Allods Online

Allods Online

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 30 47 61
1440p QHD 36 57 91 116
1080p Full HD 57 91 144 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 30
3840x2160 Ultra 19
2560x1440 Low 116
2560x1440 Medium 91
2560x1440 High 57
2560x1440 Ultra 36
1920x1080 Low 184
1920x1080 Medium 144
1920x1080 High 91
1920x1080 Ultra 57

Allods Online with AMD Ryzen 5 7500X3D + Intel Arc B570, In-Depth Analysis

FAQ

Q: Is the AMD Ryzen 5 7500X3D + Intel Arc B570 combo a good match for Allods Online?

A: The combo ranks 2231 out of 2775 tested combinations in this game, placing it in the lower-mid tier of all tested setups. The data shows playable frame rates at 1080p and 1440p on Medium settings, but the Ultra preset becomes difficult to run at higher resolutions.

Q: What is the best resolution to play Allods Online with this hardware?

A: At 1920x1080, the combo delivers 144 FPS average on Medium settings, which is the highest smooth experience in the measured data. At 2560x1440, Medium still provides 91 FPS average, while 3840x2160 drops to 47 FPS average on Medium, which is borderline for comfortable play.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 5 7500X3D scores 44573 on average in PassMark, which is 0.2% ahead of the Intel Core Ultra X9 388H (44466) and 0.5% ahead of the Intel Core i9-13950HX (44342). It trails the Intel Core i5-14600 (44889) by 0.7%.

Q: How does the GPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Arc B570 scores 20556 on average in PassMark, which is 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.4% ahead of the NVIDIA Quadro M4000M (20480). It trails the Intel Arc A750 (20582) by 0.1% and the AMD Radeon R9 M390X (20662) by 0.5%.

Q: What is the difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce 116 FPS average, while Ultra drops to 36 FPS average. That is a difference of 80 FPS, showing that the Ultra preset is extremely demanding on this hardware.

Q: Is the CPU or GPU the bigger bottleneck in this combo?

A: The CPU ranks in the 89th percentile among all CPUs, while the GPU ranks in the 65th percentile among all GPUs. This indicates the GPU is the weaker part of the pairing, and the measured FPS drops at higher resolutions and settings align with GPU-limited performance.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, built on the Raphael codename using TSMC's 5 nm process. Its base clock is 4.00 GHz with a boost clock of 4.50 GHz, and it carries a 65 W TDP. The cache layout is substantial: 64 KB of L1 per core, 1 MB of L2 per core, and 96 MB of shared L3 cache. That large L3 pool is a notable asset for an MMORPG like Allods Online, where repeated access to game-world data and entity information benefits from on-die storage.

The CPU's PassMark results show a multithreaded score of 25047 and a single-thread score of 3494. The integer math score is 70774, floating point math is 43594, and extended instructions hit 20455. Data compression reaches 271649, while encryption scores 15797. The find prime numbers test returns 221, and random string sorting lands at 32999. These numbers place the processor in the 89th percentile of all CPUs, with an average benchmark score of 44573.

Against its nearest rivals, the 7500X3D is essentially tied. It beats the Intel Core Ultra X9 388H by 0.2% and the Intel Core i9-13950HX by 0.5%. It edges out the AMD Ryzen AI Max 385 by 0.6%. The Intel Core i5-14600 is the only rival ahead, by 0.7%. This means the CPU is not a weak link in the tested combo; its performance is competitive with other mid-range desktop and high-end laptop processors.

For Allods Online, the CPU's role is to handle game logic, NPC AI, and player position updates. The 6 cores and 12 threads are adequate for an MMORPG from 2010, and the high L3 cache helps maintain stable frame times when many entities are on screen. The PassMark physics score of 2779 indicates solid compute throughput for game physics, which matters in a genre that can have large-scale encounters.

The boost clock of 4.50 GHz provides strong single-thread performance, which is still important for older game engines that rely heavily on one or two threads. The memory bandwidth of 83.2 GB/s over dual-channel DDR5 is sufficient to feed both the CPU and the GPU without creating a bottleneck in typical gameplay scenarios.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture, also known as Battlemage, using a 5 nm process from TSMC. It has 2304 shading units, 144 texture mapping units, and 80 raster output units. The die contains 19,600 million transistors on a 272 mm² area, giving a transistor density of 72.1 million per mm². The chip is the BMG-G21.

The GPU runs at a base clock of 2500 MHz and a boost clock of 2500 MHz, with memory clocked at 2375 MHz for 19 Gbps effective. It has 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. The pixel rate is 200.0 GPixel/s and the texture rate is 360.0 GTexel/s. Floating point performance is 11.52 TFLOPS for FP32 and 23.04 TFLOPS for FP16 with a 2:1 ratio. The card has 18 ray tracing cores.

In PassMark, the B570 scores 14195 in G3D and 7281 in GPU compute. DirectX 11 score is 118, DirectX 12 is 72, DirectX 10 is 65, and DirectX 9 is 164. The 2D score is 661, and the Geekbench OpenCL score is 83514 with Vulkan at 96844. The 3DMark Steel Nomad DX12 result is 2649. These scores place the GPU in the 65th percentile of all GPUs, with an average benchmark score of 20556.

Compared to its nearest rivals, the B570 is again nearly tied. It matches the NVIDIA GeForce RTX 3070 Mobile within 0.1% and the Quadro M4000M within 0.4%. It is 0.1% behind the Intel Arc A750 and 0.5% behind the AMD Radeon R9 M390X. This tells a clear story: the B570 performs at a specific performance tier, and the measured FPS in Allods Online reflects that tier.

The 10 GB VRAM is more than enough for a 2010 MMORPG, even at 4K with high-resolution textures. The 160-bit bus and 380 GB/s bandwidth are adequate for the game's data demands. The 150 W TDP and 450 W suggested PSU are modest requirements for a modern GPU. The PCIe 4.0 x8 interface is sufficient for this performance class.

In Allods Online, the GPU handles rendering, shadows, and effects. The measured FPS data shows that the GPU becomes the limiting factor at higher settings, which is consistent with its mid-tier standing in synthetic benchmarks.

How This Combo Ranks

The combo rank for Allods Online is 2231 out of 2775 tested combinations. This places the setup in the 20th percentile of all tested combos, meaning roughly 80% of tested hardware combinations perform better in this specific game. That is a low ranking, but it must be interpreted correctly. The CPU is strong, in the 89th percentile, while the GPU is mid-tier, in the 65th percentile. The combo rank reflects the GPU's limitations at demanding settings.

The measured FPS data confirms this analysis. At 1080p Medium, the combo achieves 144 FPS average, which is excellent. At 1440p Medium, it drops to 91 FPS, still good. At 4K Medium, it falls to 47 FPS, which is playable but not ideal for fast-paced action. The Ultra preset is the problem: at 1080p Ultra it drops to 57 FPS, at 1440p Ultra to 36 FPS, and at 4K Ultra to 19 FPS.

The rank of 2231 suggests that many other combos can push higher frame rates in this game, but the absolute numbers show the experience is still viable for an MMORPG at reasonable settings. The ranking is skewed by the fact that many high-end combos exist in the test database. For a mid-range GPU paired with a high-end CPU, the result is expected.

The deltaPct values for both CPU and GPU against their nearest rivals are all within 0.7%, meaning small benchmark differences translate into similar real-world performance. The combo's rank is therefore representative of a balanced mid-tier GPU + high-tier CPU pairing, not a sign of any specific incompatibility.

Settings Recommendations

Based on the measured FPS rows, the optimal experience is achieved with the Medium preset. At 1920x1080 Medium, the combo delivers 144 FPS average with a minimum of 122 FPS and a maximum of 165 FPS. This is the only measured setting that provides both a high average and a comfortable minimum, ensuring smooth gameplay in crowded areas.

At 2560x1440 Medium, the average drops to 91 FPS with a minimum of 77 FPS and a maximum of 104 FPS. This is still smooth for an MMORPG, and the minimum of 77 FPS is above the 60 FPS threshold that most players consider playable. If you have a 1440p monitor, this is the recommended setting.

The High preset is a step down: 91 FPS at 1080p, 57 FPS at 1440p, and 30 FPS at 4K. The 4K High result is not recommended for serious play, as 30 FPS is borderline. The Low preset produces high frame rates (184 FPS at 1080p, 116 FPS at 1440p, 61 FPS at 4K) but sacrifices visual quality for performance that exceeds what most monitors can display.

The Ultra preset is not recommended. At 1080p Ultra, the average is 57 FPS, which is acceptable but not great. At 1440p Ultra, it drops to 36 FPS, which is choppy. At 4K Ultra, the average is 19 FPS, which is unplayable. The visual gains from Ultra over High are not worth the frame rate cost in this game.

For the best overall experience, use Medium at 1080p or 1440p depending on your monitor's native resolution. If you prefer higher visual quality, High at 1440p is playable, but expect occasional dips below 60 FPS. Avoid Ultra entirely unless you are taking screenshots or testing the limits of the hardware.

Measured FPS Breakdown

At 1920x1080, the results are as follows: Low settings produce 184 FPS average. Medium settings produce 144 FPS average, with a minimum of 122 FPS and a maximum of 165 FPS. High settings produce 91 FPS average. Ultra settings produce 57 FPS average. The progression from Low to Ultra is steep, with Medium being the sweet spot.

At 2560x1440, the results scale down predictably. Low settings produce 116 FPS average. Medium settings produce 91 FPS average, with a minimum of 77 FPS and a maximum of 104 FPS. High settings produce 57 FPS average. Ultra settings produce 36 FPS average. The 1440p Medium result is the best balance of visual quality and performance.

At 3840x2160, the GPU begins to struggle. Low settings produce 61 FPS average, which is playable. Medium settings produce 47 FPS average, with a minimum of 40 FPS and a maximum of 55 FPS. High settings produce 30 FPS average. Ultra settings produce 19 FPS average. The 4K Medium result is borderline, and the minimum of 40 FPS suggests frame drops in busy scenes.

Comparing resolutions at the same setting, the scaling is nearly linear. At Medium, 1080p gives 144 FPS, 1440p gives 91 FPS, and 4K gives 47 FPS. That is a 37% drop from 1080p to 1440p and another 48% drop from 1440p to 4K. At Low, 1080p gives 184 FPS, 1440p gives 116 FPS, and 4K gives 61 FPS, showing similar relative scaling.

The only settings with min/max data are Medium at all three resolutions. At 1080p Medium, the spread is 122-165 FPS, a range of 43 FPS. At 1440p Medium, the spread is 77-104 FPS, a range of 27 FPS. At 4K Medium, the spread is 40-55 FPS, a range of 15 FPS. The tighter range at higher resolutions suggests the GPU is more consistently loaded, reducing variance but also reducing peak performance.

These numbers indicate that the Intel Arc B570 is the limiting factor at 4K and at Ultra settings across all resolutions. The CPU's strong single-thread and multithread scores allow it to keep up at lower settings, but the GPU's mid-tier compute resources cannot sustain high frame rates when pixel count and shader complexity increase. For an MMORPG like Allods Online, the Medium preset at 1080p or 1440p provides the best measured experience.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + Intel Arc B570 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 47.0
3840x2160 High 30.0
3840x2160 Ultra 19.0
2560x1440 Low 116.0
2560x1440 Medium 91.0
2560x1440 High 57.0
2560x1440 Ultra 36.0
1920x1080 Low 184.0
1920x1080 Medium 144.0
1920x1080 High 91.0
1920x1080 Ultra 57.0

Allods Online with Ryzen 5 7500X3D + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B570 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.