Allods Online
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 30 | 47 | 61 |
| 1440p QHD | 36 | 57 | 91 | 116 |
| 1080p Full HD | 57 | 91 | 144 | 184 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core Ultra 5 235 + Intel Arc B570, In-Depth Analysis
# Allods Online with Intel Core Ultra 5 235 + Intel Arc B570
The Intel Core Ultra 5 235 paired with the Intel Arc B570 delivers a highly resolution-sensitive experience in Allods Online, with frame rates ranging from a fluid 184 FPS at 1080p Low down to a demanding 19 FPS at 4K Ultra. This combination sits at rank 2231 out of 2775 tested combos, placing it in the lower third of the database, which reflects the CPU's strong single-threaded potential being constrained by the GPU's mid-range positioning at higher resolutions. The data shows a classic bottleneck shift: at 1080p, the CPU's 5.00 GHz boost clock and 14 threads drive exceptional frame rates, while at 4K, the GPU's 10 GB VRAM and 380.0 GB/s bandwidth become the limiting factor.
Resolution Scaling
The measured FPS data reveals a dramatic scaling curve across the three tested resolutions. At 1080p with Low settings, the combo achieves 184 FPS, which drops to 116 FPS at 1440p and then to 61 FPS at 4K—a 66.8% reduction from 1080p to 4K. This steep decline indicates that the GPU is the primary bottleneck at higher resolutions, as the pixel count increases from 2.07 million to 8.29 million, quadrupling the rendering workload.
At High settings, the scaling is even more pronounced: 91 FPS at 1080p drops to 57 FPS at 1440p (a 37.4% decrease), then to 30 FPS at 4K (a 67.0% decrease from 1080p). The 4K High result of 30 FPS is right at the edge of playability, while the 4K Ultra result of 19 FPS is effectively unplayable for smooth gameplay. The jump from 1440p to 4K at High settings costs 27 FPS, while the jump from 1080p to 1440p costs 34 FPS, suggesting that the GPU's rendering pipeline becomes progressively more stressed as resolution increases.
Medium settings tell a similar story: 144 FPS at 1080p, 91 FPS at 1440p, and 47 FPS at 4K. The min/max data for Medium shows 122-165 FPS at 1080p, 77-104 FPS at 1440p, and 40-55 FPS at 4K, indicating consistent frame pacing without major spikes. The 4K Medium result of 47 FPS is the highest playable frame rate at that resolution, but it still represents a 67.4% drop from the 1080p Medium result.
The scaling behavior suggests that at 1080p, the CPU's 14 cores and 14 threads are sufficient to feed the GPU, but as resolution increases, the GPU's 2304 shading units and 80 ROPs become the limiting factor. The 4K results across all settings (30 FPS High, 61 FPS Low, 47 FPS Medium, 19 FPS Ultra) show that even the Low preset cannot maintain 60 FPS at 4K, confirming that this resolution is out of reach for this combo in Allods Online.
CPU Role
The Intel Core Ultra 5 235 features 14 cores and 14 threads, operating at a base clock of 3.40 GHz with a boost clock of 5.00 GHz. This configuration, built on the Arrow Lake architecture with a 3 nm process node, delivers strong single-threaded performance that is crucial for an MMORPG like Allods Online, where game logic, UI rendering, and network processing often rely on a few heavily loaded threads.
The CPU's benchmark scores support this analysis: a Cinebench R23 single-core score of 2085 and a multi-core score of 14769 indicate balanced performance. The PassMark single-thread score of 4516 places it in the 89th percentile among all CPUs, which is a strong result for a desktop processor. The nearest rival comparisons show the CPU is well-positioned: the AMD Ryzen AI 9 HX 375 scores 46030 (0.1% higher), while the Intel Core i9-13900HX scores 46098 (0.1% lower), placing the Ultra 5 235 in a tight competitive cluster.
In Allods Online, the CPU's role is most evident at 1080p, where the low resolution reduces GPU load. The 184 FPS Low result and 144 FPS Medium result at 1080p are likely CPU-limited or engine-limited, as the GPU's 11.52 TFLOPS FP32 throughput should be capable of higher frame rates at these settings. The boost clock of 5.00 GHz is particularly important for MMORPGs, which often have physics calculations, NPC AI, and loot generation that are single-threaded. The 14 threads provide headroom for background tasks, but the lack of hyperthreading (14 threads for 14 cores) means each thread is a physical core, which can be beneficial for latency-sensitive workloads.
FAQ
Q: What is the maximum frame rate this combo achieves in Allods Online?
A: The highest measured average FPS is 184 at 1920x1080 with Low settings. At Medium settings, the combo achieves 144 FPS, while High settings yield 91 FPS at the same resolution.
Q: Is this combo capable of 60 FPS gaming at 4K?
A: No. At 3840x2160, the highest average FPS is 61 with Low settings, but High settings drop to 30 FPS, Medium to 47 FPS, and Ultra to 19 FPS. Only the Low preset barely exceeds 60 FPS at 4K.
Q: How does the CPU's single-threaded performance compare to its rivals?
A: The Core Ultra 5 235 has a PassMark single-thread score of 4516, placing it in the 89th percentile. Its nearest rival, the AMD Ryzen AI 9 HX 375, scores 46030 in average benchmark score (0.1% higher), while the Intel Core i9-13900HX scores 46098 (0.1% lower), showing near-parity in overall CPU performance.
Q: What is the best resolution for this combo in Allods Online?
A: Based on the measured data, 1920x1080 is the only resolution where all settings except Ultra exceed 90 FPS. At 2560x1440, only Low (116 FPS) and Medium (91 FPS) remain above 90 FPS, while High drops to 57 FPS.
Q: How does the combo rank among all tested configurations?
A: This combo ranks 2231 out of 2775 tested combos in Allods Online, placing it in the lower 19.6% of the database. This rank reflects the GPU's mid-range positioning rather than CPU limitations.
Q: Is the 14-core CPU sufficient for this MMORPG?
A: Yes. The 1080p results show 184 FPS at Low and 144 FPS at Medium, indicating that the CPU's 14 cores and 5.00 GHz boost clock are not the primary bottleneck at lower resolutions. The GPU becomes the limiting factor as resolution increases.
How This Combo Ranks
The combination of the Intel Core Ultra 5 235 and Intel Arc B570 achieves a combo rank of 2231 out of 2775 in Allods Online, placing it in the 80.4th percentile from the bottom. This means that approximately 80% of tested combos outperform this pairing in this specific game, which is a notable finding given the CPU's strong 89th percentile ranking among all CPUs.
The rank disparity between the CPU (89th percentile) and the combo (2231/2775) highlights the GPU's limiting role. The Arc B570 sits in the 65th percentile among all GPUs, and its average benchmark score of 20556 places it near the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1% lower) and Intel Arc A750 (20582, 0.1% higher). This GPU positioning, combined with the game's apparent sensitivity to GPU throughput at higher resolutions, drags the overall combo rank down.
The 1080p results suggest that if the GPU were stronger, the combo could rank higher, as the CPU demonstrates the capability to drive frame rates beyond 180 FPS. However, the 4K results (19-61 FPS across settings) show that the combo is not designed for high-resolution gaming in this title. For users targeting 1080p or 1440p, the combo's rank is likely acceptable, but for 4K, the data clearly indicates it falls short of the top 20% of configurations.
Measured FPS Breakdown
3840x2160 (4K):
- Low: 61 FPS average
- Medium: 47 FPS average (min 40, max 55)
- High: 30 FPS average
- Ultra: 19 FPS average
2560x1440 (1440p):
- Low: 116 FPS average
- Medium: 91 FPS average (min 77, max 104)
- High: 57 FPS average
- Ultra: 36 FPS average
1920x1080 (1080p):
- Low: 184 FPS average
- Medium: 144 FPS average (min 122, max 165)
- High: 91 FPS average
- Ultra: 57 FPS average
The data shows a consistent pattern: each resolution step down halves the pixel count, and the FPS roughly scales with that reduction. At Low settings, 1080p gives 184 FPS, 1440p gives 116 FPS (63% of 1080p), and 4K gives 61 FPS (33% of 1080p). This near-linear scaling with pixel count indicates that the GPU is the primary bottleneck, as CPU overhead would cause less predictable scaling.
The Medium preset provides the only min/max data across all resolutions, showing tight frame pacing with a 35 FPS spread at 1080p (122-165), 27 FPS at 1440p (77-104), and 15 FPS at 4K (40-55). This suggests that Medium settings maintain stable frame delivery, which is crucial for an MMORPG where sudden frame drops can affect gameplay responsiveness.
At Ultra settings, the frame rates plummet across all resolutions: 57 FPS at 1080p, 36 FPS at 1440p, and 19 FPS at 4K. The 4K Ultra result is particularly poor, representing a 89.7% drop from the 1080p Low result of 184 FPS. This indicates that the Ultra preset introduces effects that heavily tax the GPU's 80 ROPs and 2304 shading units.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the best balance of visual quality and performance across all resolutions. At 1080p, Medium delivers 144 FPS with a tight 122-165 FPS range, which exceeds the refresh rate of most standard monitors. At 1440p, Medium maintains 91 FPS, which is smooth for most gaming scenarios. Even at 4K, Medium achieves 47 FPS, which, while below 60, is playable and represents a 57% improvement over High settings at the same resolution.
The Low preset is the only option that achieves 60+ FPS at 4K (61 FPS), but it sacrifices visual fidelity. For users with 4K displays, Low is the only playable preset, though Medium at 47 FPS may be acceptable for slower-paced MMORPG gameplay. At 1440p, Low (116 FPS) and Medium (91 FPS) are both excellent choices, with High (57 FPS) being borderline.
At 1080p, the Ultra preset (57 FPS) is playable but not ideal, while High (91 FPS) and Medium (144 FPS) provide significantly better frame rates. The data suggests that Medium is the sweet spot: it offers a 58.3% improvement over High at 1080p (144 vs 91 FPS), a 59.6% improvement at 1440p (91 vs 57 FPS), and a 56.7% improvement at 4K (47 vs 30 FPS). The Ultra preset should be avoided, as it provides marginal visual gains for a 60.4% performance penalty compared to High at 1080p (57 vs 91 FPS).
GPU Role
The Intel Arc B570, based on the Xe2-HPG architecture with the BMG-G21 chip, features 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. The GPU operates at a fixed 2500 MHz clock for both base and boost, with 2304 shading units, 144 TMUs, and 80 ROPs. Its 11.52 TFLOPS FP32 throughput and 200.0 GPixel/s pixel rate are mid-range figures, which the game's benchmark results reflect.
The GPU's 10 GB VRAM is sufficient for Allods Online's textures and assets, as evidenced by the consistent frame pacing in the Medium preset data. The memory bandwidth of 380.0 GB/s becomes a critical factor at higher resolutions, where the GPU must access larger texture buffers. The 4K results (30 FPS High, 47 FPS Medium) show that the GPU's memory subsystem and rendering pipeline are overwhelmed at this resolution.
The GPU's PassMark G3D score of 14195 and average benchmark score of 20556 place it in the 65th percentile among all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3070 Mobile, scores 20534 (0.1% lower), while the Intel Arc A750 scores 20582 (0.1% higher), showing that the B570 is competitive with these mid-range options. However, in Allods Online, the GPU's performance at 4K is insufficient for smooth gameplay, with only the Low preset exceeding 60 FPS.
The GPU's role in this combo becomes evident when comparing the 1080p and 4K results. At 1080p Low, the CPU can drive 184 FPS, but at 4K Low, the GPU limits the combo to 61 FPS—a 66.8% reduction. This scaling demonstrates that the GPU is the primary constraint at higher resolutions. The 18 RT cores and 12 Ultimate DirectX support indicate modern feature support, but Allods Online's 2010 release date likely does not utilize these features, meaning the raw rasterization performance of the 80 ROPs is what matters most in this title.
Hardware Specifications
Intel Core Ultra 5 235
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + Intel Arc B570 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 91.0 |
| 2560x1440 | High | 57.0 |
| 2560x1440 | Ultra | 36.0 |
| 1920x1080 | Low | 184.0 |
| 1920x1080 | Medium | 144.0 |
| 1920x1080 | High | 91.0 |
| 1920x1080 | Ultra | 57.0 |
Allods Online with iUltra 5 235 + Other GPUs
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Allods Online with Arc B570 + Other CPUs
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