Control

Control

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 37 41 58
1440p QHD 47 54 61 86
1080p Full HD 62 72 81 114

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 41
3840x2160 High 37
3840x2160 Ultra 32
2560x1440 Low 86
2560x1440 Medium 61
2560x1440 High 54
2560x1440 Ultra 47
1920x1080 Low 114
1920x1080 Medium 81
1920x1080 High 72
1920x1080 Ultra 62

Control with AMD Ryzen 7 5700G + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 5700G paired with the Intel Arc B580 presents a specific performance envelope in Control, one defined by a strong foundational CPU and a GPU that scales predictably with resolution and settings. The measured data provides a clear picture of where this combo excels and where its limitations surface.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 reveals a substantial performance drop, indicating that the Intel Arc B580 becomes the primary limiting factor at higher resolutions. At High settings, the average frame rate falls from 72 FPS at 1080p to 54 FPS at 1440p, a 25% reduction, and then to 37 FPS at 4K, a 31% drop from the 1440p figure. This steep decline is characteristic of a GPU-bound scenario where the rendering load outpaces the card's capabilities.

The pattern holds across other presets. At Low settings, the average FPS drops from 114 at 1080p to 86 at 1440p (a 24.5% decrease) and then to 58 at 4K (a 32.5% decrease from 1440p). Medium settings follow a similar trajectory: 81 FPS at 1080p, 61 FPS at 1440p, and 41 FPS at 4K. These consistent percentage drops across all presets confirm that the scaling behavior is resolution-driven rather than settings-driven, pointing directly at the GPU's pixel throughput as the bottleneck.

The 4K numbers are particularly telling. At Ultra settings, the combo manages just 32 FPS, which falls below the threshold for smooth gameplay. The data shows that 4K is only viable at Low settings (58 FPS), and even then, the margin for error is thin. The GPU's 13.67 TFLOPS FP32 throughput and 456.0 GB/s memory bandwidth are simply insufficient to maintain high frame rates at 4K with this game's demanding visual effects.

At 1080p, the scaling is more forgiving. The jump from Low (114 FPS) to High (72 FPS) suggests that the CPU can feed the GPU adequately at this resolution, but the GPU's architecture is still the deciding factor in final output. The 1440p results represent a middle ground: playable at Medium (61 FPS) and High (54 FPS), but with the same GPU-bound ceiling evident in the 4K data.

FAQ

*Q: What is the best resolution for this combo in Control?*

A: Based on the measured FPS, 1920x1080 is the optimal resolution. It delivers 114 FPS at Low, 81 FPS at Medium, and 72 FPS at High, all of which are above the 60 FPS threshold for smooth play. 2560x1440 is viable at Medium (61 FPS) and Low (86 FPS), while 3840x2160 only reaches playable levels at Low (58 FPS).

Q: How does the CPU's core configuration affect the game's performance?

A: The Ryzen 7 5700G features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. This configuration is well-suited for Control, as the game benefits from multi-threaded processing. The CPU's Cinebench R23 multi-core score of 12830.5 and single-core score of 1494 indicate strong headroom, meaning the GPU is the limiting factor in most scenarios.

Q: What is the impact of the GPU's memory bandwidth on 4K performance?

A: The Arc B580 has 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. At 4K, this bandwidth is insufficient to maintain high frame rates; the average FPS at High settings is 37, and at Ultra it drops to 32. The bandwidth constraint becomes more pronounced as resolution increases, confirming the GPU-bound nature of 4K gameplay.

Q: Is the Arc B580's performance competitive with its listed rivals?

A: The GPU's average benchmark score is 23021, with a percentile rank of 68 among all GPUs. Its nearest rival, the AMD Radeon RX 580 2048SP, scores 23061, a difference of -0.2%. The NVIDIA GeForce RTX 2080 scores 22895 (a 0.6% delta), and the RTX 3080 scores 23172 (a -0.7% delta). These figures place the B580 in a tight performance band, though the measured Control data shows it handles 1080p well.

*Q: Does this combo support ray tracing in Control?*

A: The Arc B580 has 20 ray tracing cores and supports DirectX 12 Ultimate (12_2). The measured FPS data does not include ray tracing-specific benchmarks, so the impact on frame rates cannot be quantified from this dataset. However, the hardware is present and capable of running the feature.

Q: What is the frame time consistency at Medium settings?

A: At Medium settings, the combo shows a minimum FPS of 69 and a maximum of 93 at 1080p, with an average of 81. At 1440p, the minimum is 52 and the maximum is 70, averaging 61. At 4K, the minimum is 35 and the maximum is 48, averaging 41. These ranges indicate stable frame pacing, with the variance widening as resolution increases.

Settings Recommendations

The measured data supports a clear hierarchy for settings presets. At 1920x1080, Medium settings (81 FPS) offer the best balance between visual fidelity and performance, though High (72 FPS) is also acceptable if the user prioritizes graphics over frame rate. Low settings (114 FPS) are excessive for most displays, but they provide headroom for high-refresh-rate monitors without any performance concerns.

At 2560x1440, Medium settings (61 FPS) are the recommended choice. The average stays above 60 FPS, and the minimum of 52 FPS indicates occasional dips but no severe stuttering. High settings (54 FPS) are playable but noticeably less smooth, while Low (86 FPS) sacrifices too much visual quality for the resolution. Ultra (47 FPS) is not recommended, as the frame rate falls below the 60 FPS target.

At 3840x2160, only Low settings (58 FPS) approach a playable state. Medium (41 FPS), High (37 FPS), and Ultra (32 FPS) all fall below 45 FPS, which is too low for a fast-paced action game. For 4K users, the data suggests either lowering the resolution or accepting a significant compromise in visual quality.

The Ultra preset is consistently the weakest choice across all resolutions, with average FPS of 62 at 1080p, 47 at 1440p, and 32 at 4K. The performance gap between Ultra and High is 10 FPS at 1080p, 7 FPS at 1440p, and 5 FPS at 4K, indicating that Ultra's additional effects—likely volumetric lighting and post-processing—carry a measurable cost without a proportional visual benefit in this dataset.

How This Combo Ranks

This combo ranks 2816 out of 3720 tested configurations in Control, placing it in the 24th percentile of all combos. This rank reflects the GPU's mid-tier standing relative to other cards in the database. The Arc B580's percentile rank among all GPUs is 68, and its average benchmark score of 23021 is within 1% of its nearest rivals: the RX 580 2048SP (23061, -0.2%), the RTX 2080 (22895, 0.6%), and the RTX 3080 (23172, -0.7%).

The ranking suggests that while the combo is not a top-tier performer, it sits in a competitive band where small differences in benchmark scores translate to similar real-world results. The measured FPS data aligns with this: the combo delivers 1080p performance that matches or exceeds the 60 FPS target, but struggles beyond that resolution. The rank is a function of the GPU's overall capabilities, as the CPU's performance is sufficient to avoid bottlenecking in most scenarios.

The 2816 rank out of 3720 combos indicates that a significant portion of tested configurations outperform this pairing. This is consistent with the GPU's 68th percentile standing, which means roughly a third of GPUs in the database are faster. The CPU's 79th percentile rank among all CPUs suggests it is not the limiting factor in this equation.

CPU Role

The AMD Ryzen 7 5700G is a Zen 3 architecture processor on the AM4 socket, built on a 7 nm TSMC process. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. The cache layout includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of L3 total. This configuration is well-suited for Control, which is known to scale with CPU threads.

Benchmark data supports the CPU's capability. The Cinebench R23 multi-core score of 12830.5 and single-core score of 1494 indicate strong multi-threaded and single-threaded performance. The 3DMark scores show a progression from 899 in single-thread to 6629 in 16-thread tests, with the 8-thread score of 5648 demonstrating that the CPU handles heavy workloads efficiently. The Geekbench multi-core score of 9950 and single-core score of 1894 further confirm this.

In the context of Control, the CPU's role is to feed the GPU with draw calls and physics calculations. The measured FPS data shows that the CPU does not bottleneck the system at 1080p, where the GPU is the limiting factor. The CPU's PassMark multi-thread score of 24419 and average benchmark score of 27051 place it just 0.2% below the Intel Core i9-9900K (27097) and 0.4% above the AMD Ryzen AI 7 445 (26936), indicating it holds its own against older high-end parts.

The CPU's memory bandwidth of 51.2 GB/s, delivered via dual-channel DDR4, is adequate for this game. The 16 MB of L3 cache helps reduce memory latency, which is beneficial for a game that streams assets. The CPU's TDP of 65 watts is modest, allowing for efficient operation without thermal throttling in most systems.

Measured FPS Breakdown

The dataset provides average FPS for 12 configurations, spanning three resolutions and four settings presets. At 1920x1080, the performance ranges from a low of 62 FPS at Ultra to a high of 114 FPS at Low. Medium settings average 81 FPS with a minimum of 69 and a maximum of 93, while High settings average 72 FPS. The progression from Low to Ultra shows a consistent degradation: 114 → 81 → 72 → 62, representing a 45.6% drop from the lowest to highest preset.

At 2560x1440, the averages are 86 FPS at Low, 61 FPS at Medium, 54 FPS at High, and 47 FPS at Ultra. The Medium settings show a minimum of 52 and a maximum of 70. This represents a 45.3% drop from Low to Ultra, mirroring the 1080p pattern. The 1440p results are approximately 25% lower than their 1080p counterparts across all presets, confirming the resolution scaling discussed earlier.

At 3840x2160, the averages are 58 FPS at Low, 41 FPS at Medium, 37 FPS at High, and 32 FPS at Ultra. The Medium settings show a minimum of 35 and a maximum of 48. The drop from 1440p to 4K is approximately 32-33% across presets, which is steeper than the 1080p-to-1440p drop, indicating the GPU's performance curve degrades more rapidly at higher pixel counts.

The minimum FPS data, available only for Medium settings, shows a consistent pattern: 69 at 1080p, 52 at 1440p, and 35 at 4K. These minimums are 85%, 85%, and 85% of the respective averages, suggesting that frame pacing remains stable even when the GPU is under heavy load. The maximum FPS figures follow suit: 93, 70, and 48, respectively.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture, codenamed Battlemage, on a 5 nm TSMC process. It features 2560 shading units, 160 texture mapping units, and 80 raster output units. The GPU has 20 ray tracing cores and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The card's boost clock is 2670 MHz, with a memory clock of 2375 MHz (19 Gbps effective).

The GPU's memory subsystem comprises 12 GB of GDDR6 on a 192-bit bus, providing 456.0 GB/s of bandwidth. This is a key factor in the 4K performance, where the bandwidth is insufficient to maintain high frame rates. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are indicative of the card's fill-rate capabilities, which are adequate for 1080p but stretched at higher resolutions.

The GPU's compute capabilities include 13.67 TFLOPS FP32 and 27.34 TFLOPS FP16 (2:1). These figures position the card as a mid-range performer. The PassMark G3D score of 15748 and 3DMark Steel Nomad DX12 score of 3068 reflect its real-world gaming performance. The GPU's average benchmark score of 23021 places it in the 68th percentile of all GPUs.

In Control, the GPU's role is decisive. The measured FPS data shows that the card is the limiting factor at 1440p and 4K, where the average frame rates fall below 60 FPS at most settings. The GPU's TDP of 190 watts and suggested PSU of 450 watts indicate it requires a reasonable power supply, though the 1x 8-pin connector simplifies installation. The card's PCIe 4.0 x8 interface is sufficient for this game, as the measured data shows no signs of bandwidth-related stuttering.

The GPU's memory capacity of 12 GB is more than adequate for Control, which is not a VRAM-heavy title at these settings. The bottleneck is bandwidth, not capacity, as evidenced by the 4K results. The card's 80 ROPs and 160 TMUs handle the game's textures and post-processing effects, but the overall throughput is insufficient for 4K Ultra (32 FPS). The performance at 1080p Medium (81 FPS) and High (72 FPS) demonstrates that the card is well-matched to this resolution, offering a smooth experience with headroom for dips.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + Intel Arc B580 in Control

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 41.0
3840x2160 High 37.0
3840x2160 Ultra 32.0
2560x1440 Low 86.0
2560x1440 Medium 61.0
2560x1440 High 54.0
2560x1440 Ultra 47.0
1920x1080 Low 114.0
1920x1080 Medium 81.0
1920x1080 High 72.0
1920x1080 Ultra 62.0

Control with Ryzen 7 5700G + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with Arc B580 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.