS. This steep decline is characteristic of a mid-range GPU being overwhelmed by pixel count and shader complexity. The 2500 MHz clock is modest, and the 11.52 TFLOPS of FP32 performance is adequate for 1080p gaming but insufficient for high-fidelity 4K. The GPU’s memory bandwidth of 380.0 GB/s is also a factor; while it is respectable, it becomes a limiting factor when the game demands large texture fetches at high resolutions. Benchmark results indicate that the Arc B570 is a capable 1080p card, but its performance in this MMORPG suggests users should temper expectations for 1440p and 4K.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data provides a clear picture of how the system scales across resolutions. At Low settings, the frame rate drops from 110 FPS at 1080p to 74 FPS at 1440p, a 32.7% reduction, and then to 42 FPS at 4K, which is a 61.8% reduction from 1080p. This scaling pattern is typical for a GPU-bound scenario. The CPU can handle the game logic at all resolutions, but the GPU’s fill rate and pixel processing power degrade as the pixel count increases.

At Medium settings, the drop is similar: from 98 FPS at 1080p to 66 FPS at 1440p (a 32.7% drop) and then to 38 FPS at 4K (a 61.2% drop from 1080p). The consistency of these percentage drops across Low and Medium settings indicates that the GPU is the primary bottleneck. The CPU is delivering a stable frame data stream, but the GPU cannot render the additional pixels fast enough.

At High settings, the trend continues: 66 FPS at 1080p drops to 45 FPS at 1440p (31.8% reduction) and to 26 FPS at 4K (60.6% reduction). At Ultra settings, the performance is already low at 1080p with 45 FPS, dropping to 31 FPS at 1440p and 17 FPS at 4K. This shows that the Ultra preset is too demanding for the Arc B570 at any resolution above 1080p, and even at 1080p it is borderline. The data suggests that the 4K Ultra setting is effectively unplayable, and the 1080p Ultra setting is marginal. The scaling pattern confirms that this combination is heavily GPU-limited, and the CPU has headroom to spare in this title.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data offers a complete matrix of performance. At 1920x1080, the system performs best. With Low settings, it achieves 110 FPS average. Medium settings reduce this to 98 FPS, with a minimum of 83 FPS and a maximum of 112 FPS. High settings yield 66 FPS, and Ultra settings drop to 45 FPS. This means that for smooth 1080p gameplay, Low and Medium presets are the most viable, providing frame rates well above the 60 FPS threshold.

At 2560x1440, the performance drops noticeably. Low settings produce 74 FPS, which is still playable. Medium settings deliver 66 FPS, with a minimum of 56 FPS and a maximum of 76 FPS, making it a good balance. High settings drop to 45 FPS, and Ultra settings fall to 31 FPS. The 45 FPS at High is borderline, and 31 FPS at Ultra is not ideal for a smooth experience. The Medium preset appears to be the sweet spot at this resolution, offering a playable frame rate with better visual fidelity than Low.

At 3840x2160, the system struggles. Low settings manage 42 FPS, which is marginal. Medium settings drop to 38 FPS, with a minimum of 32 FPS and a maximum of 43 FPS. High settings produce only 26 FPS, and Ultra settings are effectively unplayable at 17 FPS. None of these 4K options reach the 60 FPS mark, and even the 42 FPS at Low is below the threshold for a fluid experience in an MMORPG. The data shows that 4K is not a realistic target for this combination unless users are willing to accept significant compromises in smoothness.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo of the Intel Core Ultra 5 235 and Intel Arc B570 ranks 2983 out of 3708 tested combinations in Archeage. This places it in the bottom 20% of all tested systems, which is a notably low position. The rank reflects the overall performance across all tested resolutions and settings, and it highlights that while the CPU is above average, the GPU drags the combined score down significantly.

This ranking is consistent with the measured FPS data. The system is capable of 110 FPS at 1080p Low, which is respectable, but it falls to 17 FPS at 4K Ultra, which severely impacts the aggregate performance score. The rank of 2983 out of 3708 suggests that many other combinations, likely featuring stronger GPUs, can handle higher resolutions and presets more effectively. The data implies that this specific pairing is best suited for 1080p gaming, where it can compete with mid-range systems. At higher resolutions, it will be outperformed by many other CPU/GPU combos, even those with weaker processors but more powerful graphics cards. The benchmark results indicate that the GPU is the weak link in this pairing, and the overall ranking reflects that reality.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend heavily on the target resolution. For 1080p, the Medium preset is the best choice for most users. It delivers 98 FPS average, with a minimum of 83 FPS, ensuring a consistently smooth experience without the visual penalty of Low settings. The jump from Low to Medium is significant in terms of visual quality, and the frame rate drop from 110 to 98 FPS is minimal. The High preset at 66 FPS is also acceptable, but it is less forgiving during busy scenes in an MMORPG. Ultra at 45 FPS is below the ideal threshold for a game that often has fast movement and many players on screen.

For 1440p, the Medium preset is again the strongest recommendation. It provides 66 FPS average, with a minimum of 56 FPS, which is just at the edge of playability. The Low preset at 74 FPS is smoother, but the visual difference is noticeable. The High preset at 45 FPS is not recommended, as it will feel stuttery in crowded areas. Ultra at 31 FPS is not suitable for gameplay.

For 4K, no preset offers an ideal experience. The Low preset at 42 FPS is the only option that approaches playability, but it is still below the 60 FPS target and will feel choppy in combat. Medium at 38 FPS is also marginal, with a minimum of 32 FPS. High and Ultra are effectively unplayable. Users with a 4K display should consider lowering the resolution to 1440p or accepting a significant performance hit.

The overall recommendation is to play this game at 1080p Medium for the best balance of visual fidelity and performance, or 1440p Medium if a higher resolution is preferred and the user can tolerate a slightly lower frame rate. The data shows that the Ultra preset is not practical with this hardware, and High is only viable at 1080p. This combination is best used as a 1080p or entry-level 1440p setup for Archeage.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + Intel Arc B570 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 42.0
3840x2160 Medium 38.0
3840x2160 High 26.0
3840x2160 Ultra 17.0
2560x1440 Low 74.0
2560x1440 Medium 66.0
2560x1440 High 45.0
2560x1440 Ultra 31.0
1920x1080 Low 110.0
1920x1080 Medium 98.0
1920x1080 High 66.0
1920x1080 Ultra 45.0

Archeage with iUltra 5 235 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B570 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 5 235 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.