Fivem
This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 31 | 39 | 50 |
| 1440p QHD | 44 | 56 | 71 | 89 |
| 1080p Full HD | 67 | 86 | 107 | 136 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 2600 + Intel Arc B570, In-Depth Analysis
Fivem with the AMD Ryzen 5 2600 and Intel Arc B570 presents a compelling case study in system balance, where the measured frame rates reveal a clear narrative about which component takes the lead under varying graphical loads. The data indicates a system that is capable of smooth performance at mainstream resolutions but is progressively challenged as pixel count climbs, with the CPU and GPU trading responsibilities in a way that defines the overall experience.
Resolution Scaling
The measured FPS data for this combination shows a steep and consistent drop as resolution increases from 1920x1080 to 3840x2160, which strongly suggests that the GPU becomes the primary limiting factor at higher pixel counts. At High settings, the average frame rate falls from 86 FPS at 1080p to 56 FPS at 1440p, a 35% reduction, and then plunges to just 31 FPS at 4K, a further 45% decline from the 1440p figure. This pattern is typical of a system where the graphics card’s rendering throughput is being saturated, as the workload scales directly with the number of pixels.
The scaling behavior is even more dramatic when examining the Low preset. Here, the system achieves 136 FPS at 1080p, which drops to 89 FPS at 1440p (a 35% decrease) and then to 50 FPS at 4K (a 44% decrease from 1440p). This consistent ~35% drop from 1080p to 1440p and subsequent ~44% drop from 1440p to 4K across both Low and High settings indicates that the rendering pipeline is being pushed to its limits by resolution, irrespective of how much graphical detail is being processed. The fact that even at Low settings the 4K frame rate is only 50 FPS implies that the GPU's raw fill rate and memory bandwidth are the bottlenecks, not the complexity of the scene.
What is particularly telling is the relationship between the resolutions. The jump from 1080p to 1440p represents a 78% increase in pixel count, yet the frame rate does not drop by the same proportion, suggesting that other factors, such as CPU draw-call overhead, are partially mitigating the GPU load at lower resolutions. However, the transition from 1440p to 4K, which is a 125% increase in pixels, results in a frame rate drop that is closer to the theoretical scaling, indicating that the GPU is now fully saturated and its performance is scaling almost linearly with pixel count. This analysis of the measured rows points to a system where the Intel Arc B570 is the decisive component in determining performance above 1080p.
GPU Role
The Intel Arc B570, with its 10 GB of GDDR6 memory on a 160-bit bus and 380.0 GB/s of bandwidth, is the central figure in this game's performance profile. The data shows that its capabilities are the primary reason for the frame rate collapses at higher resolutions, as the memory subsystem and processing units are tasked with handling increasingly large frames. The GPU's boost clock of 2500 MHz and its 2304 shading units provide the raw compute power, but the measured FPS suggests that this power is insufficient for a smooth experience at 4K, where the Ultra preset yields only 24 FPS.
The GPU's role becomes clearer when comparing the Low and Ultra presets at the same resolution. At 1080p, the difference between Low (136 FPS) and Ultra (67 FPS) is a 51% reduction in performance, indicating that the more demanding graphical effects and higher texture quality of the Ultra preset are heavily taxing the GPU. At 1440p, this gap narrows to 51% as well (89 FPS vs 44 FPS), and at 4K, the gap is 52% (50 FPS vs 24 FPS). This consistent reduction across all resolutions suggests that the GPU's architectural limits, such as its 144 TMUs and 80 ROPs, are being consistently hit by the Ultra preset's settings, regardless of resolution.
The 10 GB VRAM capacity is likely a factor in the performance at 4K Ultra, as the high-resolution textures and additional effects may be approaching the memory limit, potentially causing the GPU to manage resources less efficiently. The benchmark results for the GPU, such as a Passmark G3D score of 14195 and a 3DMark Steel Nomad score of 2649, place it in the 65th percentile of all GPUs, with its nearest rival being the Intel Arc A750 (deltaPct -0.1). This data indicates that the B570 is a mid-range performer, and its measured FPS in Fivem aligns with that positioning, providing playable frame rates at 1080p and 1440p but struggling to maintain consistency at 4K.
CPU Role
The AMD Ryzen 5 2600, a 6-core, 12-thread processor based on the Zen architecture, plays a crucial role in this system, particularly at lower resolutions where the GPU is not the sole bottleneck. With a base clock of 3.40 GHz and a boost clock of 3.90 GHz, the CPU's single-thread performance is a key metric for Fivem, which is known to be sensitive to CPU performance in multiplayer scenarios. The measured data shows that at 1080p Low, the system reaches 136 FPS, which is likely near the practical limit of what this CPU can feed to the GPU, as the frame rate does not increase proportionally when compared to the GPU's raw potential.
The CPU's benchmark scores support this interpretation. A Passmark Single Thread score of 2239 and a Geekbench Single Core score of 1154 indicate that the Ryzen 5 2600 is not a top-tier performer in lightly-threaded tasks, which are common in game logic. The processor's 16 MB of shared L3 cache and dual-channel DDR4 memory support with 46.9 GB/s bandwidth are adequate, but they do not provide the headroom required to push frame rates significantly higher at 1080p. The data shows that at 1080p, the gap between Low (136 FPS) and High (86 FPS) is 37%, which is larger than the gap at 4K (50 FPS vs 31 FPS, a 38% difference), suggesting that the CPU is more of a limiting factor at lower resolutions where the GPU can render frames faster.
In multi-core scenarios, the Ryzen 5 2600 shows its strengths with a Passmark Multithread score of 13160 and a Cinebench R15 Multicore score of 1248, placing it in the 75th percentile of all CPUs. Its nearest rival, the Intel Core Ultra 5 228V, has a deltaPct of 0.2, indicating they are closely matched in overall CPU benchmarks. However, for Fivem, the CPU's single-thread performance is more critical, and the data suggests that while the CPU is not a severe bottleneck at 60 FPS, it does prevent the system from achieving the higher frame rates that the GPU could potentially deliver at 1080p with lower settings.
How This Combo Ranks
In the context of all tested combinations, the AMD Ryzen 5 2600 and Intel Arc B570 combo ranks 2396 out of 3005 combinations, placing it in the lower third of all systems tested for Fivem. This rank of 2396 with 3005 total combos (roughly the 20th percentile) indicates that while this system is functional and can play the game, it is outclassed by a significant majority of other hardware pairings in the database. This ranking reflects the overall performance ceiling of the combination, which is constrained by both the CPU's modest single-thread performance and the GPU's mid-range capabilities.
The ranking suggests that this combo is best suited for 1080p gaming, where it can achieve high frame rates on lower settings, but it will struggle to compete with systems that feature more modern CPUs with higher IPC and GPUs with more memory bandwidth. The data shows that the system's performance at 4K is poor, with average FPS ranging from 24 to 50, which is below the threshold for a smooth experience in a fast-paced multiplayer game. The combo's rank is a reflection of this overall limitation, as it cannot deliver a consistently high-quality experience across all resolutions. The fact that it ranks 2396 out of 3005 suggests that users with this setup are likely to be at a disadvantage in Fivem, particularly in competitive or high-detail scenarios.
FAQ
Q: What is the best resolution to play Fivem with this combo?
A: Based on the measured data, 1920x1080 is the best resolution, as the system achieves an average of 86 FPS on High settings and 136 FPS on Low settings, which are both playable and smooth. At 2560x1440, the frame rates drop to 56 FPS on High and 89 FPS on Low, which is still playable but less consistent. At 3840x2160, the frame rates fall below 50 FPS on all settings, which is not ideal for a smooth experience.
Q: How does the CPU affect performance at 1080p?
A: The AMD Ryzen 5 2600, with a Passmark Single Thread score of 2239, is a significant factor at 1080p. The data shows that at 1080p Low, the system reaches 136 FPS, which is likely limited by the CPU's ability to process game logic and draw calls. The CPU's single-thread performance prevents the system from achieving even higher frame rates, even though the GPU could potentially render more frames.
Q: Is this system capable of 4K gaming in Fivem?
A: The data indicates that 4K gaming is not a viable option with this combo. At 3840x2160, the average frame rates are 31 FPS on High, 39 FPS on Medium, and 24 FPS on Ultra, all of which are below the 60 FPS threshold for a smooth experience. Even on Low settings, the 4K performance is only 50 FPS, which is marginal and may feel inconsistent.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the system achieves 89 FPS on Low settings and 44 FPS on Ultra settings. This represents a 51% reduction in average frame rate when switching from the Low to the Ultra preset. The data shows that the Ultra preset is significantly more demanding on the GPU, leading to a less fluid experience.
Q: How does this combo's GPU compare to its nearest rival?
A: The Intel Arc B570 has a Passmark G3D score of 14195, and its nearest rival is the Intel Arc A750 with a score of 20582, showing a deltaPct of -0.1. This indicates that the B570 is essentially on par with the A750 in synthetic benchmarks, but the measured FPS in Fivem shows that the B570's real-world performance is still constrained by other system components.
Q: Is the CPU or GPU the main bottleneck at 1440p High?
A: At 2560x1440 on High settings, the system achieves 56 FPS. The data suggests that the GPU is the primary bottleneck at this resolution, as the frame rate drops by 35% from 1080p (86 FPS) to 1440p (56 FPS), which is a larger drop than would be expected if the CPU were the main limiter. The GPU's 10 GB VRAM and 380.0 GB/s bandwidth are being taxed by the higher pixel count.
Measured FPS Breakdown
The following is the complete set of measured average FPS data for this combination, organized by resolution and settings preset.
1920x1080:
- Low: 136 FPS
- Medium: 107 FPS (min 91, max 123)
- High: 86 FPS
- Ultra: 67 FPS
2560x1440:
- Low: 89 FPS
- Medium: 71 FPS (min 60, max 81)
- High: 56 FPS
- Ultra: 44 FPS
3840x2160:
- Low: 50 FPS
- Medium: 39 FPS (min 33, max 45)
- High: 31 FPS
- Ultra: 24 FPS
The data shows a clear hierarchy, with 1080p Low providing the highest performance at 136 FPS, while 4K Ultra is the most demanding at just 24 FPS. The Medium preset at each resolution provides the only rows with min and max FPS data, showing a variance that indicates the game's fluctuating load. For instance, at 1080p Medium, the frame rate ranges from 91 to 123 FPS, suggesting that while the average is 107 FPS, there are moments of significant frame drops, likely due to CPU-related hitches in the multiplayer environment. At 4K Medium, the range is 33 to 45 FPS, which is a tighter band but still well below the desired 60 FPS threshold.
Settings Recommendations
Based on the measured rows, the optimal experience for this system is achieved by balancing visual quality with a consistent frame rate. The data shows that the 1920x1080 resolution with the High preset (86 FPS) offers a strong balance, providing a smooth and responsive experience with good visual fidelity. The Medium preset at 1080p (107 FPS) is also an excellent choice, as it offers a higher frame rate with a slight reduction in visual effects, and the measured min FPS of 91 indicates that it maintains a playable frame rate even during demanding scenes.
For users who prioritize frame rate above all else, the 1080p Low preset (136 FPS) is the best option, as it provides the highest average FPS and is likely to be the most responsive in competitive multiplayer scenarios. However, this comes at the cost of reduced graphical detail. At 1440p, the Medium preset (71 FPS) is the recommended choice, as it provides a playable frame rate that is above the 60 FPS threshold, whereas the High preset (56 FPS) may be too inconsistent for a smooth experience. The Ultra preset at any resolution is not recommended, as the data shows that it consistently results in frame rates below 67 FPS, which is not ideal for a game that requires quick reactions. The 4K resolution should be avoided entirely, as even the Low preset (50 FPS) does not provide a sufficiently smooth experience.
Hardware Specifications
AMD Ryzen 5 2600
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + Intel Arc B570 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 89.0 |
| 2560x1440 | Medium | 71.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 136.0 |
| 1920x1080 | Medium | 107.0 |
| 1920x1080 | High | 86.0 |
| 1920x1080 | Ultra | 67.0 |
Fivem with Ryzen 5 2600 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with Arc B570 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.