Doom

Doom

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 35
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 High 78
2560x1440 Ultra 64
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 High 121
1920x1080 Ultra 99

Doom with AMD Ryzen 5 7500X3D + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 7500X3D and Intel Arc B570 combination delivers a playable but demanding experience in Doom, with performance scaling predictably across resolutions. At 4K, the system struggles to maintain high frame rates, dropping to 35 FPS on Ultra settings, while at 1080p it comfortably exceeds 100 FPS on most presets. The data indicates a system where the GPU becomes the primary bottleneck at higher resolutions, while the CPU's strong multi-threaded capabilities ensure consistent performance at lower resolutions.

Resolution Scaling

The measured frame rates reveal a steep performance curve as resolution increases, a classic sign of GPU-bound rendering. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 121 to 78, a 35.5% reduction. This trend intensifies at 4K, where the same High preset yields only 42 FPS, a further 46.2% decrease from 1440p. The pattern is consistent across all settings, indicating that the Intel Arc B570's rendering throughput is the limiting factor at higher pixel counts.

At Low settings, the scaling is even more pronounced. The system achieves 164 FPS at 1080p, which falls to 106 FPS at 1440p and 57 FPS at 4K. This represents a 65.2% drop from 1080p to 4K, suggesting that even with minimal graphical load, the GPU cannot keep pace with the pixel count demanded by 4K output. The gap between 1440p and 4K is consistently larger than the gap between 1080p and 1440p, underscoring the exponential cost of 4K rendering.

The Medium preset data, which includes min and max FPS values, provides additional insight into frame time consistency. At 1080p Medium, the average is 143 FPS with a range from 121 to 164 FPS. At 1440p Medium, the average drops to 92 FPS with a range of 79 to 106 FPS. At 4K Medium, the average is 50 FPS with a range of 43 to 58 FPS. The relative spread remains similar across resolutions, indicating that while the average FPS declines, the frame pacing does not degrade disproportionately.

The scaling behavior suggests that for 4K gaming, the Arc B570 is overextended. The jump from 1440p to 4K at Medium settings costs 42 FPS, a 45.7% reduction. This is a clear indicator that the GPU's 10 GB of VRAM and 160-bit memory bus, while sufficient for 1440p, are strained by 4K's memory and bandwidth requirements. Benchmark results indicate that 1080p and 1440p are the viable resolutions for this combo, with 4K reserved for Low settings if playable frame rates are the priority.

CPU Role

The AMD Ryzen 5 7500X3D brings six cores and twelve threads to the table, a configuration that proves ample for Doom's engine. The CPU's base clock of 4.00 GHz and boost clock of 4.50 GHz, combined with a large 96 MB shared L3 cache, provide strong single-thread and multi-thread performance. In the Passmark suite, the CPU scores 3494 in single-thread tests and 25047 in multi-thread tests, placing it in the 89th percentile of all CPUs.

The CPU's nearest rivals in average benchmark score include the Intel Core Ultra X9 388H (0.2% higher), Intel Core i9-13950HX (0.5% higher), and AMD Ryzen AI Max 385 (0.6% higher), with the Intel Core i5-14600 trailing by 0.7%. This tight clustering indicates that the 7500X3D is competitively positioned among modern processors, though the data shows it is not a standout in raw compute. Its advantage lies in the 3D V-Cache technology, which is not reflected in these synthetic benchmarks but can benefit gaming workloads.

In Doom specifically, the CPU's role is evident at lower resolutions where the GPU is less stressed. At 1080p Low, the system hits 164 FPS, a figure that suggests the CPU can feed the GPU adequately. The difference between 1080p Low and 1080p High is 43 FPS (164 vs. 121), indicating that graphical settings have a larger impact than CPU limitations. The Passmark physics score of 2779 further suggests competent game physics handling, though Doom's fast-paced action relies more on raw frame throughput than complex physics simulation.

The CPU's memory support for DDR5 with dual-channel configuration and 83.2 GB/s bandwidth is sufficient for gaming. The PCIe Gen 5 interface with 24 lanes ensures the GPU has a high-bandwidth connection, though the Arc B570's PCIe 4.0 x8 interface means it does not fully utilize this. The CPU's 65 W TDP and 5 nm process node from TSMC indicate efficient operation, contributing to sustained boost clocks during extended gaming sessions. The data shows no evidence of CPU bottlenecking at any resolution or setting, as frame rates scale consistently with GPU load.

GPU Role

The Intel Arc B570 is the dominant factor in this combo's gaming performance. Built on the Xe2-HPG architecture with the BMG-G21 chip, it features 2304 shading units, 144 texture mapping units, and 80 raster output units. Its clocks are fixed at 2500 MHz for both base and boost, with memory running at 2375 MHz (19 Gbps effective). The 10 GB GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, which is adequate for 1080p and 1440p but becomes a limiting factor at 4K.

The GPU's synthetic benchmarks place it in the 65th percentile of all GPUs, with an average score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (0.1% higher), Intel Arc A750 (0.1% lower), NVIDIA Quadro M4000M (0.4% higher), and AMD Radeon R9 M390X (0.5% lower). This positions the B570 as a mid-range performer, capable of handling modern titles at 1440p but not designed for 4K gaming at high settings.

In Doom, the GPU's capabilities are clearly demonstrated by the measured FPS. At 1080p, the B570 delivers 164 FPS on Low, 143 FPS on Medium, 121 FPS on High, and 99 FPS on Ultra. These numbers show a smooth progression, with each settings tier costing roughly 20-25% performance. At 1440p, the same settings yield 106, 92, 78, and 64 FPS respectively, maintaining a playable experience on all presets. The GPU's 11.52 TFLOPS FP32 performance and 360.0 GTexel/s texture rate are sufficient for Doom's id Tech engine, which is known for its scalability.

The GPU's 18 ray tracing cores are present but unused in Doom, as the game does not implement ray tracing. Its DirectX 12 Ultimate support ensures compatibility, though the game's Vulkan renderer may also be utilized. The 150 W TDP and 1x 8-pin power connector are modest, with a suggested 450 W PSU indicating the system is not power-hungry. The dual-slot design and 272 mm length make it compatible with most cases. The data shows that the GPU's performance ceiling is reached at 4K, where even Low settings only produce 57 FPS, highlighting the VRAM and bandwidth constraints.

Measured FPS Breakdown

At 1920x1080, the system demonstrates its strongest performance. Low settings produce an average of 164 FPS, while Medium delivers 143 FPS with a range of 121 to 164 FPS. High settings average 121 FPS, and Ultra drops to 99 FPS. These numbers indicate a highly playable experience across all presets, with even Ultra settings comfortably exceeding 60 FPS. The 65 FPS gap between Low and Ultra (164 vs. 99) shows the full impact of graphical fidelity on this resolution.

Moving to 2560x1440, performance remains solid but with noticeable reductions. Low settings average 106 FPS, Medium averages 92 FPS with a range of 79 to 106 FPS, High averages 78 FPS, and Ultra averages 64 FPS. The transition from 1080p to 1440p costs approximately 35-40% of performance across all settings. Ultra settings at 1440p still maintain a playable 64 FPS, though the margin for error is thinner. Medium settings offer the best balance, with 92 FPS average and a minimum of 79 FPS ensuring smooth gameplay.

At 3840x2160, the system struggles to maintain high frame rates. Low settings average 57 FPS, Medium averages 50 FPS with a range of 43 to 58 FPS, High averages 42 FPS, and Ultra drops to 35 FPS. Only Low settings approach a consistent 60 FPS, while Ultra is clearly unplayable for competitive gaming. The 4K data reveals the GPU's limitations, with even the lowest settings failing to double the 30 FPS threshold. The min FPS of 43 at Medium settings indicates potential stuttering in demanding scenes.

The complete dataset shows a consistent pattern: each settings tier at a given resolution costs roughly 15-20% performance, while each resolution increase costs an additional 35-45%. The combo's rank of 2332 out of 2930 combinations in Doom places it in the lower 20% of tested systems, confirming that this is not a high-end gaming configuration. However, for 1080p and 1440p gaming, the measured FPS values indicate a competent experience, particularly at Medium and High settings.

FAQ

Q: Can this system run Doom at 4K with playable frame rates?

A: Only at Low settings, which average 57 FPS. Medium settings drop to 50 FPS, and Ultra settings fall to 35 FPS, making 4K gaming viable only for less demanding presets.

Q: What is the best resolution for this combo?

A: 2560x1440 offers an excellent balance, with High settings averaging 78 FPS and Ultra averaging 64 FPS. This resolution provides a significant visual upgrade over 1080p while maintaining smooth performance.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 7500X3D scores within 0.7% of the Intel Core i5-14600, Intel Core i9-13950HX, Intel Core Ultra X9 388H, and AMD Ryzen AI Max 385 in average benchmark scores, indicating comparable raw compute performance.

Q: Is the GPU more powerful than its nearest competitor?

A: The Arc B570's average benchmark score is 0.1% lower than the Intel Arc A750 and 0.1% higher than the NVIDIA GeForce RTX 3070 Mobile, showing near-identical performance levels among these mid-range GPUs.

Q: What settings provide the most consistent frame pacing?

A: Medium settings show the most stable frame rates, with recorded min FPS values of 121 at 1080p, 79 at 1440p, and 43 at 4K. These values indicate less variance compared to other presets.

Q: Does the CPU bottleneck the GPU at any resolution?

A: No. Frame rates scale consistently with GPU load across all resolutions, indicating the CPU's six cores and twelve threads are sufficient to avoid bottlenecking even at 1080p Low with 164 FPS.

Settings Recommendations

For 1080p gaming, Ultra settings are the clear choice. The average of 99 FPS is well above the 60 FPS threshold, and the visual fidelity benefits are substantial. If higher frame rates are prioritized for competitive play, High settings at 121 FPS offer a significant boost with minimal visual compromise. Low settings at 164 FPS are only recommended for esports-level play where maximum responsiveness is critical.

At 1440p, Medium settings provide the best experience per the measured rows. The 92 FPS average with a minimum of 79 FPS ensures smooth gameplay without sacrificing too much visual quality. High settings at 78 FPS are also viable, though the lower minimum frame rates on Medium suggest better consistency. Ultra settings at 64 FPS are playable but close to the edge, making them risky for demanding scenes. Low settings at 106 FPS are an option for players who prefer performance over visuals.

For 4K, the recommendations are more constrained. Low settings at 57 FPS are the only preset approaching smooth gameplay, though the average is below 60 FPS. Medium settings at 50 FPS are playable for slower-paced segments but may stutter in action-heavy moments. High and Ultra settings at 42 FPS and 35 FPS respectively are not recommended, as they fall below the threshold for comfortable gaming. The data suggests that 4K is best avoided on this combo unless visual quality is the sole priority.

The overall best experience across all resolutions is 1440p Medium, which balances the GPU's capabilities with the CPU's strengths. This setting yields 92 FPS average, a 79 FPS minimum, and retains enough graphical detail to appreciate Doom's fast-paced action. For players with 1080p displays, Ultra settings at 99 FPS are the optimal choice, providing the highest visual quality without sacrificing playability. The measured data consistently demonstrates that this system is best suited for 1080p and 1440p gaming, with settings chosen based on whether frame rate or visual fidelity is the primary concern.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + Intel Arc B570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 35.0
2560x1440 Low 106.0
2560x1440 Medium 92.0
2560x1440 High 78.0
2560x1440 Ultra 64.0
1920x1080 Low 164.0
1920x1080 Medium 143.0
1920x1080 High 121.0
1920x1080 Ultra 99.0

Doom with Ryzen 5 7500X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + Arc B570

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