Doom

Doom

AVERAGE FPS
195
excellent

This combination delivers exceptional performance with an average of 195 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 77 94 112 128
1440p QHD 143 174 206 237
1080p Full HD 220 269 319 366

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 128
3840x2160 Medium 112
3840x2160 High 94
3840x2160 Ultra 77
2560x1440 Low 237
2560x1440 Medium 206
2560x1440 High 174
2560x1440 Ultra 143
1920x1080 Low 366
1920x1080 Medium 319
1920x1080 High 269
1920x1080 Ultra 220

Doom with AMD Ryzen 5 7500X3D + AMD Radeon RX 7900 XTX, In-Depth Analysis

# AMD Ryzen 5 7500X3D + AMD Radeon RX 7900 XTX — Doom Benchmark Analysis

The AMD Ryzen 5 7500X3D paired with the AMD Radeon RX 7900 XTX delivers a strong 1080p and 1440p experience in Doom, with performance scaling predictably as resolution increases. The measured data shows this combination ranks 362nd out of 2,930 tested combos, placing it in the top 12.4% of all configurations tested. At 1080p, the system easily exceeds 220 FPS at every settings preset, while 4K Ultra still maintains a playable 77 FPS average. The following sections break down the measured performance characteristics, offering insight into how resolution, settings, and component roles interact in this classic FPS title.

Resolution Scaling

The FPS drop from 1080p to 4K reveals a GPU-bound workload that responds predictably to pixel count increases. At High settings, the average frame rate falls from 269 FPS at 1920x1080 to 174 FPS at 2560x1440, a reduction of 95 FPS or approximately 35.3%. Moving from 1440p to 4K at High settings brings the average down further to 94 FPS, another 80 FPS drop. This progression indicates that the RX 7900 XTX is the primary limiting component at higher resolutions, as the CPU has ample headroom at 1080p where frame rates reach 366 FPS at Low settings.

The scaling pattern across all settings presets shows a consistent curve. At Low settings, the system delivers 366 FPS at 1080p, 237 FPS at 1440p, and 128 FPS at 4K — a total reduction of 238 FPS from 1080p to 4K. The Medium preset follows a similar trajectory: 319 FPS at 1080p, 206 FPS at 1440p, and 112 FPS at 4K. This represents a 64.9% drop from 1080p to 4K at Medium settings. The Ultra preset shows the steepest relative decline, falling from 220 FPS at 1080p to 143 FPS at 1440p and finally to 77 FPS at 4K, a 65% total reduction.

The frame rate deltas between consecutive resolutions are larger going from 1440p to 4K than from 1080p to 1440p at every settings level. For example, at High settings, the 1080p-to-1440p drop is 95 FPS, while the 1440p-to-4K drop is 80 FPS. This pattern suggests that the GPU is being increasingly saturated as resolution rises, with the 4K Ultra result of 77 FPS representing the point where the RX 7900 XTX's raw compute and memory bandwidth are most heavily taxed. The 24 GB VRAM and 960.0 GB/s memory bandwidth are not exhausted at any tested resolution, so the scaling is driven primarily by pixel throughput and shading load rather than memory capacity constraints.

At 1080p, the very high frame rates across all presets — even Ultra at 220 FPS — indicate that the AMD Ryzen 5 7500X3D is capable of feeding the GPU sufficiently at lower resolutions. The 6-core, 12-thread processor with a 4.50 GHz boost clock and 96 MB of shared L3 cache provides enough single-thread performance to keep the GPU busy, as evidenced by the 366 FPS Low preset result. However, the scaling from 1080p to 4K demonstrates that Doom's rendering workload scales almost linearly with resolution, making the GPU the decisive factor in determining final frame rates at higher pixel counts.

Settings Recommendations

The measured data shows that the Medium preset offers the best balance of visual quality and performance across all three resolutions. At 1080p, Medium delivers 319 FPS average with a minimum of 271 FPS and maximum of 367 FPS, which is only 47 FPS lower than Low but provides substantially better visual fidelity. At 1440p, Medium achieves 206 FPS average with a minimum of 176 FPS, comfortably above the 144 Hz refresh rate common on modern monitors. At 4K, Medium produces 112 FPS average with a minimum of 95 FPS and maximum of 129 FPS, making it the highest quality preset that maintains a consistent 90+ FPS floor at this resolution.

For competitive play where frame rate is paramount, the Low preset at 1080p delivers the highest measured average at 366 FPS, which is 47 FPS higher than Medium and 146 FPS higher than Ultra. At 1440p, Low achieves 237 FPS, which is 31 FPS higher than Medium and 94 FPS higher than Ultra. Even at 4K, Low provides 128 FPS, which is 16 FPS higher than Medium and 51 FPS higher than Ultra. The Low preset sacrifices visual effects but the frame rate gains are substantial, particularly at 1080p where the difference between Low and Medium is 47 FPS.

The Ultra preset, while providing the highest visual quality, shows the largest performance penalty at every resolution. At 1080p, Ultra delivers 220 FPS, which is 99 FPS lower than Medium and 146 FPS lower than Low. At 1440p, Ultra drops to 143 FPS, a 63 FPS deficit compared to Medium. At 4K, Ultra falls to 77 FPS, which is 35 FPS lower than Medium and 51 FPS lower than Low. Given that Medium at 4K maintains a 112 FPS average with a 95 FPS minimum, the Ultra preset's 77 FPS average may not justify the visual improvements for most users.

The High preset sits between Medium and Ultra in performance, offering 269 FPS at 1080p, 174 FPS at 1440p, and 94 FPS at 4K. Compared to Medium, High is 50 FPS slower at 1080p, 32 FPS slower at 1440p, and 18 FPS slower at 4K. The gap between High and Ultra is smaller: 49 FPS at 1080p, 31 FPS at 1440p, and 17 FPS at 4K. Based on the measured data, Medium provides the most consistent experience relative to visual quality, while High is a reasonable middle ground for users who want improved visuals without the full performance hit of Ultra.

GPU Role

The AMD Radeon RX 7900 XTX, built on the RDNA 3.0 architecture with the Navi 31 chip, plays the dominant role in determining Doom's frame rates at higher resolutions. The GPU's 24 GB of GDDR6 memory on a 384-bit bus provides 960.0 GB/s of bandwidth, which is more than sufficient for Doom's texture and geometry requirements at any tested resolution. The memory clock runs at 2500 MHz with 20 Gbps effective speed, while the GPU boost clock reaches 2498 MHz and the game clock is rated at 2365 MHz.

The GPU's compute resources include 6,144 shading units, 384 texture mapping units, and 192 render output units, with a pixel rate of 479.6 GPixel/s and a texture rate of 959.2 GTexel/s. The FP32 performance of 61.39 TFLOPS provides substantial raw compute for the game's rendering effects. The 96 ray accelerators support DirectX 12 Ultimate (12_2), though Doom's 2016 release predates widespread ray tracing adoption, so these cores are unlikely to be heavily utilized.

The measured FPS data clearly shows the GPU becoming the bottleneck as resolution increases. At 1080p Low, the system reaches 366 FPS, which is likely near the CPU's frame delivery limit given the Ryzen 5 7500X3D's specifications. As resolution increases to 1440p and 4K, the frame rates drop in a pattern consistent with GPU-bound rendering. The 4K Ultra result of 77 FPS suggests the GPU is heavily loaded at this configuration, but the 24 GB VRAM allocation is not exceeded, as the game would otherwise show significant frame rate instability or texture thrashing.

The RX 7900 XTX's 355 W TDP and dual-slot cooler with 2x 8-pin power connectors indicate a high-power design capable of sustained performance. The PCIe 4.0 x16 interface provides adequate bandwidth for the GPU to communicate with the CPU and system memory. The GPU's percentile ranking of 64% against all GPUs in the database reflects its position relative to a wide range of graphics cards, though its nearest rivals in the benchmark database include the NVIDIA GeForce GTX 1060 3 GB (0.4% delta) and NVIDIA TITAN Xp (1.2% delta), which are older architectures with lower feature sets.

How This Combo Ranks

The combination of AMD Ryzen 5 7500X3D and AMD Radeon RX 7900 XTX achieves a combo rank of 362 out of 2,930 tested combinations in Doom. This places the configuration in the top 12.4% of all tested combos, which is a strong result given the game's release date and the hardware's relative modernity. The CPU's percentile ranking of 89% against all CPUs and the GPU's percentile ranking of 64% against all GPUs indicate that both components are above average, with the CPU being notably stronger relative to its peers.

The CPU's nearest rivals in the benchmark database provide context for its performance. The Intel Core Ultra X9 388H scores 44,466 (0.2% delta), the Intel Core i9-13950HX scores 44,342 (0.5% delta), and the AMD Ryzen AI Max 385 scores 44,309 (0.6% delta). The Intel Core i5-14600 scores 44,889 (-0.7% delta). These margins are all within 1%, indicating that the Ryzen 5 7500X3D's average benchmark score of 44,573 is tightly clustered with several high-end laptop and desktop processors.

On the GPU side, the RX 7900 XTX's average benchmark score of 19,410 is closely matched by the NVIDIA GeForce GTX 1060 3 GB (19,334, 0.4% delta) and the NVIDIA Quadro K5200 (19,602, -1% delta). The AMD FirePro D300 scores 19,637 (-1.2% delta) and the NVIDIA TITAN Xp scores 19,177 (1.2% delta). These rival comparisons are based on synthetic benchmarks and do not necessarily reflect gaming performance, but they indicate that the RX 7900 XTX's overall compute capability is comparable to these older cards despite being a much newer architecture.

The combo rank of 362 suggests that many other CPU-GPU pairings achieve higher frame rates in Doom, likely due to the game's optimization for high-frequency CPUs and the RX 7900 XTX's position relative to newer GPU releases. However, the measured FPS data shows that this combo delivers excellent playable performance at all tested resolutions, with 4K Ultra being the only setting that drops below 100 FPS average. The rank of 362 out of 2,930 means the combo outperforms 2,568 other tested configurations, placing it in the 88th percentile of all combos.

FAQ

Q: What is the highest average FPS achieved by this combo in Doom?

A: The highest measured average FPS is 366, achieved at 1920x1080 resolution with Low settings. The next highest is 319 FPS at 1080p Medium, followed by 269 FPS at 1080p High and 220 FPS at 1080p Ultra.

Q: Can this combo maintain 60 FPS at 4K Ultra settings?

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 77 FPS, which is above the 60 FPS threshold. The minimum FPS for this configuration was not recorded in the data, but the average suggests consistent playability.

Q: How does the frame rate at 1440p Medium compare to 1080p Ultra?

A: At 1440p Medium, the combo delivers 206 FPS average with a minimum of 176 FPS and maximum of 237 FPS. At 1080p Ultra, the average is 220 FPS. The 1440p Medium result is 14 FPS lower than 1080p Ultra but provides higher resolution, making it a viable alternative for users prioritizing image clarity.

Q: What is the largest FPS drop between consecutive settings presets?

A: At 1080p, the largest drop is 99 FPS when moving from Medium (319 FPS) to Ultra (220 FPS). At 1440p, the largest drop is 63 FPS from Medium (206 FPS) to Ultra (143 FPS). At 4K, the largest drop is 35 FPS from Medium (112 FPS) to Ultra (77 FPS).

Q: Does doubling the resolution from 1080p to 4K halve the frame rate?

A: Not exactly. At Low settings, the frame rate drops from 366 FPS to 128 FPS, a reduction of 65%. At Medium, the drop is from 319 FPS to 112 FPS, a 65% reduction. At High, the drop is from 269 FPS to 94 FPS, a 65% reduction. At Ultra, the drop is from 220 FPS to 77 FPS, a 65% reduction. The consistent 65% reduction across presets indicates a uniform scaling pattern.

Q: What is the combo's rank among all tested configurations in Doom?

A: The combo ranks 362nd out of 2,930 tested combinations, placing it in the top 12.4% of all configurations. This rank reflects the combined performance of the AMD Ryzen 5 7500X3D and AMD Radeon RX 7900 XTX in this specific game.

Measured FPS Breakdown

The following table presents the complete measured FPS data for the AMD Ryzen 5 7500X3D and AMD Radeon RX 7900 XTX combination in Doom, organized by resolution and settings preset.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 3840x2160 | High | 94 | — | — |

| 3840x2160 | Low | 128 | — | — |

| 3840x2160 | Medium | 112 | 95 | 129 |

| 3840x2160 | Ultra | 77 | — | — |

| 2560x1440 | High | 174 | — | — |

| 2560x1440 | Low | 237 | — | — |

| 2560x1440 | Medium | 206 | 176 | 237 |

| 2560x1440 | Ultra | 143 | — | — |

| 1920x1080 | High | 269 | — | — |

| 1920x1080 | Low | 366 | — | — |

| 1920x1080 | Medium | 319 | 271 | 367 |

| 1920x1080 | Ultra | 220 | — | — |

At 1080p, the system delivers its highest frame rates across all presets. The Low preset achieves 366 FPS average, Medium reaches 319 FPS with a minimum of 271 FPS, High produces 269 FPS, and Ultra maintains 220 FPS. The spread between Low and Ultra at 1080p is 146 FPS, indicating that settings have a significant impact on performance at this resolution.

At 1440p, the frame rates remain high but show a smaller spread between presets. Low achieves 237 FPS, Medium reaches 206 FPS with a minimum of 176 FPS, High produces 174 FPS, and Ultra drops to 143 FPS. The spread between Low and Ultra at 1440p is 94 FPS, which is 52 FPS smaller than at 1080p, suggesting the GPU is becoming more of a limiting factor.

At 4K, the frame rates are substantially lower. Low achieves 128 FPS, Medium reaches 112 FPS with a minimum of 95 FPS, High produces 94 FPS, and Ultra drops to 77 FPS. The spread between Low and Ultra at 4K is 51 FPS, further confirming the GPU's dominant role at higher resolutions. The Medium preset at 4K maintains a minimum of 95 FPS, which is the only 4K preset with recorded minimum data, and it indicates stable frame delivery.

CPU Role

The AMD Ryzen 5 7500X3D, part of the 7000 series based on Zen 4 (Raphael) architecture, provides the computational foundation for this combo. The 6-core, 12-thread processor operates at a base clock of 4.00 GHz and boosts up to 4.50 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 96 MB of shared L3 cache, which is substantial for a 6-core part and benefits workloads that leverage large data sets. The 5 nm process node from TSMC includes 11,270 million transistors on a 71 mm² die.

The CPU's single-thread performance, as measured by the Passmark single-thread benchmark score of 3,494, is critical for Doom's game logic and draw call processing. The multithread score of 25,047 and physics score of 2,779 indicate solid multi-core capability, though Doom's primary engine thread benefits most from high single-core throughput. The 96 MB L3 cache likely helps maintain high frame rates at 1080p, where the CPU must feed frames faster to keep the GPU occupied.

At 1080p, the CPU's performance ceiling is evident in the Low preset result of 366 FPS. This frame rate is high enough that the CPU may be approaching its limit, as the GPU could potentially render more frames if the CPU could deliver them faster. The drop to 237 FPS at 1440p and 128 FPS at 4K at Low settings shows the GPU taking over as the primary bottleneck, with the CPU having ample headroom at these resolutions.

The CPU's average benchmark score of 44,573 places it in the 89th percentile against all CPUs, with nearest rivals including the Intel Core Ultra X9 388H (0.2% delta), Intel Core i9-13950HX (0.5% delta), and AMD Ryzen AI Max 385 (0.6% delta). These comparisons show the 7500X3D performing within 1% of several high-end processors, confirming its competitive position. The CPU supports DDR5 memory with dual-channel configuration and 83.2 GB/s memory bandwidth, which is sufficient for the game's memory access patterns. The PCIe Gen 5 interface with 24 lanes provides fast connectivity to the GPU and other peripherals, though the RX 7900 XTX uses PCIe 4.0 x16, which is fully compatible.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7900 XTX

VRAM 24 GB GDDR6
Base Clock —
Boost Clock 2498 MHz MHz
TDP 355 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 7900 XTX in Doom

Resolution Settings Avg FPS
3840x2160 Low 128.0
3840x2160 Medium 112.0
3840x2160 High 94.0
3840x2160 Ultra 77.0
2560x1440 Low 237.0
2560x1440 Medium 206.0
2560x1440 High 174.0
2560x1440 Ultra 143.0
1920x1080 Low 366.0
1920x1080 Medium 319.0
1920x1080 High 269.0
1920x1080 Ultra 220.0

Doom with Ryzen 5 7500X3D + Other GPUs

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Doom with RX 7900 XTX + Other CPUs

See how Doom performs with the same GPU but different processors.

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