Downfall
This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 71 | 90 | 110 |
| 1440p QHD | 72 | 112 | 143 | 174 |
| 1080p Full HD | 101 | 161 | 197 | 243 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 5700G + AMD Radeon RX 6750 XT, In-Depth Analysis
The AMD Ryzen 7 5700G paired with the AMD Radeon RX 6750 XT delivers a robust experience in Downfall, a horror title from 2016. The measured frame rates across resolutions reveal a system that is well-balanced, though with clear tendencies toward GPU limitation at higher settings. The data places this combination at rank 803 out of 1741 tested combinations, placing it in the upper-middle tier of all tested hardware pairings.
Resolution Scaling
The performance drop from 1080p to 4K is steep, indicating that the Radeon RX 6750 XT becomes the primary limiting factor as pixel count rises. At High settings, the average frame rate falls from 161.2 FPS at 1920x1080 to 112.3 FPS at 2560x1440, a reduction of roughly 30%. Moving to 3840x2160, the average drops further to 70.6 FPS, which is a 56% decrease from the 1080p result. This scaling pattern is typical for a GPU with a 192-bit memory bus and 432.0 GB/s of bandwidth; the rasterization load at 4K simply outpaces what the card can sustain.
The Ultra preset amplifies this effect. At 1080p, the system achieves 101 FPS, but at 1440p this falls to 71.5 FPS, and at 4K it collapses to 47.8 FPS. The gap between High and Ultra at 4K is substantial: 70.6 FPS versus 47.8 FPS, a 32% penalty for enabling the highest quality settings. This suggests that Ultra at 4K pushes the GPU past its comfortable operating range, likely due to the increased shader complexity and texture filtering demands that stress the 2560 shading units.
Interestingly, Low settings show the least severe scaling. The frame rate goes from 243 FPS at 1080p to 173.5 FPS at 1440p, then to 110.2 FPS at 4K. The relative drop from 1080p to 4K is 55%, similar to High, but the absolute numbers remain high enough that even 4K Low is playable. This indicates that the CPU, with its 8 cores and 16 threads based on Zen 3 architecture, is not a bottleneck at any resolution; the GPU consistently limits performance, as evidenced by the fact that even at 4K Low, the system produces over 100 FPS.
Settings Recommendations
The measured data clearly shows that High settings at 2560x1440 offers the best balance of visual fidelity and performance. At 112.3 FPS, this configuration provides a fluid experience that comfortably exceeds the 60 FPS threshold for smooth gameplay, while retaining the visual uplift over Medium settings. The jump from Medium to High at 1440p is relatively modest in cost: 143 FPS versus 112.3 FPS, a 21% reduction, but the visual quality gain in a horror title is significant for atmosphere and detail.
For 1920x1080, High settings at 161.2 FPS is the pragmatic choice. Ultra at 1080p yields 101 FPS, which is still playable, but the 37% performance drop from High to Ultra is hard to justify given the diminishing returns of the highest preset. The data suggests that Ultra is designed for future hardware or lower resolutions, as even at 1080p it introduces a notable frame rate penalty. Low settings at any resolution are unnecessary; even at 4K, Medium delivers 90 FPS, which is sufficient for most displays.
At 3840x2160, the situation requires compromise. High settings at 70.6 FPS is the only viable preset above 60 FPS, while Medium at 90 FPS offers a smoother experience but with reduced graphical effects. Ultra at 4K should be avoided entirely, as the 47.8 FPS average falls below the threshold for comfortable play in a genre that relies on responsive camera movement. Given that the GPU is end-of-life, the recommendation is to prioritize frame rate over maximum quality at 4K, choosing Medium or High depending on the user’s tolerance for graphical compromises.
GPU Role
The AMD Radeon RX 6750 XT, built on the RDNA 2.0 architecture with the Navi 22 chip, demonstrates its capacity in Downfall through the measured frame rates. The card features 12 GB of GDDR6 memory on a 192-bit bus, providing 432.0 GB/s of bandwidth. This memory configuration appears sufficient for the game at 4K, as the High preset maintains 70.6 FPS without signs of stuttering or texture pop-in that would indicate VRAM exhaustion. The 12 GB capacity is likely a factor in the game’s stability at higher resolutions, as Downfall’s horror environments often contain dense geometry and high-resolution textures.
The GPU’s clock behavior is notable. The base clock of 2150 MHz and boost clock of 2600 MHz, with a game clock of 2495 MHz, allow the card to sustain high utilization under load. The FP32 throughput of 13.31 TFLOPS and texture rate of 416.0 GTexel/s are reflected in the 1080p results, where the system achieves 243 FPS at Low settings, indicating that the GPU can saturate even high-refresh-rate displays when settings are reduced. The pixel rate of 166.4 GPixel/s becomes a limiting factor at 4K, where the sheer number of pixels to fill at 3840x2160 overwhelms the 64 ROPs.
In benchmark comparisons, this GPU sits at the 79th percentile of all GPUs, with an average benchmark score of 35327. Its nearest rival, the AMD Radeon RX 5600M, scores 35264, a delta of 0.2%, meaning the 6750 XT is effectively tied with that mobile part. The NVIDIA GeForce RTX 3080 scores 35787, a 1.3% advantage, which is within the margin of error for real-world gaming differences. The data shows that in Downfall, the 6750 XT’s performance is slightly below the RTX 3080, but the difference is small enough that the GPU’s 12 GB memory and RDNA 2.0 features make it a capable choice for this title.
FAQ
*Q: What is the best resolution for the AMD Ryzen 7 5700G + RX 6750 XT in Downfall?*
A: The data shows 2560x1440 at High settings yields 112.3 FPS, which is the highest resolution and quality combination that maintains a frame rate above 100 FPS. At 4K, the best option is High at 70.6 FPS, though Medium at 90 FPS is smoother.
Q: How does the RX 6750 XT compare to its nearest rivals in this game?
A: The RX 6750 XT has an average benchmark score of 35327, which is 0.2% higher than the AMD Radeon RX 5600M (35264) and 0.3% lower than the NVIDIA GeForce RTX 5070 Ti Mobile (35435). The deltaPct values indicate near-identical performance among these GPUs.
Q: Is the CPU a bottleneck at 1080p?
A: No. At 1920x1080, the system achieves 243 FPS at Low settings, indicating the CPU’s 8 cores and 16 threads are sufficient to feed the GPU. The Zen 3 architecture and 4.60 GHz boost clock allow the GPU to reach its maximum output.
Q: Why is the frame rate at 4K Ultra so much lower than at 4K High?
A: The Ultra preset at 3840x2160 produces 47.8 FPS, while High produces 70.6 FPS. This 32% difference suggests the Ultra preset introduces rendering effects that heavily tax the GPU’s 2560 shading units and 64 ROPs, likely due to increased shadow resolution and post-processing filters.
Q: What does the combo rank of 803 out of 1741 mean?
A: This rank places the Ryzen 7 5700G + RX 6750 XT combination in the upper half of all tested hardware pairs for Downfall. The percentileVsAllGpus of 79% for the GPU and 83% for the CPU indicate that both components are above-average performers in their respective categories.
CPU Role
The AMD Ryzen 7 5700G is a desktop processor from the 5000 series, using the Zen 3 architecture on a 7 nm process. With 8 cores and 16 threads, it provides substantial parallel processing capability, which is reflected in its multi-threaded benchmark scores. The Cinebench R23 multicore score of 20755 and 3DMark 16-thread score of 6629 demonstrate that the CPU can handle multiple tasks concurrently, though Downfall is not a heavily threaded title.
The processor’s clock speeds are 3.80 GHz base and 4.60 GHz boost, which are modest compared to dedicated gaming CPUs, but the single-thread performance is adequate. The Cinebench R23 single-core score of 2930 and 3DMark single-thread score of 899 indicate that the CPU can keep up with the game’s main game logic thread. The 16 MB of L3 cache and 51.2 GB/s memory bandwidth are sufficient for the data demands of Downfall, as evidenced by the high frame rates at 1080p Low, where the CPU is the primary component driving performance.
In comparison to its nearest rivals, the Ryzen 7 5700G has an average benchmark score of 25626, placing it at the 83rd percentile of all CPUs. The AMD Ryzen 7 6800U scores 25706, a delta of -0.3%, making the 5700G slightly slower. The Intel Core 5 210H scores 25490, a 0.5% advantage for the 5700G. These differences are negligible in gaming, and the 5700G’s 65 W TDP and Socket AM4 compatibility make it a practical choice for this system. The data indicates that the CPU is not the limiting factor in Downfall; the GPU is, as shown by the fact that reducing resolution from 4K to 1080p consistently increases frame rates across all settings, while the CPU’s performance remains constant.
Hardware Specifications
AMD Ryzen 7 5700G
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 6750 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 110.2 |
| 3840x2160 | Medium | 90.0 |
| 3840x2160 | High | 70.6 |
| 3840x2160 | Ultra | 47.8 |
| 2560x1440 | Low | 173.5 |
| 2560x1440 | Medium | 143.0 |
| 2560x1440 | High | 112.3 |
| 2560x1440 | Ultra | 71.5 |
| 1920x1080 | Low | 243.0 |
| 1920x1080 | Medium | 196.6 |
| 1920x1080 | High | 161.2 |
| 1920x1080 | Ultra | 101.0 |
Downfall with Ryzen 7 5700G + Other GPUs
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Downfall with RX 6750 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
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