Downfall
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 57 | 70 | 81 |
| 1440p QHD | 53 | 90 | 105 | 129 |
| 1080p Full HD | 78 | 123 | 150 | 181 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 5700G + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 7 5700G paired with the Intel Arc B580 presents a fascinating study in bottleneck dynamics within the horror title Downfall. The benchmark data reveals a system where the graphics card is the clear performance ceiling, yet the processor’s capabilities ensure that the experience remains fluid across a wide range of settings. This analysis examines how the measured frames per second shift with resolution and preset, what the component specifications imply about their respective roles, and where this combination stands among the thousands of tested configurations.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data for this combo shows a predictable, yet telling, decline as resolution increases. At 1920x1080 with High settings, the system produces an average of 122.7 FPS. Moving to 2560x1440 at the same preset drops the average to 89.7 FPS, a decrease of 33.0 FPS. Pushing further to 3840x2160 reduces the average to 56.9 FPS, another drop of 32.8 FPS. This consistent step-down of roughly 33 FPS per resolution tier strongly suggests that the Intel Arc B580’s rendering throughput, rather than the CPU’s processing power, is the limiting factor.
The pattern is even more pronounced at the Low preset. At 1080p, the system hits 181.1 FPS, but this falls to 128.5 FPS at 1440p and then to 80.9 FPS at 4K. The halving of performance from 1080p to 4K at Low settings (a drop of 100.2 FPS) indicates that the GPU is being saturated by the increased pixel count. If the CPU were the primary constraint, we would expect the FPS to plateau or drop less dramatically as resolution rises, because the CPU workload per frame remains relatively constant. Instead, the data points to a scenario where the Ryzen 7 5700G has ample headroom, and the Arc B580’s memory bandwidth and compute units are working progressively harder.
The Ultra preset provides the most dramatic illustration of this GPU-bound behavior. The average FPS at 1080p is 77.8, which is already the lowest of the four settings at that resolution. At 1440p, it falls to 52.5 FPS, and at 4K, it collapses to 31.4 FPS. This steep drop-off suggests that the Ultra preset introduces effects that are particularly taxing on the graphics card, such as advanced lighting or shadow computations, which scale poorly with resolution. The data implies that for smooth 4K gameplay, users must be selective with settings, as even High yields just 56.9 FPS, which is below the 60 FPS threshold commonly desired for action titles.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5700G is an 8-core, 16-thread processor based on the Zen 3 architecture, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. Its benchmark scores are solid, with a Cinebench R23 multi-core score of 20755 and a single-core score of 2930. These figures, coupled with a Passmark multithread score of 24419, indicate a capable processor for gaming. However, the measured FPS in Downfall suggests that the CPU is not the primary bottleneck at any tested resolution.
Consider the 1080p Low preset, where the system achieves 181.1 FPS. This high frame rate is a strong indicator that the CPU can easily feed the GPU with draw calls and game logic at over 180 frames per second. If the Ryzen 7 5700G were struggling, we would see this number cap out or become erratic. The fact that it scales down linearly with resolution points to the GPU being the limiting factor. The processor’s 16 MB of L3 cache and dual-channel memory support with 51.2 GB/s bandwidth are sufficient for the demands of a horror game, which typically involves fewer simultaneous entities than a large-scale strategy or open-world title.
The CPU’s percentile ranking of 83 among all CPUs, with an average benchmark score of 25626, places it in a strong position. Its nearest rival, the AMD Ryzen 7 6800U, scores 25706, a difference of -0.3%, meaning the 5700G is essentially on par. This performance headroom is why the data shows that even at 4K Ultra, where the GPU is clearly struggling at 31.4 FPS, the frame rate is still consistent rather than stuttering due to CPU limitations. The processor is doing its job; it is the graphics card that is being overwhelmed by the combination of high resolution and maximum detail settings.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B580 is the star of this show, and its specifications explain the FPS patterns observed. It features 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. This is a substantial amount of VRAM for a modern graphics card, and it is likely a key reason why the game does not experience severe drops or texture pop-in at higher resolutions. The GPU’s boost clock is listed at 2670 MHz, and its compute capabilities are highlighted by a FP32 performance of 13.67 TFLOPS. These figures suggest a card that is well-suited for 1080p and 1440p gaming, but the data shows its limits at 4K.
The GPU’s benchmark scores further contextualize its performance. A Passmark G3D score of 15748 and a Geekbench Vulkan score of 109672 indicate strong DirectX 12 and Vulkan performance. The nearest rival, the NVIDIA GeForce RTX 4060, has an average score of 23181, which is 0.7% higher than the Arc B580’s 23021. This places the two cards in a similar performance tier. However, the Downfall data shows the Arc B580 struggling at 4K Ultra (31.4 FPS), which is a significant drop from the 77.8 FPS at 1080p Ultra.
This suggests that while the GPU has the raw compute power for high frame rates at lower resolutions, its architecture may not scale efficiently with the increased memory pressure and shader complexity of 4K Ultra. The 12 GB VRAM is likely not the issue, as 4K textures would fit comfortably within that capacity. Instead, the 192-bit memory bus and the 13.67 TFLOPS FP32 rate may be the limiting factors, as they dictate how quickly the GPU can process the massive number of pixels required by 4K. The data implies that the Arc B580 is a 1080p and 1440p champion, but 4K requires a compromise in settings to maintain playable frame rates.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the grand scheme of tested hardware combinations for Downfall, this pairing of the AMD Ryzen 7 5700G and Intel Arc B580 ranks at 1366 out of 1741 total combos. This places it in the 78th percentile (calculated by dividing 1366 by 1741), indicating that it outperforms a majority of systems tested. However, the ranking also reveals that there is a significant number of configurations that achieve higher average FPS.
This rank is somewhat surprising given the strong individual benchmark scores of both components. The CPU’s percentile of 83 and the GPU’s percentile of 66 suggest that both are above average. The combo’s rank of 1366 indicates that while the parts are good, the combination may not be optimal for Downfall specifically. It is possible that the game favors NVIDIA GPUs or CPUs with higher single-threaded performance, as the Ryzen 7 5700G’s single-core score of 2930 in Cinebench R23, while respectable, is not top-tier.
The data implies that this combo is a solid mid-range performer. It will handle the game smoothly at 1080p and 1440p, as evidenced by the high FPS figures, but it will not be at the top of the leaderboard. The ranking suggests that users seeking the absolute highest frame rates in Downfall would need to consider more powerful components, but for a balanced 1080p/1440p experience, this setup is more than adequate. The 1741 combos tested mean that this rank of 1366 is still in the top 80% of all systems, which is a respectable position for a mid-range desktop build.
FAQ
Q: What is the average FPS at 1080p with High settings for this combo?
A: The measured average FPS at 1920x1080 with High settings is 122.7 FPS.
Q: How does the FPS drop from 1440p to 4K at Medium settings?
A: At 2560x1440 Medium, the average FPS is 105.4. At 3840x2160 Medium, it drops to 69.5 FPS, a decrease of 35.9 FPS.
Q: Is the CPU or GPU the limiting factor at 4K Ultra?
A: The data indicates the GPU is the bottleneck. At 3840x2160 Ultra, the average FPS is 31.4, which is very low, suggesting the Intel Arc B580 is overwhelmed by the resolution and settings, while the Ryzen 7 5700G has more headroom.
Q: What is the combo's rank among all tested configurations?
A: The combo ranks 1366 out of 1741 tested combos in Downfall.
Q: What is the best preset to use for a smooth 1440p experience?
A: At 2560x1440, the High preset yields 89.7 FPS, while Medium yields 105.4 FPS. Both are above 60 FPS, but Medium provides a higher frame rate with a likely minor visual trade-off.
Q: Does the GPU have enough memory for 4K textures?
A: The Intel Arc B580 has 12 GB of GDDR6 memory. This is likely sufficient for 4K textures, as the performance drop at 4K is more likely due to compute limits rather than memory capacity.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following table outlines the exact average FPS figures from the benchmark data, organized by resolution and settings preset.
| Resolution | Settings | Average FPS |
| :--------- | :------- | :---------- |
| 3840x2160 | Low | 80.9 |
| 3840x2160 | Medium | 69.5 |
| 3840x2160 | High | 56.9 |
| 3840x2160 | Ultra | 31.4 |
| 2560x1440 | Low | 128.5 |
| 2560x1440 | Medium | 105.4 |
| 2560x1440 | High | 89.7 |
| 2560x1440 | Ultra | 52.5 |
| 1920x1080 | Low | 181.1 |
| 1920x1080 | Medium | 149.7 |
| 1920x1080 | High | 122.7 |
| 1920x1080 | Ultra | 77.8 |
The data shows a clear hierarchy: lower resolutions and lower settings yield higher frame rates. The Low preset at 1080p is the fastest configuration, while Ultra at 4K is the slowest. The incremental increases from Low to Medium to High are consistent across all resolutions, but the jump from High to Ultra is disproportionately large, especially at 1440p and 4K, indicating that the Ultra preset includes effects that are particularly expensive for the GPU.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS, the optimal settings depend heavily on the target resolution and desired smoothness. For 1920x1080, all presets except Ultra are viable for high-refresh-rate monitors. The High preset at 122.7 FPS is an excellent balance, but for those who prioritize maximum frame rates, the Low preset at 181.1 FPS is the clear winner. The Ultra preset at 77.8 FPS is still playable, but the significant drop from High suggests that the visual fidelity gain may not justify the performance cost.
At 2560x1440, the Medium preset at 105.4 FPS appears to be the sweet spot. It provides a significant FPS boost over High (89.7 FPS) while likely retaining most of the visual quality. The Low preset at 128.5 FPS is also an option for competitive play, but it may look too sparse. The Ultra preset at 52.5 FPS falls below the 60 FPS threshold, making it less desirable for a smooth experience.
For 3840x2160, the choices are more constrained. The Low preset at 80.9 FPS is the only configuration that exceeds 60 FPS, making it the recommended choice for 4K gaming. The Medium preset at 69.5 FPS is also playable, but the High preset at 56.9 FPS and Ultra at 31.4 FPS are not recommended for a fluid experience. The data suggests that owners of this combo should stick to Low or Medium settings at 4K to avoid the severe performance penalty associated with higher presets. The GPU’s 12 GB VRAM is sufficient, but the compute power is the limiting factor at this resolution.
Hardware Specifications
AMD Ryzen 7 5700G
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + Intel Arc B580 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 80.9 |
| 3840x2160 | Medium | 69.5 |
| 3840x2160 | High | 56.9 |
| 3840x2160 | Ultra | 31.4 |
| 2560x1440 | Low | 128.5 |
| 2560x1440 | Medium | 105.4 |
| 2560x1440 | High | 89.7 |
| 2560x1440 | Ultra | 52.5 |
| 1920x1080 | Low | 181.1 |
| 1920x1080 | Medium | 149.7 |
| 1920x1080 | High | 122.7 |
| 1920x1080 | Ultra | 77.8 |
Downfall with Ryzen 7 5700G + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with Arc B580 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.