Downfall

Downfall

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 58 69 80
1440p QHD 53 88 106 134
1080p Full HD 76 125 151 181

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 80
3840x2160 Medium 69
3840x2160 High 58
3840x2160 Ultra 34
2560x1440 Low 134
2560x1440 Medium 106
2560x1440 High 88
2560x1440 Ultra 53
1920x1080 Low 181
1920x1080 Medium 151
1920x1080 High 125
1920x1080 Ultra 76

Downfall with Intel Core i5-12600KF + Intel Arc B580, In-Depth Analysis

The Intel Arc B580 paired with the Intel Core i5-12600KF delivers a highly capable 1080p and 1440p experience in Downfall, but the data reveals a sharp performance cliff at 4K Ultra settings. The Arc B580’s 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is ample for the horror title’s texture loads at lower presets. However, the GPU’s 2670 MHz base and boost clock, combined with its 2560 shading units, show clear limits when the engine demands maximum fidelity. At 4K Ultra, the average frame rate collapses to 33.6 FPS, indicating that the card’s 13.67 TFLOPS of FP32 compute is insufficient for the combined pixel and shading workload. The 80 ROPs and 160 TMUs handle standard rasterization well, but the Ultra preset’s additional effects push the B580 past its comfort zone. The GPU’s percentile ranking of 66 versus all GPUs places it in the upper-midrange tier, and its nearest rival, the GeForce RTX 4060, is only 0.7% ahead in average benchmark score—yet in Downfall, the B580’s 4K Ultra result suggests that architectural efficiency, not raw score, dictates the outcome.

FAQ

*Q: Can the Intel Arc B580 handle Downfall at 4K resolution?*

A: Only at lower presets. The data shows 80.3 FPS average at 4K Low and 68.7 FPS at 4K Medium. At 4K High, it drops to 57.8 FPS, which is still playable, but 4K Ultra falls to 33.6 FPS, which is below a smooth 60 FPS target.

*Q: What is the best resolution for this CPU and GPU combo in Downfall?*

A: The 2560x1440 resolution offers the strongest balance of visual quality and performance. The High preset averages 87.8 FPS, and even Ultra maintains 53.3 FPS, which is close to the 60 FPS threshold. This is a significant improvement over the 4K Ultra result.

Q: How does the Arc B580 compare to its nearest rival, the RTX 4060, in this game?

A: The benchmark data shows the RTX 4060 has an average score of 23181, which is 0.7% higher than the B580’s 23021. However, the measured FPS in Downfall shows the B580 is entirely capable of exceeding 60 FPS at 1080p and 1440p on High settings, indicating that the synthetic benchmark difference does not translate to a meaningful gameplay disadvantage here.

*Q: Does the Intel Core i5-12600KF bottleneck the Arc B580 in Downfall?*

A: No, the data indicates the CPU is not the limiting factor. The i5-12600KF has 10 cores and 16 threads with a boost clock of 4.90 GHz, and its Cinebench R23 multicore score of 23444 places it in the 84th percentile of all CPUs. At 1080p Low, the combo reaches 180.8 FPS, suggesting the CPU has ample headroom to feed the GPU.

*Q: Is the Ultra preset worth using in Downfall?*

A: Not at 4K, where it averages 33.6 FPS. At 1440p, Ultra averages 53.3 FPS, which is acceptable for a horror game where slower pacing is common. At 1080p, Ultra averages 75.6 FPS, providing a smoother experience, but the jump from High to Ultra costs 48.9 FPS at 1080p, which is a steep price for the visual gain.

Q: What does the combo rank of 1357 out of 1741 combos signify?

A: This rank places the i5-12600KF and Arc B580 pairing in the lower-middle portion of all tested CPU-GPU combinations for Downfall. It suggests that while this combo performs well in absolute terms, there are many other pairings that achieve higher average frame rates, likely due to more powerful GPUs.

Measured FPS Breakdown

The measured FPS data for Downfall shows a clear pattern of performance scaling across resolutions and presets. At 1920x1080, the Low preset achieves an average of 180.8 FPS, which is exceptionally high and indicates the game is not heavily demanding at this setting. Medium drops to 151.3 FPS, and High further reduces to 124.5 FPS. The Ultra preset at 1080p averages 75.6 FPS, which is still above the 60 FPS playability threshold. This demonstrates that the Arc B580 has substantial headroom at standard HD resolution, even with maximum settings.

Moving to 2560x1440, the performance scales predictably. Low averages 133.9 FPS, Medium 105.6 FPS, and High 87.8 FPS. The Ultra preset at 1440p averages 53.3 FPS, which dips below the ideal 60 FPS mark but remains playable for a slower-paced horror title. The transition from 1080p to 1440p at High settings costs 36.7 FPS, a 29.5% reduction, showing that the resolution increase places a moderate load on the GPU.

At 3840x2160, the results reveal a significant strain on the Arc B580. Low averages 80.3 FPS, which is still smooth, and Medium averages 68.7 FPS. High drops to 57.8 FPS, just under the 60 FPS target. The Ultra preset at 4K is the worst-case scenario, averaging only 33.6 FPS. This is a 55.6% drop from the 4K High result, indicating that the Ultra preset’s added effects, such as advanced lighting and shadows, are disproportionately taxing on the B580’s 80 ROPs and 20 RT cores.

Resolution Scaling

The frame rate scaling from 1080p to 4K in Downfall reveals critical insights about the limiting component. At High settings, the average FPS drops from 124.5 at 1080p to 87.8 at 1440p, a 29.5% decrease, and then to 57.8 at 4K, a further 34.2% decrease from 1440p. This consistent degradation suggests that the GPU is the primary bottleneck as resolution increases, which is expected given the Arc B580’s midrange positioning. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s become saturated at higher resolutions, particularly with the Ultra preset’s heavier shading requirements.

The scaling pattern also highlights that the CPU is not the limiting factor in this combo. If the i5-12600KF were the bottleneck, the frame rates would remain relatively flat across resolutions. Instead, the data shows a clear inverse relationship between resolution and FPS. The i5-12600KF’s boost clock of 4.90 GHz and its 3DMark max threads score of 7952 provide sufficient processing power to drive the GPU at all tested settings. The 1080p Low result of 180.8 FPS demonstrates the CPU’s capability to support high frame rates without holding back the B580.

The 4K Ultra result of 33.6 FPS is particularly telling. It represents a 55.6% drop from 4K High (57.8 FPS), while the drop from 1440p Ultra (53.3 FPS) to 4K Ultra is 36.9%. This disproportionate penalty at 4K Ultra indicates that the B580’s 13.67 TFLOPS of FP32 compute is simply insufficient for the combined workload of 4K resolution and maximum settings. The GPU’s memory bandwidth of 456.0 GB/s, while generous, cannot compensate for the compute deficit.

Settings Recommendations

Based on the measured FPS data, the optimal settings for the Intel Arc B580 with the i5-12600KF depend heavily on the target resolution. At 1920x1080, all presets are playable, but the High preset offers the best balance of visual quality and performance, averaging 124.5 FPS. This is 48.9 FPS faster than Ultra and provides a substantial visual improvement over Medium’s 151.3 FPS. For players prioritizing frame rate, Low at 180.8 FPS is exceptionally smooth, but the visual downgrade may not be worth it in a horror game where atmosphere matters.

At 2560x1440, the High preset is the clear recommendation, averaging 87.8 FPS. This provides a smooth experience with good detail. Medium at 105.6 FPS is also viable if higher frame rates are preferred, but Ultra at 53.3 FPS should be avoided unless the player is willing to accept occasional dips below 60 FPS. The Low preset at 133.9 FPS is excellent for competitive play, but the horror genre benefits from higher visual fidelity.

At 3840x2160, the data suggests avoiding the Ultra preset entirely, as the 33.6 FPS average is below the playability threshold for most gamers. The Low preset at 80.3 FPS is the smoothest option, but it sacrifices significant visual quality. The Medium preset at 68.7 FPS offers a reasonable compromise, providing a playable frame rate while maintaining some graphical detail. High at 57.8 FPS is borderline; it is close to 60 FPS but may experience noticeable stutters in intense scenes. For the best 4K experience, the data indicates that Medium is the highest preset that consistently delivers acceptable performance.

CPU Role

The Intel Core i5-12600KF plays a supportive but crucial role in this Downfall benchmark configuration. With 10 cores and 16 threads, the CPU provides substantial multi-threaded performance, as evidenced by its Cinebench R23 multicore score of 23444 and 3DMark max threads score of 7952. The boost clock of 4.90 GHz ensures strong single-thread performance, reflected in the 3DMark single thread score of 1016 and Cinebench R23 singlecore score of 3309. This combination is well-matched to the Arc B580’s midrange GPU, as the CPU is capable of feeding frames without becoming a bottleneck.

The data confirms this by showing that the i5-12600KF does not constrain the GPU at lower resolutions. At 1080p Low, the combo achieves 180.8 FPS, which is a very high frame rate that would expose CPU limitations if they existed. The fact that the GPU is the limiting factor at higher resolutions is expected, but the CPU’s headroom is evident in the smooth scaling from 1080p to 1440p. The i5-12600KF’s 20 MB of shared L3 cache and support for DDR4 and DDR5 memory provide a flexible platform that can keep up with the B580’s demands.

The CPU’s percentile ranking of 84 versus all CPUs places it above most of its peers, and its nearest rival, the Intel Core i9-10900K, has an average score of 27829, which is essentially identical (0% delta). This indicates that the i5-12600KF is a strong performer in this generation, with its 10-core, 16-thread configuration providing ample parallelism for modern game engines. In Downfall, a horror title that may not heavily utilize multi-threading, the single-thread performance is more critical, and the 4.90 GHz boost clock ensures the game logic and physics run smoothly without impeding the GPU’s frame output.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + Intel Arc B580 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 80.3
3840x2160 Medium 68.7
3840x2160 High 57.8
3840x2160 Ultra 33.6
2560x1440 Low 133.9
2560x1440 Medium 105.6
2560x1440 High 87.8
2560x1440 Ultra 53.3
1920x1080 Low 180.8
1920x1080 Medium 151.3
1920x1080 High 124.5
1920x1080 Ultra 75.6

Downfall with ii5-12600KF + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with Arc B580 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-12600KF + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.