Downfall

Downfall

AVERAGE FPS
97
good

This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 55 67 82
1440p QHD 55 88 108 132
1080p Full HD 77 124 151 185

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 82
3840x2160 Medium 67
3840x2160 High 55
3840x2160 Ultra 34
2560x1440 Low 132
2560x1440 Medium 108
2560x1440 High 88
2560x1440 Ultra 55
1920x1080 Low 185
1920x1080 Medium 151
1920x1080 High 124
1920x1080 Ultra 77

Downfall with AMD Ryzen 5 7600 + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 7600 paired with the Intel Arc B580 in Downfall presents a fascinating case study in bottleneck dynamics, particularly within the horror genre where atmospheric tension often translates to fluctuating frame pacing. The measured data, captured at four quality presets across three resolutions, reveals a configuration that is heavily influenced by the graphics card's capabilities at higher fidelity settings, yet shows surprising headroom at lower presets. This analysis examines the frame rate behavior, component roles, and overall standing of this combo in the benchmark database.

Resolution Scaling

The frame rate progression from 1080p to 4K in Downfall clearly illustrates where the performance ceiling lies for this system. At the "Low" settings preset, the average frame rate drops from 185 FPS at 1920x1080 to 132 FPS at 2560x1440, and further down to 82 FPS at 3840x2160. This represents a significant 55.7% reduction in performance from 1080p to 4K, indicating that even at the lowest settings, the rendering load is scaling heavily with pixel count. The data suggests that the Intel Arc B580 is the primary limiting factor here, as the CPU's workload remains relatively constant across resolutions, yet the frame rate plummets when pixel throughput demands increase.

At the "High" preset, the scaling pattern shifts slightly. The average FPS goes from 124 at 1080p to 88 at 1440p, and then to 55 at 4K. The percentage drop from 1080p to 4K is 55.6%, almost identical to the Low preset's drop. This consistency across presets points to a pixel-bound scenario; the GPU's fillrate and memory bandwidth are the constraining resources. The Arc B580's 456.0 GB/s memory bandwidth and 213.6 GPixel/s pixel rate are the specifications that would govern these results, and the data shows that the card is simply overwhelmed by the 8.3 million pixels of 4K regardless of the shading complexity.

Interestingly, the "Medium" preset shows the smallest relative drop from 1080p to 4K. The average FPS declines from 151 at 1080p to 108 at 1440p, and then to 67 at 4K, a 55.6% reduction as well. This suggests that the Medium preset is the most balanced point where neither the CPU nor the GPU is completely dominating the other. The measured minimum and maximum FPS at this preset also show the tightening of frame pacing as resolution increases. At 1080p, the range spans from 128 to 174 FPS, a 46 FPS spread. At 4K, the range tightens to 57 to 77 FPS, a 20 FPS spread. This compression of the frame time variance at higher resolutions indicates that the GPU is becoming the sole arbiter of performance, smoothing out the CPU-side fluctuations that are more apparent at lower pixel counts.

The "Ultra" preset presents the most drastic scaling, with the average FPS plummeting from 77 at 1080p to 55 at 1440p, and finally to 34 at 4K. This 55.8% drop from 1080p to 4K is consistent with the other presets, proving that the scaling factor is purely resolution-driven. The absolute numbers at 4K Ultra (34 FPS) are below the threshold for a smooth experience, suggesting that this configuration is not viable for maximum fidelity at that resolution. The data strongly implies that the B580's 12 GB of VRAM and its computational throughput are the definitive bottlenecks; the CPU is not the limiting factor at any resolution above 1080p.

GPU Role

The Intel Arc B580's role in Downfall is defined by its raw processing power and memory subsystem. With a base and boost clock of 2670 MHz, the GPU is running at a fixed frequency, indicating that thermal headroom is not a differentiator in these results. The card's 2560 shading units and 160 texture mapping units are the workhorses, and their performance is directly reflected in the frame rates. The data shows that this GPU is capable of delivering high refresh rate experiences at 1080p on Medium and Low settings, but it struggles to maintain a consistent 60 FPS at 4K on any preset other than Low.

The 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth, is a critical specification for Downfall. The game's genre often involves detailed textures and dynamic lighting to create its horror atmosphere, which can consume significant VRAM. The measured FPS at 4K Ultra (34 FPS) suggests that the game is not only filling the VRAM but also requiring more bandwidth than the GPU can provide. The jump from High to Ultra at 4K is a 21 FPS drop (from 55 to 34), a 38.2% reduction, which is more significant than the 32 FPS drop (from 88 to 55) at 1440p. This disproportionate penalty at higher resolutions and settings points to the memory bus and bandwidth being a limiting factor, as the GPU must work harder to feed its shading units with texture data.

Comparing the B580 to its nearest rivals in the database, the GPU's average benchmark score of 23021 places it 0.6% ahead of the NVIDIA GeForce RTX 2080 and 0.7% behind the NVIDIA GeForce RTX 3080. This context explains the Downfall results; the B580 is a mid-to-high range card that can compete with previous generation flagship models. The data confirms that its role is to provide solid 1440p gaming performance and decent 4K capability at reduced settings, but it is not a card designed for maximum settings at 4K in a demanding title like Downfall.

FAQ

Q: What is the average frame rate at 4K with High settings?

A: The measured average FPS at 3840x2160 with High settings is 55 FPS.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: At 1920x1080 with Low settings, the average FPS is 185, but at High settings it is 124. This 61 FPS difference, despite the consistent CPU workload, indicates that the GPU is still the primary limiter, even at lower resolutions.

Q: How does the Arc B580 compare to the RTX 3080 in general benchmarks?

A: Based on average benchmark scores, the Intel Arc B580 is 0.7% behind the NVIDIA GeForce RTX 3080.

Q: What is the best resolution for this combo to maintain over 100 FPS?

A: The data shows that at 1920x1080 with Medium settings, the average FPS is 151, and at 2560x1440 with Low settings, the average FPS is 132. Both achieve over 100 FPS.

Q: Is the 4K Ultra preset playable with this system?

A: The measured average FPS at 3840x2160 with Ultra settings is 34 FPS, which is below the standard 60 FPS threshold for smooth gameplay.

Q: What is the combo's rank among all tested configurations in this game?

A: This specific combination of the AMD Ryzen 5 7600 and Intel Arc B580 is ranked 2802 out of 3716 total tested combos in Downfall.

Measured FPS Breakdown

The benchmark data provides a clear matrix of performance. At 1920x1080, the average FPS ranges from 185 on Low to 77 on Ultra. The Medium preset shows an average of 151 FPS, with a minimum of 128 and a maximum of 174. High settings yield an average of 124 FPS. This shows a smooth degradation curve as visual fidelity increases, with each preset drop reducing performance by a consistent margin.

Moving to 2560x1440, the average FPS values shift down. Low settings produce an average of 132 FPS, while Medium produces 108 FPS (min 92, max 124). High settings average 88 FPS, and Ultra settings drop to an average of 55 FPS. The gap between Medium and High at this resolution is 20 FPS, and the gap between High and Ultra is 33 FPS, showing that the Ultra preset is particularly demanding.

At 3840x2160, the performance is significantly constrained. Low settings average 82 FPS, which is the only preset to break the 60 FPS barrier. Medium settings average 67 FPS (min 57, max 77), High settings average 55 FPS, and Ultra settings average 34 FPS. The data reveals a consistent pattern: the B580 loses roughly 30-40% of its performance when moving from 1440p to 4K, regardless of the settings preset. The minimum FPS data at Medium settings across all resolutions (128, 92, and 57) also shows that frame dips become more severe at higher resolutions, impacting the smoothness of the horror experience.

How This Combo Ranks

Within the database of 3,716 tested combinations for Downfall, this pairing of the AMD Ryzen 5 7600 and Intel Arc B580 secures the 2,802nd position. This places it in the lower half of the rankings, specifically at the 75th percentile of all tested combos. This ranking is a holistic measure that takes into account not just raw frame rates but also the consistency and overall experience across all tested settings. The rank suggests that while this hardware is capable of playing the game, there are many other configurations that deliver superior performance.

The CPU's average benchmark score of 26,324 places it in the 78th percentile of all CPUs, and it is within 0.5% of rivals like the AMD Ryzen 9 6900HX and Intel Core i9-11900KF. This indicates a strong processor, but the combo's overall rank is dragged down by the GPU's performance. The B580's percentile of 68 against all GPUs, combined with its specific performance metrics in Downfall, explains why the combo does not rank higher. The data seems to suggest that the GPU is the bottleneck that limits this configuration to the lower third of all tested systems in this game.

The rank of 2802 out of 3716 implies that a significant number of other combinations are capable of producing higher frame rates. This is not a reflection of a broken or weak system, but rather an indication that Downfall is a demanding title and that the B580, while a capable card, cannot match the performance of higher-tier GPUs that other testers have paired with this CPU. The combo's position is a direct consequence of the GPU's limitations at high resolutions and settings, as evidenced by the FPS breakdown.

CPU Role

The AMD Ryzen 5 7600, with its 6 cores and 12 threads, plays a supporting role in this configuration. Its base clock of 3.80 GHz and boost clock of 5.10 GHz provide ample single-thread performance, which is crucial for game logic and physics. The CPU's benchmark results, such as a single-thread score of 1852 in Cinebench R23 and a Geekbench single-core score of 2521, indicate it is more than capable of keeping up with the GPU's output. The data shows that in Downfall, the CPU is not the limiting factor; the frame rates are consistently bounded by the GPU's rendering capabilities.

The processor's 32 MB of shared L3 cache and support for DDR5 memory with 83.2 GB/s of bandwidth ensure that it can feed the GPU with data without creating a bottleneck. In the measured FPS data, the CPU's strength is evident at lower resolutions and settings. At 1080p Low, the 185 FPS average shows that the CPU can push frame rates high when the GPU is not overwhelmed. However, the fact that the frame rate drops to 124 FPS at 1080p High, while the CPU's workload remains the same, proves that the rendering pipeline is the constraint. The CPU is consistently providing frames faster than the GPU can render them.

The 7600's performance relative to its rivals also puts its role into perspective. It is 0.2% ahead of the AMD Ryzen 9 6900HX and 0.4% ahead of the Intel Core i9-11900KF in average benchmark scores. This shows that in synthetic tests, the 7600 is on par with these other processors. However, in the context of Downfall, the GPU becomes the deciding factor. The CPU's role is to provide a stable foundation, and it does so without introducing significant frame rate fluctuations, allowing the GPU's performance characteristics to dominate the gaming experience.

Settings Recommendations

Based on the measured data, the optimal experience for this hardware in Downfall depends on the target resolution. For 1080p users, the "Medium" preset offers an excellent balance, delivering an average of 151 FPS with a minimum of 128 FPS. This not only ensures a high frame rate but also provides a buffer against sudden drops, which is critical in a horror game where frame hitches can ruin the atmosphere. The "High" preset at 1080p, averaging 124 FPS, is also a very strong option if visual fidelity is a priority, but the Medium preset's tighter frame pacing makes it the safer recommendation.

For 1440p, the "High" preset appears to be the sweet spot, with an average of 88 FPS. This is above the 60 FPS threshold and provides a smooth experience. The "Medium" preset at 1440p, with an average of 108 FPS, offers even higher performance, but the visual downgrade may not be worth it for a title like Downfall, which relies heavily on lighting and shadow effects. The data suggests that 1440p High is the highest fidelity setting that still maintains a solid frame rate, as 1440p Ultra drops to 55 FPS, which is borderline.

At 4K, the recommendations become more constrained. The "Low" preset, averaging 82 FPS, is the only viable option for a smooth experience. The "Medium" preset at 67 FPS is playable but may not provide the consistency needed for a tense game. The "High" and "Ultra" presets at 55 and 34 FPS respectively, are not recommended for a good experience. The data points to 4K Low as the only way to enjoy the game at that resolution without significant performance compromises, suggesting that users with 4K displays should either lower their expectations or consider a different resolution for this title.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + Intel Arc B580 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 82.0
3840x2160 Medium 67.0
3840x2160 High 55.0
3840x2160 Ultra 34.0
2560x1440 Low 132.0
2560x1440 Medium 108.0
2560x1440 High 88.0
2560x1440 Ultra 55.0
1920x1080 Low 185.0
1920x1080 Medium 151.0
1920x1080 High 124.0
1920x1080 Ultra 77.0

Downfall with Ryzen 5 7600 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with Arc B580 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.