Doom
This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 42 | 50 | 57 |
| 1440p QHD | 64 | 78 | 92 | 106 |
| 1080p Full HD | 99 | 121 | 143 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core i7-13700K + Intel Arc B570, In-Depth Analysis
How This Combo Ranks
The Intel Core i7-13700K paired with the Intel Arc B570 lands at rank 2332 out of 2930 tested combos for Doom. That places this configuration in the lower third of all possible pairings, which is a striking result given the individual components' standings. The CPU itself sits in the 89th percentile against all processors, while the GPU rests in the 65th percentile against all graphics cards—yet their combined performance in this specific title does not boost them to the upper echelons of the combo leaderboard. The data suggests a significant bottleneck dynamic at play, where the Arc B570's capabilities constrain what the i7-13700K can deliver in Doom's engine.
Looking at the rank distribution, being at position 2332 means roughly 598 combos perform worse, but over 2,300 combinations deliver higher average frame rates. This is not a catastrophic placement—the system is clearly playable—but it indicates that this pairing is optimized for workloads other than Doom's specific rendering demands. The gap between the CPU's high percentile ranking and the combo's mid-low percentile placement implies that the GPU is the limiting factor in most scenarios, particularly at higher resolutions where pixel throughput dominates. For a game released in 2016 with a modern 2025 GPU, the expectation would be for the combo to rank higher; the data challenges that assumption.
The nearest rival comparisons for each component further contextualize the rank. The CPU trades blows with the AMD Ryzen 9 5900 (delta -0.2%), the AMD Ryzen AI 9 HX PRO 375 (delta -0.3%), and the AMD Ryzen 9 7845HX (delta +0.5%), showing the i7-13700K is competitively positioned among high-end processors. The GPU, meanwhile, sits nearly identical to the NVIDIA GeForce RTX 3070 Mobile (delta +0.1%) and the Intel Arc A750 (delta -0.1%). This GPU-level parity with a mobile-class card and a previous-generation Intel product explains why the combo rank does not climb higher—the Arc B570 is not delivering desktop-class rasterization muscle in Doom.
GPU Role
The Intel Arc B570 brings 10 GB of GDDR6 memory on a 160-bit bus, yielding 380.0 GB/s of bandwidth. Its base and boost clocks are identical at 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). The chip, BMG-G21, is built on TSMC's 5 nm process with 19,600 million transistors across a 272 mm² die. These specifications position the card as a mid-range contender, but the measured FPS data reveals how they translate into actual Doom performance.
The GPU's 2304 shading units, 144 texture mapping units, and 80 raster output pipelines produce a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s. FP32 throughput sits at 11.52 TFLOPS. In Doom, which is a fast-paced FPS with heavy geometry and particle effects, these figures determine how well the card can sustain high frame rates. The 10 GB VRAM is ample for Doom's texture loads, even at 4K, so memory capacity is unlikely to be the constraint. Instead, the raw shading and rasterization throughput appears to be the ceiling.
The data shows a clear pattern: at 1080p Low, the combo hits 164 FPS average, but at 4K Ultra, it falls to 35 FPS. This 79% drop from the lowest to highest settings at 4K indicates the GPU is struggling with the pixel fill requirements at higher resolutions and quality presets. The GPU's nearest rival, the Intel Arc A750, scores within 0.1% in average benchmarks, which suggests the B570 is not a generational leap for this workload. The RTX 3070 Mobile comparison (delta +0.1%) is telling—the B570 performs like a laptop-class GPU in aggregate, which explains why 4K Ultra is beyond its comfort zone. The card's 18 ray tracing cores are present, but Doom's primary rendering path relies more on traditional rasterization, where the B570's 80 ROPs become the limiting factor at high resolutions.
CPU Role
The Intel Core i7-13700K is a 16-core, 24-thread processor based on Raptor Lake architecture, built on Intel's 10 nm process with a die size of 257 mm². It runs at a 3.40 GHz base clock and boosts to 5.40 GHz, with a 125 W TDP. The cache hierarchy includes 80 KB L1 per core, 2 MB L2 per core, and 30 MB of shared L3 cache. This CPU is clearly designed for heavy multithreaded workloads, as evidenced by its Cinebench R23 multicore score of 30745 and Geekbench multicore score of 19429.
In Doom, the CPU's role is to feed the GPU with draw calls and physics calculations. The single-thread performance, measured at 2116 in Cinebench R23 single-core and 1136 in 3DMark single-thread, is strong but not the defining factor here. The 3DMark 16-thread score of 10717 and max-thread score of 12412 indicate the CPU can handle parallel workloads, but Doom's engine does not scale linearly with core count beyond a certain point. The PassMark single-thread score of 4333 and multithread score of 45887 further underscore this processor's versatility.
The data suggests the i7-13700K is not the bottleneck in this combo. At 1080p Low, the system achieves 164 FPS, which is a high frame rate that still leaves headroom for CPU overhead. The CPU's percentile rank of 89 versus the GPU's 65 tells the story: the processor is significantly more capable relative to its peers than the graphics card. This imbalance means that at lower resolutions where the GPU has less work, the CPU can push frames higher, but at 4K, the GPU's limitations become the dominant constraint. The CPU's nearest rival, the AMD Ryzen 9 5900, scores within 0.2%, confirming that the i7-13700K is not holding the combo back in any meaningful way.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) across four settings presets (Low, Medium, High, Ultra). At 1080p, the combo delivers 164 FPS on Low, 143 FPS on Medium, 121 FPS on High, and 99 FPS on Ultra. The Medium preset shows a min FPS of 121 and max FPS of 164, indicating reasonable frame stability. These numbers suggest that at 1080p, the system is well-suited for high-refresh-rate monitors, with even Ultra settings comfortably exceeding 60 FPS.
Moving to 1440p, performance drops noticeably but remains playable: 106 FPS on Low, 92 FPS on Medium, 78 FPS on High, and 64 FPS on Ultra. The Medium preset again provides min/max data (79/106), which shows a wider variance than at 1080p, hinting at increased GPU load. The 64 FPS at Ultra is borderline for smooth gameplay, but it stays above the 60 FPS threshold. The step from High to Ultra at 1440p costs 14 FPS, which is a significant penalty for the visual upgrade.
At 4K, the combo struggles: 57 FPS on Low, 50 FPS on Medium, 42 FPS on High, and 35 FPS on Ultra. The Medium preset shows min/max of 43/58, which means frame drops can dip below 45 FPS in demanding scenes. These 4K numbers demonstrate that the Arc B570 is not a 4K-capable card for Doom at high settings. The gap between Low and Ultra at 4K is 22 FPS, representing a 39% performance loss from the lowest to highest quality preset. The data reveals that 4K gaming with this combo requires significant settings compromises to maintain playable frame rates.
FAQ
Q: Is this combo capable of 60 FPS at 1080p in Doom?
A: Yes, the data shows 99 FPS average at 1080p Ultra, 121 FPS at High, 143 FPS at Medium, and 164 FPS at Low. All presets exceed 60 FPS comfortably.
Q: Can the Intel Arc B570 handle 4K gaming in Doom?
A: Barely, and only at lower settings. The measured 4K results are 57 FPS on Low, 50 FPS on Medium, 42 FPS on High, and 35 FPS on Ultra. Only the Low preset approaches 60 FPS, while Ultra falls well below playable thresholds.
Q: How does the CPU compare to its nearest rivals in benchmark scores?
A: The Intel Core i7-13700K has an average benchmark score of 46881. The AMD Ryzen 9 5900 scores 46971 (delta -0.2%), the AMD Ryzen AI 9 HX PRO 375 scores 47022 (delta -0.3%), the AMD Ryzen 9 7845HX scores 46654 (delta +0.5%), and the Intel Xeon w3-2535 scores 46653 (delta +0.5%). All are within 0.5% of each other.
Q: What is the GPU's performance relative to the Intel Arc A750?
A: The Arc B570 has an average benchmark score of 20556, while the Arc A750 scores 20582, a delta of -0.1%. They are effectively tied in aggregate benchmarks, meaning the B570 does not offer a meaningful generational uplift over its predecessor.
Q: Which resolution offers the best balance of frame rate and visual quality?
A: Based on the measured data, 1440p High at 78 FPS provides a strong balance. It exceeds 60 FPS while offering higher visual fidelity than Medium, and the 4K results show the GPU is not suited for that resolution at high settings.
Q: Does the combo's rank suggest a balanced pairing?
A: No. The CPU ranks in the 89th percentile while the GPU ranks in the 65th percentile, and the overall combo ranks 2332 out of 2930. This imbalance indicates the GPU is the limiting component in Doom.
Settings Recommendations
The measured FPS data provides clear guidance for the optimal settings preset. At 1080p, the High preset delivers 121 FPS, which is well above the 60 FPS target and provides a substantial visual upgrade over Medium's 143 FPS. The drop from High to Ultra costs 22 FPS (121 to 99), which is a significant penalty for marginal graphical improvements. For most users, High at 1080p is the sweet spot, offering high frame rates without sacrificing visual quality.
At 1440p, the High preset at 78 FPS is the best choice. It stays above 60 FPS while delivering better image quality than Medium's 92 FPS. The Ultra preset at 64 FPS is viable but leaves less headroom for frame drops, and the Medium preset's min FPS of 79 shows it is more stable. For users prioritizing frame rate stability, 1440p High is recommended; for those preferring maximum visuals, Ultra is acceptable if they can tolerate occasional dips near 60 FPS.
At 4K, the data indicates that only the Low preset (57 FPS) approaches playable frame rates, but it falls short of 60 FPS. Medium at 50 FPS is borderline, with a min FPS of 43 that could cause noticeable stuttering. The recommendation for 4K is to either accept Low settings or avoid 4K altogether and use 1440p instead. The 35 FPS at Ultra is not recommended for any serious gameplay. The Medium preset at 1440p (92 FPS) offers a better experience than 4K Low (57 FPS), suggesting users should prioritize resolution scaling over settings quality.
Resolution Scaling
The FPS data across resolutions reveals a clear pattern of GPU limitation. At High settings, performance drops from 121 FPS at 1080p to 78 FPS at 1440p (a 36% reduction) and then to 42 FPS at 4K (a 46% reduction from 1440p). The scaling is roughly linear with pixel count: 1080p has 2.07 million pixels, 1440p has 3.69 million, and 4K has 8.29 million. The 4K to 1080p ratio is exactly 4x the pixels, and the FPS drops from 121 to 42, which is a 2.88x reduction—less than the pixel ratio, suggesting some efficiency at higher resolutions.
Looking at Low settings, the scaling is different: 164 FPS at 1080p, 106 FPS at 1440p, and 57 FPS at 4K. The drop from 1080p to 1440p is 35%, similar to High settings, but the drop from 1440p to 4K is 46%, identical to High. This consistency indicates the GPU is the limiting factor across all quality presets, with the CPU providing sufficient headroom even at 1080p Low. The 1080p Low result of 164 FPS is likely near the CPU's maximum frame output in Doom, but the GPU cannot sustain that at higher resolutions.
The scaling pattern suggests that the Arc B570's 380.0 GB/s memory bandwidth and 200.0 GPixel/s pixel rate are the primary constraints at 4K. The 160-bit memory bus is narrow for 4K workloads, and the 80 ROPs limit fill rate. The data implies that this combo is best utilized at 1080p or 1440p, where the GPU's capabilities align with the resolution demands. At 4K, the system falls below 60 FPS even at Low settings, confirming that the limiting component is the GPU, not the CPU. The i7-13700K's high single-thread and multithread scores are underutilized at 4K, where the GPU becomes the bottleneck.
Hardware Specifications
Intel Core i7-13700K
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-13700K + Intel Arc B570 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 42.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 106.0 |
| 2560x1440 | Medium | 92.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 64.0 |
| 1920x1080 | Low | 164.0 |
| 1920x1080 | Medium | 143.0 |
| 1920x1080 | High | 121.0 |
| 1920x1080 | Ultra | 99.0 |
Doom with ii7-13700K + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with Arc B570 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with ii7-13700K + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.